madmaxoft
8e946da8ac
Merge branch 'master' into potions
2014-07-15 09:01:32 +02:00
Tiger Wang
ad6494fb36
Maybe improved arrow sinking
2014-07-14 21:56:40 +01:00
archshift
061010288a
Readability and clarity changes
2014-07-14 13:46:43 -07:00
Tiger Wang
4e24f711ab
Player properties are now retrieved
2014-07-14 19:49:31 +01:00
archshift
0409daf736
EntityEffect: Inlined functions, added explicit copy constructor and operator.
2014-07-13 15:43:49 -07:00
archshift
f77723128c
Changed separating comment style from asterisks to slashes.
2014-07-13 15:23:23 -07:00
worktycho
4a6d606f74
Made CreateProjectile a pointer
2014-07-13 15:16:49 +01:00
Howaner
d529971e27
Changed BroadcastSoundEffect function to take floating pos.
2014-07-13 02:08:02 +02:00
Tiger Wang
5f72cdac38
Merge pull request #1154 from mc-server/trappedchests
...
Implemented trapped chests & others
2014-07-12 23:24:32 +01:00
archshift
8cbd43e043
Added splash potions to NBT serialization and retrieval
2014-07-11 18:58:11 -07:00
archshift
83c69134c0
Merge remote-tracking branch 'origin/master' into potions
2014-07-11 17:37:28 -07:00
archshift
4e6395d6ff
For now, removed creator member from Entity Effect for pointer safety
2014-07-11 17:27:29 -07:00
madmaxoft
f73042fb02
Simplified the player data loading.
2014-07-11 23:12:57 +02:00
madmaxoft
ebea2b7efc
Player data filenames are based on UUID.
2014-07-11 13:13:10 +02:00
madmaxoft
6cea81e383
Fixed a missing return value.
2014-07-11 00:06:58 +02:00
madmaxoft
2bd486660a
Preparation for player UUID-based storage: LoadFromFile()
2014-07-11 00:06:05 +02:00
archshift
e824cd09b3
Merge remote-tracking branch 'origin/master' into potions
...
Conflicts:
src/Entities/Player.cpp
src/Entities/ProjectileEntity.cpp
2014-07-09 23:28:27 -07:00
Tiger Wang
74b6b398e7
Fixed arrow collection animation
...
* Fixed piston extension non-solidness
2014-07-09 19:56:50 +01:00
Tiger Wang
372dbbb994
Merge pull request #1135 from mc-server/fixes
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Fixes to projectiles and the undead
2014-07-09 09:50:38 +01:00
Tiger Wang
7c7501abc5
Added extra space before comments
2014-07-07 21:14:15 +01:00
Tiger Wang
9e44b0aae1
Implemented trapped chests & others
...
+ Added trapped chests
* Fixed a bunch of bugs in the redstone simulator concerning wires and
repeaters
* Other potential bugfixes
2014-07-06 23:50:22 +01:00
Tiger Wang
460d6bd0cb
Changed everything to callbacks
2014-07-05 22:59:22 +01:00
Tiger Wang
f4e11d194e
Crash and compile fix
2014-07-04 22:07:26 +01:00
Tiger Wang
79e558be34
Suggestions
2014-07-04 17:42:40 +01:00
Tiger Wang
f4e3c01a71
Various fixed
...
* Fixed potential invalid pointer dereferencing, fixes #1117
* Fixed ender pearls not being loaded properly
2014-07-04 16:49:24 +01:00
Tiger Wang
f635066241
Eps comparison
2014-07-04 12:50:40 +01:00
Tiger Wang
a0d2df9327
Tailored death messages
2014-07-04 10:55:09 +01:00
Mattes D
39fff19955
Merge pull request #1138 from mc-server/enderchest
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Properly implemented enderchests
2014-07-02 22:59:21 +02:00
Tiger Wang
89a26cc786
Suggestions
2014-07-02 21:07:34 +01:00
Tiger Wang
abb49d3f33
Suggestion
2014-07-02 18:51:37 +01:00
Tiger Wang
f5659a08b8
Merge remote-tracking branch 'origin/master'
...
Conflicts:
src/Entities/Player.cpp
2014-07-02 18:48:05 +01:00
Tiger Wang
c1ae5513ec
Fixed player teleport food drain
2014-07-02 18:46:13 +01:00
Tiger Wang
284c1c0514
Vector clamping fixes
...
Thank you, @madmaxoft.
2014-07-01 22:39:37 +01:00
Howaner
8e11f7a1f6
Fixes.
