madmaxoft
cdaa483778
Merge branch 'master' of git://github.com/tigerw/MCServer into tigerw-master
2013-09-05 17:44:22 +02:00
madmaxoft
6ff49ec3a8
Removed TimedWait from cEvent.
...
Unsupported on MacOS.
2013-09-05 15:22:16 +02:00
madmaxoft
5c0039e7b0
Removed an unused include
2013-09-04 22:02:04 +02:00
Tiger Wang
ad89a0d460
Pickups spawn with correct speed and position
...
Added a comment-space as well.
2013-09-04 18:26:00 +01:00
Tiger Wang
6059c44dcb
Players toss a little further
2013-09-04 18:15:20 +01:00
Tiger Wang
fd35f6d707
Pickups are a little less jittery
...
They also spawn closer to player mouth.
2013-09-04 18:13:46 +01:00
Tiger Wang
3300cfe491
Added better push out of entities
2013-09-04 17:52:15 +01:00
Tiger Wang
9c22cf1520
Fixed inconsistent meta naming
2013-09-03 12:33:54 +01:00
madmaxoft
4c24781a62
Added cEntity's gravity to the Lua API.
2013-09-03 10:20:56 +02:00
madmaxoft
2c5e566fe7
Implemented exact block hit position.
...
Arrows now stick out of blocks at the exact position where they hit.
2013-09-03 09:41:31 +02:00
madmaxoft
f7d5894427
Added cArrowEntity's criticalness to the API.
2013-09-03 08:39:35 +02:00
madmaxoft
3a921955d9
Arrows deal damage based on their speed.
2013-09-03 08:37:15 +02:00
madmaxoft
e8b77ea2f5
Projectiles slow down in water and lava.
2013-09-02 21:56:55 +02:00
madmaxoft
7433b3723c
Projectiles don't collide with their creators.
2013-09-02 21:40:56 +02:00
madmaxoft
f5e0c8c77e
cBoundingBox: Only forward collisions are calculated.
2013-09-02 19:51:13 +02:00
Tiger Wang
20b64e18e4
Merge remote-tracking branch 'upstream/master'
...
Conflicts:
source/Bindings.cpp
source/Entities/Entity.cpp
Updated from upsteam
2013-09-02 14:15:28 +01:00
Tiger Wang
b5c63d8fc5
Minecart enhancements [SEE DESC]
...
Curved rails.
Better physics.
Better code as improved by xoft.
Stuff.
2013-09-02 12:01:49 +01:00
madmaxoft
a884fbb919
Arrows deal damage.
...
Still needs some tweaks, they hit the shooter most of the time.
2013-09-01 22:40:35 +02:00
madmaxoft
4f04724cfd
Made cBoundingBox class inclusive in both coord edges.
...
Also added (a disabled) self-test to cBoundingBox.
2013-09-01 22:38:09 +02:00
madmaxoft
e35402c61a
Fixed an error in cBoundingBox's line-collision algorithm.
2013-09-01 20:39:22 +02:00
madmaxoft
0dec48d496
Added dtRangedAttack, fixed faulty StringTODamageType()
2013-09-01 20:06:49 +02:00
madmaxoft
5fccd67bad
Added line collision calculation to cBoundingBox.
2013-09-01 19:08:51 +02:00
madmaxoft
b12d2edb4e
Renamed BLOCK_FACE constants to use the new coord-wise names.
...
The old names are still present, but deprecated.
2013-09-01 19:05:58 +02:00
STRWarrior
2765fce522
Exported BroadcastSoundEffect and BroadcastSoundParticleEffect to the Lua API
2013-09-01 05:53:11 -07:00
madmaxoft
f91ff9e68b
Added the cBoundingBox class.
2013-09-01 12:25:53 +02:00
madmaxoft
42ea85786a
Thrown ender pearls now teleport and hurt.
2013-08-30 23:48:03 +02:00
madmaxoft
d7a5287000
Basic support for thrown items - eggs, snowballs and ender pearls.
...
They can be thrown, but they don't do anything on impact. Also they don't save to nor load from MCA.
2013-08-30 18:10:58 +02:00
madmaxoft
88f3fe7f00
Moved throw pos and speed calculation from cProjectileEntity into cPlayer.
2013-08-30 17:29:46 +02:00
madmaxoft
c28ccdc9d5
Merged in the Projectiles branch.
...
Although the projectiles are not yet finished, the branch has several bugfixes that are needed in master as well.
2013-08-30 14:32:07 +02:00
madmaxoft
17ad4c2610
Shooting a bow kinda works.
...
The arrow is released, but sometimes hits wrong blocks or disappears completely.
2013-08-30 14:24:03 +02:00
madmaxoft
86eb71868b
Rewritten cTimer not to use heap allocation.
2013-08-30 10:06:41 +02:00
Tiger Wang
acaae7a11e
Physics enhancements
...
Minecarts no longer glitch on flat rails
Improved acceleration, speed limit, and stopping
2013-08-29 15:25:12 +01:00
Tiger Wang
9f59b9a093
Corrected comment TypeType
2013-08-29 14:00:39 +01:00
Tiger Wang
7056992d0d
Implemented xoft's suggestions [SEE DESC]
...
Rail metas are now in BlockID and exported to LUA
Minecart now does a SetMass, instead of m_Mass
Minecarts use SubType instead of TypeType
2013-08-29 13:47:22 +01:00
Tiger Wang
1e91002229
Fixed Minecart spawning issues
...
Now you can have everything!
2013-08-28 22:13:27 +01:00
Tiger Wang
fa7def847b
Zomb-ee and Skellingtons burning improvements
...
They don't burn unless they are in direct view of the sun god or are
protected by the sands of the souls of the underworld.
2013-08-27 21:11:00 +01:00
Tiger Wang
f1f86c46d3
Preliminary Minecart physics handling [SEE DESC]
...
This commit includes physics handling for the following scenarios:
Flat rails in orientations [N, S, W, E]
Ascending/descending rails in orientations [N, S, W, E]
Powered rails are NOT handled (they don't respond to redstone).
Curved rails are NOT handled (I haven't figured out how to do them :P)
Please note that I have not tried to emulate vanilla behaviour because
of a lack of knowledge on velocity unites/C++. We can say it's a feature
or something. :P
2013-08-27 20:38:11 +01:00
madmaxoft
6677a5e8ca
Implemented basic physics for projectiles.
2013-08-27 19:57:37 +02:00
madmaxoft
f260e9211f
Entities fall 3x slower in water
2013-08-27 19:56:54 +02:00
madmaxoft
cdd0eba1b5
Added g_BlockIsXXX[] arrays to the API.
2013-08-27 08:57:35 +02:00
madmaxoft
49d69a0228
Debug logging for arrows improved
2013-08-26 22:40:30 +02:00
madmaxoft
71cfb8fcd2
Debug: arrow log their position in each tick
2013-08-26 22:27:28 +02:00
madmaxoft
ebc076e8b2
Fixed ProtoProxy compilation, added client Kick handling.
2013-08-25 21:57:12 +02:00
madmaxoft
4bbade9fc6
Arrows get loaded from MCA.
...
Somehow they still don't spawn visibly on the client.
2013-08-25 21:32:17 +02:00
madmaxoft
da3e248632
Added a few API accessors to cArrowEntity.
