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Added OnExploding() and OnExploded() hooks.

As requested in FS 413, with extra parameters:
World, BlockX, BlockY, BlockZ, Size, CanCauseFire, Source, SourceData

OnExploding() can return 3 values:
StopHook, CanCauseFire, ExplosionSize
This commit is contained in:
madmaxoft 2013-08-09 14:58:43 +02:00
parent 6f2c099f70
commit d4a3c451c4
16 changed files with 686 additions and 62 deletions

View File

@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
** Generated automatically by tolua++-1.0.92 on 08/08/13 09:04:23.
** Generated automatically by tolua++-1.0.92 on 08/09/13 14:50:49.
*/
#ifndef __cplusplus
@ -9368,6 +9368,38 @@ static int tolua_AllToLua_cPlayer_GetFoodPoisonedTicksRemaining00(lua_State* tol
}
#endif //#ifndef TOLUA_DISABLE
/* method: GetAirLevel of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetAirLevel00
static int tolua_AllToLua_cPlayer_GetAirLevel00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetAirLevel'", NULL);
#endif
{
int tolua_ret = (int) self->GetAirLevel();
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'GetAirLevel'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: IsSatiated of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsSatiated00
static int tolua_AllToLua_cPlayer_IsSatiated00(lua_State* tolua_S)
@ -10086,6 +10118,70 @@ static int tolua_AllToLua_cPlayer_SetSprint00(lua_State* tolua_S)
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: IsSwimming of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsSwimming00
static int tolua_AllToLua_cPlayer_IsSwimming00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSwimming'", NULL);
#endif
{
bool tolua_ret = (bool) self->IsSwimming();
tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'IsSwimming'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: IsSubmerged of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_IsSubmerged00
static int tolua_AllToLua_cPlayer_IsSubmerged00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsSubmerged'", NULL);
#endif
{
bool tolua_ret = (bool) self->IsSubmerged();
tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'IsSubmerged'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
class Lua__cPlayer : public cPlayer, public ToluaBase {
@ -10108,6 +10204,26 @@ public:
} else {
return ( void ) cPlayer:: MoveTo(a_NewPos);
};
};
bool IsSwimming( void )const {
if (push_method("IsSwimming", tolua_AllToLua_cPlayer_IsSwimming00)) {
ToluaBase::dbcall(lua_state, 1, 1);
bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
return ( bool ) cPlayer:: IsSwimming();
};
};
bool IsSubmerged( void )const {
if (push_method("IsSubmerged", tolua_AllToLua_cPlayer_IsSubmerged00)) {
ToluaBase::dbcall(lua_state, 1, 1);
bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0);
lua_pop(lua_state, 1);
return tolua_ret;
} else {
return ( bool ) cPlayer:: IsSubmerged();
};
};
bool IsA( const char* a_ClassName)const {
if (push_method("IsA", tolua_AllToLua_cEntity_IsA00)) {
@ -10307,6 +10423,12 @@ public:
};
void cPlayer__MoveTo( const Vector3d& a_NewPos) {
return ( void )cPlayer::MoveTo(a_NewPos);
};
bool cPlayer__IsSwimming( void ) {
return ( bool )cPlayer::IsSwimming();
};
bool cPlayer__IsSubmerged( void ) {
return ( bool )cPlayer::IsSubmerged();
};
bool cPlayer__IsA( const char* a_ClassName) {
return ( bool )cPlayer::IsA(a_ClassName);
@ -10467,6 +10589,70 @@ static int tolua_AllToLua_Lua__cPlayer_cPlayer__MoveTo00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
/* method: cPlayer__IsSwimming of class Lua__cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlayer_cPlayer__IsSwimming00
static int tolua_AllToLua_Lua__cPlayer_cPlayer__IsSwimming00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"Lua__cPlayer",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
Lua__cPlayer* self = (Lua__cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlayer__IsSwimming'", NULL);
#endif
{