2014-06-30 21:50:40 +02:00
Tiger Wang
85fae0e521
Implemented Vector3<>::Floor()
2014-06-30 19:21:21 +01:00
Howaner
aa753a92c0
Add new hook: HOOK_PLAYER_FOOD_LEVEL_CHANGE
2014-06-30 15:12:56 +02:00
Tiger Wang
b9d4431f6f
Fixed respawning
...
* Fixes #1103
2014-06-29 22:44:16 +01:00
Tiger Wang
428cfb5c21
Suggestions
2014-06-29 22:41:31 +01:00
Tiger Wang
dde641ce83
Properly implemented enderchests
2014-06-29 11:36:38 +01:00
Tiger Wang
536cb62f1c
An unification of code style
2014-06-28 21:14:10 +01:00
Tiger Wang
35dc056f03
Likely fixed too quick food depletion
...
* Fixes FS427 properly, hopefully
2014-06-28 21:10:59 +01:00
Tiger Wang
b6df30831d
Fixed server forcing players afloat
...
* Fixes #1131
2014-06-27 23:13:26 +01:00
Mattes D
e60b73ce69
Merged branch 'howaner/Bow'.
...
Removed the pickup collection broadcast due to bad code.
2014-06-26 18:42:28 +02:00
Mattes D
4826990ea0
Merged branch 'howaner/Pickups'.
2014-06-26 18:35:38 +02:00
Howaner
bf3229867b
Add comment.
2014-06-26 17:26:47 +02:00
Howaner
cba273dc7e
Fixed a comment and changed CombineCount to short.
2014-06-26 17:20:48 +02:00
Howaner
f96955496f
GameMode check
2014-06-26 15:56:03 +02:00
Howaner
eaf36766f6
Merge branch 'master' into Bow
2014-06-26 15:49:53 +02:00
Howaner
dbcb7f819f
Optimize combining.
2014-06-24 17:50:38 +02:00
Howaner
2dd7a0373b
Better combining.
2014-06-24 16:19:22 +02:00
Howaner
5ab01c4d42
Fix pickup combining over the maximum stack size.
2014-06-24 15:27:19 +02:00
Tiger Wang
4238b0ebe8
Some Entity.cpp style improvements
2014-06-22 20:44:18 +01:00
Tiger Wang
33cc1f2a50
Fixed multiple issues with projectiles
...
* Fixed arrows not being collectable/not truly hitting a block/not
lodging into blocks/not going in far enough
* Fixed projectiles not playing their block hit animation owning to
being destroyed too quickly
2014-06-22 20:44:01 +01:00
Tiger Wang
e709652257
Conforms to standards
2014-06-22 00:21:39 +01:00
Tiger Wang
7615ed90c0
Merge branch 'master' into portals
...
Conflicts:
src/Chunk.cpp
src/Entities/Entity.h
src/Entities/Player.h
2014-06-21 22:14:23 +01:00
Tiger Wang
6e681269d9
Fixed invalid iterators
2014-06-21 22:07:38 +01:00
Tiger Wang
1296c5dce7
More suggestions
2014-06-21 20:42:29 +01:00
archshift
e8143de01b
Nullify deleted pointers.
2014-06-19 01:49:56 -07:00
archshift
f5529e544c
EntityEffects.x -> EntityEffect.x, Object-Oriented effects
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Changed effect map to take a pointer of the effect as a result.
2014-06-18 22:54:14 -07:00
archshift
68c30790db
Entity effects: changed User to Creator, removed pawn pass-by-value
2014-06-17 11:39:22 -07:00
madmaxoft
fa1d85feca
Added the OnEntityAddEffect hook.
2014-06-17 11:39:22 -07:00
archshift
9e8361976b
Entity Effects: Clarified user, added it to AddEntityEffect
...
Added second AddEntityEffect with a pass-by-value of the class.
2014-06-17 11:39:22 -07:00
madmaxoft
e289fe4dd7
Changed the AddEntityEffect() params for easier calls.
2014-06-17 11:39:21 -07:00
archshift
22761bb6ad
Entity Effect: Separates total duration and ticks of activity
...
Changed HandleEntityEffect to use cEntityEffect's ticks instead of a static counter
2014-06-17 11:39:21 -07:00
madmaxoft
045ae2ef2c
Fixed MSVC compilation.
