peterbell10
496c337cdf
Replace ItemCallbacks with lambdas ( #3948 )
2017-09-01 13:04:50 +02:00
Bond-009
00d077de1b
Drop enderchest when broken by a silk touck pick ( #3986 )
2017-08-31 17:50:07 +02:00
Tiger Wang
da0778dfaa
Merge pull request #3969 from peterbell10/cuboid
...
cCuboid: restore default copy construct and assign
2017-08-30 15:04:09 +01:00
Lane Kolbly
5d64451f74
Protocol Spawn Position Should Use LastSentPosition ( #3929 )
...
+ Added GetLastSentPos
* Fixed spawn position bug in 1.8.
2017-08-30 15:01:33 +01:00
peterbell10
84941bcc9f
Update mbedtls to 2.5.1 ( #3964 )
...
* Renaming changes:
* macro prefix "POLARSSL" -> "MBEDTLS"
* functions now prefixed with "mbedtls_"
* rename PolarSSL++ -> mbedTLS++
* rename polarssl submodule
* Use mbedtls' AES-CFB8 implementation.
* Add cSslConfig to wrap mbedtls_ssl_config
* Update cTCPLink and cBlockingSslClientSocket to use cSslConfig
* Use cSslConfig in cHTTPServer
* Use cSslConfig for cMojangAPI::SecureRequest
* CI Fixes
* Set -fomit-frame-pointer on the right target
2017-08-30 15:00:06 +01:00
Lane Kolbly
1f9788a801
Added ShouldSendRespawn parameter to ScheduleMoveToWorld ( #3979 )
2017-08-30 02:35:53 +03:00
peterbell10
fa5bf7d5cd
cUUID: Fix FromHexDigit for digits >= 'a'
2017-08-29 16:09:39 +02:00
peterbell10
1779db1201
cWorld: Add entities without holding of m_CSEntitiesToAdd
...
* Fixes deadlock when cWorld::AddEntity is called while holding chunk map CS.
2017-08-29 15:46:36 +02:00
peterbell10
96ce841417
Add TOLUA_EXPOSITION for readability
2017-08-28 14:36:23 +01:00
peterbell10
f89becc761
cCuboid: restore default copy construct and assign.
2017-08-28 13:48:10 +01:00
peterbell10
3687ef397c
Cleanup Vector3 constructors and Abs
2017-08-28 13:48:07 +01:00
Bastien ADAM
a5869b3c09
Repair the removed constructor of cCuboid cCuboid(otherCuboid)
( #3966 )
...
* Repair the removed constructor of cCuboid `cCuboid(const cCuboid & a_Cuboid) : p1(a_Cuboid.p1), p2(a_Cuboid.p2) {}`
* Update Cuboid.cpp
* Update Cuboid.h
2017-08-28 10:01:12 +01:00
satoshinm
6bc5031517
Implement Forge protocol handshake support ( #3869 )
2017-08-27 23:10:20 +02:00
peterbell10
447d929da1
Implement anvil chunk sparsing
2017-08-26 20:56:44 +02:00
mathiascode
3ebcf0fd5c
Leashes work in 1.12.1
2017-08-26 20:56:10 +02:00
Alexander Harkness
0140923c35
Fix mobs not burning in daylight when on snow ( #3961 )
...
* Fix mobs not burning in daylight when on snow
or other non-transparent partial blocks.
Fixes #3945
* Change from floor to ceil
2017-08-25 16:26:45 +01:00
Bond-009
3c8712d871
Gives all entities the default airlevel on creation ( #3942 )
...
* Guardians don't take damage on land
* Squids suffocate on land
2017-08-25 14:44:36 +01:00
mathiascode
4b84288801
Don't assert when placing beds in older versions ( #3916 )
2017-08-25 14:52:32 +02:00
peterbell10
f4f2fc7c3d
Add cUUID class ( #3871 )
2017-08-25 13:43:18 +01:00
Lane Kolbly
87c89a1727
Bed piston fix ( #3956 )
...
* Threaded world interface into ConvertBlockToPickups
* Changed how cBlockPiston::PushBlocks sets the old block to air, so that the block exists for the DropBlock call.
* Removed unused a_Digger argument.
* Removed incorrect comment
* This time actually removed a_Digger references.
2017-08-25 10:56:01 +01:00
Lukas Pioch
b55e5f5ad1
Use ref instead of pointer
2017-08-24 14:36:29 +02:00
mathiascode
02775e52c4
Minor changes ( #3909 )
2017-08-24 11:19:40 +02:00
Lane Kolbly
92ac45d27e
Added check to deactivate existing entity effects when new entity effects are added.