2013-08-25 21:31:35 +02:00
madmaxoft
a7447b4c7e
Moved entity spawning into cEntity::Initialize().
...
It has been called in every descendant anyway, so it's better this way - reduced duplicate code.
2013-08-25 21:25:13 +02:00
madmaxoft
83811b6929
Merged branch 'master' into Projectiles.
2013-08-25 17:06:51 +02:00
madmaxoft
6ea7c2b772
Reduced LeakFinder's stack buffers to half.
...
The LeakFinder's stack buffers were causing too much RAM usage in the Debug mode, rising about 50 MiB per each cLuaState created.
2013-08-25 16:47:49 +02:00
madmaxoft
104a31e23d
Merging in tigerw's changes from PR #118
2013-08-25 16:11:19 +02:00
Tiger Wang
55e3fc53f6
Fixed iron door opening by hand
2013-08-25 13:41:02 +01:00
Tiger Wang
ebc3d04074
Fixed public thing in ClientHandle
2013-08-25 13:40:43 +01:00
Tiger Wang
3640f2c482
Redstone fixes [SEE DESC]
...
Fixed pistons not correctly powering down
Fixed dispensers not correctly powering down
Fixed droppers not correctly power down
Fixed TNT not correctly powering up
Fixed redstone lamps not correctly powering up
Fixed redstone lamps not correctly powering down
2013-08-25 11:45:47 +01:00
Tiger Wang
11ca2f96a0
Vines now spread when updated
2013-08-24 22:00:24 +01:00
madmaxoft
f3ab7d1873
Fixed logging in cTracer.
2013-08-24 22:48:19 +02:00
madmaxoft
d55aaf818c
Lifted the debugging 1 GiB RAM limit in LeakFinder to 1.5 GiB
2013-08-24 22:45:11 +02:00
madmaxoft
de3aae5c75
Slight performance improvement in cWorld::FindClosestPlayer()
2013-08-24 22:43:17 +02:00
madmaxoft
46a8b77151
cTracer doesn't attempt a trace above the world.
...
This fixes some crashes with out-of-world entities.
2013-08-24 21:42:11 +02:00
madmaxoft
b1ad3f8336
Fixed pickup behavior outside the world.
...
One part of #131 .
2013-08-24 21:34:42 +02:00
madmaxoft
259f08aac8
Client can no longer place blocks outside the Y range of the world.
...
Fixes #128 .
2013-08-24 21:25:36 +02:00
Tiger Wang
2081b6dfde
Fixed inconsistent metas and added snow metas
2013-08-24 18:54:03 +01:00
Tiger Wang
d1cc6d9a9c
Added comments and fixed a bug
...
Bug was placing slabs between slabs not making a double slab.
2013-08-24 18:46:19 +01:00
madmaxoft
e157808737
Added Unicode, Inc.'s notice.
...
Fixes #123 .
2013-08-24 16:12:53 +02:00
Tiger Wang
8bb2cab993
Fixed final slab bug
...
This bug allowed a double slab to be made below by placing a compatible
slab on a "top" slab. The coordinates are always one lower, so now it
checks to see if the slab orientation can be made into a double.
2013-08-24 11:10:30 +01:00
Tiger Wang
8f2181bfbe
Fixed incorrect double slab drops
2013-08-23 20:12:21 +01:00
Tiger Wang
a671e45cd5
Double slabs work *choke choke*
2013-08-23 19:38:39 +01:00
Tiger Wang
52d8da6ebe
Fixed lighters replacing blocks
2013-08-23 18:13:54 +01:00
madmaxoft
222b6ec3cc
Projectile entities get saved into MCA files
2013-08-22 22:31:38 +02:00
madmaxoft
d622267515
Added a few basic fields to cProjectileEntity and cArrowEntity.
2013-08-22 22:31:15 +02:00
madmaxoft
7eae58281a
Fixed AddHook() wanting old-style function names.
...
Error reported by STR_Warrior in the forum http://forum.mc-server.org/showthread.php?tid=1227&pid=9620#pid9620
2013-08-22 21:03:20 +02:00
madmaxoft
806c0bf981
Arrows can spawn on the client.
2013-08-22 09:07:12 +02:00
madmaxoft
73afb1507d
Added skeleton code for projectile spawning.
2013-08-22 08:55:58 +02:00
madmaxoft
c565950e1f
Removed unwanted VirtualHooks remnants.
...
cEntity no longer needs its SpawnOn() default-implemented, it can now be a true pure virtual function.
2013-08-22 08:51:40 +02:00
madmaxoft
16e3242456
Another fix for #31 .
...
This seems to have done it, no more crashes for me.
2013-08-22 08:17:26 +02:00
madmaxoft
3957ca94e7
cPluginManager.AddHook old-style API usage prints the stack trace.
...
This eases migration to #121 API.
2013-08-21 21:41:34 +02:00
madmaxoft
e263fc7c72
Added a deprecation warning to the old style API.
...
This completes #121 .
2013-08-21 21:32:40 +02:00
madmaxoft
f3a0fed724
Hook adding uses the new API.
...
Multiple hooks per plugin can be added. The cPluginManager.AddHook() has four available signatures, the recommended one is cPluginManager.AddHook(HOOK_TYPE, CallbackFunction)
2013-08-21 21:29:30 +02:00
madmaxoft
e0e8e18ab2
cLuaState: Added LogStackTrace() and GetTypeText() utility functions
2013-08-21 20:06:37 +02:00
madmaxoft
af071fd5ab
Added cWorld:GetIniFileName() to the Lua API.
2013-08-21 14:23:47 +02:00
Tiger Wang
0c44904766
Changed comments to be more accurate
2013-08-20 23:24:29 +01:00
Tiger Wang
8e153f6689
Fixed longstanding issue with slabs
...
Fixes FS#298
2013-08-20 23:17:49 +01:00
Tiger Wang
b35771ca0d
Fixed broken carpet handler [SEE DESC]
...
Made BlockHandler pass on control to carpet handler
Declared thinggummies in carpet handler
Fixed carpet block pushback using incorrect format
2013-08-20 22:47:10 +01:00
madmaxoft
69dc9b4c9a
Added a delay between the kick packet and socket close.
...
This should have helped #31 , but the client disagrees.
2013-08-20 22:28:34 +02:00
Mattes D
61e17d23f7
Merge pull request #117 from tigerw/master
...
Bugfix Update
2013-08-20 12:29:16 -07:00
Tiger Wang
f626b8c864
Juggled piston code to prioritise block action
...
This improves animation chance without long delays.
Additionally, queued a previously unqueued base set.
2013-08-20 20:17:35 +01:00
madmaxoft
e8f7b72f1b
Hotfix for #83 .
...
Do not tick the player while their chunk is invalid.
2013-08-20 21:17:33 +02:00
Tiger Wang
148d4e9b80
Activator rail now uses rail handler
2013-08-20 20:15:46 +01:00
Tiger Wang
aeabf0f82e
Updated block transparencies
...
Now includes activator rails and piston extensions
2013-08-20 20:15:21 +01:00
madmaxoft
654c34705c
Fixed player spawning.
...
Now the player is spawned only after the chunk they're in is sent to the client. Hopefully no more falling-through-terrain-while-loggin-in.
2013-08-20 21:13:28 +02:00
madmaxoft
61b968601a
Fixed a warning on closing invalid plugins.