2014-06-17 11:39:21 -07:00
archshift
5b2b6e0615
Pawn: renamed HandleEntityEffects to HandleEntityEffect
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Exported entity effect functions for ToLua and documented them in APIDesc.lua
2014-06-17 11:39:21 -07:00
archshift
71b4c49490
Cave spider now poisons its victim, added IsPawn function to Entity
2014-06-17 11:39:21 -07:00
archshift
814cdca054
Added wither damage type, wither entity effect.
2014-06-17 11:39:21 -07:00
archshift
2574573c88
Monster: added IsUndead(), undead-specific entity effects
2014-06-17 11:39:20 -07:00
archshift
52abd90a28
Applies splash potion effects to mobs as well as players
2014-06-17 11:39:20 -07:00
archshift
68011a004a
Removed long function wrapping
2014-06-17 11:39:20 -07:00
archshift
73cea7065d
Entity effect type: use 'eff' as a prefix instead of 'ef'
2014-06-17 11:39:20 -07:00
archshift
58f35af6e7
Added splash potion functionality
2014-06-17 11:39:20 -07:00
archshift
5803094d7d
Entity: only fire critical hit if damage type is physical
2014-06-17 11:39:20 -07:00
archshift
8eceaf9b0c
Player: made healing instantaneous
2014-06-17 11:39:20 -07:00
archshift
2185c72c2c
Implemented drinkable potions, noeffect entity effect,
...
Clears entity effects on death
2014-06-17 11:39:20 -07:00
archshift
1eb04a48ee
Implemented milk, added documentation to Pawn.h
2014-06-17 11:39:19 -07:00
archshift
615152eb8c
Pawn.cpp: fixed effect iterator BAD_ACCESS
...
Erasure was occurring before the iterator increased, causing a bad access. Solved by storing map pairs in variables and manually updating iterator before erasure.
Fixed mix-up in function arguments on food poisoning
2014-06-17 11:39:19 -07:00
archshift
e98ffccd80
Pawn: Enabled entity effect broadcast, added typedef
...
Typedef'd std::map<cEntityEffect::eType, cEntityEffect> to tEffectMap
2014-06-17 11:39:19 -07:00
archshift
a9a4c9c6b2
EntityEffect: read-only getters, added user and distance modifier fields
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User: the pawn that uses or produces the entity effect (drinks/throws a potion)
Distance modifier: the potency modifier from splash potion effectivity radius
2014-06-17 11:39:19 -07:00
archshift
2123173202
Player: Removed food-poisoning-specific code, set duration to 30 seconds
...
http://minecraft.gamepedia.com/Hunger#Behavior
2014-06-17 11:39:19 -07:00
archshift
481f05b011
Entity effects: Added handlers for entity effects
...
Implemented hunger, instant health, damage, poison, regen
Added "template" entity effect implementations
2014-06-17 11:39:19 -07:00
archshift
90145a9514
Added iterator on tick to manage entity effect duration
2014-06-17 11:17:33 -07:00
archshift
aa7b3f33b9
cPawn: Remove unused m_bBurnable
2014-06-17 11:17:33 -07:00
archshift
87b1bfaf2a
Moved Effects.h to EntityEffects.h, added initial impl
2014-06-17 11:17:32 -07:00
archshift
c1692a2e3b
Added classes for splash potions and wither skulls
2014-06-17 11:17:32 -07:00
Howaner
c60ba8a52d
Merge branch 'master' into GlobalFixes
2014-06-17 19:03:56 +02:00
Howaner
ce06ec1632
derp
2014-06-17 13:33:41 +02:00
Howaner
37de63895f
The same: Float, not Double
2014-06-17 12:45:12 +02:00
Howaner
d89f03b90c
Float, not Double
2014-06-17 12:43:45 +02:00
Howaner
a1fd0b0335
Split Broadcast Sound Effect function call in multiple lines.
2014-06-16 23:41:23 +02:00
Howaner
885a50d77a
Fix bow sound and creative arrow pickup.
2014-06-16 22:57:13 +02:00
Howaner
e50423991e
Add bow charging animation
2014-06-16 21:57:23 +02:00
Tycho
ee50790398
Merge branch 'master' of github.com:mc-server/MCServer
2014-06-16 15:12:50 +01:00
archshift
b2fbcaf1bf
Implemented PR suggestions
...
Furnace.txt: newline
BlockID: removed extraneous dimension mapping
cEntity: fixed typo
cPlayer: WorldPtr typedef
2014-06-15 20:27:27 -07:00
Tiger Wang
8a80843ddf
Reverted portal creation code
...
