Lane Kolbly
aebfbfb8c8
GetPacketID for protocol packet IDs ( #3977 )
...
* Added GetPacketId method to protocol, implemented for all protocols.
* Moved GetPacketID methods into a single file, alpha-sorted.
* Fixed 1.12.1 HandlePacket switch statement.
* Added SendLogin to the GetPacketId framework.
* Added SpawnObject to GetPacketId framework.
* Added missing sendEntityEquipment packet ID update for 1.12.1
* Added LeashEntity packet ID change to 1.12.1
* Alphabetized packet enum, added SpawnGlobalEntity to GetPacketId framework
* Fixed clang errors
* Indented cases, expanded comment for GetPacketId
* Changed dyslexic comment.
2017-09-02 17:46:57 +01:00
LogicParrot
49c443896d
Revert "Replace ItemCallbacks with lambdas ( #3948 )"
...
This reverts commit 496c337cdf
.
2017-09-02 08:50:23 +01:00
Alexander Harkness
700bbdabf5
SetSwimState now takes into account head height
...
This affects m_IsSubmerged and IsSubmerged() for entities of all
types.
Also prevent squids from suffocating in water.
2017-09-01 14:50:02 +01:00
Alexander Harkness
765db880f9
Remove double-checking below world for burning
2017-09-01 14:50:02 +01:00
Alexander Harkness
7f2c0ef0d6
OnLogin now kicks players properly ( #3980 )
2017-09-01 15:49:35 +02:00
peterbell10
496c337cdf
Replace ItemCallbacks with lambdas ( #3948 )
2017-09-01 13:04:50 +02:00
Bond-009
00d077de1b
Drop enderchest when broken by a silk touck pick ( #3986 )
2017-08-31 17:50:07 +02:00
Tiger Wang
da0778dfaa
Merge pull request #3969 from peterbell10/cuboid
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cCuboid: restore default copy construct and assign
2017-08-30 15:04:09 +01:00
Lane Kolbly
5d64451f74
Protocol Spawn Position Should Use LastSentPosition ( #3929 )
...
+ Added GetLastSentPos
* Fixed spawn position bug in 1.8.
2017-08-30 15:01:33 +01:00
peterbell10
84941bcc9f
Update mbedtls to 2.5.1 ( #3964 )
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* Renaming changes:
* macro prefix "POLARSSL" -> "MBEDTLS"
* functions now prefixed with "mbedtls_"
* rename PolarSSL++ -> mbedTLS++
* rename polarssl submodule
* Use mbedtls' AES-CFB8 implementation.
* Add cSslConfig to wrap mbedtls_ssl_config
* Update cTCPLink and cBlockingSslClientSocket to use cSslConfig
* Use cSslConfig in cHTTPServer
* Use cSslConfig for cMojangAPI::SecureRequest
* CI Fixes
* Set -fomit-frame-pointer on the right target
2017-08-30 15:00:06 +01:00
Lane Kolbly
1f9788a801
Added ShouldSendRespawn parameter to ScheduleMoveToWorld ( #3979 )
2017-08-30 02:35:53 +03:00
peterbell10
fa5bf7d5cd
cUUID: Fix FromHexDigit for digits >= 'a'
2017-08-29 16:09:39 +02:00
peterbell10
1779db1201
cWorld: Add entities without holding of m_CSEntitiesToAdd
...
* Fixes deadlock when cWorld::AddEntity is called while holding chunk map CS.
2017-08-29 15:46:36 +02:00
peterbell10
96ce841417
Add TOLUA_EXPOSITION for readability
2017-08-28 14:36:23 +01:00
peterbell10
f89becc761
cCuboid: restore default copy construct and assign.
2017-08-28 13:48:10 +01:00
peterbell10
3687ef397c
Cleanup Vector3 constructors and Abs
2017-08-28 13:48:07 +01:00
Bastien ADAM
a5869b3c09
Repair the removed constructor of cCuboid cCuboid(otherCuboid)
( #3966 )
...
* Repair the removed constructor of cCuboid `cCuboid(const cCuboid & a_Cuboid) : p1(a_Cuboid.p1), p2(a_Cuboid.p2) {}`
* Update Cuboid.cpp
* Update Cuboid.h
2017-08-28 10:01:12 +01:00
satoshinm
6bc5031517
Implement Forge protocol handshake support ( #3869 )
2017-08-27 23:10:20 +02:00
peterbell10
447d929da1
Implement anvil chunk sparsing
2017-08-26 20:56:44 +02:00
mathiascode
3ebcf0fd5c
Leashes work in 1.12.1
2017-08-26 20:56:10 +02:00
Alexander Harkness
0140923c35
Fix mobs not burning in daylight when on snow ( #3961 )
...
* Fix mobs not burning in daylight when on snow
or other non-transparent partial blocks.
Fixes #3945
* Change from floor to ceil
2017-08-25 16:26:45 +01:00
Bond-009
3c8712d871
Gives all entities the default airlevel on creation ( #3942 )
...
* Guardians don't take damage on land
* Squids suffocate on land
2017-08-25 14:44:36 +01:00
mathiascode
4b84288801
Don't assert when placing beds in older versions ( #3916 )
2017-08-25 14:52:32 +02:00
peterbell10
f4f2fc7c3d
Add cUUID class ( #3871 )
2017-08-25 13:43:18 +01:00
Lane Kolbly
87c89a1727
Bed piston fix ( #3956 )
...
* Threaded world interface into ConvertBlockToPickups
* Changed how cBlockPiston::PushBlocks sets the old block to air, so that the block exists for the DropBlock call.
* Removed unused a_Digger argument.
* Removed incorrect comment
* This time actually removed a_Digger references.
2017-08-25 10:56:01 +01:00
Lukas Pioch
b55e5f5ad1
Use ref instead of pointer
2017-08-24 14:36:29 +02:00
mathiascode
02775e52c4
Minor changes ( #3909 )
2017-08-24 11:19:40 +02:00
Lane Kolbly
92ac45d27e
Added check to deactivate existing entity effects when new entity effects are added.
2017-08-24 11:19:01 +02:00
peterbell10
0854ed01a4
Fix use after move in cItemBowHandler::OnItemShoot
2017-08-24 11:17:51 +02:00
Safwat Halaby
c1b1cb87a1
Removed outdated pathfinder comment ( #3955 )
2017-08-23 22:05:33 +03:00
Lane Kolbly
af6963f40f
Added check in cEntity::TickBurning for whether the entity is planning to change worlds. ( #3943 )
2017-08-22 15:05:13 +01:00
peterbell10
cc2d719c59
Potential spawn prepare fix ( #3924 )
2017-08-22 14:34:43 +02:00
peterbell10
096cdac80d
Implement protocol level chunk sparsing ( #3864 )
2017-08-21 17:56:53 +01:00
Bond-009
ad3192d696
Award player an achievement when creating a beacon ( #3930 )
2017-08-21 15:00:49 +01:00
Bond-009
d510c977f6
Snow only generates on blocks with a block light level of 10 or less ( #3931 )
2017-08-21 15:13:18 +02:00
Bond-009
ce87b73127
Fixed build for older clang versions ( #3935 )
2017-08-21 10:40:05 +01:00
Bond-009
a262bacc9d
Give arthropods slowness IV when hit with bane of arthropods ( #3932 )
2017-08-21 10:51:26 +02:00
Pablo Beltrán
b18f6637b6
Fully implemented leashes ( #3798 )
2017-08-21 10:46:41 +02:00
Lane Kolbly
f81e6f6b6d
Changed MoveToWorld to ScheduleMoveToWorld in cPlayer::Respawn ( #3922 )
...
* Changed MoveToWorld to ScheduleMoveToWorld
- Removed empty line
2017-08-18 11:40:35 +01:00
Tiger Wang
0e10464ac5
Merge pull request #3921 from lkolbly/removeAssert
...
- Removed incorrect assert in SendRespawn
2017-08-18 11:36:01 +01:00
Tiger Wang
e7a5e29522
Merge pull request #3918 from peterbell10/GetBlockEntity
...
cChunk: Don't assume GetBlockEntity coords are valid
2017-08-18 11:33:46 +01:00
peterbell10
b8dda388e0
Represent cItem::m_Lore as an AStringVector ( #3882 )
...
* Replace cItem::m_Lore with AStringVector
* Reword deprecation warning
* Fix lua bindings
2017-08-18 11:29:54 +01:00
Lane Kolbly
8f1ddfa6c3
Changed type of FastRandom in monster drop calculation. ( #3920 )
...
* Fixed type of FastRandom in monster drop calculation.
* Distribute dropped items into stacks.
* Moved while loop outside if statement.