2017-08-24 11:19:01 +02:00
peterbell10
0854ed01a4
Fix use after move in cItemBowHandler::OnItemShoot
2017-08-24 11:17:51 +02:00
Safwat Halaby
c1b1cb87a1
Removed outdated pathfinder comment ( #3955 )
2017-08-23 22:05:33 +03:00
Lane Kolbly
af6963f40f
Added check in cEntity::TickBurning for whether the entity is planning to change worlds. ( #3943 )
2017-08-22 15:05:13 +01:00
peterbell10
cc2d719c59
Potential spawn prepare fix ( #3924 )
2017-08-22 14:34:43 +02:00
peterbell10
096cdac80d
Implement protocol level chunk sparsing ( #3864 )
2017-08-21 17:56:53 +01:00
Bond-009
ad3192d696
Award player an achievement when creating a beacon ( #3930 )
2017-08-21 15:00:49 +01:00
Bond-009
d510c977f6
Snow only generates on blocks with a block light level of 10 or less ( #3931 )
2017-08-21 15:13:18 +02:00
Bond-009
ce87b73127
Fixed build for older clang versions ( #3935 )
2017-08-21 10:40:05 +01:00
Bond-009
a262bacc9d
Give arthropods slowness IV when hit with bane of arthropods ( #3932 )
2017-08-21 10:51:26 +02:00
Pablo Beltrán
b18f6637b6
Fully implemented leashes ( #3798 )
2017-08-21 10:46:41 +02:00
Lane Kolbly
f81e6f6b6d
Changed MoveToWorld to ScheduleMoveToWorld in cPlayer::Respawn ( #3922 )
...
* Changed MoveToWorld to ScheduleMoveToWorld
- Removed empty line
2017-08-18 11:40:35 +01:00
Tiger Wang
0e10464ac5
Merge pull request #3921 from lkolbly/removeAssert
...
- Removed incorrect assert in SendRespawn
2017-08-18 11:36:01 +01:00
Tiger Wang
e7a5e29522
Merge pull request #3918 from peterbell10/GetBlockEntity
...
cChunk: Don't assume GetBlockEntity coords are valid
2017-08-18 11:33:46 +01:00
peterbell10
b8dda388e0
Represent cItem::m_Lore as an AStringVector ( #3882 )
...
* Replace cItem::m_Lore with AStringVector
* Reword deprecation warning
* Fix lua bindings
2017-08-18 11:29:54 +01:00
Lane Kolbly
8f1ddfa6c3
Changed type of FastRandom in monster drop calculation. ( #3920 )
...
* Fixed type of FastRandom in monster drop calculation.
* Distribute dropped items into stacks.
* Moved while loop outside if statement.
2017-08-18 11:23:08 +01:00
peterbell10
5e81024f89
cBeaconEntity fix no world crash
2017-08-18 11:22:22 +01:00
Tiger Wang
72d7027861
Merge pull request #3489 from cuberite/EntityOwnership
...
* Changed entity ownership model to use smart pointers
2017-08-18 11:17:56 +01:00
Bond-009
05045860c2
Sitting cats block enderchests from opening ( #3906 )
2017-08-17 16:29:43 +02:00
Lane Kolbly
1ec85a2b2c
Add cLuaWindow OnClicked Callback ( #3901 )
2017-08-17 16:27:43 +02:00
Bond-009
238f5bb338
Add support for 1.12.1 ( #3908 )
2017-08-17 16:25:53 +02:00
Lane Kolbly
7bdbfad1bb
Changed int parameters to vector parameters in cCuboid and simulators ( #3874 )
2017-08-17 15:48:38 +02:00
Lane Kolbly
4dd2af27e0
Added knockback to arrows, fixed knockback enchantment handling ( #3900 )
...
* Added knockback for arrows, fixed knockback enchantment handling.
2017-08-13 12:40:23 +01:00
Tiger Wang
fdd4b6e7c4
Merge pull request #3897 from peterbell10/PlaceSound
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cBlockInfo: Remove/deprecate place sound
2017-08-13 12:37:37 +01:00
Lane Kolbly
62bc951474
Shortened DoIntervalsIntersect to two comparisons, made inline. ( #3883 )
...
* Shortened DoIntervalsIntersect to two comparisons, made inline.
* Applied DeMorgan's
* a_Max1 => a_Max2
* Moved DoIntervalsIntersect definition into header file.
* Moved DoesIntersect into header.
* Unindented line
2017-08-13 12:36:22 +01:00
Lukas Pioch
743a50014a
Replaced includes with forward declarations
2017-08-13 12:31:10 +01:00
Lane Kolbly
9cc48ac2a3
Removed incorrect assert in cClientHandle::SendRespawn.
2017-08-11 11:00:21 -05:00
peterbell10
0979cd8f17
cChunk: Don't assume GetBlockEntity coords are valid
2017-08-10 19:06:37 +01:00
Tiger Wang
4ef47aed62
Changed entity ownership model to use smart pointers
2017-08-07 19:24:16 +01:00
peterbell10
9472380494
cBlockInfo: Deprecate place sound
2017-08-07 09:31:36 +01:00
Lukas Pioch
07f25253a2
Removed unneeded includes ( #3902 )
2017-08-06 20:57:44 +01:00
Dan Čermák
028ed77ca9
Fixed compilation for clang 4.0 & gcc 7.1
2017-08-04 11:17:39 +02:00
peterbell10
79eb4c3aed
Implement invisibility effect
2017-08-03 15:34:38 +02:00
peterbell10
759618b035
Remove double includes part 2 ( #3890 )
2017-08-03 15:34:19 +02:00
Lukas Pioch
0397535fa7
Removed unused forward declarations ( #3888 )
2017-08-03 15:10:29 +02:00
peterbell10
2ef8a62339
Fix BSD build
2017-08-02 22:51:16 +02:00
Lukas Pioch
4691bc5a29
Removed double includes ( #3885 )
2017-08-02 19:57:20 +01:00
Lane Kolbly
dc49092ae5
Handle Teleport Confirmation Packet ( #3884 )
...
