Added missing 1.12 packet changes
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@ -5,7 +5,7 @@ Cuberite is a Minecraft-compatible multiplayer game server that is written in C+
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Cuberite can run on Windows, *nix and Android operating systems. This includes Android phones and tablets as well as Raspberry Pis.
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We currently support Release 1.8 - 1.11 Minecraft protocol versions.
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We currently support Release 1.8 - 1.12 Minecraft protocol versions.
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Subscribe to [the newsletter](https://cuberite.org/news/#subscribe) for important updates and project news.
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@ -1,5 +1,5 @@
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--------------------------------------------------------------------------------
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Welcome to your new Cuberite server, compatible with Minecraft 1.8 - 1.11!
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Welcome to your new Cuberite server, compatible with Minecraft 1.8 - 1.12!
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--------------------------------------------------------------------------------
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- To get started with your server, read the user's manual at
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@ -1287,6 +1287,34 @@ void cProtocol_1_12::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_
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void cProtocol_1_12::SendSetRawTitle(const AString & a_Title)
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{
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ASSERT(m_State == 3); // In game mode?
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cPacketizer Pkt(*this, 0x47); // Title packet
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Pkt.WriteVarInt32(0); // Set title
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Pkt.WriteString(a_Title);
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}
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void cProtocol_1_12::SendSetRawSubTitle(const AString & a_SubTitle)
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{
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ASSERT(m_State == 3); // In game mode?
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cPacketizer Pkt(*this, 0x47); // Title packet
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Pkt.WriteVarInt32(1); // Set subtitle
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Pkt.WriteString(a_SubTitle);
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}
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void cProtocol_1_12::SendTitleTimes(int a_FadeInTicks, int a_DisplayTicks, int a_FadeOutTicks)
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{
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ASSERT(m_State == 3); // In game mode?
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@ -53,6 +53,8 @@ public:
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virtual void SendRespawn(eDimension a_Dimension) override;
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virtual void SendScoreUpdate(const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override;
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virtual void SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
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virtual void SendSetRawSubTitle(const AString & a_SubTitle) override;
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virtual void SendSetRawTitle(const AString & a_Title) override;
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virtual void SendSpawnMob(const cMonster & a_Mob) override;
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virtual void SendTeleportEntity(const cEntity & a_Entity) override;
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virtual void SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override;
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