2017-08-18 11:23:08 +01:00
peterbell10
5e81024f89
cBeaconEntity fix no world crash
2017-08-18 11:22:22 +01:00
Tiger Wang
72d7027861
Merge pull request #3489 from cuberite/EntityOwnership
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* Changed entity ownership model to use smart pointers
2017-08-18 11:17:56 +01:00
Bond-009
05045860c2
Sitting cats block enderchests from opening ( #3906 )
2017-08-17 16:29:43 +02:00
Lane Kolbly
1ec85a2b2c
Add cLuaWindow OnClicked Callback ( #3901 )
2017-08-17 16:27:43 +02:00
Bond-009
238f5bb338
Add support for 1.12.1 ( #3908 )
2017-08-17 16:25:53 +02:00
Lane Kolbly
7bdbfad1bb
Changed int parameters to vector parameters in cCuboid and simulators ( #3874 )
2017-08-17 15:48:38 +02:00
Lane Kolbly
4dd2af27e0
Added knockback to arrows, fixed knockback enchantment handling ( #3900 )
...
* Added knockback for arrows, fixed knockback enchantment handling.
2017-08-13 12:40:23 +01:00
Tiger Wang
fdd4b6e7c4
Merge pull request #3897 from peterbell10/PlaceSound
...
cBlockInfo: Remove/deprecate place sound
2017-08-13 12:37:37 +01:00
Lane Kolbly
62bc951474
Shortened DoIntervalsIntersect to two comparisons, made inline. ( #3883 )
...
* Shortened DoIntervalsIntersect to two comparisons, made inline.
* Applied DeMorgan's
* a_Max1 => a_Max2
* Moved DoIntervalsIntersect definition into header file.
* Moved DoesIntersect into header.
* Unindented line
2017-08-13 12:36:22 +01:00
Lukas Pioch
743a50014a
Replaced includes with forward declarations
2017-08-13 12:31:10 +01:00
Lane Kolbly
9cc48ac2a3
Removed incorrect assert in cClientHandle::SendRespawn.
2017-08-11 11:00:21 -05:00
peterbell10
0979cd8f17
cChunk: Don't assume GetBlockEntity coords are valid
2017-08-10 19:06:37 +01:00
Tiger Wang
4ef47aed62
Changed entity ownership model to use smart pointers
2017-08-07 19:24:16 +01:00
peterbell10
9472380494
cBlockInfo: Deprecate place sound
2017-08-07 09:31:36 +01:00
Lukas Pioch
07f25253a2
Removed unneeded includes ( #3902 )
2017-08-06 20:57:44 +01:00
Dan Čermák
028ed77ca9
Fixed compilation for clang 4.0 & gcc 7.1
2017-08-04 11:17:39 +02:00
peterbell10
79eb4c3aed
Implement invisibility effect
2017-08-03 15:34:38 +02:00
peterbell10
759618b035
Remove double includes part 2 ( #3890 )
2017-08-03 15:34:19 +02:00
Lukas Pioch
0397535fa7
Removed unused forward declarations ( #3888 )
2017-08-03 15:10:29 +02:00
peterbell10
2ef8a62339
Fix BSD build
2017-08-02 22:51:16 +02:00
Lukas Pioch
4691bc5a29
Removed double includes ( #3885 )
2017-08-02 19:57:20 +01:00
Lane Kolbly
dc49092ae5
Handle Teleport Confirmation Packet ( #3884 )
...
+ Added code to drop incoming client position packets until the most recent teleport was confirmed.
2017-08-02 15:46:29 +01:00
peterbell10
0d0323608d
cBlockHandler: take player by ref
2017-08-01 08:21:20 +02:00
peterbell10
8eb5672920
cWorld::SendBlockTo take player by ref
2017-08-01 08:21:20 +02:00
Lane Kolbly
10d42a2452
Consolidated food effects into EatItem, added all fish type FoodInfos. ( #3875 )
...
* Consolidated food effects into EatItem, added all fish types.
* Changed type of NumFishInfos to satisfy clang.
* Removed unused call for a_Item in EatItem
2017-07-30 18:53:21 +01:00
peterbell10
8fbb9dbf53
cParsedNBT: Improved error reporting ( #3876 )
...
* cParsedNBT: Improved error reporting
* Fix typos
2017-07-30 17:55:19 +01:00
Lane Kolbly
790e15f2e6
Added anvil enchantment handling. ( #3857 )
...
+ Added anvil enchantment handling.
2017-07-28 18:00:20 +01:00
Lane Kolbly
5402b214b3
Check for intersection between placed blocks and entities. ( #3850 )
...
* Check for intersection between placed blocks and entities.
+ Implemented GetPlacementCollisionBox, to permit custom placement collision boxes for blocks.
* Factored block-entity placement checking into another function in cPlayer.
- Removed vector min/max functions
* Use GetWorld to get the world in DoesPlacingBlocksIntersectEntity.
+ Added block height checks, allow different cEntity subclasses to decide whether they will prevent block placement.
2017-07-28 17:59:21 +01:00
Tiger Wang
eb4432bb62
Tentative fix for player-limit race condition ( #3862 )
...
* Attempts to fix #2257
Derived from d233e9843148313c71fbaba96ccff660e47b07b1
* Changed player count type to int
* Clarified certain actions
2017-07-28 17:54:40 +01:00
peterbell10
e0a44fb3bc
Handle incomplete packets in cProtocolRecognizer
2017-07-26 11:04:08 +01:00
Lane Kolbly
87af95b67c
Updated armor cover calculation. ( #3858 )
...
* Updated armor damage calculation.
+ Added lua docs, added casts from float to int.
* Changed verbage in docstring and comment.
2017-07-23 10:46:38 +01:00
Bond-009
6e8ec2fe34
Creepers explode when burned by flint and steel ( #3865 )
...
Fixed an issue where creepers didn't explode when they were burned with flint and steel
2017-07-22 22:05:09 +01:00
Mattes D
64561175ab
BlockArea: Added the GetBounds function.
2017-07-22 19:57:25 +02:00
Lane Kolbly
6a261e451d
Fixed check to see if block entity is in merge source.
2017-07-21 21:10:39 -05:00
Tiger Wang
6e749dacd3
Increment fire block iterator
...
* Resolves potential deadlock
2017-07-21 14:42:38 +01:00
peterbell10
7c687b77ee
Remove comment
2017-07-21 14:41:51 +01:00
peterbell10
502b726a7b
Simplify SizeCheck
2017-07-21 14:41:51 +01:00
peterbell10
55a5ffdf5c
Remove stricmp macro in favour of NoCaseCompare
2017-07-21 14:41:51 +01:00
peterbell10
5a5297974b
Remove alignment macros
2017-07-21 14:41:51 +01:00
peterbell10
a56cfd1f42
Remove smart pointer macros
2017-07-21 14:41:51 +01:00
Mattes D
895987a111
FastRandom: Remove discrepancy between arg and return value type. ( #3846 )
2017-07-21 12:06:21 +02:00
Bond-009
f9b56dd859
Break the cactus block when it grows next to a block. ( #3851 )
2017-07-18 15:14:52 +02:00
Lane Kolbly
93e1690253
Made cBlockHandler OnPlacedByPlayer call OnPlaced, made BlockRailHandler use NeighborChanged instead of OnNeighborChanged.
2017-07-18 15:12:55 +02:00
peterbell10
60dfaa0967
Allocate redstone component handlers upfront
2017-07-17 21:40:43 +02:00
Mattes D
167c4bf2e6
Simulators: Added area-based wakeup.
2017-07-16 10:01:19 +02:00
peterbell10
41d016cf5b
Handle middle mouse drag ( #3847 )
2017-07-13 15:43:48 +02:00
Bond-009
6a19841121
Added basic ocelot behavior ( #3829 )
2017-07-12 12:42:02 +02:00
Lane Kolbly
b61898c30c
Lua plugin cColor ( #3833 )
2017-07-12 12:30:43 +02:00
Lane Kolbly
793acd267f
Changing pickup lifetime and combining semantics, making these adjustable in the lua api. ( #3843 )
2017-07-12 12:13:27 +02:00
Lane Kolbly
647d9082b8
If entity is a player, send relmove packets.
2017-07-12 12:12:56 +02:00
peterbell10
d6ee1caf4c
Remove double delete of PrepareChunk lua callback ( #3844 )
2017-07-12 11:56:01 +02:00
Lukas Pioch
e38a2a1e8c
Send player message when clicking on advancements or green book. ( #3845 )
2017-07-12 10:11:29 +02:00
Lane Kolbly
67e4bbde0c
Made cBlockArea:cChunkReader AreaBounds inclusive on both sides. ( #3842 )
2017-07-10 11:10:06 +02:00
Pablo Beltrán
7adec790e6
Sound effect horse rejects player when taming
2017-07-10 05:47:04 +02:00
Lane Kolbly
a561886bf3
Implemented draggingitem API.