+ Added code to drop incoming client position packets until the most recent teleport was confirmed.
2017-08-02 15:46:29 +01:00
peterbell10
0d0323608d
cBlockHandler: take player by ref
2017-08-01 08:21:20 +02:00
peterbell10
8eb5672920
cWorld::SendBlockTo take player by ref
2017-08-01 08:21:20 +02:00
Lane Kolbly
10d42a2452
Consolidated food effects into EatItem, added all fish type FoodInfos. ( #3875 )
...
* Consolidated food effects into EatItem, added all fish types.
* Changed type of NumFishInfos to satisfy clang.
* Removed unused call for a_Item in EatItem
2017-07-30 18:53:21 +01:00
peterbell10
8fbb9dbf53
cParsedNBT: Improved error reporting ( #3876 )
...
* cParsedNBT: Improved error reporting
* Fix typos
2017-07-30 17:55:19 +01:00
Lane Kolbly
790e15f2e6
Added anvil enchantment handling. ( #3857 )
...
+ Added anvil enchantment handling.
2017-07-28 18:00:20 +01:00
Lane Kolbly
5402b214b3
Check for intersection between placed blocks and entities. ( #3850 )
...
* Check for intersection between placed blocks and entities.
+ Implemented GetPlacementCollisionBox, to permit custom placement collision boxes for blocks.
* Factored block-entity placement checking into another function in cPlayer.
- Removed vector min/max functions
* Use GetWorld to get the world in DoesPlacingBlocksIntersectEntity.
+ Added block height checks, allow different cEntity subclasses to decide whether they will prevent block placement.
2017-07-28 17:59:21 +01:00
Tiger Wang
eb4432bb62
Tentative fix for player-limit race condition ( #3862 )
...
* Attempts to fix #2257
Derived from d233e9843148313c71fbaba96ccff660e47b07b1
* Changed player count type to int
* Clarified certain actions
2017-07-28 17:54:40 +01:00
peterbell10
e0a44fb3bc
Handle incomplete packets in cProtocolRecognizer
2017-07-26 11:04:08 +01:00
Lane Kolbly
87af95b67c
Updated armor cover calculation. ( #3858 )
...
* Updated armor damage calculation.
+ Added lua docs, added casts from float to int.
* Changed verbage in docstring and comment.
2017-07-23 10:46:38 +01:00
Bond-009
6e8ec2fe34
Creepers explode when burned by flint and steel ( #3865 )
...
Fixed an issue where creepers didn't explode when they were burned with flint and steel
2017-07-22 22:05:09 +01:00
Mattes D
64561175ab
BlockArea: Added the GetBounds function.
2017-07-22 19:57:25 +02:00
Lane Kolbly
6a261e451d
Fixed check to see if block entity is in merge source.
2017-07-21 21:10:39 -05:00
Tiger Wang
6e749dacd3
Increment fire block iterator
...
* Resolves potential deadlock
2017-07-21 14:42:38 +01:00
peterbell10
7c687b77ee
Remove comment
2017-07-21 14:41:51 +01:00
peterbell10
502b726a7b
Simplify SizeCheck
2017-07-21 14:41:51 +01:00
peterbell10
55a5ffdf5c
Remove stricmp macro in favour of NoCaseCompare
2017-07-21 14:41:51 +01:00
peterbell10
5a5297974b
Remove alignment macros
2017-07-21 14:41:51 +01:00
peterbell10
a56cfd1f42
Remove smart pointer macros
2017-07-21 14:41:51 +01:00
Mattes D
895987a111
FastRandom: Remove discrepancy between arg and return value type. ( #3846 )
2017-07-21 12:06:21 +02:00
Bond-009
f9b56dd859
Break the cactus block when it grows next to a block. ( #3851 )
2017-07-18 15:14:52 +02:00
Lane Kolbly
93e1690253
Made cBlockHandler OnPlacedByPlayer call OnPlaced, made BlockRailHandler use NeighborChanged instead of OnNeighborChanged.
2017-07-18 15:12:55 +02:00
peterbell10
60dfaa0967
Allocate redstone component handlers upfront
2017-07-17 21:40:43 +02:00
Mattes D
167c4bf2e6
Simulators: Added area-based wakeup.