It wasn't really working and needs more development
2014-06-14 10:18:16 +01:00
worktycho
e10940d57c
Fixed compile
2014-06-12 17:24:14 +01:00
Tiger Wang
29567c5610
Portals animate and delay correctly
2014-06-12 15:21:07 +01:00
Tiger Wang
bfa8aaf41b
Merge branch 'master' into portals
...
Conflicts:
src/ClientHandle.cpp
src/Entities/Player.cpp
src/Entities/Player.h
src/Protocol/Protocol125.cpp
src/Protocol/Protocol17x.cpp
2014-06-10 20:51:22 +01:00
Tiger Wang
35b79e5d71
Portal improvements and suggestions
2014-06-10 20:43:27 +01:00
Mattes D
af4a21ea06
Fixed deadlock when moving players to other worlds.
...
Fixes #1039 , fixes #851
2014-06-08 21:58:30 +02:00
Mattes D
b904223b9d
Added queue for adding entities to cWorld.
...
This alone doesn't work properly yet, further changes to cPlayer are needed.
2014-06-08 21:58:29 +02:00
Tiger Wang
f22a1b226c
Fixed compilation
2014-06-05 08:25:26 +01:00
Tiger Wang
873043c8e4
Suggestions
2014-06-04 21:51:19 +01:00
Tiger Wang
ccbf6cc446
Configurable portals
2014-06-04 20:00:55 +01:00
Tiger Wang
74cd4f5521
Suggestions
2014-06-04 18:59:56 +01:00
Howaner
33fbdedea3
Fix itemframe break.
2014-06-04 15:16:30 +02:00
Tiger Wang
01f38d8836
Added checks for no downfall biomes
2014-06-04 13:22:50 +01:00
Tiger Wang
86e5273cd1
Merge remote-tracking branch 'origin/master' into portals
2014-06-04 13:14:38 +01:00
madmaxoft
c0015d01c6
Player permissions aren't logged to console anymore.
...
This was only logspam on most servers and there are alternative ways to list players' permissions.
2014-06-03 19:50:27 +02:00
Mattes D
61edb83ce5
Merge pull request #844 from mc-server/ProjectileHitBlock
...
OnProjectileHitBlock tweak.
2014-06-01 20:10:03 +02:00
Tiger Wang
576f89c1d5
Implemented bed homes
...
+ Implemented bed home positions
* Fixed some inventory and health server/client mismatches after world
change
2014-06-01 18:46:59 +01:00
Tiger Wang
8bff3e5af2
Implemented end and nether portals
2014-05-31 22:28:51 +01:00
STRWarrior
d1b23060ad
Used recommendations
2014-05-31 14:14:55 +02:00
Mattes D
0b758946ac
Merge pull request #951 from worktycho/chunksparsing/structs
...
Chunksparsing with segments
2014-05-31 10:12:54 +02:00
Howaner
92d9ab0f6d
Wrong arrow commit.
2014-05-30 22:25:57 +02:00
Howaner
e7a7c45c36
Add throw sound and fix arrow server crash.
2014-05-28 16:39:59 +02:00
Howaner
d4f90259b8
Fix Y-Position from arrow entity.
2014-05-28 16:12:10 +02:00
Tiger Wang
f55f5ec47f
Merge branch 'master' into achievementtranslate
...
Conflicts:
src/Entities/Player.cpp
2014-05-24 23:21:39 +01:00
Tycho
4ab8288116
Merge branch 'master' into chunksparsing/structs
2014-05-24 12:44:49 +01:00
Mattes D
941cb88ae4
Fixed datatype conversion warning.
2014-05-23 12:33:30 +02:00
xdot
671c73c639
Merge pull request #1015 from mc-server/Stats
...
Statistics
2014-05-21 11:14:44 +03:00
andrew
07baf9bdd3
Cleaned up cPlayer::UpdateMovementStats; Wither achievements
2014-05-20 15:52:59 +03:00
Alexander Harkness
507df71845
Update Player.cpp
2014-05-20 13:35:39 +01:00
Tiger Wang
2bfe962e28
Fixed a cactus Y position issue
2014-05-19 22:15:39 +01:00
Tiger Wang
4008af6925
Simplified cacti conditions
2014-05-19 21:17:28 +01:00
Tiger Wang
42c36429d7
Added client translation to achievements
2014-05-19 20:40:56 +01:00
Alexander Harkness
1de4408a18
Merge pull request #1010 from mc-server/cactidamage
...
Implemented cacti damage
2014-05-19 14:01:50 +01:00
Alexander Harkness
6de0257bbe
Derp
2014-05-19 13:31:19 +01:00
Alexander Harkness
dc39d88d3f
Should have fixed assumptions about entity width.