2013-08-20 20:42:43 +02:00
madmaxoft
40cb30b6a5
Small Linux fixes.
2013-08-20 19:29:29 +02:00
madmaxoft
0faa1ee2cb
Started work on the cProjectileEntity class.
2013-08-20 16:48:27 +02:00
Tiger Wang
e6d8374fe2
Reduced delay a little
2013-08-20 14:27:47 +01:00
Tiger Wang
f4504b4171
Increased wait tick delay for pistons
...
Pistons again!
2013-08-20 13:55:12 +01:00
madmaxoft
2e5de0c13d
Merge branch 'tigerw-master', fixed pistons pushing extended sticky pistons.
2013-08-19 23:43:08 +02:00
Tiger Wang
d4f8f0f70e
Additional piston corrections
...
Reduced delay time of blockset
Fixed invalid blockpush checking
2013-08-19 21:56:03 +01:00
Tiger Wang
b51e9fa359
Added forgotten initialisation
2013-08-19 21:54:47 +01:00
madmaxoft
97aff179c1
Debuggers: Added continuous hunger reporting.
...
Showcases the OnWorldTick() hook to fire events at regular intervals. Will be used for debugging the issues related to hyper-hunger.
2013-08-19 22:48:13 +02:00
madmaxoft
2d7c72f1b7
DeadlockDetect now uses sleep instead of timed-wait semaphores.
...
The semaphores' timed-wait still has issues on Linux, it's just easier to use cSleep instead.
2013-08-19 22:35:27 +02:00
madmaxoft
fdbe835131
Fixed WorldTickThread reporting wrong time durations for each tick.
...
This had caused food eating to fail and players unable to collect pickups on Linux.
2013-08-19 22:23:25 +02:00
madmaxoft
94f8884f60
Fixed the extreme strain on the world tick thread.
...
Block changes were sent even with empty changesets, causing a lot of lost CPU cycles.
2013-08-19 21:55:03 +02:00
Tiger Wang
c11e252e27
Fixed piston animations...
...
...for the third (and hopefully last) time.
2013-08-19 19:44:22 +01:00
Tiger Wang
de306d9f79
Fixed uninitialised thingummies
2013-08-19 19:43:28 +01:00
madmaxoft
53455a10fa
Fixed cEvent TimedWait on Linux.
2013-08-19 17:29:08 +02:00
madmaxoft
25e2f721ad
Added cPickup:IsCollected() to the Lua API.
2013-08-19 11:58:20 +02:00
madmaxoft
e80c5eac40
Added cPickup:GetAge() the the Lua API.
2013-08-19 11:44:11 +02:00
madmaxoft
1a7912744f
Moved entities into the Entities subfolder.
2013-08-19 11:39:13 +02:00
madmaxoft
539ae20466
Fixed timed event wait on Linux.
...
Was causing an error message and the DeadlockDetect didn't work.
2013-08-19 10:51:18 +02:00
madmaxoft
493100bdb0
Finished renaming cPlugin_NewLua to cPluginLua.
2013-08-19 09:39:18 +02:00
madmaxoft
dd030fa892
Implemented the OnWorldTick hook.
...
Triggerred for each world every time it ticks, parameters are the cWorld and the previous tick length (a_Dt)
2013-08-19 09:28:22 +02:00
madmaxoft
909a9c6973
cChunk::SetBlock() now uses cChunk::FastSetBlock() for the common code path.
2013-08-19 09:19:45 +02:00
madmaxoft
82ce40e2cc
Removed an unused CriticalSection from cChunk.
...
Fixes #109
2013-08-19 09:13:19 +02:00
madmaxoft
ee2b8c7103
Fixed crash when the player is above the world.
...
Fixes #53 .
2013-08-19 09:02:33 +02:00
madmaxoft
7b10068370
Implemented cWorld:QueueSetBlock(), as requested for delayed blocksetting.
...
Untested yet, so might not work.
2013-08-18 22:44:22 +02:00
madmaxoft
861d5c75c9
Removed SetServerBlock griefing.
2013-08-18 20:00:50 +02:00
madmaxoft
864a0965b1
Fixed piston code griefing damage.
2013-08-18 19:56:04 +02:00
Tiger Wang
195d10108b
Emergency compilation fix!
2013-08-18 16:11:24 +01:00
Tiger Wang
fb32c28f80
Merge branch 'master' of https://github.com/tigerw/MCServer into tigerw-master
...
Conflicts:
source/Piston.cpp
Merged pull request and fixed merge conflicts
2013-08-18 15:58:27 +01:00
Tiger Wang
fbbf12f3a6
Added checks to bail out if block entities are being pushed by a piston
2013-08-18 15:04:38 +01:00
Tiger Wang
8a3174164b
Properly fixed piston non-animation
...
Fixes #57
2013-08-18 14:52:38 +01:00
madmaxoft
a46977f56e
Made cPiston code more readable and configurable.
...
Fixed some minor problems with pistons, such as pulling water etc. Thanks to TigerW for some inspiration.
2013-08-18 14:28:52 +02:00
madmaxoft
0d323563e4
Added cWindow property manipulation API.
...
Now enchantment table and furnace properties can be set by a plugin
2013-08-18 13:26:37 +02:00
Tiger Wang
9e0b8b5bee
Enhancements to Tabcompletion and Compile Fix
...
Tab complete now finds the last word and matches accordingly, with a 20%
increase in speed!
Fixed missing comma breaking compilation
2013-08-18 11:58:19 +01:00
madmaxoft
40e9e5b95b
cListenThread correctly closes all sockets.
...
This partially fixes FS 421.
2013-08-18 12:27:46 +02:00
madmaxoft
76cf61ce66
Disabled Lua virtual hooks.
...
This technology was used for old-style plugins and is no longer supported nor needed. Fixes #78 .
2013-08-18 10:51:21 +02:00
Tiger Wang
7014979bff
Merge remote-tracking branch 'upstream/master'
2013-08-18 00:36:51 +01:00
Tiger Wang
679085b520
Bugfix Update [SEE DESC}
...
Added stained clay, coal block, and hardened clay Block IDs
Added stained clay and carpet block Metas
Fixed bug with sticky retract bailing out but not unsetting arm
Fixed autocomplete not working when not at the first character, fixes
#64
Added furnace recipes for hardened clay and coal and coal blocks
2013-08-18 00:33:14 +01:00
madmaxoft
8fe6bb55dd
Fixed LuaWindow destructor causing a crash.
...
It was leaving the m_Contents' relations to listeners and SlotAreas' relations to m_Contents, which were already gone.
2013-08-18 00:39:15 +02:00
madmaxoft
5efbb46ff0
Fixed assert failures in cLuaState when using it for pushing a StringVector.
2013-08-18 00:20:23 +02:00
madmaxoft
d287183137
Added cRoot:BroadcastChat() to the Lua API.
...
This allows plugins to broadcast a chat message to all connected players. It is a replacement for previously removed cServer:BroadcastChat().
2013-08-17 23:58:37 +02:00
madmaxoft
fcfbdee76d
The server Tick thread ticks PluginManager.
...
This fixes #104 and #102
2013-08-17 23:45:58 +02:00
madmaxoft
4a3d0fcff5
Fixed compile-time warning in TNTEntity.
...
The FuseTime is now a double instead of a float
2013-08-17 18:08:46 +02:00
Tiger Wang
a4d927c9e1
Another compile fix
2013-08-16 13:20:33 +01:00
Tiger Wang
6981e55b6c
Possible entity ID fix?
