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Vector3: Removed useless NormalizeCopy overload from LuaAPI.

This commit is contained in:
Mattes D 2016-07-05 09:11:08 +02:00
parent abf35f3976
commit 28732bc339
1 changed files with 7 additions and 1 deletions

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@ -67,6 +67,10 @@ public:
);
}
// tolua_end
/** Sets the given vector to the normalized version of this vector.
Removed from LuaAPI, because Lua doesn't need distinguishing from the other overload. */
inline void NormalizeCopy(Vector3<T> & a_Rhs) const
{
double Len = 1.0 / Length();
@ -78,6 +82,8 @@ public:
);
}
// tolua_begin
inline bool HasNonZeroLength(void) const
{
#ifdef __clang__
@ -168,7 +174,7 @@ public:
z += a_Diff.z;
}
/** Runs each value of the vector through std::floor() */
/** Returns a new Vector3i with coords set to std::floor() of this vector's coords. */
inline Vector3<int> Floor(void) const
{
return Vector3<int>(