bool tolua_ret = (bool) self->cPlayer__IsSwimming();
tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'cPlayer__IsSwimming'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: cPlayer__IsSubmerged of class Lua__cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cPlayer_cPlayer__IsSubmerged00
static int tolua_AllToLua_Lua__cPlayer_cPlayer__IsSubmerged00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"Lua__cPlayer",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
Lua__cPlayer* self = (Lua__cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlayer__IsSubmerged'", NULL);
#endif
{
bool tolua_ret = (bool) self->cPlayer__IsSubmerged();
tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'cPlayer__IsSubmerged'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: Get of class cPluginManager */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPluginManager_Get00
static int tolua_AllToLua_cPluginManager_Get00(lua_State* tolua_S)
@ -12526,7 +12712,7 @@ static int tolua_AllToLua_cWorld_SpawnPrimedTNT00(lua_State* tolua_S)
double a_X = ((double) tolua_tonumber(tolua_S,2,0));
double a_Y = ((double) tolua_tonumber(tolua_S,3,0));
double a_Z = ((double) tolua_tonumber(tolua_S,4,0));
float a_FuseTimeInSec = ((float) tolua_tonumber(tolua_S,5,0));
double a_FuseTimeInSec = ((double) tolua_tonumber(tolua_S,5,0));
double a_InitialVelocityCoeff = ((double) tolua_tonumber(tolua_S,6,1));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SpawnPrimedTNT'", NULL);
@ -18826,6 +19012,34 @@ static int tolua_set_sWebAdminPage_TabName(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
/* method: GetMemoryUsage of class cWebAdmin */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cWebAdmin_GetMemoryUsage00
static int tolua_AllToLua_cWebAdmin_GetMemoryUsage00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertable(tolua_S,1,"cWebAdmin",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
{
AString tolua_ret = (AString) cWebAdmin::GetMemoryUsage();
tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'GetMemoryUsage'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: GetPort of class cWebAdmin */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cWebAdmin_GetPort00
static int tolua_AllToLua_cWebAdmin_GetPort00(lua_State* tolua_S)
@ -18937,34 +19151,6 @@ static int tolua_AllToLua_cWebAdmin_GetBaseURL00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
/* method: GetMemoryUsage of class cWebAdmin */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cWebAdmin_GetMemoryUsage00
static int tolua_AllToLua_cWebAdmin_GetMemoryUsage00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertable(tolua_S,1,"cWebAdmin",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
{
AString tolua_ret = (AString) cWebAdmin::GetMemoryUsage();
tolua_pushcppstring(tolua_S,(const char*)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'GetMemoryUsage'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: GetWebTitle of class cWebPlugin */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cWebPlugin_GetWebTitle00
static int tolua_AllToLua_cWebPlugin_GetWebTitle00(lua_State* tolua_S)
@ -29139,6 +29325,16 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_constant(tolua_S,"dtBurning",dtBurning);
tolua_constant(tolua_S,"dtInFire",dtInFire);
tolua_constant(tolua_S,"dtPlugin",dtPlugin);
tolua_constant(tolua_S,"esOther",esOther);
tolua_constant(tolua_S,"esPrimedTNT",esPrimedTNT);
tolua_constant(tolua_S,"esCreeper",esCreeper);
tolua_constant(tolua_S,"esBed",esBed);
tolua_constant(tolua_S,"esEnderCrystal",esEnderCrystal);
tolua_constant(tolua_S,"esGhastFireball",esGhastFireball);
tolua_constant(tolua_S,"esWitherSkullBlue",esWitherSkullBlue);
tolua_constant(tolua_S,"esWitherSkullBlack",esWitherSkullBlack);
tolua_constant(tolua_S,"esWitherBirth",esWitherBirth);
tolua_constant(tolua_S,"esPlugin",esPlugin);
tolua_function(tolua_S,"BlockStringToType",tolua_AllToLua_BlockStringToType00);