2017-07-16 10:01:19 +02:00
peterbell10
41d016cf5b
Handle middle mouse drag ( #3847 )
2017-07-13 15:43:48 +02:00
Bond-009
6a19841121
Added basic ocelot behavior ( #3829 )
2017-07-12 12:42:02 +02:00
Lane Kolbly
b61898c30c
Lua plugin cColor ( #3833 )
2017-07-12 12:30:43 +02:00
Lane Kolbly
793acd267f
Changing pickup lifetime and combining semantics, making these adjustable in the lua api. ( #3843 )
2017-07-12 12:13:27 +02:00
Lane Kolbly
647d9082b8
If entity is a player, send relmove packets.
2017-07-12 12:12:56 +02:00
peterbell10
d6ee1caf4c
Remove double delete of PrepareChunk lua callback ( #3844 )
2017-07-12 11:56:01 +02:00
Lukas Pioch
e38a2a1e8c
Send player message when clicking on advancements or green book. ( #3845 )
2017-07-12 10:11:29 +02:00
Lane Kolbly
67e4bbde0c
Made cBlockArea:cChunkReader AreaBounds inclusive on both sides. ( #3842 )
2017-07-10 11:10:06 +02:00
Pablo Beltrán
7adec790e6
Sound effect horse rejects player when taming
2017-07-10 05:47:04 +02:00
Lane Kolbly
a561886bf3
Implemented draggingitem API.
2017-07-10 05:46:04 +02:00
peterbell10
b2634bade0
cItemGrid bounds check ( #3837 )
2017-07-09 22:54:56 +02:00
peterbell10
bbf5bec817
BigFlower fixes ( #3826 )
...
* BigFlowers fixes
* Correct upper part meta
* Documented parameters to DoesIgnoreBuildCollision
2017-07-07 16:37:53 +02:00
Lukas Pioch
885d828712
Added bed entity ( #3823 )
...
* Added bed entity
* Export cBedEntity to lua
* Set color of bed through item damage value
* Added bed entity to APIDoc
* NBT: Added loading and saving
* Crafting recipes for the colored beds
2017-07-07 09:31:45 +02:00
Lane Kolbly
10a3bd9d12
Changed Lua plugins to only execute files ending in .lua ( #3831 )
2017-07-07 08:42:35 +02:00
peterbell10
d838ef7ba4
cBlockInfo static initialisation ( #3832 )
2017-07-03 18:34:27 +02:00
Pablo Beltrán
7606448b05
Fixes double right click on entities till off-hand actions gets implemented ( #3821 )
2017-07-03 09:37:38 +02:00
Bond_009
070cb0d21f
You can't use beds when there are hostile mobs nearby
2017-07-02 17:10:57 +02:00
Lane Kolbly
7c7f85117b
Added armor durability reduction when player is attacked.
2017-07-02 07:45:49 +02:00
Bond-009
b1628846d9
Fix horse taming ( #3820 )
...
* Horses rear when untamed and right-clicked with an item
2017-07-02 07:40:59 +02:00
Bond-009
cf22bc4e60
Players in creative and spectator aren't affected by cacti ( #3824 )
2017-07-02 07:39:19 +02:00
Bond_009
445abe001a
When right-clicking on a passive mob with 'his' spawn egg spawn a baby
2017-07-02 07:38:41 +02:00
Bond-009
a944ac3b06
Endermen take damage from rain
2017-06-30 23:53:23 +02:00
Bond-009
0c0bfe54bb
Spider should attack only when the light level is lower than 11 ( #3815 )
2017-06-30 10:48:06 +02:00
Bond-009
7fd3899796
Added 1.12 blocks ( #3760 )
2017-06-30 10:46:58 +02:00
peterbell10
33527067ed
Update tolua and export EffectID
2017-06-29 18:58:48 +02:00
Mattes D
399ea0bf1d
cNetwork bindings: Use ApiParamError and CheckParam(Static)Self.
2017-06-26 10:52:59 +02:00
Mattes D
e05ca49459
Moved ApiParamError into cLuaState.
2017-06-26 10:52:59 +02:00
Mattes D
f6bab71d05
Fixed memory leak in cClientHandle. ( #3794 )
2017-06-26 09:11:30 +02:00
Lukas Pioch
9c25520b69
Corrected APIDoc for cBlockArea and exported missing functions ( #3808 )
2017-06-26 09:02:06 +02:00
Lukas Pioch
beda050341
Added check if datatype is present in block area ( #3811 )
2017-06-26 08:49:52 +02:00
peterbell10
bd025e2bdb
Fix cBlockArea assertion and mis-indexing ( #3810 )
2017-06-25 11:07:16 +02:00
peterbell10
f0f001c10d
Fix cBlockArea null deref
2017-06-24 23:27:26 +02:00
Mattes D
fe42538349
cBlockArea supports block entities. ( #3795 )
2017-06-24 11:58:06 +02:00
Lukas Pioch
cc3a67b9df
Load entities from old and new names
2017-06-23 18:32:51 +02:00
Bond-009
8484d05d65
Pressure plates can be placed on fences and hoppers ( #3796 )
2017-06-22 21:11:46 +02:00
Mattes D
ea6660721b
NetworkSingleton: Fixed a throw warning in VS2017. ( #3792 )
...
Also fixed the misleading name.
2017-06-22 21:10:41 +02:00
Bond-009
0e1649a0f1
Fix shears (and vines)
...