2013-08-16 13:12:44 +01:00
Tiger Wang
e64c40115e
Compilation and Minecart fixes
2013-08-16 13:04:06 +01:00
Tiger Wang
cbde4f546a
Merge remote-tracking branch 'upstream/master'
2013-08-16 11:25:53 +01:00
Tiger Wang
7f87d6c3d6
Feature and bugfixes [SEE DESC]
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Added TNT and Hopper minecarts
Fixed piston code failing without an extension set
Repeaters are now broken
Fixed not being able to place a minecart on an activator rail
Added much needed comments on piston code
Fixed minor formatting issue
2013-08-16 11:23:24 +01:00
madmaxoft
0cb00996de
Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX.
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Also slightly improved the spawning algorithm.
2013-08-16 10:48:30 +02:00
madmaxoft
7acb665f25
Exported cWorld:DoExplosionAt() to Lua API.
2013-08-15 22:12:57 +02:00
madmaxoft
28de751f2c
Attempting to fix CentOS / gcc 4.4.7 compilation problem.
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Reported by ThijsD in the forum http://forum.mc-server.org/showthread.php?tid=1220
2013-08-15 13:05:24 +02:00
Mattes D
1a52e89177
Merge pull request #93 from mc-server/PerWorldThreads
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Per world threads
2013-08-15 01:56:52 -07:00
Tiger Wang
d4f8a057dd
Generation and simulation defaults
...
...are no longer set, instead, the server operator is told to set them.
2013-08-14 22:26:15 +01:00
madmaxoft
50205bc4df
Added simple deadlock detection code.
...
This will assert and then deliberately crash the server once a deadlock is detected. For detection, only the world tick threads are considered, cWorld's m_WorldAge is checked periodically and if it doesn't increment for several seconds, a deadlock is reported.
2013-08-14 22:39:12 +02:00
madmaxoft
f93d13c419
Fixed world's a_Dt parameter getting time values in wrong units.
2013-08-14 22:36:34 +02:00
madmaxoft
259cf9f027
cEvent can now wait for the event with a specified timeout.
2013-08-14 22:27:49 +02:00
madmaxoft
0af2a0b08c
ClientHandle no longer queues chat messages.
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It is no longer needed to queue chat messages, because the protocol is parsed within the Tick thread itself, without holding any SocketThread CS.
2013-08-14 20:08:05 +02:00
madmaxoft
e2ff4a2e5c
Clients are deleted when the world is stopped.
...
This fixes #92 .
2013-08-14 19:56:29 +02:00
madmaxoft
cce9642c7b
Fixed wrong names for some metas.
...
They were E_BLOCK_ instead of E_META_.
2013-08-14 19:49:53 +02:00
madmaxoft
17b2353d71
Server counts the players correctly.
...
Was missing the PlayerDestroying() call, so players weren't removed from the playercount.
2013-08-14 19:11:54 +02:00
madmaxoft
f8757d3606
Fixed crashes in world's clientlist manipulators
2013-08-14 13:43:55 +02:00
Tiger Wang
ad57f1966c
Okay, changed to xoft's partial fix
2013-08-14 12:08:36 +01:00
Tiger Wang
77468f87b7
Merge remote-tracking branch 'upstream/master'
...
Conflicts:
source/Piston.cpp
Merge conflict?
2013-08-14 12:03:13 +01:00
Tiger Wang
4ae1750da2
Alpha sorted PistonBreakable list
2013-08-14 11:50:21 +01:00
madmaxoft
b1a892bd9a
Partially fixed tonibm19's mess.
2013-08-14 12:45:39 +02:00
Tiger Wang
303b1a9c45
Buncha bugfixes [SEE DESC]
...
Fixed generation values not being written
Fixed piston being able to push water
Fixed ice creating a non-source block (still doesn't update though)
Removed problematic piston code
2013-08-14 11:44:02 +01:00
Tiger Wang
7803bde6b6
Merge pull request #85 from tigerw/master
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Fixed #57
2013-08-14 03:36:16 -07:00
madmaxoft
c0629a9a6e
Fixed player swimstate crash.
...
The check for swimming / submersion checks the Y coord first. Fixes #63 .
2013-08-14 10:33:26 +02:00
madmaxoft
8c3837987b
Player counts are now properly handled.
...
Fixes #80
2013-08-14 10:24:34 +02:00
madmaxoft
b65a91dde3
Exported cWorld:BroadcastChat() to the Lua API; used in the Core.
2013-08-13 23:10:59 +02:00
madmaxoft
af645c62c9
Merge branch 'master' into PerWorldThreads.
...
Also fixed the AllToLua script not resolving conflicts.
2013-08-13 23:02:22 +02:00
madmaxoft
9020dc9932
Clients are now ticked in cServer first, then in cWorld once they get assigned a world.
2013-08-13 22:45:29 +02:00
Tiger Wang
020ff36af2
YET ANOTHER ERROR >:(
2013-08-13 17:45:40 +01:00
Tiger Wang
27b400adf8
Credits
2013-08-13 17:44:01 +01:00
Tiger Wang
dd6450c2a9
Attempt three
...
This is extremely embarrassing...
2013-08-13 17:41:50 +01:00
Tiger Wang
a322bb275f
Attempt two
2013-08-13 16:47:44 +01:00
Tiger Wang
2b0541ab39
Attempt at fixing sleep issue
2013-08-13 16:42:02 +01:00
Tiger Wang
23a5fb1450
Removed more comments
2013-08-13 16:36:19 +01:00
Tiger Wang
9ec248eaa0
Fixes #57
2013-08-13 16:34:26 +01:00
madmaxoft
27d0c9aef2
Fixed logging into debug console.
...
Was missing the LF at the end.
2013-08-12 14:47:08 +02:00
STRWarrior
9ad3c52593
Keep players from taking damage when teleporting.
2013-08-12 02:52:32 -07:00
STRWarrior
83d3635e0b
Added quartz stairs.
2013-08-12 02:31:02 -07:00
madmaxoft
90ef9cfe97
Fixed logging into debug console.
...
Was missing the LF at the end.
2013-08-12 08:42:18 +02:00
madmaxoft
c628ab03e9
Removed cServer::BroadcastChat() and cServer::SendMessage().
...
These two functions make it difficult to move to the new ticking system, and they aren't used anyway. If so required, they can be emulated by ForEachWorld / ForEachPlayer calls.
2013-08-12 08:35:13 +02:00
madmaxoft
6914bf4c65
Removed unused cServer::IsConnected() function.
2013-08-12 07:55:53 +02:00
madmaxoft
79ece8eb0d
Merge branch 'master' into PerWorldThreads
2013-08-12 07:46:41 +02:00
Tiger Wang
d23b8e0c7c
Merge pull request #77 from tonibm19/patch-1
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Now Endermans spawn in The End
2013-08-11 14:38:31 -07:00
Tiger Wang
b48651a034
Really removed comments this time
2013-08-11 21:08:20 +01:00
tonibm19
67351d7d7b
Now Endermans spawn in The End
2013-08-11 21:54:39 +02:00
Tiger Wang
1599d607d1
Merge pull request #74 from tigerw/master
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Further attempt at fixing torch placements
2013-08-11 12:44:54 -07:00
madmaxoft
829cc866cd
Added cWorld:QueueSaveAllChunks() function for saving chunks asynchronously.