2017-07-10 05:46:04 +02:00
peterbell10
b2634bade0
cItemGrid bounds check ( #3837 )
2017-07-09 22:54:56 +02:00
peterbell10
bbf5bec817
BigFlower fixes ( #3826 )
...
* BigFlowers fixes
* Correct upper part meta
* Documented parameters to DoesIgnoreBuildCollision
2017-07-07 16:37:53 +02:00
Lukas Pioch
885d828712
Added bed entity ( #3823 )
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* Added bed entity
* Export cBedEntity to lua
* Set color of bed through item damage value
* Added bed entity to APIDoc
* NBT: Added loading and saving
* Crafting recipes for the colored beds
2017-07-07 09:31:45 +02:00
Lane Kolbly
10a3bd9d12
Changed Lua plugins to only execute files ending in .lua ( #3831 )
2017-07-07 08:42:35 +02:00
peterbell10
d838ef7ba4
cBlockInfo static initialisation ( #3832 )
2017-07-03 18:34:27 +02:00
Pablo Beltrán
7606448b05
Fixes double right click on entities till off-hand actions gets implemented ( #3821 )
2017-07-03 09:37:38 +02:00
Bond_009
070cb0d21f
You can't use beds when there are hostile mobs nearby
2017-07-02 17:10:57 +02:00
Lane Kolbly
7c7f85117b
Added armor durability reduction when player is attacked.
2017-07-02 07:45:49 +02:00
Bond-009
b1628846d9
Fix horse taming ( #3820 )
...
* Horses rear when untamed and right-clicked with an item
2017-07-02 07:40:59 +02:00
Bond-009
cf22bc4e60
Players in creative and spectator aren't affected by cacti ( #3824 )
2017-07-02 07:39:19 +02:00
Bond_009
445abe001a
When right-clicking on a passive mob with 'his' spawn egg spawn a baby
2017-07-02 07:38:41 +02:00
Bond-009
a944ac3b06
Endermen take damage from rain
2017-06-30 23:53:23 +02:00
Bond-009
0c0bfe54bb
Spider should attack only when the light level is lower than 11 ( #3815 )
2017-06-30 10:48:06 +02:00
Bond-009
7fd3899796
Added 1.12 blocks ( #3760 )
2017-06-30 10:46:58 +02:00
peterbell10
33527067ed
Update tolua and export EffectID
2017-06-29 18:58:48 +02:00
Mattes D
399ea0bf1d
cNetwork bindings: Use ApiParamError and CheckParam(Static)Self.
2017-06-26 10:52:59 +02:00
Mattes D
e05ca49459
Moved ApiParamError into cLuaState.
2017-06-26 10:52:59 +02:00
Mattes D
f6bab71d05
Fixed memory leak in cClientHandle. ( #3794 )
2017-06-26 09:11:30 +02:00
Lukas Pioch
9c25520b69
Corrected APIDoc for cBlockArea and exported missing functions ( #3808 )
2017-06-26 09:02:06 +02:00
Lukas Pioch
beda050341
Added check if datatype is present in block area ( #3811 )
2017-06-26 08:49:52 +02:00
peterbell10
bd025e2bdb
Fix cBlockArea assertion and mis-indexing ( #3810 )
2017-06-25 11:07:16 +02:00
peterbell10
f0f001c10d
Fix cBlockArea null deref
2017-06-24 23:27:26 +02:00
Mattes D
fe42538349
cBlockArea supports block entities. ( #3795 )
2017-06-24 11:58:06 +02:00
Lukas Pioch
cc3a67b9df
Load entities from old and new names
2017-06-23 18:32:51 +02:00
Bond-009
8484d05d65
Pressure plates can be placed on fences and hoppers ( #3796 )
2017-06-22 21:11:46 +02:00
Mattes D
ea6660721b
NetworkSingleton: Fixed a throw warning in VS2017. ( #3792 )
...
Also fixed the misleading name.
2017-06-22 21:10:41 +02:00
Bond-009
0e1649a0f1
Fix shears (and vines)
...
* Shears now lose durability when breaking any block
* Leaves don't drop 2 leaves anymore when broken by shears
* Removed the chance to drop saplings or apples when leaves are broken by shears
* Vines can't be attached to ender chests, pistons and redstone repeaters
2017-06-21 08:09:03 +02:00
Mattes D
99b4c2bd09
Anvil storage: load block entities from both old and new name-styles. ( #3784 )
...
* WSSAnvil: Load the sign text from JSON, too.
2017-06-21 07:47:26 +02:00
peterbell10
fbe17a4e8a
Lighting Optimisations ( #3785 )
2017-06-20 09:28:33 +02:00
Bond-009
3d56ad01aa
Let water vaporise in the Nether by default
2017-06-20 09:28:00 +02:00
peterbell10
9201c7be7a
Generated tall flowers have flower type meta in both blocks
2017-06-19 20:18:44 +02:00
Mattes D
b0f3336533
MSVC Debug builds: Added operator new redirection to provide more info. ( #3781 )
2017-06-19 11:09:16 +02:00
Mattes D
801084c38c
LuaState: Fixed VS2017's throw warnings for destructors. ( #3779 )
2017-06-19 11:08:08 +02:00
Mattes D
7ac3b0fa0b
Removed the LeakFinder for Windows. ( #3777 )
2017-06-19 11:05:19 +02:00
Mattes D
bb020bbe78
NetworkSingleton: Fixed an object leak upon termination.
2017-06-17 07:14:20 +02:00
Mattes D
0f21bda12c
Fixed missing "override"
2017-06-16 16:20:33 +02:00
Mattes D
0dd1cd750b
BlockEntities: Support cloning self.
2017-06-16 14:11:28 +02:00
peterbell10
705132011a
Change error no data to no name
2017-06-16 14:06:27 +02:00
Mattes D
e4b60b6a26
Protocol: Do not assume anything about unknown packets. ( #3647 )
2017-06-16 14:03:13 +02:00
peterbell10
f4de38af80
Remove sign conversion
2017-06-16 07:07:02 +02:00
Mattes D
885d80ccdb
Entity: Replaced a mutexed counter with a std::atomic. ( #3773 )
2017-06-15 16:06:50 +01:00
peterbell10
035ecdc9e2
Replace evdns with getaddrinfo and getnameinfo ( #3766 )
2017-06-15 11:03:49 +02:00
mathiascode
7fa5725f3b
Added missing 1.12 packet changes
2017-06-14 21:57:59 +02:00
Mattes D
d61d6b5b96
Protocol 1.12: Fixed missing override specifier
2017-06-14 15:27:05 +02:00
dbhicks
8d5f01530d
Double tall grass drops seeds when broken by water ( #3763 )
2017-06-14 14:23:33 +02:00
Lukas Pioch
5a228fbc16
Added support for protocol 1.12 ( #3757 )
2017-06-14 11:22:51 +02:00
peterbell10
4dc72fe00b
Remove redundant heighmap code
2017-06-14 11:15:44 +02:00
peterbell10
360d8eade0
FastRandom rewrite ( #3754 )
2017-06-13 21:35:30 +02:00
Mattes D
9c08b4524c
Fix assert when clicking blocks at the top of the world.
2017-06-09 13:44:06 +02:00
Mattes D
c82facab1b
Fixed skylight going down through transparent blocks.
2017-06-09 12:17:27 +02:00
Lukas Pioch
4e0ae63ec2
Added WriteBlockEntity to 1.10 and 1.11 and fixed mob spawner
2017-06-09 12:16:44 +02:00
Mattes D
3c4e443ddc
Fixed handling Lua errors in nested callbacks ( #3755 )
2017-06-09 12:16:31 +02:00
Lukas Pioch
7922e6addb
Fixes problems with windows:
...
- Changed cPlayer:OpenWindow to accept a ref, tolua adds a nil check
- Close open lua window in destructor, to avoid dangling pointers
2017-06-05 15:14:23 +02:00
Pablo Beltrán
2b699dc749
Avoid pickups to sink into blocks and disappear ( #3739 )
...
* Avoid pickups to sink into blocks and disappear
2017-06-04 06:35:02 +02:00
worktycho
832298e7aa
Add command line argument for disabling the logfile
2017-06-03 21:40:35 +02:00
peterbell10
36be4a89f8
Fixed double chests ( #3741 )
...
Normal and trapped chests next to each other don't open a double chest window.
Slot changes in the secondary chest are broadcast.
Placing a chest in +x of another updates the original chest's metadata.
2017-06-03 21:17:53 +02:00
Pablo Beltrán
8f1e55611e
Fixed exp orb ( #3744 )
...
Fixes #3740
Fixes #2667
2017-06-03 21:10:48 +02:00
mathiascode
5f0d2b902e
New icon colors ( #3675 )
...
* New icon colors
* New Webadmin favicon
2017-06-03 18:49:02 +02:00
Mattes D
bc6e2100c1
LineBlockTracer: Fixed a math rounding error failure.