* Shears now lose durability when breaking any block
* Leaves don't drop 2 leaves anymore when broken by shears
* Removed the chance to drop saplings or apples when leaves are broken by shears
* Vines can't be attached to ender chests, pistons and redstone repeaters
2017-06-21 08:09:03 +02:00
Mattes D
99b4c2bd09
Anvil storage: load block entities from both old and new name-styles. ( #3784 )
...
* WSSAnvil: Load the sign text from JSON, too.
2017-06-21 07:47:26 +02:00
peterbell10
fbe17a4e8a
Lighting Optimisations ( #3785 )
2017-06-20 09:28:33 +02:00
Bond-009
3d56ad01aa
Let water vaporise in the Nether by default
2017-06-20 09:28:00 +02:00
peterbell10
9201c7be7a
Generated tall flowers have flower type meta in both blocks
2017-06-19 20:18:44 +02:00
Mattes D
b0f3336533
MSVC Debug builds: Added operator new redirection to provide more info. ( #3781 )
2017-06-19 11:09:16 +02:00
Mattes D
801084c38c
LuaState: Fixed VS2017's throw warnings for destructors. ( #3779 )
2017-06-19 11:08:08 +02:00
Mattes D
7ac3b0fa0b
Removed the LeakFinder for Windows. ( #3777 )
2017-06-19 11:05:19 +02:00
Mattes D
bb020bbe78
NetworkSingleton: Fixed an object leak upon termination.
2017-06-17 07:14:20 +02:00
Mattes D
0f21bda12c
Fixed missing "override"
2017-06-16 16:20:33 +02:00
Mattes D
0dd1cd750b
BlockEntities: Support cloning self.
2017-06-16 14:11:28 +02:00
peterbell10
705132011a
Change error no data to no name
2017-06-16 14:06:27 +02:00
Mattes D
e4b60b6a26
Protocol: Do not assume anything about unknown packets. ( #3647 )
2017-06-16 14:03:13 +02:00
peterbell10
f4de38af80
Remove sign conversion
2017-06-16 07:07:02 +02:00
Mattes D
885d80ccdb
Entity: Replaced a mutexed counter with a std::atomic. ( #3773 )
2017-06-15 16:06:50 +01:00
peterbell10
035ecdc9e2
Replace evdns with getaddrinfo and getnameinfo ( #3766 )
2017-06-15 11:03:49 +02:00
mathiascode
7fa5725f3b
Added missing 1.12 packet changes
2017-06-14 21:57:59 +02:00
Mattes D
d61d6b5b96
Protocol 1.12: Fixed missing override specifier
2017-06-14 15:27:05 +02:00
dbhicks
8d5f01530d
Double tall grass drops seeds when broken by water ( #3763 )
2017-06-14 14:23:33 +02:00
Lukas Pioch
5a228fbc16
Added support for protocol 1.12 ( #3757 )
2017-06-14 11:22:51 +02:00
peterbell10
4dc72fe00b
Remove redundant heighmap code
2017-06-14 11:15:44 +02:00
peterbell10
360d8eade0
FastRandom rewrite ( #3754 )
2017-06-13 21:35:30 +02:00
Mattes D
9c08b4524c
Fix assert when clicking blocks at the top of the world.
2017-06-09 13:44:06 +02:00
Mattes D
c82facab1b
Fixed skylight going down through transparent blocks.
2017-06-09 12:17:27 +02:00
Lukas Pioch
4e0ae63ec2
Added WriteBlockEntity to 1.10 and 1.11 and fixed mob spawner
2017-06-09 12:16:44 +02:00
Mattes D
3c4e443ddc
Fixed handling Lua errors in nested callbacks ( #3755 )
2017-06-09 12:16:31 +02:00
Lukas Pioch
7922e6addb
Fixes problems with windows:
...
- Changed cPlayer:OpenWindow to accept a ref, tolua adds a nil check
- Close open lua window in destructor, to avoid dangling pointers
2017-06-05 15:14:23 +02:00
Pablo Beltrán
2b699dc749
Avoid pickups to sink into blocks and disappear ( #3739 )
...
* Avoid pickups to sink into blocks and disappear
2017-06-04 06:35:02 +02:00
worktycho
832298e7aa
Add command line argument for disabling the logfile
2017-06-03 21:40:35 +02:00
peterbell10
36be4a89f8
Fixed double chests ( #3741 )
...
Normal and trapped chests next to each other don't open a double chest window.
Slot changes in the secondary chest are broadcast.
Placing a chest in +x of another updates the original chest's metadata.
2017-06-03 21:17:53 +02:00
Pablo Beltrán
8f1e55611e
Fixed exp orb ( #3744 )
...
Fixes #3740
Fixes #2667
2017-06-03 21:10:48 +02:00
mathiascode
5f0d2b902e
New icon colors ( #3675 )
...
* New icon colors
* New Webadmin favicon
2017-06-03 18:49:02 +02:00
Mattes D
bc6e2100c1
LineBlockTracer: Fixed a math rounding error failure.