...
The cWorld:SaveAllChunks() is therefore deprecated in the API and will be removed soon, use QueueSaveAllChunks() instead.
2013-08-11 21:05:44 +02:00
madmaxoft
ac9224da91
cIsThread threads get a window identification on Win.
...
This enables tools such as TaskInfo to report the thread name directly.
2013-08-11 20:22:42 +02:00
madmaxoft
4c5590636c
Each world now ticks in a separate thread.
2013-08-11 20:16:41 +02:00
madmaxoft
c59d80a2af
Removed cServer::m_pState, dissolved into direct member variables.
...
The server tick thread is now in the cServer::cTickThread object.
2013-08-11 19:46:27 +02:00
madmaxoft
2baa6634ec
cIsThread: Added the Stop() method and debugging output in Wait()
2013-08-11 19:40:15 +02:00
madmaxoft
eb9d45e906
Moved MaxPlayers and Description from cWorld to cServer.
...
Also started creating a new cWorld::cTickThread class, but not used yet.
2013-08-11 19:18:06 +02:00
madmaxoft
b58ca60815
Added doxyComments for cIsThread.
2013-08-11 18:46:49 +02:00
Tiger Wang
93f5a4388c
Removed unneeded case clause
2013-08-11 15:21:31 +01:00
madmaxoft
dd60f55bcc
Added the OnHopperPullingItem and OnHopperPushingItem hooks.
...
Requested in FS 412, slightly modified the params.
2013-08-11 14:57:07 +02:00
madmaxoft
d97b4463c6
Added an AllowEmptyStacks param to cItemGrid::HowManyCanFit().
2013-08-11 14:54:45 +02:00
Tiger Wang
e7ecd78312
Tried adding bracket
2013-08-11 12:08:09 +01:00
Tiger Wang
baae26ab22
Further attempt at fixing torch placements
...
Also fixed block on flower placement. #71
2013-08-11 11:58:57 +01:00
madmaxoft
deeb3a15dc
Added OnPlayerAnimation() hook.
...
Initial patch by @STR_Warrior, updated to account for different animation packets.
2013-08-11 12:29:05 +02:00
Tiger Wang
7e288850b1
Attempt at fixing torch placement
...
Attempt at fixing #71 and placement of torches.
2013-08-10 21:32:50 +01:00
Alexander Harkness
7d6bde3d93
Added back the required extra line in player.cpp
2013-08-10 17:40:52 +01:00
Tiger Wang
b999b27e05
Removed extra disconnect message
...
There seems to be already one in the HandleDisconnect hook function.
2013-08-10 17:09:14 +01:00
Tiger Wang
7035dbd7f1
Deleting cPlayer now does LOGD instead of LOG
...
Hopefully only prints in debug the debug message!
2013-08-10 16:59:48 +01:00
Alexander Harkness
e508e09753
Merge pull request #56 from mc-server/LinuxColorConsole
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Linux color console
2013-08-10 04:40:38 -07:00
madmaxoft
15f80e0811
Linux color redirection fixed.
...
Outputting to stdin, yeah, right, that's gonna work :P
2013-08-10 13:07:49 +02:00
madmaxoft
19781ecad5
Coloring is reset before the LF.
2013-08-10 13:03:05 +02:00
madmaxoft
9794496571
Another Linux compilation fix.
2013-08-10 12:51:57 +02:00
madmaxoft
211a8395d4
Fixed Linux build.
2013-08-10 12:50:23 +02:00
madmaxoft
63b2fa21e8
Disabled coloring for redirected output.
2013-08-10 12:44:39 +02:00
madmaxoft
528feaba2c
Use printf() instead of puts().
...
puts() outputs an extra newline, making it unsuitable
2013-08-10 09:45:05 +02:00
madmaxoft
2a97bed3b4
Bad preprocesor used for discovering Linux
2013-08-10 09:42:20 +02:00
madmaxoft
d3c29c5a88
Piston head, when removed, removes the associated piston body, too.
...
Fixes FS 388
2013-08-10 08:22:53 +02:00
madmaxoft
72e2891017
Fixed squid crashing the server when above or below the world
2013-08-10 08:22:53 +02:00
madmaxoft
c85acd4ece
Renamed Plugin_NewLua to PluginLua.
2013-08-10 08:22:52 +02:00
madmaxoft
8fd67cf12a
First attempt at Linux console colors
...
Ref.: issue #41
2013-08-09 22:40:12 +02:00
Alexander Harkness
33155a51e2
Merge pull request #55 from mc-server/falldamage-teleport
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Keep players from taking damage when teleporting. (Hopefully).
2013-08-09 12:36:45 -07:00
Alexander Harkness
e9b9f1861c
Fixed stupid syntax error (thanks build system).
2013-08-09 17:17:04 +01:00
Alexander Harkness
eaec6a4aab
Keep players from taking damage when teleporting. (Hopefully).
...
Fixes #29
2013-08-09 16:18:24 +01:00
madmaxoft
f89d6cc9af
Piston head, when removed, removes the associated piston body, too.
...
Fixes FS 388
2013-08-09 16:20:12 +02:00
madmaxoft
7c9c51425b
Fixed squid crashing the server when above or below the world
2013-08-09 15:53:43 +02:00
madmaxoft
7d70a06461
Renamed Plugin_NewLua to PluginLua.
2013-08-09 15:15:56 +02:00
madmaxoft
d4a3c451c4
Added OnExploding() and OnExploded() hooks.
...
As requested in FS 413, with extra parameters:
World, BlockX, BlockY, BlockZ, Size, CanCauseFire, Source, SourceData
OnExploding() can return 3 values:
StopHook, CanCauseFire, ExplosionSize
2013-08-09 14:58:43 +02:00
Alexander Harkness
6f2c099f70
Merge pull request #52 from ravenscroftj/feature/food
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A few fixes for the hunger/food system + tests for swimming and submerged in cPlayer.
2013-08-09 01:06:30 -07:00
James Ravenscroft
6963e8119c
Fixed some formatting issues I accidentally introduced
2013-08-09 08:57:24 +01:00
James Ravenscroft
ffce5d143f
Removed the need to recalculate whether player is under water in ApplyFoodExhaustion
2013-08-09 08:50:33 +01:00
James Ravenscroft
dace1f7bd2
Added IsSwimming and IsSubmerged flags and access methods
2013-08-09 08:37:39 +01:00
James Ravenscroft
2b9fdc3e36
Fixed the jump food exhaustion being added when player is swimming
2013-08-08 16:57:34 +01:00
James Ravenscroft
9f7db50de0
Fixed food handler for mushroom soup - proper food level and saturation are applied and the player receives a wooden bowl back after nomming
2013-08-08 16:32:14 +01:00
madmaxoft
23b15a926c
Fixed a copypasta error in hook function names.
...
Thanks STR_Warrior for the report
2013-08-08 16:32:55 +02:00
madmaxoft
eb323166d9
Removed LuaScript.
...
The WebAdmin now uses LuaState directly to call the one function it needs.
2013-08-08 16:30:02 +02:00
madmaxoft
cc920ea929
cPlugin_NewLua is now completely rewritten to use templated LuaState calls.
2013-08-08 16:02:07 +02:00
madmaxoft
9e34a878ef
cPlugin: Name now defaults to the plugin folder name.
