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Boat.cpp
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More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future.
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2014-03-25 11:15:05 -06:00 |
Boat.h
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Boats drop a boat pickup when destroyed by hand. You can now actualy use boats.
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2013-12-16 18:03:39 +01:00 |
CMakeLists.txt
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Cmake generated projects for IDEs include headers in project files.
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2014-04-25 09:56:15 -07:00 |
Effects.h
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Added newlines. Without them, the files would not compile.
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2014-03-25 10:33:52 -06:00 |
EnderCrystal.cpp
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Ender crystals
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2014-03-25 20:59:33 +02:00 |
EnderCrystal.h
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Ender crystals
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2014-03-25 20:59:33 +02:00 |
Entity.cpp
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Merge pull request #941 from archshift/master
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2014-04-26 23:26:59 +02:00 |
Entity.h
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Further refactored, Reverted Minecart change
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2014-04-26 09:25:30 -07:00 |
ExpOrb.cpp
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ExpOrb.h
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More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future.
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2014-03-25 11:15:05 -06:00 |
FallingBlock.cpp
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More small fixes.
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2014-04-26 14:05:00 -07:00 |
FallingBlock.h
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Floater.cpp
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Floater.h
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Added newlines. Without them, the files would not compile.
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2014-03-25 10:33:52 -06:00 |
HangingEntity.cpp
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Add item frame saving.
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2014-03-15 02:45:25 +01:00 |
HangingEntity.h
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Add item frame saving.
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2014-03-15 02:45:25 +01:00 |
ItemFrame.cpp
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Add item frame saving.
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2014-03-15 02:45:25 +01:00 |
ItemFrame.h
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Add item frame saving.
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2014-03-15 02:45:25 +01:00 |
Minecart.cpp
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Further refactored, Reverted Minecart change
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2014-04-26 09:25:30 -07:00 |
Minecart.h
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Fixed issues with int vs size_t and a few other warnings
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2014-03-08 08:33:38 -08:00 |
Painting.cpp
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Fixed multiple gcc warnings about unused params.
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2014-02-28 16:26:23 +01:00 |
Painting.h
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Pawn.cpp
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Pawn.h
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Pickup.cpp
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Entities handle chunks properly again
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2014-04-12 13:16:48 +01:00 |
Pickup.h
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Entities handle chunks properly again
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2014-04-12 13:16:48 +01:00 |
Player.cpp
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Fixed Flint and Steel, reverted Minecart change, renamed a parameter name
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2014-04-19 20:51:52 +02:00 |
Player.h
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Fixed Flint and Steel, reverted Minecart change, renamed a parameter name
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2014-04-19 20:51:52 +02:00 |
ProjectileArrow.cpp
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Moved cArrowEntity out of ProjectileEntity.h
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2014-04-26 16:45:39 -07:00 |
ProjectileArrow.h
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Moved cArrowEntity out of ProjectileEntity.h
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2014-04-26 16:45:39 -07:00 |
ProjectileEgg.cpp
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Moved cThrownEggEntity out of ProjectileEntity.h
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2014-04-26 17:02:47 -07:00 |
ProjectileEgg.h
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Moved cThrownEggEntity out of ProjectileEntity.h
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2014-04-26 17:02:47 -07:00 |
ProjectileEnderPearl.cpp
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Moved cThrownEnderPearl out of ProjectileEntity.h
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2014-04-26 17:08:39 -07:00 |
ProjectileEnderPearl.h
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Moved cThrownEnderPearl out of ProjectileEntity.h
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2014-04-26 17:08:39 -07:00 |
ProjectileEntity.cpp
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Moved cFireChargeEntity out of ProjectileEntity.h
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2014-04-26 17:35:31 -07:00 |
ProjectileEntity.h
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Moved cFireChargeEntity out of ProjectileEntity.h
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2014-04-26 17:35:31 -07:00 |
ProjectileExpBottle.cpp
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Moved cExpBottleEntity out of ProjectileEntity.h
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2014-04-26 17:19:45 -07:00 |
ProjectileExpBottle.h
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Moved cExpBottleEntity out of ProjectileEntity.h
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2014-04-26 17:19:45 -07:00 |
ProjectileFireCharge.cpp
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Moved cFireChargeEntity out of ProjectileEntity.h
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2014-04-26 17:35:31 -07:00 |
ProjectileFireCharge.h
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Moved cFireChargeEntity out of ProjectileEntity.h
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2014-04-26 17:35:31 -07:00 |
ProjectileSnowball.cpp
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Moved cThrownSnowballEntity out of ProjectileEntity.h
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2014-04-26 17:24:44 -07:00 |
ProjectileSnowball.h
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Moved cThrownSnowballEntity out of ProjectileEntity.h
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2014-04-26 17:24:44 -07:00 |
TNTEntity.cpp
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TNTEntity.h
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