2017-05-28 20:59:37 +02:00
Mattes D
0551d78dff
Fixed tracer usage in Entity physics handling. ( #3720 )
2017-05-28 20:56:17 +02:00
peterbell10
ad4172d21c
Minor cBrewingRecipes cleanup ( #3731 )
2017-05-28 20:08:23 +02:00
peterbell10
f261a03c14
Double chest window fix ( #3735 )
2017-05-28 20:07:38 +02:00
mathiascode
de0c86a690
Broadcast mob head changes
2017-05-28 19:37:47 +02:00
Heiko Hund
a0341d561a
Add rank prefix and suffix to player name in chat ( #3730 )
...
Fixes issue #1721
2017-05-27 02:15:56 +01:00
Lukas Pioch
73a3c4e3be
Exported boat
...
- NBT: Added saving / loading of material
- Added the material in the item handler of the boat
- Drop the correct boat if destroyed
- APIDoc: Added desc and functions
2017-05-24 19:02:18 +02:00
Pablo Beltrán
84bdba345d
Off-hand/shield slot functional, save and load slot, bow + arrow functional ( #3725 )
...
Fixes #3714 .
2017-05-24 08:09:58 +02:00
peterbell10
8a890cf945
Store cChunk::m_BlockEntities in a map ( #3717 )
...
* Store block entities in a map from block index
* Cleanup ForEachBlockEntity
* Cleanup DoWithBlockEntityAt
2017-05-22 22:27:55 +02:00
Lukas Pioch
fc49ace897
Spawn eggs works again
2017-05-22 18:10:12 +02:00
Lukas Pioch
e35ac1bfb9
Clang 5.0 fixes
...
- Added override keyword
- Removed inherited member variables
2017-05-21 12:19:06 +02:00
Pablo Beltrán
758622336e
Fixed invisible chests ( #3722 )
...
Fixes #3479 , #3403 , #3696
2017-05-21 11:48:33 +02:00
Pablo Beltrán
2359611c57
Don't destroy monster when last target type is a player ( #3721 )
...
In current Cuberite version if you are pursued by monsters you just have to disconnect and connect again to get rid of them. If no other player is in your chunk monsters will get destroyed.
2017-05-21 10:29:06 +02:00
mathiascode
8cf48f7682
Allow enabling/disabling of block change limit
2017-05-19 19:51:03 +02:00
mathiascode
b02886a901
Use FastWriter instead of StyledWriter
2017-05-16 21:17:33 +02:00
peterbell10
f0a16e6d28
VarInt metadata written correctly for boats ( #3709 )
...
* Varint metadata written correctly for boats
2017-05-15 18:04:53 +02:00
Mattes D
2c3c1f1527
Tracer replacement ( #3704 )
...
* Replaced cTracer usage with cLineBlockTracer.
* Exported new cLineBlockTracer utility functions to Lua API.
2017-05-11 13:34:36 +01:00
Lukas Pioch
7c4576a025
Exported cFallingBlock and cExpOrb ( #3700 )
2017-05-09 14:24:41 +02:00
Mattes D
3d5ee3e5c7
Fixed Lua bindings for const objects.
2017-05-09 14:10:53 +02:00
Mattes D
ed1b78bcb6
BlockHandlers: vertical alignment.
2017-05-09 11:13:44 +02:00
Mattes D
473a4ae226
BlockCrops: Fixed RipeMeta off-by-one error properly.
...
Ref.: #3691
2017-05-09 11:11:06 +02:00
Lukas Pioch
5580d558a5
Added missing checks for Initialize function and updated APIDoc
2017-05-08 06:31:45 +02:00
Lukas Pioch
41bfb22834
Corrected brewingstand and added support for fuel
2017-05-08 06:30:54 +02:00
dbhicks
dffbf0b510
Adjusted RipeMeta for off by one error ( #3691 )
2017-05-06 02:41:01 +01:00
josh-parris
05c3e8bed8
Prevent infinite loop when logging fails ( #3693 )
...
Prevent infinite loop when logging fails
2017-05-05 13:02:54 +01:00
Mattes D
0de705eb99
Removed binary ToLua++ from build.
...
A local Lua executable is used instead.
2017-05-04 17:38:05 +02:00
Mattes D
187abe3f5e
Gen: Moved PiecePool into a separate file.
...
Also rewritten the PieceGenerator to use std::unique_ptr.
2017-05-04 09:49:30 +02:00
Lukas Pioch
74e6f41958
Don't return const ref params and removed functions from
...
ManualBindings.cpp
2017-05-01 11:10:21 +02:00
Bond-009
2a129b01aa
Fix fence gates ( #3683 )
...
This commit fixes an issue where a pressureplate would only open oak fence gates
2017-04-29 00:15:47 +01:00
Lukas Pioch
36dea62662
Replace double grass and large fern with placed block
2017-04-06 11:14:27 +02:00
Lukas Pioch
6c420ce557
API: Removed function GetChar ( #3664 )
2017-04-05 22:31:42 +01:00
Lukas Pioch
fb20517435
APIDoc: Documented missing functions and variables. ( #3634 )
2017-04-04 07:53:14 +02:00
Marvin Kopf
dbdcb85346
Added a nullptr check to cEntity::IsA ( #3659 )
...
Fixes #3603
2017-04-01 23:15:08 +02:00
Marvin Kopf
974c054bc9
fix endless loop in StringReplace ( #3658 )
...
* Fixed a recursive loop where the replacement would again be searched for the needle.
* Skip if the needle is empty. Find(needle) always matches if needle is empty.
2017-04-01 12:57:51 +01:00
Lukas Pioch
fd6faedd55
NBT: Corrected firework loading
2017-03-22 14:21:48 +01:00
Bond-009
9c9734282d
Fireworks can be fired from a dispenser
2017-03-22 11:35:14 +01:00
Bond-009
76c39dad0f
Added blocks that can be washed away by water ( #3637 )
2017-03-21 09:47:03 +01:00
Bond-009
e8de42fcbb
Return bowl when eating beetroot soup
2017-03-20 21:21:02 +01:00
Bond-009
ef85c2e686
Deadbushes drop sticks
2017-03-19 21:57:41 +01:00
mathiascode
4656be19b7
Removed development plugins from settings file
2017-03-19 21:54:01 +01:00
Lukas Pioch
74ee255cae
Detach player from entity / object if he is dead
2017-03-19 09:48:15 +01:00
Lukas Pioch
043a82344f
Boat spawned, remove it from player's hand
2017-03-17 19:33:18 +01:00
johnsoch
f269565e73
Fixed looping when unable to bind port ( #3621 )
...
Fixes #3593
2017-03-17 13:44:28 +01:00
Lukas Pioch
4b1bc1cc5c
Removed unnecessary check for lower and upper folder
2017-03-16 17:50:19 +01:00
willi123yao
eb7d684aad
Allow mobs to walk through dead_bush ( #3623 )
...
Fixes #3618 .
2017-03-16 08:54:14 +01:00
Pokechu22
19094e7aa6
Add 1.11 entity metadata ( #3601 )
2017-03-03 10:59:17 +01:00
Bond-009
2a630e8421
Fixed which blocks can be harvested with what type of pickaxe ( #3586 )
2017-02-26 12:13:53 +01:00
mathiascode
65ee749013
Corrected particles ( #3577 )
...
Fixes wrong IDs causing particles to become unknown to the server.
2017-02-26 01:31:08 +01:00
Bond-009
6fe863c2ad
Fixed cactus detection and zombie pigman sword ( #3584 )
...
Fixes for issues #902 and #2917
2017-02-25 19:14:08 +01:00
Mattes D
7c17f77c84
BlockCrops: Fixed comments and reformatted control flow. ( #3576 )
2017-02-25 10:54:44 +01:00
mathiascode
330d66097f
Removed a few default plugins ( #3580 )
2017-02-24 10:11:38 +01:00
Bond-009
ca3aa4ca06
Changed world_end to world_the_end #3531 ( #3538 )
2017-02-24 10:02:16 +01:00
Jacob
f59bd02e0d
Finishers now update the heightmap for tall flowers. ( #3545 )
2017-02-24 09:55:25 +01:00
Gareth Nelson
1c31cb7eec
Add support for alternate config file locations ( #3578 )
2017-02-22 14:10:32 +01:00
mathiascode
c89b20695d
Add 1.11.1/1.11.2 protocol ( #3575 )
2017-02-21 16:11:28 +01:00
Alex
9cb1ad546f
Changed fish launching mechanism ( #3520 )
...
Fish and other fishing loot now correctly fly towards played when reeled in.