2017-05-28 20:59:37 +02:00
Mattes D
0551d78dff
Fixed tracer usage in Entity physics handling. ( #3720 )
2017-05-28 20:56:17 +02:00
peterbell10
ad4172d21c
Minor cBrewingRecipes cleanup ( #3731 )
2017-05-28 20:08:23 +02:00
peterbell10
f261a03c14
Double chest window fix ( #3735 )
2017-05-28 20:07:38 +02:00
mathiascode
de0c86a690
Broadcast mob head changes
2017-05-28 19:37:47 +02:00
Heiko Hund
a0341d561a
Add rank prefix and suffix to player name in chat ( #3730 )
...
Fixes issue #1721
2017-05-27 02:15:56 +01:00
Lukas Pioch
73a3c4e3be
Exported boat
...
- NBT: Added saving / loading of material
- Added the material in the item handler of the boat
- Drop the correct boat if destroyed
- APIDoc: Added desc and functions
2017-05-24 19:02:18 +02:00
Pablo Beltrán
84bdba345d
Off-hand/shield slot functional, save and load slot, bow + arrow functional ( #3725 )
...
Fixes #3714 .
2017-05-24 08:09:58 +02:00
peterbell10
8a890cf945
Store cChunk::m_BlockEntities in a map ( #3717 )
...
* Store block entities in a map from block index
* Cleanup ForEachBlockEntity
* Cleanup DoWithBlockEntityAt
2017-05-22 22:27:55 +02:00
Lukas Pioch
fc49ace897
Spawn eggs works again
2017-05-22 18:10:12 +02:00
Lukas Pioch
e35ac1bfb9
Clang 5.0 fixes
...
- Added override keyword
- Removed inherited member variables
2017-05-21 12:19:06 +02:00
Pablo Beltrán
758622336e
Fixed invisible chests ( #3722 )
...
Fixes #3479 , #3403 , #3696
2017-05-21 11:48:33 +02:00
Pablo Beltrán
2359611c57
Don't destroy monster when last target type is a player ( #3721 )
...
In current Cuberite version if you are pursued by monsters you just have to disconnect and connect again to get rid of them. If no other player is in your chunk monsters will get destroyed.
2017-05-21 10:29:06 +02:00
mathiascode
8cf48f7682
Allow enabling/disabling of block change limit
2017-05-19 19:51:03 +02:00
mathiascode
b02886a901
Use FastWriter instead of StyledWriter
2017-05-16 21:17:33 +02:00
peterbell10
f0a16e6d28
VarInt metadata written correctly for boats ( #3709 )
...
* Varint metadata written correctly for boats
2017-05-15 18:04:53 +02:00
Mattes D
2c3c1f1527
Tracer replacement ( #3704 )
...
* Replaced cTracer usage with cLineBlockTracer.
* Exported new cLineBlockTracer utility functions to Lua API.
2017-05-11 13:34:36 +01:00
Lukas Pioch
7c4576a025
Exported cFallingBlock and cExpOrb ( #3700 )
2017-05-09 14:24:41 +02:00
Mattes D
3d5ee3e5c7
Fixed Lua bindings for const objects.
2017-05-09 14:10:53 +02:00
Mattes D
ed1b78bcb6
BlockHandlers: vertical alignment.
2017-05-09 11:13:44 +02:00
Mattes D
473a4ae226
BlockCrops: Fixed RipeMeta off-by-one error properly.
...
Ref.: #3691
2017-05-09 11:11:06 +02:00
Lukas Pioch
5580d558a5
Added missing checks for Initialize function and updated APIDoc
2017-05-08 06:31:45 +02:00
Lukas Pioch
41bfb22834
Corrected brewingstand and added support for fuel
2017-05-08 06:30:54 +02:00
dbhicks
dffbf0b510
Adjusted RipeMeta for off by one error ( #3691 )
2017-05-06 02:41:01 +01:00
josh-parris
05c3e8bed8
Prevent infinite loop when logging fails ( #3693 )
...
Prevent infinite loop when logging fails
2017-05-05 13:02:54 +01:00
Mattes D
0de705eb99
Removed binary ToLua++ from build.
...
A local Lua executable is used instead.
2017-05-04 17:38:05 +02:00
Mattes D
187abe3f5e
Gen: Moved PiecePool into a separate file.
...
Also rewritten the PieceGenerator to use std::unique_ptr.
2017-05-04 09:49:30 +02:00
Lukas Pioch
74e6f41958
Don't return const ref params and removed functions from
...
ManualBindings.cpp
2017-05-01 11:10:21 +02:00
Bond-009
2a129b01aa
Fix fence gates ( #3683 )
...
This commit fixes an issue where a pressureplate would only open oak fence gates
2017-04-29 00:15:47 +01:00
Lukas Pioch
36dea62662
Replace double grass and large fern with placed block
2017-04-06 11:14:27 +02:00
Lukas Pioch
6c420ce557
API: Removed function GetChar ( #3664 )
2017-04-05 22:31:42 +01:00
Lukas Pioch
fb20517435
APIDoc: Documented missing functions and variables. ( #3634 )
2017-04-04 07:53:14 +02:00
Marvin Kopf
dbdcb85346
Added a nullptr check to cEntity::IsA ( #3659 )
...
