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Fixed the OnProjectileHitBlock hook not stopping projectiles.

This commit is contained in:
STRWarrior 2014-03-29 17:05:24 +01:00
parent 379d403443
commit 98a12127ce

View File

@ -69,7 +69,7 @@ protected:
{
if (cPluginManager::Get()->CallHookProjectileHitBlock(*m_Projectile))
{
return true;
return false;
}
Vector3d Intersection = Line1 + m_Projectile->GetSpeed() * LineCoeff;