Lua plugin cColor (#3833)
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@ -1730,6 +1730,178 @@ end
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},
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},
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},
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cColor =
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{
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Desc = [[
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Encapsulates a RGB color, e.g. for armor.
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]],
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Functions =
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{
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Clear =
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{
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Notes = "Resets the color to uninitialized."
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},
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constructor =
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{
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{
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Returns = { {Type="cColor"} },
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Notes = "Creates an uninitialized cColor. Each component must be between 0 and 255, inclusive.",
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},
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{
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Params =
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{
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{
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Name = "Red",
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Type = "number",
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},
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{
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Name = "Green",
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Type = "number",
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},
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{
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Name = "Blue",
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Type = "number",
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},
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},
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Returns = { {Type="cColor"} },
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Notes = "Creates the specified cColor. All components must be between 0 and 255, inclusive.",
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},
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},
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GetColor =
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{
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Returns =
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{
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{
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Name = "Red",
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Type = "number",
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},
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{
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Name = "Green",
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Type = "number",
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},
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{
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Name = "Blue",
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Type = "number",
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},
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},
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Notes = "Returns the color's red, green, and blue components, respectively."
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},
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GetRed =
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{
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Returns =
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{
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{
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Name = "Red",
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Type = "number",
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},
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},
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Notes = "Returns the color's red component."
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},
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GetGreen =
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{
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Returns =
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{
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{
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Name = "Green",
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Type = "number",
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},
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},
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Notes = "Returns the color's green component."
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},
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GetBlue =
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{
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Returns =
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{
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{
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Name = "Blue",
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Type = "number",
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},
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},
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Notes = "Returns the color's blue component."
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},
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IsValid =
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{
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Returns =
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{
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{
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Type = "boolean"
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},
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},
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Notes = "True if the color is valid, false if the color has not been set yet."
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},
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SetColor =
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{
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Params =
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{
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{
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Name = "Red",
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Type = "number"
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},
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{
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Name = "Green",
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Type = "number"
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},
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{
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Name = "Blue",
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Type = "number"
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},
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},
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Notes = "Sets the color's red, green, and blue components. Values range from 0 to 255."
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},
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SetRed =
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{
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Params =
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{
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{
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Name = "Red",
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Type = "number",
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},
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},
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Notes = "Sets the color's red component. Must be between 0 and 255, inclusive."
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},
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SetGreen =
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{
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Params =
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{
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{
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Name = "Green",
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Type = "number",
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},
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},
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Notes = "Sets the color's green component. Must be between 0 and 255, inclusive."
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},
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SetBlue =
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{
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Params =
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{
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{
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Name = "Blue",
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Type = "number",
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},
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},
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Notes = "Sets the color's blue component. Must be between 0 and 255, inclusive."
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},
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},
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Constants =
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{
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COLOR_LIMIT =
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{
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Notes = "The upper bound (exclusive) for a color component",
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},
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COLOR_MAX =
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{
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Notes = "The maximum value for a color component",
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},
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COLOR_MIN =
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{
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Notes = "The minimum value for a color component",
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},
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COLOR_NONE =
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{
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Notes = "A constant denoting the color is invalid (note: use IsValid)",
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},
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},
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},
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cCompositeChat =
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{
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Desc = [[
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@ -46,6 +46,7 @@ $cfile "../StringUtils.h"
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$cfile "../Defines.h"
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$cfile "../ChatColor.h"
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$cfile "../ClientHandle.h"
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$cfile "../Color.h"
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$cfile "../EffectID.h"
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$cfile "../Server.h"
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$cfile "../World.h"
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@ -89,6 +89,7 @@ set(BINDING_DEPENDENCIES
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../ChatColor.h
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../ChunkDef.h
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../ClientHandle.h
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../Color.h
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../CompositeChat.h
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../CraftingRecipes.h
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../Cuboid.h
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@ -3297,6 +3297,24 @@ static int tolua_cChunkDesc_GetBlockTypeMeta(lua_State * a_LuaState)
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static int tolua_cColor_GetColor(lua_State * tolua_S)
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{
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cLuaState L(tolua_S);
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cColor * self;
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if (!L.CheckParamSelf("cColor") || !L.GetStackValue(1, self))
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{
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return 0;
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}
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L.Push(self->GetRed(), self->GetGreen(), self->GetBlue());
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return 3;
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}
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static int tolua_cCompositeChat_new(lua_State * a_LuaState)
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{
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/* Function signatures:
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@ -3727,6 +3745,10 @@ void cManualBindings::Bind(lua_State * tolua_S)
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tolua_function(tolua_S, "SendPluginMessage", tolua_cClientHandle_SendPluginMessage);
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tolua_endmodule(tolua_S);
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tolua_beginmodule(tolua_S, "cColor");
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tolua_function(tolua_S, "GetColor", tolua_cColor_GetColor);
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tolua_endmodule(tolua_S);
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tolua_beginmodule(tolua_S, "cCompositeChat");
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tolua_function(tolua_S, "new", tolua_cCompositeChat_new);
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tolua_function(tolua_S, "new_local", tolua_cCompositeChat_new_local);
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12
src/Color.h
12
src/Color.h
@ -9,13 +9,12 @@
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#pragma once
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// tolua_begin
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// tolua_begin
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class cColor
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{
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public:
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enum : unsigned int
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enum eColorLimits : unsigned int
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{
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COLOR_MIN = 0,
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COLOR_MAX = 255,
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@ -28,6 +27,7 @@ public:
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/** Returns whether the color is a valid color */
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bool IsValid() const { return m_Color != COLOR_NONE; }
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/** Changes the color */
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void SetColor(unsigned char a_Red, unsigned char a_Green, unsigned char a_Blue);
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@ -35,10 +35,10 @@ public:
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void SetRed(unsigned char a_Red);
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/** Alters the green value of the color */
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void SetGreen(unsigned char a_Red);
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void SetGreen(unsigned char a_Green);
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/** Alters the blue value of the color */
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void SetBlue(unsigned char a_Red);
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void SetBlue(unsigned char a_Blue);
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/** Returns the red value of the color */
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unsigned char GetRed() const;
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@ -55,4 +55,4 @@ public:
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unsigned int m_Color;
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};
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}; // tolua_export
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