2017-02-20 10:03:19 +01:00
Bond-009
750e2c1944
Dead bushes will generate in mega mega taigas ( #3571 )
2017-02-15 20:55:32 +01:00
mathiascode
dae2adde65
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
mathiascode
4311f4a658
Added some blocks and items ( #3503 )
2017-02-14 11:13:55 +01:00
Mattes D
72e401313b
StringUtils: Dropped an unneeded copy in lower-/upper-casing. ( #3512 )
2017-02-13 19:56:34 +01:00
Mattes D
585571d78c
PieceGenerator: Added rotation-aware vertical connectors.
2017-02-13 16:50:35 +01:00
Lawton Mizell
043aa4e574
Made survival the default gamemode ( #3563 )
2017-02-07 16:00:30 +01:00
Mattes D
cbff1378fd
Fixed bindings for cBlockArea:Read and Write. ( #3568 )
...
The original bindings accepted nil as the World param, causing a crash.
2017-02-05 16:00:38 +01:00
Altenius
0896b3b079
Changed big flowers so they don't need air above them.
2017-01-28 13:55:38 +01:00
Altenius
2d376304c2
Changed big flowers so they can only be placed on dirt
2017-01-28 13:55:38 +01:00
Mattes D
6b0c795655
Fixed ClientHandle:GetProtocolVersion returning wrong number.
2017-01-28 10:31:04 +01:00
Mattes D
97980d1103
World: Remember the age persistently. ( #3556 )
2017-01-19 22:45:23 +01:00
Mattes D
dfa8f278ea
World: Removed LineBlockTracer test code. ( #3555 )
...
The test for LineBlockTracer is already in the Debuggers plugin (/spidey and testtracer commands).
2017-01-19 21:06:42 +01:00
Jacob
0f687c7182
Fixed placing of double tall flowers and an inconsistency with vanilla ( #3541 )
2017-01-19 17:21:05 +01:00
Mattes D
a4955dfda3
Removed asserts about chunk queued.
...
The assumption is not needed and was invalid under a stress-test.
2017-01-19 16:25:07 +01:00
Mattes D
dfb5722fb1
WebAdmin: Renamed two neighboring locks for better clarity / style.
2017-01-18 22:44:44 +01:00
Mattes D
20205d33ba
Webadmin: Added a missing CS lock.
...
This fixes an assert when accessing the login-page and the plugin-failure pages in the webadmin.
2017-01-18 16:30:28 +01:00
Mattes D
7cc3fb098d
DeadlockDetect now lists some tracked CS's stats.
2017-01-18 09:03:05 +01:00
Mattes D
a52de8e8cd
DeadlockDetect: Provide more information for debugging.
2017-01-17 18:35:12 +01:00
Mattes D
e9547101b1
LuaState: Fixed untracking references.
...
One thread may untrack a ref while another thread was closing the LuaState, which had emptied the tracked refs.
2017-01-15 12:54:58 +01:00
Mattes D
e28cecb3d1
Moved cPrefab parser self-check to the LoadablePieces test. ( #3536 )
2017-01-15 11:40:10 +01:00
Mattes D
fb0fc07579
Fixed race conditions and forgotten clear in Lua ref tracking. ( #3530 )
...
This fixes occasional crashes on plugin reload.
2017-01-13 10:31:05 +01:00
Mattes D
f62711f97c
LuaState: Fixed race condition in ref tracking. ( #3529 )
2017-01-09 15:56:16 +01:00
sweetgiorni
6522385897
Disconnect sent flag added
...
Truthiness no longer assumed
2017-01-03 13:14:28 -08:00
Mattes D
ff1c0605db
TCPLink: call networking callbacks with LibEvent unlocked. ( #3515 )
2017-01-03 13:11:27 -08:00
Pokechu22
28cc26c54c
Track skin part and main hand preferences ( #3498 )
2017-01-03 13:11:26 -08:00
sweetgiorni
0718d82e1a
Player check
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Checks if there are any players connected to the server before running
PlayerCallback and waiting 1 second.
2017-01-03 12:31:07 -08:00
sweetgiorni
78b6d54bf8
Api Documentation
...
Added API documentation for GetShutdownMessage.
Style fix in Root.cpp
2017-01-03 12:18:53 -08:00
sweetgiorni
25e4f15488
Custom Disconnect Message
...
Adds a m_ShutdownMessage option to the settings. When the stop command
is issued, players are kicked with said message before the server shuts
down.
2017-01-03 11:15:34 -08:00
Fabian Stein
ad476e1cf9
Fix crash after attempting to kill a non-running thread ( #3504 )
...
Fixes #3221
2017-01-01 22:43:24 +01:00
LogicParrot
d4353f8084
Disabled anticheat ( #3511 )
2017-01-01 15:47:17 +02:00
Fabian Stein
c8b1d8a37d
Fix crash after calling OnTick on removed effect ( #3501 )
2016-12-30 00:06:30 +01:00
Fabian Stein
4170ab62c0
Fixed entity effect ticking ( #3497 )
...
Fixes #3386
2016-12-29 15:21:41 +01:00
Fabian Stein
90fcf9814f
World: Add check for unknown RedstoneSimulator ( #3496 )
2016-12-29 00:41:20 +01:00
Mattes D
b3b723b453
Refactored to put URL Encoding / Decoding in a single place. ( #3491 )
2016-12-25 18:29:21 +01:00
mathiascode
efc7fed05b
Updated links and docs ( #3488 )
2016-12-19 17:08:19 +01:00
Mattes D
1a81eb0f07
CMake: Output the binary to Server folder in all configurations. ( #3486 )
2016-12-18 14:40:27 +01:00
Mattes D
c7ce9909c8
CompositeChat: Use shorter JSON format.
2016-12-16 00:07:23 +01:00
Mattes D
0e3b3be766
Initial support for the 1.11 protocol.
2016-12-16 00:07:22 +01:00
Mattes D
caa05e7935
Fixed minecart destruction using deallocated memory.
2016-12-15 14:57:48 +01:00
Tiger Wang
8c6d0b51c7
Use CMake's Android generators to crosscompile
2016-12-12 14:32:32 +00:00
Lukas Pioch
0c10704d1f
Export GetPosition and GetSpeed from cEntity as a copy instead of a pointer to lua.
2016-12-10 13:32:11 +01:00
Marvin Kopf
ff4be64edc
Powered rails can kick-start minecarts ( #3472 )
2016-12-10 09:53:35 +01:00
Mattes D
e8fb85be88
Fix meta mirror ( #3470 )
2016-12-09 12:29:04 +01:00
Marvin Kopf
d394042694
Fix comparator segfaults
...
The handler would get called for any BlockEntity, but not every BlockEntity is a BlockEntityWithItems. Downcasting with static_cast is UB on fail.
2016-12-06 19:40:00 +01:00
James Balajan
df5be57c1e
Fix floating large trees ( #3460 )
2016-12-02 10:52:29 +01:00
Mattes D
bb78bd88b5
Fixed villages generating under-water.
...
The CompoGenBiomal didn't update the heightmap properly.
2016-12-01 17:45:31 +01:00
QuImUfu
fb2eaaa847
Added code to handle signs replacing blocks
2016-12-01 15:20:03 +01:00
Mattes D
6b70574da9
Prefabs: Implemented support for ExpandFloorStrategy.
2016-11-24 15:51:53 +01:00
Mattes D
d17b21da55
cWolf: Fixed targetting a nullptr.
2016-11-22 17:51:53 +01:00
Mattes D
2aecc7d701
Fixed race conditions in cClientHandle's State.
2016-11-19 23:24:01 +01:00
Mattes D
0bffa29358
Removed ClientHandle.h dependencies from common headers.
2016-11-18 20:00:04 +01:00
Mattes D
eedc1174a5
Added NoiseSpeedTest project.
2016-11-15 07:38:00 +01:00
Mattes D
da2ea3c2ff
Added missing "override" specifier.
2016-11-13 16:22:03 +01:00
mohe2015
a990a6d133
Add Lua API export for titles. ( #3408 )
2016-11-13 16:04:18 +01:00
Mattes D
9af17f7c39
LuaState: Fixed stack balance when calling functions ( #3428 )
2016-11-10 16:46:31 +01:00
Mattes D
0870649994
Fixed TrappedChest saving. ( #3423 )
...
Vanilla uses "Chest" in NBT for trapped chests.
2016-11-07 21:16:55 +01:00
mohe2015
32b38fb264
Anticheat fastbreak ( #3411 )
...
Added block hardness checks when breaking blocks.
2016-11-06 19:30:19 +01:00
Mattes D
9eff6f390d
LuaJson: Report serialization errors instead of crashing.
2016-10-27 23:47:36 +02:00
Lukas Pioch
b088123d18
Added SendMessageRaw for sending json string.
