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Send player message when clicking on advancements or green book. (#3845)

This commit is contained in:
Lukas Pioch 2017-07-12 10:11:29 +02:00 committed by GitHub
parent 67e4bbde0c
commit e38a2a1e8c
2 changed files with 24 additions and 2 deletions

View File

@ -1296,6 +1296,26 @@ void cProtocol_1_12::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity)
void cProtocol_1_12::HandlePacketCraftingBookData(cByteBuffer & a_ByteBuffer)
{
a_ByteBuffer.SkipRead(a_ByteBuffer.GetReadableSpace() - 1);
m_Client->GetPlayer()->SendMessageInfo("The green crafting book feature is not implemented yet.");
}
void cProtocol_1_12::HandlePacketAdvancementTab(cByteBuffer & a_ByteBuffer)
{
a_ByteBuffer.SkipRead(a_ByteBuffer.GetReadableSpace() - 1);
m_Client->GetPlayer()->SendMessageInfo("The new advancements are not implemented.");
}
void cProtocol_1_12::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle)
{
ASSERT(m_State == 3); // In game mode?
@ -1526,9 +1546,9 @@ bool cProtocol_1_12::HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketTyp
case 0x14: HandlePacketBlockDig(a_ByteBuffer); return true;
case 0x15: HandlePacketEntityAction(a_ByteBuffer); return true;
case 0x16: HandlePacketSteerVehicle(a_ByteBuffer); return true;
case 0x17: break; // Crafting Book Data - not yet implemented
case 0x17: HandlePacketCraftingBookData(a_ByteBuffer); return true;
case 0x18: break; // Resource pack status - not yet implemented
case 0x19: break; // Advancement Tab - not yet implemented
case 0x19: HandlePacketAdvancementTab(a_ByteBuffer); return true;
case 0x1a: HandlePacketSlotSelect(a_ByteBuffer); return true;
case 0x1b: HandlePacketCreativeInventoryAction(a_ByteBuffer); return true;
case 0x1c: HandlePacketUpdateSign(a_ByteBuffer); return true;

View File

@ -62,6 +62,8 @@ public:
virtual void SendUpdateBlockEntity(cBlockEntity & a_BlockEntity) override;
protected:
virtual bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) override;
virtual void HandlePacketAdvancementTab(cByteBuffer & a_ByteBuffer);
virtual void HandlePacketCraftingBookData(cByteBuffer & a_ByteBuffer);
virtual void HandlePacketBlockPlace(cByteBuffer & a_ByteBuffer) override;
virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) override;
virtual void WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Entity) override;