Fix crash on world travel (#3180)
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@ -364,7 +364,7 @@ void cPlayer::TickFreezeCode()
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}
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else
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{
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if (!GetClientHandle()->IsPlayerChunkSent())
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if (!GetClientHandle()->IsPlayerChunkSent() || (!GetParentChunk()->IsValid()))
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{
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FreezeInternal(GetPosition(), false);
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}
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