1
0
Fork 0

Added client translation to achievements

This commit is contained in:
Tiger Wang 2014-05-19 20:40:56 +01:00
parent 1de4408a18
commit 42c36429d7
4 changed files with 70 additions and 4 deletions

View File

@ -189,6 +189,15 @@ void cCompositeChat::AddSuggestCommandPart(const AString & a_Text, const AString
void cCompositeChat::AddShowAchievementPart(const AString & a_PlayerName, const AString & a_Achievement, const AString & a_Style)
{
m_Parts.push_back(new cShowAchievementPart(a_PlayerName, a_Achievement, a_Style));
}
void cCompositeChat::ParseText(const AString & a_ParseText)
{
size_t len = a_ParseText.length();
@ -476,3 +485,16 @@ cCompositeChat::cSuggestCommandPart::cSuggestCommandPart(const AString & a_Text,
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cCompositeChat::cShowAchievementPart:
cCompositeChat::cShowAchievementPart::cShowAchievementPart(const AString & a_PlayerName, const AString & a_Achievement, const AString & a_Style) :
super(ptShowAchievement, a_Achievement, a_Style),
m_PlayerName(a_PlayerName)
{
}

View File

@ -38,6 +38,7 @@ public:
ptUrl,
ptRunCommand,
ptSuggestCommand,
ptShowAchievement,
} ;
class cBasePart
@ -106,6 +107,15 @@ public:
public:
cSuggestCommandPart(const AString & a_Text, const AString & a_Command, const AString & a_Style = "");
} ;
class cShowAchievementPart :
public cBasePart
{
typedef cBasePart super;
public:
AString m_PlayerName;
cShowAchievementPart(const AString & a_PlayerName, const AString & a_Achievement, const AString & a_Style = "");
} ;
typedef std::vector<cBasePart *> cParts;
@ -148,6 +158,11 @@ public:
/** Adds a part that suggests a command (enters it into the chat message area, but doesn't send) when clicked.
The default style is underlined yellow text. */
void AddSuggestCommandPart(const AString & a_Text, const AString & a_SuggestedCommand, const AString & a_Style = "u@b");
/** Adds a part that fully formats a specified achievement using client translatable strings
Takes achievement name and player awarded to. Displays as {player} has earned the achievement {achievement_name}.
*/
void AddShowAchievementPart(const AString & a_PlayerName, const AString & a_Achievement, const AString & a_Style = "");
/** Parses text into various parts, adds those.
Recognizes "http:" and "https:" URLs and @color-codes. */

View File

@ -1169,8 +1169,8 @@ unsigned int cPlayer::AwardAchievement(const eStatistic a_Ach)
{
// First time, announce it
cCompositeChat Msg;
Msg.AddTextPart(m_PlayerName + " has just earned the achievement ");
Msg.AddTextPart(cStatInfo::GetName(a_Ach)); // TODO 2014-05-12 xdot: Use the proper cCompositeChat part (cAchievement)
Msg.SetMessageType(mtSuccess);
Msg.AddShowAchievementPart(GetName(), cStatInfo::GetName(a_Ach));
m_World->BroadcastChat(Msg);
// Increment the statistic
@ -1788,7 +1788,7 @@ bool cPlayer::SaveToDisk()
// Save the player stats.
// We use the default world name (like bukkit) because stats are shared between dimensions/worlds.
cStatSerializer StatSerializer(cRoot::Get()->GetDefaultWorld()->GetName(), m_PlayerName, &m_Stats);
cStatSerializer StatSerializer(cRoot::Get()->GetDefaultWorld()->GetName(), GetName(), &m_Stats);
if (!StatSerializer.Save())
{
LOGERROR("Could not save stats for player %s", m_PlayerName.c_str());
@ -1963,7 +1963,7 @@ void cPlayer::UpdateMovementStats(const Vector3d & a_DeltaPos)
BLOCKTYPE Block;
NIBBLETYPE Meta;
if (!m_World->GetBlockTypeMeta(PosX, PosY, PosZ, Block, Meta))
if ((PosY < 0) || (PosY > cChunkDef::Height) || !m_World->GetBlockTypeMeta(PosX, PosY, PosZ, Block, Meta))
{
return;
}

View File

@ -289,6 +289,35 @@ void cProtocol172::SendChat(const cCompositeChat & a_Message)
AddChatPartStyle(Part, p.m_Style);
break;
}
case cCompositeChat::ptShowAchievement:
{
const cCompositeChat::cShowAchievementPart & p = (const cCompositeChat::cShowAchievementPart &)**itr;
Part["translate"] = "chat.type.achievement";
Json::Value Ach;
Ach["action"] = "show_achievement";
Ach["value"] = p.m_Text;
Json::Value AchColourAndName;
AchColourAndName["color"] = "green";
AchColourAndName["translate"] = p.m_Text;
AchColourAndName["hoverEvent"] = Ach;
Json::Value Extra;
Extra.append(AchColourAndName);
Json::Value Name;
Name["text"] = p.m_PlayerName;
Json::Value With;
With.append(Name);
With.append(Extra);
Part["with"] = With;
AddChatPartStyle(Part, p.m_Style);
break;
}
}
msg["extra"].append(Part);
} // for itr - Parts[]