Break the cactus block when it grows next to a block. (#3851)
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@ -36,7 +36,7 @@ public:
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return false;
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}
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// Check surroundings. Cacti may ONLY be surrounded by air
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// Check surroundings. Cacti may ONLY be surrounded by non-solid blocks
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static const struct
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{
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int x, z;
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@ -53,7 +53,11 @@ public:
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NIBBLETYPE BlockMeta;
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if (
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a_Chunk.UnboundedRelGetBlock(a_RelX + Coords[i].x, a_RelY, a_RelZ + Coords[i].z, BlockType, BlockMeta) &&
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cBlockInfo::IsSolid(BlockType)
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(
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cBlockInfo::IsSolid(BlockType) ||
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(BlockType == E_BLOCK_LAVA) ||
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(BlockType == E_BLOCK_STATIONARY_LAVA)
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)
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)
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{
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return false;
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@ -1118,7 +1118,7 @@ int cChunk::GrowSugarcane(int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks)
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int cChunk::GrowCactus(int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks)
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{
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// Check the total height of the sugarcane blocks here:
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// Check the total height of the cacti blocks here:
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int Top = a_RelY + 1;
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while (
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(Top < cChunkDef::Height) &&
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@ -1141,11 +1141,38 @@ int cChunk::GrowCactus(int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks)
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for (int i = 0; i < ToGrow; i++)
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{
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BLOCKTYPE BlockType;
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NIBBLETYPE BlockMeta;
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if (UnboundedRelGetBlock(a_RelX, Top + i, a_RelZ, BlockType, BlockMeta) && (BlockType == E_BLOCK_AIR))
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if (UnboundedRelGetBlockType(a_RelX, Top + i, a_RelZ, BlockType) && (BlockType == E_BLOCK_AIR))
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{
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// TODO: Check the surrounding blocks, if they aren't air, break the cactus block into pickups (and continue breaking blocks above in the next loop iterations)
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UnboundedRelFastSetBlock(a_RelX, Top + i, a_RelZ, E_BLOCK_CACTUS, 0);
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// Check surroundings. Cacti may ONLY be surrounded by non-solid blocks
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static const struct
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{
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int x, z;
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} Coords[] =
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{
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{-1, 0},
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{ 1, 0},
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{ 0, -1},
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{ 0, 1},
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} ;
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for (auto & Coord : Coords)
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{
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if (
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UnboundedRelGetBlockType(a_RelX + Coord.x, Top + 1, a_RelZ + Coord.z, BlockType) &&
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(
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cBlockInfo::IsSolid(BlockType) ||
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(BlockType == E_BLOCK_LAVA) ||
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(BlockType == E_BLOCK_STATIONARY_LAVA)
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)
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)
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{
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return false;
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}
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} // for i - Coords[]
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{
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GetWorld()->DigBlock(a_RelX + GetPosX() * cChunkDef::Width, Top + i, a_RelZ + GetPosZ() * cChunkDef::Width);
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}
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}
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else
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{
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