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Snowballs now actualy hurt other entities.

3 damage for blazes and 1 for the ender dragon. Otherwise 0
This commit is contained in:
STRWarrior 2014-03-11 15:14:47 +01:00
parent 541175d8a0
commit deafec874d
2 changed files with 25 additions and 2 deletions

View File

@ -655,8 +655,6 @@ cThrownSnowballEntity::cThrownSnowballEntity(cEntity * a_Creator, double a_X, do
void cThrownSnowballEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace)
{
// TODO: Apply damage to certain mobs (blaze etc.) and anger all mobs
Destroy();
}
@ -664,6 +662,30 @@ void cThrownSnowballEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFac
void cThrownSnowballEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
{
int TotalDamage = 0;
if (a_EntityHit.IsMob())
{
cMonster::eType MobType = ((cMonster &) a_EntityHit).GetMobType();
if (MobType == cMonster::mtBlaze)
{
TotalDamage = 3;
}
else if (MobType == cMonster::mtEnderDragon)
{
TotalDamage = 1;
}
}
a_EntityHit.TakeDamage(dtRangedAttack, m_Creator, TotalDamage, 1);
Destroy(true);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cBottleOEnchantingEntity :

View File

@ -259,6 +259,7 @@ protected:
// cProjectileEntity overrides:
virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override;
virtual void OnHitEntity (cEntity & a_EntityHit, const Vector3d & a_HitPos) override;
// tolua_begin