...
@madmaxoft can you comment?
2014-05-19 10:35:21 +01:00
Alexander Harkness
70cf4a5eaf
Fixed clanging errors.
...
Please @tigerw make sure this is correct.
2014-05-19 07:31:53 +01:00
Tiger Wang
6167c79e7a
Implemented cacti damage
...
+ Implemented cacti damage
* Fixed pickup tossing (PR #994 bug)
2014-05-18 22:41:42 +01:00
madmaxoft
a651c865e4
There's no "round" function in MSVC2008.
2014-05-18 22:49:27 +02:00
andrew
466ff2204f
Fixes
2014-05-13 14:53:15 +03:00
andrew
aea866f5b1
Movement Statistics
2014-05-12 21:38:52 +03:00
andrew
b3d2b5b2c9
cEntity::Killed(cEntity *) Handler; Achievement triggers; cPlayer::AwardAchievement()
2014-05-12 17:05:09 +03:00
andrew
6cb3483954
Fixed compilation
2014-05-11 21:41:25 +03:00
andrew
e3c6c8f3dd
Fixed stat serialization
2014-05-11 20:30:54 +03:00
andrew
c7c3724a3e
Statistic Manager
2014-05-11 14:57:06 +03:00
Tycho
d478e3cfb1
Merge branch 'master' into chunksparsing/structs
...
Conflicts:
src/Chunk.h
2014-05-10 05:05:44 -07:00
worktycho
17c7c31130
Initialise m_HasTeleported in both constructors
2014-05-09 16:56:29 +01:00
Tiger Wang
696a7bc52e
Merge branch 'master' into fixes
...
Conflicts:
src/Vector3.h
2014-05-06 20:15:19 +01:00
Tiger Wang
cca8376a01
Suggestions'd #2
2014-05-06 19:38:01 +01:00
Tiger Wang
1df7dbe7c9
Suggestions'd
2014-05-05 23:45:35 +01:00
Tiger Wang
0d1804e439
Merge branch 'master' into redstoneimprovements
...
Conflicts:
src/ClientHandle.cpp
src/Entities/FallingBlock.cpp
src/Mobs/AggressiveMonster.cpp
src/Simulator/IncrementalRedstoneSimulator.cpp
2014-05-04 14:15:10 +01:00
madmaxoft
5082d55e85
A bit of reformatting.
2014-05-02 19:40:12 +02:00
madmaxoft
839447f0bb
Merge branch 'master' into fixes.
2014-05-02 19:34:28 +02:00
Tycho
8780b324ff
Merge branch 'master' into chunksparsing/structs
2014-05-01 11:50:40 -07:00
madmaxoft
dffd38e53b
Fixed a MSVC warning.
2014-04-28 22:21:49 +02:00
Mattes D
709015369d
Merge pull request #940 from Howaner/GlobalFixes
...
Add entity invulnerable
2014-04-28 20:58:15 +02:00
Mattes D
c063051645
Merge pull request #954 from mc-server/projectiles-split
...
Totally refactored ProjectileEntity.h, splitting up into several files.
2014-04-28 12:32:02 +02:00
archshift
9b0cb3fd97
Fixed projectile source filenames, indentations
2014-04-27 17:05:18 -07:00
madmaxoft
9dc9713a9c
Fixed warnings.
2014-04-27 23:12:52 +02:00
archshift
15324f3bbd
Fixed ToLua errors, added newlines
2014-04-27 09:42:31 -07:00
Tiger Wang
bbc5faa723
Redstone simulator now directly accesses cChunk
...
* Redstone simulator performance improvements
* Added return values to some functions
* Minor fixes
2014-04-27 17:35:41 +01:00
Tycho
57b8ee9163
Merge branch 'master' into chunksparsing/structs
...