2013-08-08 16:01:26 +02:00
madmaxoft
198b221997
LuaState refactoring: using templates for hook function calls.
...
This simplifies calling Lua functions considerably, it's almost like calling a C++ function, only with an extra argument to delimit args from returned values.
2013-08-08 14:08:35 +02:00
madmaxoft
6c54650b27
cPlugin: Removed empty default implementation of virtual calls.
2013-08-08 14:08:34 +02:00
madmaxoft
ae9334bd93
Merge pull request #49 from mc-server/RemoveSquirrel
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Remove squirrel
2013-08-08 03:14:47 -07:00
James Ravenscroft
864bdd2626
Made comments more readable by adding space between // and text content. Added /// doxygen syntax comments to declarations
2013-08-08 11:01:45 +01:00
James Ravenscroft
9a6442a206
Fixed the formatting issues in player cpp files
2013-08-08 10:57:36 +01:00
James Ravenscroft
e6c33b0256
Made player drowning implementation
2013-08-08 10:32:34 +01:00
madmaxoft
3f4abe8c95
Addeed OnSpawningEntity, OnSpawnedEntity, OnSpawningMonster, OnSpawnedMonster hooks.
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As requested in FS 418.
2013-08-08 09:13:13 +02:00
madmaxoft
09ebda4d10
Removed Squirrel.
...
This compiles under Windows, but is untested in Linux.
2013-08-07 22:39:40 +02:00
madmaxoft
3d027a8928
Merge pull request #48 from mc-server/BlockTracing
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Block tracing
2013-08-07 06:46:43 -07:00
madmaxoft
58a76a90dc
Added cLineBlockTracer to the API
2013-08-07 14:34:00 +02:00
madmaxoft
10b8ee7441
Plugin: Fixed plugin name in the cLuaState's subsystem
2013-08-07 14:33:16 +02:00
madmaxoft
29b9fb0a8b
LuaScript: removed unused code
2013-08-07 14:32:40 +02:00
madmaxoft
9b839aa32e
cLuaState has reference management, param checking and a fixed destructor.
...
References are now managed as RAII objects, cLuaState::cRef.
Destructor now calls correct function, either Close() or Detach(), based on the owned-ness of the lua_State *.
2013-08-07 14:26:18 +02:00
tonibm19
d48ff88e07
Now zombies spawn in Overworld during night
2013-08-06 21:38:32 +02:00
madmaxoft
c55fabb5ad
cLuaScript now uses cLuaState
2013-08-06 19:28:09 +02:00
madmaxoft
0281b1db6e
Fixed compilation in ManualBindings
2013-08-06 19:27:48 +02:00
madmaxoft
4034136922
cLuaState is used for pushing splits in ManualBindings
2013-08-06 17:17:26 +02:00
madmaxoft
2030bd47c8
cLuaState now tracks the function name and number of args
2013-08-06 08:59:54 +02:00
madmaxoft
2151bb8f5b
cLuaState can now contain a detached LuaState, too.
...
This will be useful for cases when we get a lua_State * from the outside and are asked to perform operations on it.
2013-08-06 08:01:00 +02:00
madmaxoft
c0066e7260
Merge branch 'master' into BlockTracing
2013-08-05 16:02:41 +02:00
madmaxoft
73fcd7ad1c
Exported the cWorld:TryGetHeight() function
2013-08-05 15:54:10 +02:00
madmaxoft
d83e4369d3
Exported cWorld:DoWithEntityByID() to Lua API
2013-08-05 15:41:24 +02:00
madmaxoft
3b418c7695
Alpha-sorted the manual bindings' functions.
2013-08-05 15:26:43 +02:00
madmaxoft
ca5561c395
cIniFile now reads .example.ini if not requested not to.
...
As specified in #44 , when the .ini file cannot be opened, a .example.ini is tried, and if it succeeds, it is written as .ini. This makes it easy to provide ini file templates.
2013-08-05 15:24:23 +02:00
madmaxoft
073bcd0361
Added the Carpet block.
2013-08-05 10:43:43 +02:00
madmaxoft
71bb41ee86
LuaState refactoring: initial part.
...
The cLuaState class is a wrapper for the lua_State * and for the common functions on it. The cPlugin_NewLua has been rewritten to use it instead of the raw pointer. Part of #33
2013-08-04 23:11:25 +02:00
madmaxoft
e21ed58d5f
cWorld: Added a self-test for LineBlockTracer, disabled by an #ifdef.
2013-08-04 16:08:09 +02:00
madmaxoft
654714e7bc
LineBlockTracer: Fixed initial errors
2013-08-04 16:07:15 +02:00
madmaxoft
6af81c66e9
cItem: Removed a warning emitted when creating an item from air
2013-08-04 16:06:28 +02:00
madmaxoft
5fe7008966
First attempt at implementing a cLineBlockTracer class
...
Not yet tested, will probably have lots of bugs, if it is at all usable.
2013-08-04 13:25:48 +02:00
madmaxoft
37850433d2
Improved logging coloring performance on Windows.
2013-08-04 08:56:20 +02:00
madmaxoft
106308796d
Merge branch 'master' into BlockTracing
2013-08-03 20:45:08 +02:00
madmaxoft
4f26f11dc7
Added cWorld::DoWithChunk() function.
...
This will be used by the blocktracers to gain direct access to chunk data.
2013-08-03 20:26:50 +02:00
madmaxoft
b688ba9be8
Removed the unused BlockY parameter from cChunkDef::BlockToChunk()
2013-08-03 20:05:07 +02:00
Alexander Harkness
3255c29e7a
Removed some stuff again.
2013-08-03 18:36:04 +01:00
Alexander Harkness
e585600e41
Revert "Rm'd startup credits & mv'd to README"
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This reverts commit 2383977fe7
.
2013-08-03 18:29:49 +01:00
Tiger Wang
e3ddfbc566
Commented out groups spam
...
Further reduces chance of error message burying.
2013-08-03 17:49:38 +01:00
Tiger Wang
2383977fe7
Rm'd startup credits & mv'd to README
...
Removed as I feel it serves no purpose other than spam console and bury real error messages from plugins, etc. This is especially the case with running under screen, which makes it very difficult to scroll up or down.
2013-08-03 17:45:24 +01:00
Tiger Wang
ff91a3317d
Updated inbuilt commands description
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Did this to meet help format standards.
2013-08-03 17:24:06 +01:00
madmaxoft
13c5a7864e
AllToLua now resets the git status for the files.
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This should auto-fix merge conflicts when they occur on the Bindings.cpp / Bindings.h files.
http://forum.mc-server.org/showthread.php?tid=1200&pid=9315#pid9315
2013-08-02 09:25:12 +02:00
madmaxoft
edb299db09
Shift+clicking won't combine different item metas.
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Fixes FS 424.
2013-08-02 09:12:16 +02:00
bearbin
86ca755bc2
Merge pull request #35 from mc-server/foodstuffs
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Add the new food items.
2013-08-01 23:56:10 -07:00
bearbin
1d233bdc68
Alpha-sort the foodstuffs.
2013-08-02 07:54:30 +01:00
bearbin
7642fdd194
Add the new food items.
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Enchanted golden apples are not required, as they are a meta value and provide the same nourishment as plain golden apples.