2016-10-21 11:17:39 +02:00
mohe2015
502b5ec732
StyleCheck: Add "else has to be on a separate line" ( #3412 )
2016-10-20 19:09:18 +02:00
bibo38
cb640ffea4
Spectators added ( #2852 )
2016-10-12 14:38:45 +02:00
LogicParrot
4e33569110
Fixed cProjectileEntity double destroy bug ( #3397 )
2016-10-09 17:22:34 +02:00
LogicParrot
1e8cae6415
cChunk::SetAlwaysTicked implies cChunk::stay ( #3361 )
2016-10-09 15:46:09 +03:00
sgtbigman
7bcc3535fd
Initialize m_bIsInBed in cPlayer constructor.
...
This fixes an issue where the return value from the IsInBed method of
the cPlayer class in the lua API would not return a boolean value.
2016-10-08 00:58:43 -04:00
Mattes D
e0f158bba9
Fixed cRankManager API docs.
2016-10-06 21:24:31 +02:00
Moritz Borcherding
b268db4caa
Use cChunkDef::Height for Y coord comparison where applicable.
2016-09-27 14:32:20 +02:00
Mattes D
b1530bb28e
LuaAPI: Fixed possible crashes in HTTPRequest bindings.
2016-09-26 12:47:40 +02:00
Mattes D
e169043a84
Fixed cCompositeChat's constructor LuaAPI bindings.
...
The tolua-generated constructor would return an extra string value.
2016-09-25 12:42:05 +02:00
Mattes D
2622a8622a
APIDump: Reformatted the docs to include type information.
...
Also fixed a bit of documentation in the CPP source.
2016-09-12 23:21:15 +02:00
Mattes D
c83b051c1a
Bindings: Fixed some function signatures comments.
2016-09-08 23:06:38 +02:00
Mattes D
d3cf47cc5d
APIDump: Removed trailing whitespace.
2016-09-08 23:05:52 +02:00
bibo38
015ab00e12
Enclosed Clang pragmas with ifdef's ( #3373 )
...
Fixes a warning in MSVC
2016-09-06 23:00:28 +02:00
Mattes D
f7029eddd4
Merge branch 'master' of https://github.com/cuberite/cuberite
2016-09-05 15:05:54 +02:00
Mattes D
08110ae91b
PluginLua: Removed unneeded assignment.
...
Duplicated in SetLoadError().
2016-09-05 15:05:25 +02:00
LogicParrot
7e9e7f7911
Configurable dirty unused chunk cap to avoid RAM overuse ( #3359 )
...
Configurable dirty unused chunk cap to avoid RAM overuse
2016-09-03 18:38:29 +03:00
LogicParrot
90be4e7efd
Entities now bail out of ticks if destroyed ( #3363 )
2016-09-03 14:31:27 +03:00
LogicParrot
5625598afa
Improve cPlayer::DoMoveToWorld ( #3113 )
2016-09-03 10:39:52 +03:00
bibo38
61078e8402
Added support for the Minecraft 1.10 protocol( #210 ) ( #3348 )
...
* Added support for the Minecraft 1.10 protocol(#210 )
* Fixed the Clang compilation errors
* Fixed wrong sound pitch value and fixed SendPlayerSpawn Metadata value.
* Prefixed each enum item with the appropriate class name.
2016-09-02 20:22:06 +03:00
LogicParrot
dd8daaf63e
Remove settings.ini world migration code ( #3360 )
2016-08-29 17:27:38 +03:00
LogicParrot
c088f7ff0a
Proper respawn packets on dimension travel
2016-08-29 11:16:06 +03:00
LogicParrot
d5b3fbcadb
Fixed SendUnloadChunk bug ( #3353 )
2016-08-28 12:42:34 +03:00
ElNounch
40b929c02e
Fix breaking ice in survival not giving a water's source ( #3356 )
...
Fix #3355
2016-08-28 08:18:32 +03:00
Mattes D
d2e8643607
Fixed type-casting-related warnings.
2016-08-24 22:26:53 +02:00
Mattes D
c45bd4b968
HTTP: Fixed empty headers parsing.
2016-08-24 08:28:44 +02:00
Mattes D
5ca371bb9a
cUrlClient: Exported to Lua API.
2016-08-23 13:20:43 +02:00
Mattes D
74918ce805
cUrlClient: Refactored callbacks to use UniquePtr.
2016-08-22 23:44:37 +02:00
Mattes D
641cb063bc
cTCPLink supports TLS out of the box.
2016-08-22 23:44:36 +02:00
Mattes D
6c760ee348
UrlClient: Basic HTTP implementation.
2016-08-22 22:16:42 +02:00
Mattes D
11682d1386
cLuaState: Moved function param counting to PushCallPop() template.
...
The Push() functions can be used not only for function params, but also returns or temporaries, so it doesn't make sense to count the params there.
2016-08-22 20:10:48 +02:00
Mattes D
9493488e48
cLuaState: Added direct support for pushing a nil constant.
2016-08-22 20:09:56 +02:00
Mattes D
89c9c6fe46
cLuaState: Added support for optional params and AStringMap values.
2016-08-22 20:01:23 +02:00
ElNounch
e9d1a942d1
Delay EntityChangedWorld players' callback until Entity fully linked to world ( #3330 )
...
Otherwise, some API calls just don't seem to happen
.gitignore tweak for test executables
2016-08-22 19:43:43 +02:00
Mattes D
07c5f09ecf
WebAdmin: Report opened ports. ( #3333 )
2016-08-21 11:03:26 +02:00
Mattes D
d4aff474c2
cLuaState: Added template to push multiple values in a single call. ( #3331 )
2016-08-21 11:03:10 +02:00
LogicParrot
2f11655f00
Fix minecart destruction crash ( #3336 )
2016-08-20 23:12:48 +03:00
LogicParrot
7b3a8a535a
Fixed minecraft with chest destruction crash ( #3335 )
2016-08-20 18:19:54 +03:00
Mattes D
7549f468b3
Fixed implicit rounding warnings.
2016-08-19 14:09:10 +02:00
Mattes D
c66bd7e206
Pull the cSettingsRepositoryInterface::noID constant into cIniFile Lua API.
...
This re-adds the cIniFile.noID constant into the Lua API
2016-08-18 12:12:31 +02:00
ElNounch
787173351d
Fix cWorld:QueueTask() Lua's binding
...
Manual binding expect three parameters : self, a number, a function
And then read self and a function...
Removing the extra check for the broken second argument
2016-08-17 23:27:26 +00:00
ElNounch
d75bbdd03d
Fixing string literal catching word letter as hexa-digit
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Was sending "\x08C""uberite" as plugin identifier, aka a String of lenght (Varint 0x8c 0x75 ->) 14988 characters but only 7 provided
Now sending "\x08""Cuberite" as plugin identifier, aka a String of lenght (Varint 0x08 ->) 8 characters, with 8 provided
Fix BungeeCord compatibility
2016-08-17 07:37:48 +00:00
ElNounch
343531bafa
Added cWorld:SetSpawn() API and Lua binding ( #3316 )
2016-08-15 10:41:32 +02:00
Mattes D
0f51f7e358
Fixed cWorld:ChunkStay bindings. ( #3319 )
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Introduced new cLuaState::cOptionalCallback for representing optional callbacks (nil from Lua side).
Introduced new cLuaState::cStackTable class for easy access to Lua table's elements.
Fixes #3305 .
2016-08-14 16:26:31 +02:00
NiLSPACE
ab6e8b790c
Implemented OverworldClumpFlowers
2016-08-14 13:32:39 +02:00
Mattes D
dd5567a90c
IPLookup: Fixed a soft memory leak when looking up invalid IPs.
2016-08-13 21:16:21 +02:00
Mattes D
2d58789d66
Converted cLuaState::cTableRef to use cTrackedRef.
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This makes the table-based callbacks resistent to LuaState unloads and safer to use.
2016-08-13 21:16:21 +02:00
Mattes D
6a6f0fb9e4
Revert "Added a BasicStyleCheck for virtual functions without override keyword."
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This reverts commit a800b5bd9f
.
2016-08-13 10:22:41 +02:00
Mattes D
a800b5bd9f
Added a BasicStyleCheck for virtual functions without override keyword.
2016-08-13 10:19:55 +02:00
Alexander Harkness
baefed8061
Fix issue #3312
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Nether brick fences now drop their item.
2016-08-12 13:55:41 +01:00
Mattes D
ec235e7120
Removed debug log message.
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Ref.: #3308
2016-08-11 21:15:54 +02:00
Mattes D
c4578db4df
Fixed LuaAPI library registrations. ( #3308 )
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lsqlite3 didn't clean up the stack properly.
lxp didn't register itself properly.
2016-08-11 21:04:29 +02:00
Mattes D
876496c953
Removed "." and ".." from cFile:GetFolderContents(). ( #3301 )
2016-08-07 12:50:19 +02:00
Mattes D
778b29b6f4
Fixed cFile API bindings.
