..
Boat.cpp
More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future.
2014-03-25 11:15:05 -06:00
Boat.h
Boats drop a boat pickup when destroyed by hand. You can now actualy use boats.
2013-12-16 18:03:39 +01:00
CMakeLists.txt
moved entities to globs
2013-12-10 23:09:16 +00:00
Effects.h
Added newlines. Without them, the files would not compile.
2014-03-25 10:33:52 -06:00
EnderCrystal.cpp
Ender crystals
2014-03-25 20:59:33 +02:00
EnderCrystal.h
Ender crystals
2014-03-25 20:59:33 +02:00
Entity.cpp
Added new AI rules
2014-04-17 18:50:25 +01:00
Entity.h
Added new AI rules
2014-04-17 18:50:25 +01:00
ExpOrb.cpp
Add ExpOrb saving.
2014-03-15 00:32:49 +01:00
ExpOrb.h
More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future.
2014-03-25 11:15:05 -06:00
FallingBlock.cpp
Added extra awesomeness to TNT
2014-03-05 22:12:48 +00:00
FallingBlock.h
Moved source to src
2013-11-24 14:19:41 +00:00
Floater.cpp
Fixed most of the reordering warnings
2014-02-05 09:43:49 -08:00
Floater.h
Added newlines. Without them, the files would not compile.
2014-03-25 10:33:52 -06:00
HangingEntity.cpp
Add item frame saving.
2014-03-15 02:45:25 +01:00
HangingEntity.h
Add item frame saving.
2014-03-15 02:45:25 +01:00
ItemFrame.cpp
Add item frame saving.
2014-03-15 02:45:25 +01:00
ItemFrame.h
Add item frame saving.
2014-03-15 02:45:25 +01:00
Minecart.cpp
Added new AI rules
2014-04-17 18:50:25 +01:00
Minecart.h
Fixed issues with int vs size_t and a few other warnings
2014-03-08 08:33:38 -08:00
Painting.cpp
Fixed multiple gcc warnings about unused params.
2014-02-28 16:26:23 +01:00
Painting.h
Fixed multiple gcc warnings about unused params.
2014-02-28 16:26:23 +01:00
Pawn.cpp
Moved source to src
2013-11-24 14:19:41 +00:00
Pawn.h
Moved source to src
2013-11-24 14:19:41 +00:00
Pickup.cpp
Add ExpOrb saving.
2014-03-15 00:32:49 +01:00
Pickup.h
Add health and age load to pickup's.
2014-03-15 00:43:38 +01:00
Player.cpp
Added new AI rules
2014-04-17 18:50:25 +01:00
Player.h
Added cPlayer:SendRotation() API function.
2014-04-05 12:09:30 +02:00
ProjectileEntity.cpp
Removed debugging log from entity physics handling.
2014-04-05 22:25:40 +02:00
ProjectileEntity.h
Merge remote-tracking branch 'origin/SnowBall'
2014-03-12 08:41:33 +01:00
TNTEntity.cpp
Change TNT Fuse to ticks
2014-03-08 12:24:33 +01:00
TNTEntity.h
Change TNT Fuse to ticks
2014-03-08 12:24:33 +01:00