Fixes #3603
2017-04-01 23:15:08 +02:00
Marvin Kopf
974c054bc9
fix endless loop in StringReplace ( #3658 )
...
* Fixed a recursive loop where the replacement would again be searched for the needle.
* Skip if the needle is empty. Find(needle) always matches if needle is empty.
2017-04-01 12:57:51 +01:00
Lukas Pioch
fd6faedd55
NBT: Corrected firework loading
2017-03-22 14:21:48 +01:00
Bond-009
9c9734282d
Fireworks can be fired from a dispenser
2017-03-22 11:35:14 +01:00
Bond-009
76c39dad0f
Added blocks that can be washed away by water ( #3637 )
2017-03-21 09:47:03 +01:00
Bond-009
e8de42fcbb
Return bowl when eating beetroot soup
2017-03-20 21:21:02 +01:00
Bond-009
ef85c2e686
Deadbushes drop sticks
2017-03-19 21:57:41 +01:00
mathiascode
4656be19b7
Removed development plugins from settings file
2017-03-19 21:54:01 +01:00
Lukas Pioch
74ee255cae
Detach player from entity / object if he is dead
2017-03-19 09:48:15 +01:00
Lukas Pioch
043a82344f
Boat spawned, remove it from player's hand
2017-03-17 19:33:18 +01:00
johnsoch
f269565e73
Fixed looping when unable to bind port ( #3621 )
...
Fixes #3593
2017-03-17 13:44:28 +01:00
Lukas Pioch
4b1bc1cc5c
Removed unnecessary check for lower and upper folder
2017-03-16 17:50:19 +01:00
willi123yao
eb7d684aad
Allow mobs to walk through dead_bush ( #3623 )
...
Fixes #3618 .
2017-03-16 08:54:14 +01:00
Pokechu22
19094e7aa6
Add 1.11 entity metadata ( #3601 )
2017-03-03 10:59:17 +01:00
Bond-009
2a630e8421
Fixed which blocks can be harvested with what type of pickaxe ( #3586 )
2017-02-26 12:13:53 +01:00
mathiascode
65ee749013
Corrected particles ( #3577 )
...
Fixes wrong IDs causing particles to become unknown to the server.
2017-02-26 01:31:08 +01:00
Bond-009
6fe863c2ad
Fixed cactus detection and zombie pigman sword ( #3584 )
...
Fixes for issues #902 and #2917
2017-02-25 19:14:08 +01:00
Mattes D
7c17f77c84
BlockCrops: Fixed comments and reformatted control flow. ( #3576 )
2017-02-25 10:54:44 +01:00
mathiascode
330d66097f
Removed a few default plugins ( #3580 )
2017-02-24 10:11:38 +01:00
Bond-009
ca3aa4ca06
Changed world_end to world_the_end #3531 ( #3538 )
2017-02-24 10:02:16 +01:00
Jacob
f59bd02e0d
Finishers now update the heightmap for tall flowers. ( #3545 )
2017-02-24 09:55:25 +01:00
Gareth Nelson
1c31cb7eec
Add support for alternate config file locations ( #3578 )
2017-02-22 14:10:32 +01:00
mathiascode
c89b20695d
Add 1.11.1/1.11.2 protocol ( #3575 )
2017-02-21 16:11:28 +01:00
Alex
9cb1ad546f
Changed fish launching mechanism ( #3520 )
...
Fish and other fishing loot now correctly fly towards played when reeled in.
2017-02-20 10:03:19 +01:00
Bond-009
750e2c1944
Dead bushes will generate in mega mega taigas ( #3571 )
2017-02-15 20:55:32 +01:00
mathiascode
dae2adde65
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
mathiascode
4311f4a658
Added some blocks and items ( #3503 )
2017-02-14 11:13:55 +01:00
Mattes D
72e401313b
StringUtils: Dropped an unneeded copy in lower-/upper-casing. ( #3512 )
2017-02-13 19:56:34 +01:00
Mattes D
585571d78c
PieceGenerator: Added rotation-aware vertical connectors.
2017-02-13 16:50:35 +01:00
Lawton Mizell
043aa4e574
Made survival the default gamemode ( #3563 )
2017-02-07 16:00:30 +01:00
Mattes D
cbff1378fd
Fixed bindings for cBlockArea:Read and Write. ( #3568 )
...
The original bindings accepted nil as the World param, causing a crash.
2017-02-05 16:00:38 +01:00
Altenius
0896b3b079
Changed big flowers so they don't need air above them.
2017-01-28 13:55:38 +01:00
Altenius
2d376304c2
Changed big flowers so they can only be placed on dirt
2017-01-28 13:55:38 +01:00
Mattes D
6b0c795655
Fixed ClientHandle:GetProtocolVersion returning wrong number.
2017-01-28 10:31:04 +01:00
Mattes D
97980d1103
World: Remember the age persistently. ( #3556 )
2017-01-19 22:45:23 +01:00
Mattes D
dfa8f278ea
World: Removed LineBlockTracer test code. ( #3555 )
...