2016-08-06 22:08:18 +02:00
Mattes D
f07dc71648
Commented out code_out.cpp generating.
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Fixes #3296 .
2016-08-06 18:28:57 +02:00
Mattes D
d1dee3c909
Fixed RasPi builds of unit tests.
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On RasPi with gcc 4.8.2, the asserts wouldn't compile when tests were enabled.
Enforced the assumption that ASSERT code is generated only in Debug builds.
2016-08-04 20:47:53 +02:00
LogicParrot
70e4214a2a
Added compile.sh folder check warnings
2016-08-04 18:51:12 +03:00
Alexander Harkness
58b29adc88
Fixed cFastRandom Test. ( #3291 )
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This resolves #3290
2016-08-03 09:35:42 +02:00
Tiger Wang
38368f361d
Simplified cChunkMap chunk storage ( #2565 )
2016-08-03 00:56:53 +02:00
Tiger Wang
d46f7ce2c8
Redstone fixes ( #3285 )
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* Comparators and pistons no longer update instantly
* Fixes #3168 .
* Consolidated comparator code
* As a result, fixed an issue where GetPowerLevel didn't consider block
entities behind it (only GetFrontPowerLevel did)
2016-07-31 21:54:35 +01:00
Alexander Harkness
320d1c6151
Fix tab list sometimes not updating after a player leaves. ( #3280 )
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When a player leaves the game, their client handle has its state
changed to csDestroyed.
This should fix issue #3138
2016-07-31 12:02:21 +01:00
Alexander Harkness
62702cab48
Fixed port command line argument. ( #3287 )
2016-07-30 12:21:11 +01:00
Alexander Harkness
fb2e231f5e
Fix the error in #3270 .
2016-07-29 19:51:33 +01:00
Mattes D
a3112cdc45
Revert "Redstone fixes"
2016-07-29 07:56:50 +02:00
Tiger Wang
62090e7bed
Consolidated comparator code
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* As a result, fixed an issue where GetPowerLevel didn't consider block
entities behind it (only GetFrontPowerLevel did)
2016-07-28 23:20:53 +01:00
Tiger Wang
04cc8aa0f5
Comparators and pistons no longer update instantly
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* Fixes #3168 .
2016-07-28 23:20:52 +01:00
Alexander Harkness
a2a9341c24
Tab completion across worlds ( #3270 )
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Fixes #2563 .
2016-07-21 13:00:30 +02:00
Mattes D
fc5fb03fec
CMake: Fix system Lua usage for non-5.1 versions. ( #3271 )
2016-07-21 10:46:31 +01:00
Mathias
e7b4d7a776
Dropped 1.7 support ( #3253 )
2016-07-21 09:47:42 +02:00
Alexander Harkness
36da108e5d
Fix endianness issue with ODROID-C2 Boards ( #3268 )
2016-07-20 16:34:22 +01:00
Mattes D
8eaa8613da
CMake: Remove needless minimum version specifications.
2016-07-18 22:11:42 +02:00
Mattes D
430b623223
Use system Lua, if available, to generate bindings.
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Closes #1031 .
2016-07-18 22:11:41 +02:00
Mattes D
f8e1df2476
Updated API documentation.
2016-07-18 22:11:40 +02:00
Mattes D
28732bc339
Vector3: Removed useless NormalizeCopy overload from LuaAPI.
2016-07-18 22:11:39 +02:00
Mattes D
abf35f3976
DiffAPIDesc: Support optional params in desc.
2016-07-18 22:11:39 +02:00
Mattes D
f0c53dbad4
LuaAPI: Fixed bindings for cChunkDesc:GetBlockTypeMeta
2016-07-18 22:11:38 +02:00
Mattes D
b11605e951
Bindings: Added a script to generate a diff between APIDesc and ToLua.
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This allows a simple copy operation from the DoxyComments into APIDesc.
2016-07-18 22:11:38 +02:00
Mattes D
984c0a2cef
Bindings: Don't generate docs for private symbols, mark static symbols.
2016-07-18 22:11:38 +02:00
Mattes D
61f76dd7a5
Bindings: Output description is valid Lua file.
2016-07-18 22:11:37 +02:00
Mattes D
751d0d0736
Bindings: Extract unexported DoxyComments.
2016-07-18 22:11:36 +02:00
Mattes D
c5714f6e4b
Bindings: Extract DoxyComments
2016-07-18 22:11:36 +02:00
Mattes D
1a30c2262b
Added a Pure-Lua implementation for bindings generation.
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The BindingsProcessor.lua script can be opened in ZeroBraneStudio and debugged from there, it invokes the entire ToLua++ processing.
Also added docs-generation to the ToLua++ processor.
2016-07-18 22:11:35 +02:00
beeduck
db65e11d57
Fixes for boat entities ( #3265 )
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protocol for vehicles now properly handled, protocol for boat paddles now properly handled, boats can no longer spawn underwater, boats now properly float, boat metadata now properly broadcasted.
2016-07-18 22:10:00 +02:00
Mattes D
5095a9f48b
Fixed Lua Json serializing a bool.
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Fixes #3257 .
2016-07-10 08:16:44 +02:00
gaurav sehgal
97b9422a3e
removed cast from BlockTrapdoor.h ( #3256 )
2016-07-07 09:55:07 +02:00
Altenius
c54f9cede2
Fixed piston destroying other pistons
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Fixes #3251
2016-07-06 08:04:58 -04:00
Altenius
510614e8ef
Fixed falling block spawning
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Fixes #3222
2016-07-05 17:10:58 -04:00
Mattes D
a184f57eb3
Bindings: Added missing dependencies.
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Fixes #3245
2016-07-02 00:30:22 +02:00
Mattes D
0eea5c9fc5
CircleCI: Check for missing Bindings dependencies
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This commit fails the CircleCI tests on purpose, so that we know that the check works.
2016-07-02 00:30:22 +02:00
Lukas Pioch
2b78fd6227
Revert "Made redstone handlers static"
2016-07-01 23:23:22 +02:00
Lukas Pioch
9b96c0d18d
Close chest window if minecart is destroyed
2016-06-30 11:08:09 +02:00
Mattes D
bf88312a16
Converted cLuaState::cCallbackPtr into a UniquePtr.
2016-06-27 20:51:53 +02:00
Mattes D
7a6670d1d1
Removed dead code related to callbacks.
2016-06-27 20:51:52 +02:00
Mattes D
257c5a1a54
cPluginManager: Use a callback for command handler registration.
2016-06-27 20:51:52 +02:00
Mattes D
24853397ef
LuaState: Implemented proper locking for cCallback.
2016-06-27 20:51:51 +02:00
Mattes D
fb4c3fc4d9
Changed cLuaWindow callbacks to use cLuaState::cCallback.
2016-06-27 20:51:50 +02:00
Mattes D
a473725121
Removed the cPluginLua::cResettable class.
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The functionality provided by that class has been superseded by cLuaState::cCallback, with better multithreading support.
2016-06-27 20:51:50 +02:00
Mattes D
b7e1a66815
Changed world tasks to use cLuaState::cCallback.
2016-06-27 20:51:49 +02:00
Mattes D
4489a89fde
Changed plugin hook registrations to use cLuaState::cCallback.
2016-06-27 20:51:49 +02:00
Mattes D
af8c96026d
Removed cWebPlugin, WebAdmin uses cLuaState::cCallback.
2016-06-27 20:51:48 +02:00
Mattes D
1f75d45222
Added cLuaState::cCallback for representing (resettable) Lua callbacks.
2016-06-27 20:51:48 +02:00
Mattes D
1462e4f70e
Self tests ( #3242 )
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* SelfTests: Added a cEvent stress-test.
* cNetwork: Fixed startup event hang.
The original code used to hang with a ~ 1:50000 chance, because on Linux the cEvent was destroyed before its "Set()" returned.
2016-06-26 14:51:12 +01:00
Mattes D
8610083a8e
cNetwork: Fixed possible hang when terminating immediately after init.
2016-06-18 13:12:12 +02:00
Mattes D
96034810df
Flush immediately after each line when running tests.
2016-06-18 13:12:11 +02:00
Mattes D
36eefbf0f2
SelfTests: Removed the unneeded cSelfTests class.
2016-06-18 13:12:10 +02:00
Mattes D
75a81cf753
SelfTests: Moved BoundingBox test to a separate project.
2016-06-18 13:12:09 +02:00
Mattes D
a781be5456
SelfTests: Moved SchematicFileSerializer test into a separate project.
2016-06-18 13:12:08 +02:00
Mattes D
db17f585af
SelfTests: Moved cCompositeChat test to a separate project.
2016-06-18 13:12:08 +02:00
Mattes D
ab6f68b42c
SelfTests: Moved ByteBuffer test to a separate project.