2013-08-02 07:46:30 +01:00
madmaxoft
3531bdb60b
Implemented OnPlayerRightClickingEntity() hook
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Fixes FS 425
2013-08-02 08:44:06 +02:00
madmaxoft
f481865c35
New players get full health
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Fixes #28 .
2013-08-01 09:51:25 +02:00
madmaxoft
86831056dc
ClientHandle: alpha-sorted the HandleXXX functions declarations
2013-08-01 09:46:01 +02:00
madmaxoft
3683601b8b
Merge branch 'tabcompletion'
2013-08-01 09:36:33 +02:00
madmaxoft
e8a907d89e
Implemented the actual tab completion for commands and playernames.
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Each command is reported only if the player has the permission to use it.
2013-07-31 11:16:11 +02:00
madmaxoft
e9f18f8b4f
Tab completion packet is handled and sent.
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This only handles the network comm and the overall design logic, the actual completion is not yet implemented, only dummy values are returned for now.
2013-07-30 22:48:59 +02:00
madmaxoft
fedb803acb
Fixed inverted sanity check in SetGameMode()
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Fixes #22 .
2013-07-30 14:48:18 +02:00
madmaxoft
9efcd5b82f
Added the "Edit Sign" packet sent to the client placing a sign.
...
Fixes issue #20 . The 1.6.2 client wouldn't open the sign editor UI unless it receives a special packet
2013-07-29 21:42:05 +02:00
madmaxoft
3920e872f7
Updated the nightbuild script for Git
2013-07-29 19:53:41 +02:00
Alexander Harkness
53e22b1185
Changed everyting to Unix line endings.
2013-07-29 12:13:03 +01:00
madmaxoft
20e7221c7c
WebAdmin: Removed the duplicate memory usage querying
2013-07-29 10:59:10 +02:00
madmaxoft
e51221eaf9
Fixed formatting in LuaScript.*
2013-07-29 10:03:42 +02:00
madmaxoft
473dec42c8
Updated the automatic Lua bindings
2013-07-29 09:55:37 +02:00
madmaxoft
752e57108d
Merge remote-tracking branch 'origin/master' into hunger
2013-07-29 09:53:47 +02:00
FakeTruth
5a9d4f89c2
WebAdmin templates can use Lua
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New WebAdmin templates can use Lua to completely compose the pages
themselves. This should allow infinite WebAdmin design possibilities.
2013-07-29 02:37:59 +02:00
madmaxoft
3bf4130e3f
Player eating is now properly broadcast to other players.
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Also fixed the API relating to food, determining player gamemode, and removed several unneeded API functions.
2013-07-28 22:55:09 +02:00
madmaxoft
4746d2251c
Implemented basic eating support.
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Food is now properly consumed and it takes 1.5 sec.
2013-07-28 19:15:03 +02:00
madmaxoft
0caadbb25c
Hunger-per-distance is calculated only for the XZ distance
2013-07-28 11:54:37 +02:00
madmaxoft
d155c1cb00
Player food level is reset on respawn
2013-07-28 11:52:24 +02:00
madmaxoft
c5c233312a
Merge remote-tracking branch 'origin/master' into hunger
2013-07-28 11:47:29 +02:00
madmaxoft
d3801c0296
Added cPlayer::IsGameModeXXX() and cWorld::IsGameModeXXX() functions.
...
These are the preferred way of determining the gamemode, you should use those instead of doing manual comparisons to the gamemode value.
2013-07-28 11:30:54 +02:00
Tiger Wang
265fa6d750
Fixed Window Titles being MCS-*
...
For example, MCS-Chest, MCS-DoubleChest, etc.
2013-07-27 22:32:07 +01:00
STRWarrior
235c23d464
Hunger: If a player dies the food level resets.
2013-07-27 06:07:10 -07:00
madmaxoft@gmail.com
6b348717d8
Removed debug-logging the player movement in each tick
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1685 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-26 20:03:25 +00:00
madmaxoft@gmail.com
fa66659456
cItemGrid: ChangeSlotCount() now returns -1 if invalid SlotNum
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1684 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-26 19:53:47 +00:00
madmaxoft@gmail.com
cd8720bf7e
cInventory: Added the ChangeSlotCount() function to the Lua API
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1683 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-26 19:50:06 +00:00
madmaxoft@gmail.com
1b20cfa425
cEntity doesn't process physics / burning when in an invalid chunk
...
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1680 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-24 20:36:12 +00:00
madmaxoft@gmail.com
df34c43293
Server shuts down when the stdin is closed (linux Ctrl+D / win Ctrl+Z)
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Fixes FS #419
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1679 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-24 20:25:27 +00:00
madmaxoft@gmail.com
a96ee0abfa
cListenThread initializes m_ShouldReuseAddr to false (valgrind error)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1677 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-22 19:55:10 +00:00
madmaxoft@gmail.com
889402a56a
Simulators don't simulate in invalid chunks (valgrind error)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1676 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-22 19:54:27 +00:00
madmaxoft@gmail.com
2fca0567bf
Added a StringToMobType() function to the Lua API (patch contributed by STR_Warrior)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1674 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-12 20:28:41 +00:00
madmaxoft@gmail.com
4fb771f3ff
First implementation of movement-related hunger and API
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1673 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-12 20:01:25 +00:00
madmaxoft@gmail.com
f5e475d44f
Added the cFastRandom class
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1672 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-11 08:34:41 +00:00
madmaxoft@gmail.com
94a92a219b
Server sends PlayerMaxSpeed after a respawn.
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http://forum.mc-server.org/showthread.php?tid=434&pid=8912#pid8912
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1671 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-08 18:30:27 +00:00
madmaxoft@gmail.com
97dc5a5365
Color codes are stripped from the DC message
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1670 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-08 13:00:09 +00:00
madmaxoft@gmail.com
791bf732fd
1.6.2 protocol implemented, both in MCServer and in ProtoProxy
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1669 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-08 12:59:15 +00:00
madmaxoft@gmail.com
a40585ec99
Pickups have an initial health of 5
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1668 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-08 07:23:44 +00:00
madmaxoft@gmail.com
9214a134ca
World: More unused variables removed.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1667 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 20:48:50 +00:00
madmaxoft@gmail.com
3df8cfb091
World: Removed an unused variable
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1666 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 20:41:43 +00:00
madmaxoft@gmail.com
254295b5b8
Squid: fixed a possible crash caused by access to a wrong chunk
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Fixes FS #411 .
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1665 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 20:20:18 +00:00
madmaxoft@gmail.com
a72c6d9613
Ice is a solid block.
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Helps with FS #381
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1664 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 19:58:33 +00:00
madmaxoft@gmail.com
a3c8b12ee9
Mobs are assigned MaxHealth from monsters.ini; reading monsters.ini doesn't need settings.ini values anymore.
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Fixes FS #409 .
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1662 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 15:09:05 +00:00
madmaxoft@gmail.com
5951bc76ec
Added StringUtils functions to Lua API; added StripColorCodes(); ChatLog now strips color codes from logged messages.
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Fixes FS #398
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1661 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 14:42:07 +00:00
madmaxoft@gmail.com
0224a4f7fc
Fixed sprinting in 1.6.1, made speeds available through API; fixed messages containing quotes.