Conflicts:
src/Chunk.cpp
src/Chunk.h
2014-04-27 06:35:27 -07:00
archshift
cc39d314ae
Fixed ToLua issues
2014-04-26 17:58:06 -07:00
archshift
e3c3795aa4
Moved cFireworkEntity out of ProjectileEntity.h
2014-04-26 17:50:05 -07:00
archshift
cb93a57963
Moved cGhastFireballEntity out of ProjectileEntity.h
2014-04-26 17:41:07 -07:00
archshift
de7eaa5735
Moved cFireChargeEntity out of ProjectileEntity.h
2014-04-26 17:35:31 -07:00
archshift
08b77f4880
Moved cThrownSnowballEntity out of ProjectileEntity.h
2014-04-26 17:24:44 -07:00
archshift
2f9580ad65
Moved cExpBottleEntity out of ProjectileEntity.h
2014-04-26 17:19:45 -07:00
archshift
bc5c28a0be
Moved cThrownEnderPearl out of ProjectileEntity.h
2014-04-26 17:08:39 -07:00
archshift
de23a115a5
Moved cThrownEggEntity out of ProjectileEntity.h
2014-04-26 17:02:47 -07:00
archshift
477b3e7861
Moved cArrowEntity out of ProjectileEntity.h
2014-04-26 16:45:39 -07:00
Tiger Wang
15767badac
A tiny speed improvement in ApplyFoodExhaustion()
2014-04-26 23:52:18 +01:00
Tiger Wang
b4b3b5ce64
More comments!
...
* Also fixed a potential issue with position sending - if someone moved
slowly enough, their position would never be updated.
2014-04-26 23:50:24 +01:00
archshift
e2194e6e90
Added static const, initialized fields.
2014-04-26 15:32:14 -07:00
Mattes D
da931da603
Merge pull request #941 from archshift/master
...
Fixed lots of warnings, and other small changes.
2014-04-26 23:26:59 +02:00
archshift
7841bad27a
More small fixes.
2014-04-26 14:05:00 -07:00
Tycho
e40f9d6e5b
Implemented Chunk Sparsing with segments
2014-04-26 10:50:23 -07:00
archshift
aef2c8ec62
Further refactored, Reverted Minecart change
...
Other small changes.
2014-04-26 09:25:30 -07:00
Howaner
49f6819829
Fixes
2014-04-26 16:44:15 +02:00
archshift
acff6148b6
Moved switch{} out of GetArmorCoverAgainst().
2014-04-25 19:49:08 -07:00
archshift
73edd2b961
Fixed a couple more warnings.
2014-04-25 17:15:12 -07:00
Howaner
e5683ede63
Change m_InvulnerableTicks description again again :D
2014-04-26 00:41:00 +02:00
Howaner
ed1aa02d0c
Change m_InvulnerableTicks description again.
2014-04-26 00:37:40 +02:00
Howaner
ad1410f46e
Change m_InvulnerableTicks description
2014-04-26 00:37:09 +02:00
Howaner
7fd9fe9d5f
Merge branch 'master' into GlobalFixes
2014-04-26 00:34:42 +02:00
Howaner
7e76f030aa
Add entity invulnerable
2014-04-26 00:32:30 +02:00
Mattes D
a4f21908b2
Merge pull request #920 from axisd/master
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Mobs shouldn't burn when it's Raining
2014-04-25 23:48:00 +02:00
Mattes D
43cca14763
Merge pull request #935 from archshift/projectile-fixes
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Chicken eggs and ender pearls can hit entities.
2014-04-25 23:41:04 +02:00
archshift
e47dab84f3
Cmake generated projects for IDEs include headers in project files.
2014-04-25 09:56:15 -07:00
archshift
8aa82d048d
Creator not user.
2014-04-25 06:26:08 -07:00
archshift
256691461b
Comments for TrySpawnChicken() and TeleportUser().
2014-04-25 05:49:18 -07:00
archshift
cb7f1ee4bb
Rename spawn chicken method, Initialize m_HasTeleported.
2014-04-25 05:39:35 -07:00
r.ramazanov
4cd2d57c64
Fix formatting
2014-04-25 12:06:22 +04:00
r.ramazanov
827c3760db
Fix for clang
2014-04-25 10:58:48 +04:00
r.ramazanov
a72744f5c3
Mobs shouldn't burn when it's Raining & Mob Knockback is far too much
2014-04-25 10:08:36 +04:00
archshift
ec9787bae2
Chicken eggs and ender pearls can hit entities.
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Fixed warning by adding dedicated m_HasTeleported for fired arrows.
2014-04-24 19:16:16 -07:00
Tiger Wang
c949c1e755
Implemented suggestions
2014-04-24 22:03:47 +01:00
Tiger Wang
48904ae201
Merge branch 'master' into fixes
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Conflicts:
src/World.h
2014-04-24 18:57:25 +01:00
Tiger Wang
7f5cf417de
Some change to Entity.cpp
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* Added comments to BroadcastMovementUpdate() and the collision tracer
2014-04-23 21:06:46 +01:00
r.ramazanov
103c867f1f
Merge branch 'master' of https://github.com/mc-server/MCServer
2014-04-23 18:15:28 +04:00
r.ramazanov
5deb35c5cf
Mobs shouldn't burn when it's Raining #906
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Mob Knockback is far too much #776
2014-04-23 18:15:04 +04:00
Mattes D
0d0e0af2d8
Merge pull request #925 from archshift/master
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Added monsters.ini rule for fireproof mobs.