2016-06-18 13:12:07 +02:00
Mattes D
3184433756
Moved NetworkInterfaceEnum test to a separate test project.
2016-06-18 13:12:06 +02:00
QUSpilPrgm
33cd7f4e75
- Add a activation flag to droppers and dispensers. Previously droppers and dispensers shot items with every block update.
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- Fixes a range check inside cIncrementalRedstoneSimulator::Simulate
2016-06-15 10:33:49 +02:00
Mattes D
ce30e3f666
Normalized Vector3 API to use the same capitalization as all else.
2016-06-10 17:59:33 +02:00
Mattes D
c2759186c0
Bindings: Fixed cBoundingBox API.
2016-06-05 18:23:16 +02:00
Mattes D
fbe9866524
Bindings: Add a const-ptr variant to all stack getter functions
2016-06-05 17:20:50 +02:00
QUSpilPrgm
f1192c6860
Makes tall grass and large flowers bonemealable
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Adds the bonemeal particle effect to some more places
2016-06-03 15:45:49 +02:00
QUSpilPrgm
706257f8fb
Update Dispensers and let them act more like in Vanilla
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- Added code to make bonemeal, potions, minecarts, XP bottles and boats work inside dispensers
- Dispensers are now able to place TNT if the block is transparent but not air
- Added return value that indicates the success of pumpkin, melon, sugarcane and cactus growing functions
- Changed return value of "GrowRipePlant" so that it actually indicates if the block was able to grow
- Fixed "GrowSugarcane" and "GrowCactus" in "GrowRipePlant" so that it only grows them a single block
2016-06-03 15:45:49 +02:00
Tiger Wang
a5ec2d8ca2
Fixed fall damage
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* Fixes #3216
2016-06-01 23:46:24 +01:00
Mattes D
5618e453e6
LuaState: Inter-plugin calls now support simple tables. ( #3220 )
2016-05-31 00:01:55 +01:00
PlasmaPower
b4d9732fe9
Added GetTeamNames to cScoreboard ( #3217 )
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Resolves #3210
2016-05-29 19:12:18 +02:00
QUSpilPrgm
a567b36a8a
Don't let redstone blocks power adjacent blocks. ( #3214 )
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* Don't let redstone blocks power adjacent blocks.
This fixes issue #2966
2016-05-28 21:48:36 +01:00
Tiger Wang
98cc2a9987
Made redstone handlers static
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* Improvements to performance? Maybe. Can't hurt (he says).
2016-05-28 15:06:57 +01:00
Pokechu22
a4f327118b
1.9 / 1.9.2 / 1.9.3 / 1.9.4 protocol support ( #3135 )
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* Semistable update to 15w31a
I'm going through snapshots in a sequential order since it should make things easier, and since protocol version history is written.
* Update to 15w34b protocol
Also, fix an issue with the Entity Equipment packet from the past version. Clients are able to connect and do stuff!
* Partially update to 15w35e
Chunk data doesn't work, but the client joins. I'm waiting to do chunk data because chunk data has an incomplete format until 15w36d.
* Add '/blk' debug command
This command lets one see what block they are looking at, and makes figuring out what's supposed to be where in a highly broken chunk possible.
* Fix CRLF normalization in CheckBasicStyle.lua
Normally, this doesn't cause an issue, but when running from cygwin, it detects the CR as whitespace and creates thousands of violations for every single line. Lua, when run on windows, will normalize automatically, but when run via cygwin, it won't.
The bug was simply that gsub was returning a replaced version, but not changing the parameter, so the replaced version was ignored.
* Update to 15w40b
This includes chunk serialization. Fully functional chunk serialization for 1.9.
I'm not completely happy with the chunk serialization as-is (correct use of palettes would be great), but cuberite also doesn't skip sending empty chunks so this performance optimization should probably come later. The creation of a full buffer is suboptimal, but it's the easiest way to implement this code.
* Write long-by-long rather than creating a buffer
This is a bit faster and should be equivalent. However, the code still doesn't look too good.
* Update to 15w41a protocol
This includes the new set passengers packet, which works off of the ridden entity, not the rider. That means, among other things, that information about the previously ridden vehicle is needed when detaching. So a new method with that info was added.
* Update to 15w45a
* 15w51b protocol
* Update to 1.9.0 protocol
Closes #3067 . There are still a few things that need to be worked out (picking up items, effects, particles, and most importantly inventory), but in general this should work. I'll make a few more changes tomorrow to get the rest of the protocol set up, along with 1.9.1/1.9.2 (which did make a few changes). Chunks, however, _are_ working, along with most other parts of the game (placing/breaking blocks).
* Fix item pickup packet not working
That was a silly mistake, but at least it was an easy one.
* 1.9.2 protocol support
* Fix version info found in server list ping
Thus, the client reports that it can connect rather than saying that the server is out of date. This required creating separate classes for 1.9.1 and 1.9.2, unfortunately.
* Fix build errors generated by clang
These didn't happen in MSVC.
* Add protocol19x.cpp and protocol19x.h to CMakeLists
* Ignore warnings in protocol19x that are ignored in protocol18x
* Document BLOCK_FACE and DIG_STATUS constants
* Fix BLOCK_FACE links and add separate section for DIG_STATUS
* Fix bat animation and object spawning
The causes of both of these are explained in #3135 , but the gist is that both were typos.
* Implement Use Item packet
This means that buckets, bows, fishing rods, and several other similar items now work when not looking at a block.
* Handle DIG_STATUS_SWAP_ITEM_IN_HAND
* Add support for spawn eggs and potions
The items are transformed from the 1.9 version to the 1.8 version when reading and transformed back when sending.
* Remove spammy potion debug logging
* Fix wolf collar color metadata
The wrong type was being used, causing several clientside issues (including the screen going black).
* Fix 1.9 chunk sending in the nether
The nether and the end don't send skylight.
* Fix clang build errors
* Fix water bottles becoming mundane potions
This happened because the can become splash potion bit got set incorrectly. Water bottles and mundane potions are only differentiated by the fact that water bottles have a metadata of 0, so setting that bit made it a mundane potion.
Also add missing break statements to the read item NBT switch, which would otherwise break items with custom names and also cause incorrect "Unimplemented NBT data when parsing!" logging.
* Copy Protocol18x as Protocol19x
Aditionally, method and class names have been swapped to clean up other diffs. This commit is only added to make the following diffs more readable; it doesn't make any other changes (beyond class names).
* Make thrown potions use the correct appearence
This was caused by potions now using metadata.
* Add missing api doc for cSplashPotionEntity::GetItem
* Fix compile error in SplashPotionEntity.cpp
* Fix fix of cSplashPotionEntity API doc
* Temporarilly disable fall damage particles
These were causing issues in 1.9 due to the changed effect ID.
* Properly send a kick packet when connecting with an invalid version
This means that the client no longer waits on the server screen with no indication whatsoever. However, right now the server list ping isn't implemented for unknown versions, so it'll only load "Old" on the ping.
I also added a GetVarIntSize method to cByteBuffer. This helps clean up part of the code here (and I think it could clean up other parts), but it may make sense for it to be moved elsewhere (or declared in a different way).
* Handle server list pings from unrecognized versions
This isn't the cleanest way of writing it (it feels odd to use ProtocolRecognizer to send packets, and the addition of m_InPingForUnrecognizedVersion feels like the wrong technique), but it works and I can't think of a better way (apart from creating a full separate protocol class to handle only the ping... which would be worse).
* Use cPacketizer for the disconnect packet
This also should fix clang build errors.
* Add 1.9.3 / 1.9.4 support
* Fix incorrect indentation in APIDesc
2016-05-14 20:12:42 +01:00
LogicParrot
b3d4e0fca6
Fixed death on teleportation or leaving Minecart ( #3181 )
2016-05-03 10:48:39 +03:00
LogicParrot
adac9cb68e
Fix crash on world travel ( #3180 )
2016-05-03 10:05:48 +03:00
LogicParrot
36754f20f8
Fix Crash on stopping the server ( #3176 )
2016-05-02 00:18:21 +03:00
LogicParrot
5265c6aaf6
Proper minecart DoSetSpeed Override ( #3174 )
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Closes #3173 , Introduced in #3037 .
2016-04-30 13:07:35 +03:00
benf516
3b64719f55
Disable Enderman Spawn (Issue #3108 ) ( #3170 )
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Temporarily disabled enderman spawning until the glitches can be fixed
2016-04-30 07:57:10 +03:00
LogicParrot
7c7a0a0085
ChunkLayers now stored in std::map
2016-04-24 20:02:24 +03:00
LogicParrot
00e7b65d87
Fixed some logout crashes
2016-04-24 19:09:44 +03:00
LogicParrot
b48b61eca4
Revert "ChunkLayers now stored in std::map"
2016-04-24 17:40:37 +03:00