tolua_function(tolua_S,"StringToItem",tolua_AllToLua_StringToItem00);
tolua_function(tolua_S,"ItemToString",tolua_AllToLua_ItemToString00);
@ -29436,6 +29632,8 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_constant(tolua_S,"MAX_HEALTH",cPlayer::MAX_HEALTH);
tolua_constant(tolua_S,"MAX_FOOD_LEVEL",cPlayer::MAX_FOOD_LEVEL);
tolua_constant(tolua_S,"EATING_TICKS",cPlayer::EATING_TICKS);
tolua_constant(tolua_S,"MAX_AIR_LEVEL",cPlayer::MAX_AIR_LEVEL);
tolua_constant(tolua_S,"DROWNING_TICKS",cPlayer::DROWNING_TICKS);
tolua_function(tolua_S,"Initialize",tolua_AllToLua_cPlayer_Initialize00);
tolua_function(tolua_S,"GetEyeHeight",tolua_AllToLua_cPlayer_GetEyeHeight00);
tolua_function(tolua_S,"GetEyePosition",tolua_AllToLua_cPlayer_GetEyePosition00);
@ -29470,6 +29668,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"GetFoodTickTimer",tolua_AllToLua_cPlayer_GetFoodTickTimer00);
tolua_function(tolua_S,"GetFoodExhaustionLevel",tolua_AllToLua_cPlayer_GetFoodExhaustionLevel00);
tolua_function(tolua_S,"GetFoodPoisonedTicksRemaining",tolua_AllToLua_cPlayer_GetFoodPoisonedTicksRemaining00);
tolua_function(tolua_S,"GetAirLevel",tolua_AllToLua_cPlayer_GetAirLevel00);
tolua_function(tolua_S,"IsSatiated",tolua_AllToLua_cPlayer_IsSatiated00);
tolua_function(tolua_S,"SetFoodLevel",tolua_AllToLua_cPlayer_SetFoodLevel00);
tolua_function(tolua_S,"SetFoodSaturationLevel",tolua_AllToLua_cPlayer_SetFoodSaturationLevel00);
@ -29492,12 +29691,16 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"SetSprintingMaxSpeed",tolua_AllToLua_cPlayer_SetSprintingMaxSpeed00);
tolua_function(tolua_S,"SetCrouch",tolua_AllToLua_cPlayer_SetCrouch00);
tolua_function(tolua_S,"SetSprint",tolua_AllToLua_cPlayer_SetSprint00);
tolua_function(tolua_S,"IsSwimming",tolua_AllToLua_cPlayer_IsSwimming00);
tolua_function(tolua_S,"IsSubmerged",tolua_AllToLua_cPlayer_IsSubmerged00);
tolua_endmodule(tolua_S);
tolua_cclass(tolua_S,"Lua__cPlayer","Lua__cPlayer","cPlayer",NULL);
tolua_beginmodule(tolua_S,"Lua__cPlayer");
tolua_function(tolua_S,"tolua__set_instance",tolua_AllToLua_Lua__cPlayer_tolua__set_instance00);
tolua_function(tolua_S,"cPlayer__Initialize",tolua_AllToLua_Lua__cPlayer_cPlayer__Initialize00);
tolua_function(tolua_S,"cPlayer__MoveTo",tolua_AllToLua_Lua__cPlayer_cPlayer__MoveTo00);
tolua_function(tolua_S,"cPlayer__IsSwimming",tolua_AllToLua_Lua__cPlayer_cPlayer__IsSwimming00);
tolua_function(tolua_S,"cPlayer__IsSubmerged",tolua_AllToLua_Lua__cPlayer_cPlayer__IsSubmerged00);
tolua_endmodule(tolua_S);
tolua_cclass(tolua_S,"cPluginManager","cPluginManager","",NULL);
tolua_beginmodule(tolua_S,"cPluginManager");
@ -29512,6 +29715,8 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_constant(tolua_S,"HOOK_CRAFTING_NO_RECIPE",cPluginManager::HOOK_CRAFTING_NO_RECIPE);
tolua_constant(tolua_S,"HOOK_DISCONNECT",cPluginManager::HOOK_DISCONNECT);
tolua_constant(tolua_S,"HOOK_EXECUTE_COMMAND",cPluginManager::HOOK_EXECUTE_COMMAND);
tolua_constant(tolua_S,"HOOK_EXPLODED",cPluginManager::HOOK_EXPLODED);
tolua_constant(tolua_S,"HOOK_EXPLODING",cPluginManager::HOOK_EXPLODING);
tolua_constant(tolua_S,"HOOK_HANDSHAKE",cPluginManager::HOOK_HANDSHAKE);
tolua_constant(tolua_S,"HOOK_KILLING",cPluginManager::HOOK_KILLING);
tolua_constant(tolua_S,"HOOK_LOGIN",cPluginManager::HOOK_LOGIN);
@ -29942,10 +30147,10 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_endmodule(tolua_S);
tolua_cclass(tolua_S,"cWebAdmin","cWebAdmin","",NULL);
tolua_beginmodule(tolua_S,"cWebAdmin");
tolua_function(tolua_S,"GetMemoryUsage",tolua_AllToLua_cWebAdmin_GetMemoryUsage00);
tolua_function(tolua_S,"GetPort",tolua_AllToLua_cWebAdmin_GetPort00);
tolua_function(tolua_S,"GetPage",tolua_AllToLua_cWebAdmin_GetPage00);
tolua_function(tolua_S,"GetBaseURL",tolua_AllToLua_cWebAdmin_GetBaseURL00);
tolua_function(tolua_S,"GetMemoryUsage",tolua_AllToLua_cWebAdmin_GetMemoryUsage00);
tolua_endmodule(tolua_S);
tolua_cclass(tolua_S,"cWebPlugin","cWebPlugin","",NULL);
tolua_beginmodule(tolua_S,"cWebPlugin");