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Fixes FS #415
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1660 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 14:13:43 +00:00
madmaxoft@gmail.com
b1d05b0f57
Improved function names for protocol packet sending; alpha-sorted the function lists
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1659 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 13:06:06 +00:00
madmaxoft@gmail.com
762f78774d
Declaring full 1.6.1 compatibility
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1651 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-05 21:14:55 +00:00
madmaxoft@gmail.com
37590c4bd8
Unmounting vehicles implemented in the 1.6.1 way
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1650 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-05 21:11:06 +00:00
madmaxoft@gmail.com
b818addde4
Fixed 1.6.1's movement speed
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1649 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-05 21:02:08 +00:00
madmaxoft@gmail.com
de5cec7419
Initial 1.6.1 protocol support.
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The client connects and is capable of basic gameplay, but the player moves at an incredible speed (50 blocks / sec).
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1646 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-05 19:40:19 +00:00
madmaxoft@gmail.com
eff79ee55f
Fixed a crash when moving a player to a non-existent world (reported by tonibm19)
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http://forum.mc-server.org/showthread.php?tid=434&pid=8865#pid8865 crashdump.zip/crash_mcs_165c.dmp
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1645 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-05 17:04:12 +00:00
madmaxoft
e27a5db409
Empty buckets replace fluid buckets on use and vice versa (patch contributed by Mgueydan)
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Fixes FS #277 .
API change: added an optional parameter to cItemGrid:AddItem(), cItemGrid:AddItems(), cInventory:AddItem() and cInventory:AddItems()
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1643 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-03 13:56:11 +00:00
madmaxoft@gmail.com
f7b8a301f8
Fixed player moving between worlds.
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Fixes FS #407 .
Also fixes a few possible deadlocks between SocketThreads and TickThread
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1641 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-03 07:47:35 +00:00
madmaxoft@gmail.com
2f8eebaad1
dtOnFire damage wasn't dealt properly
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1640 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-01 18:52:24 +00:00
madmaxoft@gmail.com
37f6c78404
Added DamageType translation to API
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1639 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-01 18:46:45 +00:00
madmaxoft@gmail.com
2e9cf0ae28
Fixed burn / fire damage in each game tick.
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http://forum.mc-server.org/showthread.php?tid=434&pid=8798#pid8798
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1638 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-01 18:37:27 +00:00
madmaxoft@gmail.com
37276a4430
Rewritten entity-on-fire management ("forever on fire" bugs)
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Fixes FS #297 and part of FS #403 .
Added sizes to all entities.
Moved all damage-related functions from cPawn to cEntity
API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords()
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-01 10:39:56 +00:00
madmaxoft@gmail.com
623adcad0f
Fixed crouch-placing unplaceable items (FS #399 )
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1632 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-29 15:45:46 +00:00
madmaxoft@gmail.com
7b75aaea7c
Advanced RCON: Command output is sent to the RCON client.
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RCON authentication is now required before executing commands.
Console command handlers now return two values, bool (IsHandled) and string (CommandOutput).
API change: removed cRoot:ExecuteConsoleCommand(), added cRoot:QueueExecuteConsoleCommand().
API change: removed cPluginManager:ExecuteConsoleCommand(), use cRoot:QueueExecuteConsoleCommand() instead
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1631 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-29 15:30:05 +00:00
madmaxoft@gmail.com
bc421842c6
Added a basic RCON protocol
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1628 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-27 15:14:20 +00:00
madmaxoft@gmail.com
f6b3ab7b42
Added a warning when spawning an entity in a non-existent chunk
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1627 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-25 06:48:17 +00:00
madmaxoft@gmail.com
4fe7801cfc
Unified the way mobs are spawned (egg vs natural). Fixed deadlocks in mob moving. Fixed mob destroying code.
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Should fix FS #400 and partially fix FS #381
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1626 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-25 06:36:59 +00:00
nielsbreu@gmail.com
146b3d568a
The weather doesn't change if the dimension is not Overworld.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1624 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-24 16:50:32 +00:00
madmaxoft@gmail.com
943dcaea14
Plugins can modify message in the OnChat() hook handler.
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FS #376
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1622 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-22 19:08:34 +00:00
madmaxoft@gmail.com
9dd0486faf
Added the End height and composition generators.
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Also made the dimension in world.ini specifiable by a string. Exported StringToDimension() and StringToBiome() to Lua API.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1621 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-22 18:41:08 +00:00
nielsbreu@gmail.com
c8fc397b43
Made redstone lamps turn on when powered and turn off when not powered.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1620 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-22 11:45:41 +00:00
nielsbreu@gmail.com
c153a5c6df
Dispensers spawn fire if it has Flint and steel.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1619 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-22 10:03:41 +00:00
nielsbreu@gmail.com
5a18b9b6b7
TNT changes to primed TNT when powered by redstone.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1618 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-22 08:42:49 +00:00
madmaxoft@gmail.com
e2281df8d8
Dispensers dispense primed TNT
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1617 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-21 21:19:47 +00:00
madmaxoft@gmail.com
fe02bf374a
Explosions don't produce warnings in cBlockArea; fixed logging in cBlockArea
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Fixes FS #389
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1616 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-21 21:19:02 +00:00
madmaxoft@gmail.com
d95756c5cc
Simulators are woken up after an explosion.
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Fixes FS #391
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1615 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-21 20:47:58 +00:00
madmaxoft@gmail.com
c867bdac24
Updated the stacking (Patch contributed by Stephen304)
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http://forum.mc-server.org/showthread.php?tid=503&pid=8609#pid8609
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1614 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-20 18:29:34 +00:00
madmaxoft@gmail.com
0aba613084
Furnace window progressbars are initialized when the window is opened
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1613 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-20 11:46:08 +00:00
madmaxoft@gmail.com
8dd5fe5070
Furnaces light up visually when they're cooking
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1612 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-20 11:41:44 +00:00
madmaxoft@gmail.com
512c342782
Implemented hopper output
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1611 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-20 11:02:09 +00:00
madmaxoft@gmail.com
d633f8a671
Fixed a crash when placing new furnaces
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1610 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-20 11:01:13 +00:00
madmaxoft@gmail.com
30f808034c
Improved comment
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1609 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-19 20:21:26 +00:00
nielsbreu@gmail.com
bcfa09aa14
Explosions do not effect the terrain when they are in water.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1608 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-18 20:32:22 +00:00
madmaxoft@gmail.com
73fb71e164
Crouching will allow block placement on otherwise functional blocks.
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Fixes FS #382
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1607 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-18 20:15:29 +00:00
madmaxoft@gmail.com
32f28bf1fb
Added a crude limiter for explosions sent to client.
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Now the client can survive even 3000k TNT blocks exploding without jerking much.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1606 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-18 19:32:31 +00:00
madmaxoft@gmail.com
961c7bc51e
Added the API for spawning primed TNTs
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1605 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-18 19:31:33 +00:00
madmaxoft@gmail.com
b2138b132c
More TNT fixes.
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Chain-reaction TNTs are spawned in proper coordinates (FS #390 )
Centralized Primed TNT entity spawning and made available to the plugins.
Internal changes for better TNT performance.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1604 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-18 19:09:51 +00:00
madmaxoft@gmail.com
547c341325
TNT fixes.
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Other blocks can be placed next to TNT.
Explosions activate nearby TNT blocks.
TNT doesn't destroy bedrock, obsidian and liquid blocks.
Server doesn't crash when a TNT (or other entity) leaves the valid Y range.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1603 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-18 08:24:34 +00:00