2014-04-23 09:46:06 +02:00
archshift
8768669428
Renamed getter and setter for IsFireproof.
2014-04-23 00:12:37 -07:00
archshift
a37b36adab
Fireproof status getter and setter.
2014-04-22 12:59:31 -10:00
Mattes D
b3a9b73278
Merge pull request #923 from archshift/master
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Added flag for fireproof entities.
2014-04-22 15:04:04 +02:00
archshift
06f41699af
Fixed indentation and changed m_Fireproof to m_IsFireproof.
2014-04-22 02:36:39 -10:00
archshift
bca7f29490
Lay foundation for fireproof entities.
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Prevent any entities with the m_Fireproof flag from taking fire or lava damage.
2014-04-22 01:59:34 -10:00
Mattes D
6492aa000b
Merge pull request #909 from jfhumann/fixes
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Bug fixes and optimizations.
We need to visit the API functions and check that they return only those values expected. `cWorld::CreateProjectile()` seems affected, too, by the same issue of ToLua returning extra values. In the cleanest form, these functions will need moving to ManualBindings.cpp
2014-04-22 13:34:32 +02:00
jfhumann
865e8e22e5
reverted the revert of the minecart collision detection fix.
2014-04-21 14:04:36 +02:00
r.ramazanov
a967313839
Mobs shouldn't burn when it's Raining #906
2014-04-21 13:13:25 +04:00
jfhumann
f48d43f050
Fixed Flint and Steel, reverted Minecart change, renamed a parameter name
2014-04-19 20:51:52 +02:00
jfhumann
67344a3782
Merge remote-tracking branch 'origin/master' into fixes
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Conflicts:
src/Authenticator.cpp
src/ClientHandle.cpp
src/Entities/Minecart.cpp
src/Protocol/Protocol17x.cpp
2014-04-18 21:44:58 +02:00
jfhumann
013da806ec
Did some static analysis, fixed some bugs and optimized a lot of code
2014-04-18 21:09:44 +02:00
Tiger Wang
6cb63a768d
Fixed #906
2014-04-18 12:59:14 +01:00
Mattes D
b7e074b10b
Merge pull request #891 from mc-server/fixes
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Fixes to redstone & general
2014-04-17 22:37:00 +02:00
Tiger Wang
bdea8706d8
Added new AI rules
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+ Added new AI rules handling cacti and large heights
* Fixed cIniFile not recognising comments in cIniFile::ReadFile()
* Fixed users.ini not being properly generated
* Changed all instances of (int)floor(GetPosXXX()) to POSXXX_TOINT
2014-04-17 18:50:25 +01:00
Tiger Wang
c0c47d33c5
Entities handle chunks properly again
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* Entities properly handle chunks
* Changed EntityStatus enums to be less shouty
2014-04-12 13:16:48 +01:00
madmaxoft
143a5e61fc
Fixed Endiannes conversion routines for floats and doubles.
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This bug has been introduced in 8825d30aab
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This change fixes #854 .
2014-04-05 22:34:05 +02:00
madmaxoft
d43c5a9c47
Removed debugging log from entity physics handling.
2014-04-05 22:25:40 +02:00
madmaxoft
1cab52f867
Added cPlayer:SendRotation() API function.
2014-04-05 12:09:30 +02:00
madmaxoft
e304bd08a2
Documented the units and range for entity rotations.
2014-04-03 21:44:03 +02:00
Tycho
b449ad8613
Merge branch 'MacFixes'
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Conflicts:
src/DeadlockDetect.cpp
src/World.cpp
2014-04-02 06:54:57 -07:00
STRWarrior
36e1e57d03
Using recommendations (I think)
2014-03-30 17:21:13 +02:00
STRWarrior
66f1bb7b67
Added a BlockHitPos parameter to OnProjectileHitBlock
2014-03-30 14:04:44 +02:00
STRWarrior
47d5395d24
Added a blockface parameter to the OnProjectileHitBlock hook.
2014-03-30 13:44:28 +02:00
Mattes D
37812813d3
Merge pull request #842 from mc-server/ProjectileHooks
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Projectile hooks
2014-03-29 22:32:50 +01:00
STRWarrior
98a12127ce
Fixed the OnProjectileHitBlock hook not stopping projectiles.