View File

@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
** Generated automatically by tolua++-1.0.92 on 08/08/13 09:04:23.
** Generated automatically by tolua++-1.0.92 on 08/09/13 14:50:49.
*/
/* Exported function */

View File

@ -658,6 +658,24 @@ enum eDamageType
dtPlugin = dtAdmin,
} ;
enum eExplosionSource
{
esOther,
esPrimedTNT,
esCreeper,
esBed,
esEnderCrystal,
esGhastFireball,
esWitherSkullBlack,
esWitherSkullBlue,
esWitherBirth,
esPlugin
} ;
// tolua_end

View File

@ -53,10 +53,13 @@ void cBlockBedHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY,
void cBlockBedHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
if (a_World->GetDimension() != 0)
if (a_World->GetDimension() != dimOverworld)
{
Vector3i Coords(a_BlockX, a_BlockY, a_BlockZ);
a_World->DoExplosiontAt(5, a_BlockX, a_BlockY, a_BlockZ, true, esBed, &Coords);
}
else
{
a_World->DoExplosiontAt(5, a_BlockX, a_BlockY, a_BlockZ);
} else {
if (a_World->GetTimeOfDay() > 13000)
{
NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);

View File

@ -1546,16 +1546,16 @@ bool cChunkMap::ForEachEntityInChunk(int a_ChunkX, int a_ChunkZ, cEntityCallback
void cChunkMap::DoExplosiontAt(float a_ExplosionSize, int a_BlockX, int a_BlockY, int a_BlockZ, cVector3iArray & a_BlocksAffected)
void cChunkMap::DoExplosiontAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, cVector3iArray & a_BlocksAffected)
{
// Don't explode if outside of Y range (prevents the following test running into unallocated memory):
if ((a_BlockY < 0) || (a_BlockY >= cChunkDef::Height))
if ((a_BlockY < 0) || (a_BlockY > cChunkDef::Height - 1))
{
return;
}
// Don't explode if the explosion center is inside a liquid block:
switch (m_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ))
switch (m_World->GetBlock((int)floor(a_BlockX), (int)floor(a_BlockY), (int)floor(a_BlockZ)))
{
case E_BLOCK_WATER:
case E_BLOCK_STATIONARY_WATER:
@ -1567,17 +1567,20 @@ void cChunkMap::DoExplosiontAt(float a_ExplosionSize, int a_BlockX, int a_BlockY
}
cBlockArea area;
int bx = (int)floor(a_BlockX);
int by = (int)floor(a_BlockY);
int bz = (int)floor(a_BlockZ);
int ExplosionSizeInt = (int) ceil(a_ExplosionSize);
int ExplosionSizeSq = ExplosionSizeInt * ExplosionSizeInt;
a_BlocksAffected.reserve(8 * ExplosionSizeInt * ExplosionSizeInt * ExplosionSizeInt);
int MinY = std::max(a_BlockY - ExplosionSizeInt, 0);
int MaxY = std::min(a_BlockY + ExplosionSizeInt, cChunkDef::Height - 1);
area.Read(m_World, a_BlockX - ExplosionSizeInt, a_BlockX + ExplosionSizeInt, MinY, MaxY, a_BlockZ - ExplosionSizeInt,a_BlockZ + ExplosionSizeInt);
int MinY = std::max((int)floor(a_BlockY - ExplosionSizeInt), 0);
int MaxY = std::min((int)ceil(a_BlockY + ExplosionSizeInt), cChunkDef::Height - 1);
area.Read(m_World, bx - ExplosionSizeInt, (int)ceil(a_BlockX + ExplosionSizeInt), MinY, MaxY, bz - ExplosionSizeInt, (int)ceil(a_BlockZ + ExplosionSizeInt));
for (int x = -ExplosionSizeInt; x < ExplosionSizeInt; x++)
{
for (int y = -ExplosionSizeInt; y < ExplosionSizeInt; y++)
{
if ((a_BlockY + y >= cChunkDef::Height) || (a_BlockY + y < 0))
if ((by + y >= cChunkDef::Height) || (by + y < 0))
{
// Outside of the world
continue;
@ -1589,15 +1592,15 @@ void cChunkMap::DoExplosiontAt(float a_ExplosionSize, int a_BlockX, int a_BlockY
// Too far away
continue;
}
switch (area.GetBlockType(a_BlockX + x, a_BlockY + y, a_BlockZ + z))
switch (area.GetBlockType(bx + x, by + y, bz + z))
{
case E_BLOCK_TNT:
{
// Activate the TNT, with a random fuse between 10 to 30 game ticks
float FuseTime = (float)(10 + m_World->GetTickRandomNumber(20)) / 20;
double FuseTime = (double)(10 + m_World->GetTickRandomNumber(20)) / 20;
m_World->SpawnPrimedTNT(a_BlockX + x + 0.5, a_BlockY + y + 0.5, a_BlockZ + z + 0.5, FuseTime);
area.SetBlockType(a_BlockX + x, a_BlockY + y, a_BlockZ + z, E_BLOCK_AIR);
a_BlocksAffected.push_back(Vector3i(a_BlockX + x, a_BlockY + y, a_BlockZ + z));
area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_AIR);
a_BlocksAffected.push_back(Vector3i(bx + x, by + y, bz + z));
break;
}
case E_BLOCK_OBSIDIAN:
@ -1612,33 +1615,33 @@ void cChunkMap::DoExplosiontAt(float a_ExplosionSize, int a_BlockX, int a_BlockY
case E_BLOCK_STATIONARY_WATER:
{
// Turn into simulated water:
area.SetBlockType(a_BlockX + x, a_BlockY + y, a_BlockZ + z, E_BLOCK_WATER);
area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_WATER);
break;
}
case E_BLOCK_STATIONARY_LAVA:
{
// Turn into simulated lava:
area.SetBlockType(a_BlockX + x, a_BlockY + y, a_BlockZ + z, E_BLOCK_LAVA);
area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_LAVA);
break;
}
default:
{
area.SetBlockType(a_BlockX + x, a_BlockY + y, a_BlockZ + z, E_BLOCK_AIR);
a_BlocksAffected.push_back(Vector3i(a_BlockX + x, a_BlockY + y, a_BlockZ + z));
area.SetBlockType(bx + x, by + y, bz + z, E_BLOCK_AIR);
a_BlocksAffected.push_back(Vector3i(bx + x, by + y, bz + z));
}
} // switch (BlockType)
} // for z
} // for y
} // for x
area.Write(m_World, a_BlockX - ExplosionSizeInt, MinY, a_BlockZ - ExplosionSizeInt);
area.Write(m_World, bx - ExplosionSizeInt, MinY, bz - ExplosionSizeInt);
// Wake up all simulators for the area, so that water and lava flows and sand falls into the blasted holes (FS #391):
WakeUpSimulatorsInArea(
a_BlockX - ExplosionSizeInt, a_BlockX + ExplosionSizeInt,
bx - ExplosionSizeInt, bx + ExplosionSizeInt + 1,
MinY, MaxY,
a_BlockZ - ExplosionSizeInt, a_BlockZ + ExplosionSizeInt
bz - ExplosionSizeInt, bz + ExplosionSizeInt + 1
);
}

