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Removed double includes (#3885)

This commit is contained in:
Lukas Pioch 2017-08-02 20:57:20 +02:00 committed by Tiger Wang
parent dc49092ae5
commit 4691bc5a29
23 changed files with 2 additions and 31 deletions

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@ -5,7 +5,6 @@
// Also implements the cUrlClient bindings
#include "Globals.h"
#include "LuaTCPLink.h"
#include "ManualBindings.h"
#include "tolua++/include/tolua++.h"
#include "LuaState.h"

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@ -12,7 +12,6 @@
#include "BlockArea.h"
#include "OSSupport/GZipFile.h"
#include "Blocks/BlockHandler.h"
#include "Cuboid.h"
#include "ChunkData.h"
#include "BlockEntities/BlockEntity.h"

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@ -5,7 +5,6 @@
#include "../Bindings/PluginManager.h"
#include "../UI/BrewingstandWindow.h"
#include "../Entities/Player.h"
#include "../Root.h"
#include "../Chunk.h"

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@ -9,7 +9,6 @@
#include "Entities/Player.h"
#include "../BoundingBox.h"
#include "../Mobs/Monster.h"
#include "../Entities/Entity.h"
#include "../BlockEntities/BedEntity.h"

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@ -2,7 +2,6 @@
#include "Globals.h"
#include "BlockDoor.h"
#include "../EffectID.h"
#include "../Entities/Player.h"

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@ -4,7 +4,6 @@
#include "Globals.h"
#include "BoundingBox.h"
#include "Defines.h"

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@ -6,7 +6,6 @@
#include "Root.h"
#include "Entities/Player.h"
#include "Item.h"
#include "Entities/Pickup.h"
#include "Chunk.h"
#include "Generating/Trees.h" // used in cChunkMap::ReplaceTreeBlocks() for tree block discrimination
#include "BlockArea.h"

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@ -9,7 +9,6 @@
#include "Entities/Player.h"
#include "Entities/Minecart.h"
#include "Inventory.h"
#include "EffectID.h"
#include "BlockEntities/BeaconEntity.h"
#include "BlockEntities/ChestEntity.h"
#include "BlockEntities/CommandBlockEntity.h"

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@ -11,7 +11,6 @@
#include "../Server.h"
#include "../UI/InventoryWindow.h"
#include "../UI/WindowOwner.h"
#include "../World.h"
#include "../Bindings/PluginManager.h"
#include "../BlockEntities/BlockEntity.h"
#include "../BlockEntities/EnderChestEntity.h"

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@ -5,8 +5,6 @@
#include "Globals.h"
#include "ChunkDesc.h"
#include "../BlockArea.h"
#include "../Cuboid.h"
#include "../Noise/Noise.h"
#include "../BlockEntities/BlockEntity.h"

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@ -7,7 +7,6 @@
#include "CompoGenBiomal.h"
#include "ComposableGenerator.h"
#include "../IniFile.h"
#include "../Noise/Noise.h"
#include "../LinearUpscale.h"

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@ -6,7 +6,6 @@
#include "Globals.h"
#include "HTTPFormParser.h"
#include "HTTPMessage.h"
#include "MultipartParser.h"
#include "NameValueParser.h"

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@ -6,7 +6,6 @@
#include "Globals.h"
#include "HTTPServerConnection.h"
#include "HTTPMessage.h"
#include "HTTPMessageParser.h"
#include "HTTPServer.h"

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@ -1,7 +1,6 @@
#include "Globals.h"
#include "ItemHandler.h"
#include "../Item.h"
#include "../World.h"
#include "../Entities/Player.h"
#include "../FastRandom.h"

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@ -6,7 +6,6 @@
#include "Globals.h"
#include "LightingThread.h"
#include "ChunkMap.h"
#include "ChunkStay.h"
#include "World.h"

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@ -2,7 +2,8 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "MobFamilyCollecter.h"
#include "Mobs/Monster.h"

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@ -2,7 +2,6 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "NetherPortalScanner.h"
#include "Vector3.h"
#include "Entities/Entity.h"
#include "World.h"

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@ -4,8 +4,6 @@
#include "Globals.h"
#include "RsaPrivateKey.h"
#include <polarssl/pk.h>
#include "CtrDrbgContext.h"

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@ -5,8 +5,6 @@
#include "Globals.h"
#include "ProbabDistrib.h"
#include "FastRandom.h"

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@ -7,7 +7,6 @@
#include "BeaconWindow.h"
#include "SlotArea.h"
#include "../BlockEntities/BeaconEntity.h"
#include "../Entities/Player.h"
#include "../ClientHandle.h"

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@ -15,7 +15,6 @@
#include "../Entities/Minecart.h"
#include "../Items/ItemHandler.h"
#include "AnvilWindow.h"
#include "Window.h"
#include "../CraftingRecipes.h"
#include "../Root.h"
#include "../FastRandom.h"

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@ -1,15 +1,12 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "BlockID.h"
#include "World.h"
#include "ChunkDef.h"
#include "ClientHandle.h"
#include "Server.h"
#include "Item.h"
#include "Root.h"
#include "IniFile.h"
#include "ChunkMap.h"
#include "Generating/ChunkDesc.h"
#include "SetChunkData.h"
#include "DeadlockDetect.h"
@ -19,7 +16,6 @@
#include "WorldStorage/ScoreboardSerializer.h"
// Entities (except mobs):
#include "Entities/Boat.h"
#include "Entities/ExpOrb.h"
#include "Entities/FallingBlock.h"
#include "Entities/Minecart.h"
@ -31,7 +27,6 @@
#include "BlockEntities/BeaconEntity.h"
// Simulators:
#include "Simulator/SimulatorManager.h"
#include "Simulator/FloodyFluidSimulator.h"
#include "Simulator/FluidSimulator.h"
#include "Simulator/FireSimulator.h"

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@ -6,7 +6,6 @@
#include "Globals.h"
#include "WSSAnvil.h"
#include "NBTChunkSerializer.h"
#include "FastNBT.h"
#include "EnchantmentSerializer.h"
#include "zlib/zlib.h"
#include "json/json.h"
@ -34,7 +33,6 @@
#include "../BlockEntities/MobSpawnerEntity.h"
#include "../BlockEntities/FlowerPotEntity.h"
#include "../Mobs/Monster.h"
#include "../Mobs/IncludeAllMonsters.h"
#include "../Entities/Boat.h"