2014-03-29 17:05:24 +01:00
STRWarrior
ec4638a228
Added HOOK_PROJECTILE_HIT_BLOCK.
2014-03-29 16:00:45 +01:00
STRWarrior
a6ef40cb6e
Fixed error when the hook gets called.
2014-03-29 15:43:03 +01:00
STRWarrior
339d555111
Added HOOK_PROJECTILE_HIT_ENTITY
2014-03-29 15:26:41 +01:00
Tiger Wang
6dea7993f2
Fixed #721 and FS439
2014-03-28 23:25:11 +00:00
andrew
2e28c09770
Ender crystals
2014-03-25 20:59:33 +02:00
Samuel Barney
eb3cc729d4
More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future.
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Also had to undefine TOLUA_TEMPLATE_BIND a couple of times.
2014-03-25 11:15:05 -06:00
Samuel Barney
d77a6417f6
Added newlines. Without them, the files would not compile.
2014-03-25 10:33:52 -06:00
madmaxoft
b370cacf0c
Plugins can set flying speed.
2014-03-20 16:14:40 +01:00
madmaxoft
64d9390069
Rewritten player speeds to be relative unit-less.
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Value of 1 means "default speed", 2 means "double the speed", 0.5 means "half the speed". This allows for easier plugins and is more future-proof.
2014-03-20 15:45:42 +01:00
Tiger Wang
a0720a65d6
Minor Entity.cpp cleanup
2014-03-19 23:07:16 +00:00
Tiger Wang
b8fe024f9d
Merge branch 'master' into awesometnt
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Conflicts:
src/ChunkMap.cpp
2014-03-18 20:49:08 +00:00
Mattes D
4ec402e6f9
Merge pull request #782 from mc-server/beds
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Beds now work properly, fixes #707
2014-03-16 21:47:34 +01:00
Howaner
8316ae330e
Merge branch 'master' into BlockEntitys
2014-03-15 02:46:18 +01:00
Howaner
7ac7304c91
Add item frame saving.
2014-03-15 02:45:25 +01:00
Howaner
cf13739288
Add health and age load to pickup's.
2014-03-15 00:43:38 +01:00
Howaner
28898f710b
Add ExpOrb saving.
2014-03-15 00:32:49 +01:00
madmaxoft
f2df33f746
Merge remote-tracking branch 'xdot/master'
2014-03-12 14:42:04 +01:00
madmaxoft
392fb7923b
Merge remote-tracking branch 'origin/SnowBall'
2014-03-12 08:41:33 +01:00
andrew
9810d57a39
Unified Matrix4 code
2014-03-11 18:33:31 +02:00
STRWarrior
ef3c5a97a4
TakeDamage now has the cThrownSnowballEntity instead of the creator's object.
2014-03-11 16:24:05 +01:00
STRWarrior
deafec874d
Snowballs now actualy hurt other entities.
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3 damage for blazes and 1 for the ender dragon. Otherwise 0
2014-03-11 15:14:47 +01:00
andrew
b4bf13aa4f
Unified Vector classes
2014-03-11 16:02:25 +02:00
Tiger Wang
e672988577
Merge remote-tracking branch 'origin/master' into awesometnt
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Conflicts:
src/Items/ItemLighter.h
src/Simulator/IncrementalRedstoneSimulator.cpp
2014-03-10 18:59:11 +00:00
Tiger Wang
cc2d805238
Merge branch 'master' into awesometnt
2014-03-10 18:36:55 +00:00
Tiger Wang
09c5542123
Merge pull request #768 from Howaner/BlockEntitys
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Add TNT load/save
2014-03-09 21:44:32 +00:00
Tiger Wang
1985a9c33e
Merge pull request #731 from mc-server/ballisticmissiles
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Ballistic firework missiles
2014-03-09 21:43:15 +00:00
Tiger Wang
3aff0b44bc
Fixed #778 - stack overflow.com
2014-03-09 17:51:02 +00:00
Tiger Wang
b64e9fb7f5
Beds now work properly fixes #707
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Also fixes FS392
Conflicts:
src/Blocks/WorldInterface.h
src/ClientHandle.cpp
2014-03-09 15:32:34 +00:00
Tiger Wang
c2978a3457
Merge branch 'master' into ballisticmissiles
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Conflicts:
src/ClientHandle.cpp
2014-03-09 12:53:50 +00:00