Spawn eggs works again
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@ -28,39 +28,40 @@ static const struct
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eMonsterType m_Type;
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const char * m_lcName;
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const char * m_VanillaName;
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const char * m_VanillaNameNBT;
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} g_MobTypeNames[] =
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{
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{mtBat, "bat", "Bat"},
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{mtBlaze, "blaze", "Blaze"},
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{mtCaveSpider, "cavespider", "CaveSpider"},
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{mtChicken, "chicken", "Chicken"},
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{mtCow, "cow", "Cow"},
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{mtCreeper, "creeper", "Creeper"},
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{mtEnderman, "enderman", "Enderman"},
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{mtEnderDragon, "enderdragon", "EnderDragon"},
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{mtGhast, "ghast", "Ghast"},
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{mtGiant, "giant", "Giant"},
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{mtGuardian, "guardian", "Guardian"},
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{mtHorse, "horse", "EntityHorse"},
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{mtIronGolem, "irongolem", "VillagerGolem"},
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{mtMagmaCube, "magmacube", "LavaSlime"},
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{mtMooshroom, "mooshroom", "MushroomCow"},
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{mtOcelot, "ocelot", "Ozelot"},
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{mtPig, "pig", "Pig"},
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{mtRabbit, "rabbit", "Rabbit"},
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{mtSheep, "sheep", "Sheep"},
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{mtSilverfish, "silverfish", "Silverfish"},
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{mtSkeleton, "skeleton", "Skeleton"},
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{mtSlime, "slime", "Slime"},
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{mtSnowGolem, "snowgolem", "SnowMan"},
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{mtSpider, "spider", "Spider"},
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{mtSquid, "squid", "Squid"},
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{mtVillager, "villager", "Villager"},
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{mtWitch, "witch", "Witch"},
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{mtWither, "wither", "WitherBoss"},
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{mtWolf, "wolf", "Wolf"},
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{mtZombie, "zombie", "Zombie"},
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{mtZombiePigman, "zombiepigman", "PigZombie"},
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{mtBat, "bat", "Bat", "bat"},
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{mtBlaze, "blaze", "Blaze", "blaze"},
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{mtCaveSpider, "cavespider", "CaveSpider", "cave_spider"},
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{mtChicken, "chicken", "Chicken", "chicken"},
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{mtCow, "cow", "Cow", "cow"},
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{mtCreeper, "creeper", "Creeper", "creeper"},
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{mtEnderman, "enderman", "Enderman", "enderman"},
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{mtEnderDragon, "enderdragon", "EnderDragon", "ender_dragon"},
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{mtGhast, "ghast", "Ghast", "ghast"},
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{mtGiant, "giant", "Giant", "giant"},
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{mtGuardian, "guardian", "Guardian", "guardian"},
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{mtHorse, "horse", "EntityHorse", "horse"},
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{mtIronGolem, "irongolem", "VillagerGolem", "iron_golem"},
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{mtMagmaCube, "magmacube", "LavaSlime", "magma_cube"},
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{mtMooshroom, "mooshroom", "MushroomCow", "mooshroom"},
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{mtOcelot, "ocelot", "Ozelot", "ocelot"},
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{mtPig, "pig", "Pig", "pig"},
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{mtRabbit, "rabbit", "Rabbit", "rabbit"},
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{mtSheep, "sheep", "Sheep", "sheep"},
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{mtSilverfish, "silverfish", "Silverfish", "silverfish"},
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{mtSkeleton, "skeleton", "Skeleton", "skeleton"},
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{mtSlime, "slime", "Slime", "slime"},
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{mtSnowGolem, "snowgolem", "SnowMan", "snow_golem"},
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{mtSpider, "spider", "Spider", "spider"},
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{mtSquid, "squid", "Squid", "squid"},
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{mtVillager, "villager", "Villager", "villager"},
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{mtWitch, "witch", "Witch", "witch"},
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{mtWither, "wither", "WitherBoss", "wither"},
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{mtWolf, "wolf", "Wolf", "wolf"},
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{mtZombie, "zombie", "Zombie", "zombie"},
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{mtZombiePigman, "zombiepigman", "PigZombie", "zombie_pigman"},
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} ;
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@ -826,6 +827,25 @@ AString cMonster::MobTypeToVanillaName(eMonsterType a_MobType)
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AString cMonster::MobTypeToVanillaNBT(eMonsterType a_MobType)
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{
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// Mob types aren't sorted, so we need to search linearly:
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for (size_t i = 0; i < ARRAYCOUNT(g_MobTypeNames); i++)
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{
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if (g_MobTypeNames[i].m_Type == a_MobType)
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{
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return g_MobTypeNames[i].m_VanillaNameNBT;
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}
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}
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// Not found:
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return "";
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}
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eMonsterType cMonster::StringToMobType(const AString & a_Name)
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{
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AString lcName = StrToLower(a_Name);
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@ -848,6 +868,15 @@ eMonsterType cMonster::StringToMobType(const AString & a_Name)
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}
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}
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// Search in NBT name
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for (size_t i = 0; i < ARRAYCOUNT(g_MobTypeNames); i++)
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{
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if (strcmp(StrToLower(g_MobTypeNames[i].m_VanillaNameNBT).c_str(), lcName.c_str()) == 0)
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{
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return g_MobTypeNames[i].m_Type;
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}
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}
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// Not found:
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return mtInvalidType;
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}
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@ -160,6 +160,9 @@ public:
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// tolua_end
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/** Translates the MobType enum to the vanilla nbt name */
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static AString MobTypeToVanillaNBT(eMonsterType a_MobType);
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/** Sets the target that this mob will chase. Pass a nullptr to unset. */
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void SetTarget (cPawn * a_NewTarget);
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@ -2995,9 +2995,11 @@ void cProtocol_1_9_0::ParseItemMetadata(cItem & a_Item, const AString & a_Metada
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{
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if ((NBT.GetType(entitytag) == TAG_String) && (NBT.GetName(entitytag) == "id"))
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{
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eMonsterType MonsterType = cMonster::StringToMobType(NBT.GetString(entitytag));
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// No special method here to convert to the numeric damage value; just cast to the given ID
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AString NBTName = NBT.GetString(entitytag);
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ReplaceString(NBTName, "minecraft:", "");
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eMonsterType MonsterType = cMonster::StringToMobType(NBTName);
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a_Item.m_ItemDamage = static_cast<short>(MonsterType);
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}
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}
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}
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@ -3395,7 +3397,7 @@ void cProtocol_1_9_0::WriteItem(cPacketizer & a_Pkt, const cItem & a_Item)
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if (MonsterType != eMonsterType::mtInvalidType)
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{
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Writer.BeginCompound("EntityTag");
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Writer.AddString("id", cMonster::MobTypeToVanillaName(MonsterType));
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Writer.AddString("id", "minecraft:" + cMonster::MobTypeToVanillaNBT(MonsterType));
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Writer.EndCompound();
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}
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}
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