The test for LineBlockTracer is already in the Debuggers plugin (/spidey and testtracer commands).
2017-01-19 21:06:42 +01:00
Jacob
0f687c7182
Fixed placing of double tall flowers and an inconsistency with vanilla ( #3541 )
2017-01-19 17:21:05 +01:00
Mattes D
a4955dfda3
Removed asserts about chunk queued.
...
The assumption is not needed and was invalid under a stress-test.
2017-01-19 16:25:07 +01:00
Mattes D
dfb5722fb1
WebAdmin: Renamed two neighboring locks for better clarity / style.
2017-01-18 22:44:44 +01:00
Mattes D
20205d33ba
Webadmin: Added a missing CS lock.
...
This fixes an assert when accessing the login-page and the plugin-failure pages in the webadmin.
2017-01-18 16:30:28 +01:00
Mattes D
7cc3fb098d
DeadlockDetect now lists some tracked CS's stats.
2017-01-18 09:03:05 +01:00
Mattes D
a52de8e8cd
DeadlockDetect: Provide more information for debugging.
2017-01-17 18:35:12 +01:00
Mattes D
e9547101b1
LuaState: Fixed untracking references.
...
One thread may untrack a ref while another thread was closing the LuaState, which had emptied the tracked refs.
2017-01-15 12:54:58 +01:00
Mattes D
e28cecb3d1
Moved cPrefab parser self-check to the LoadablePieces test. ( #3536 )
2017-01-15 11:40:10 +01:00
Mattes D
fb0fc07579
Fixed race conditions and forgotten clear in Lua ref tracking. ( #3530 )
...
This fixes occasional crashes on plugin reload.
2017-01-13 10:31:05 +01:00
Mattes D
f62711f97c
LuaState: Fixed race condition in ref tracking. ( #3529 )
2017-01-09 15:56:16 +01:00
sweetgiorni
6522385897
Disconnect sent flag added
...
Truthiness no longer assumed
2017-01-03 13:14:28 -08:00
Mattes D
ff1c0605db
TCPLink: call networking callbacks with LibEvent unlocked. ( #3515 )
2017-01-03 13:11:27 -08:00
Pokechu22
28cc26c54c
Track skin part and main hand preferences ( #3498 )
2017-01-03 13:11:26 -08:00
sweetgiorni
0718d82e1a
Player check
...
Checks if there are any players connected to the server before running
PlayerCallback and waiting 1 second.
2017-01-03 12:31:07 -08:00
sweetgiorni
78b6d54bf8
Api Documentation
...
Added API documentation for GetShutdownMessage.
Style fix in Root.cpp
2017-01-03 12:18:53 -08:00
sweetgiorni
25e4f15488
Custom Disconnect Message
...
Adds a m_ShutdownMessage option to the settings. When the stop command
is issued, players are kicked with said message before the server shuts
down.
2017-01-03 11:15:34 -08:00
Fabian Stein
ad476e1cf9
Fix crash after attempting to kill a non-running thread ( #3504 )
...
Fixes #3221
2017-01-01 22:43:24 +01:00
LogicParrot
d4353f8084
Disabled anticheat ( #3511 )
2017-01-01 15:47:17 +02:00
Fabian Stein
c8b1d8a37d
Fix crash after calling OnTick on removed effect ( #3501 )
2016-12-30 00:06:30 +01:00
Fabian Stein
4170ab62c0
Fixed entity effect ticking ( #3497 )
...
Fixes #3386
2016-12-29 15:21:41 +01:00
Fabian Stein
90fcf9814f
World: Add check for unknown RedstoneSimulator ( #3496 )
2016-12-29 00:41:20 +01:00
Mattes D
b3b723b453
Refactored to put URL Encoding / Decoding in a single place. ( #3491 )
2016-12-25 18:29:21 +01:00
mathiascode
efc7fed05b
Updated links and docs ( #3488 )
2016-12-19 17:08:19 +01:00
Mattes D
1a81eb0f07
CMake: Output the binary to Server folder in all configurations. ( #3486 )
2016-12-18 14:40:27 +01:00
Mattes D
c7ce9909c8
CompositeChat: Use shorter JSON format.
2016-12-16 00:07:23 +01:00
Mattes D
0e3b3be766
Initial support for the 1.11 protocol.
2016-12-16 00:07:22 +01:00
Mattes D
caa05e7935
Fixed minecart destruction using deallocated memory.
2016-12-15 14:57:48 +01:00
Tiger Wang
8c6d0b51c7
Use CMake's Android generators to crosscompile
2016-12-12 14:32:32 +00:00
Lukas Pioch
0c10704d1f
Export GetPosition and GetSpeed from cEntity as a copy instead of a pointer to lua.
2016-12-10 13:32:11 +01:00
Marvin Kopf
ff4be64edc
Powered rails can kick-start minecarts ( #3472 )
2016-12-10 09:53:35 +01:00
Mattes D
e8fb85be88
Fix meta mirror ( #3470 )
2016-12-09 12:29:04 +01:00