View File

@ -183,7 +183,7 @@ public:
bool ForEachEntityInChunk(int a_ChunkX, int a_ChunkZ, cEntityCallback & a_Callback); // Lua-accessible
/// Destroys and returns a list of blocks destroyed in the explosion at the specified coordinates
void DoExplosiontAt(float a_ExplosionSize, int a_BlockX, int a_BlockY, int a_BlockZ, cVector3iArray & a_BlockAffected);
void DoExplosiontAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, cVector3iArray & a_BlockAffected);
/// Calls the callback if the entity with the specified ID is found, with the entity object as the callback param. Returns true if entity found and callback returned false.
bool DoWithEntityByID(int a_UniqueID, cEntityCallback & a_Callback); // Lua-accessible

View File

@ -625,6 +625,58 @@ void cLuaState::Push(const HTTPTemplateRequest * a_Request)
void cLuaState::Push(cTNTEntity * a_TNTEntity)
{
ASSERT(IsValid());
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
tolua_pushusertype(m_LuaState, a_TNTEntity, "cTNTEntity");
m_NumCurrentFunctionArgs += 1;
}
void cLuaState::Push(cCreeper * a_Creeper)
{
ASSERT(IsValid());
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
tolua_pushusertype(m_LuaState, a_Creeper, "cCreeper");
m_NumCurrentFunctionArgs += 1;
}
void cLuaState::Push(Vector3i * a_Vector)
{
ASSERT(IsValid());
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
tolua_pushusertype(m_LuaState, a_Vector, "Vector3i");
m_NumCurrentFunctionArgs += 1;
}
void cLuaState::Push(void * a_Ptr)
{
ASSERT(IsValid());
ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first
lua_pushnil(m_LuaState);
m_NumCurrentFunctionArgs += 1;
}
void cLuaState::GetReturn(int a_StackPos, bool & a_ReturnedVal)
{
a_ReturnedVal = (tolua_toboolean(m_LuaState, a_StackPos, a_ReturnedVal ? 1 : 0) > 0);
@ -658,6 +710,18 @@ void cLuaState::GetReturn(int a_StackPos, int & a_ReturnedVal)
void cLuaState::GetReturn(int a_StackPos, double & a_ReturnedVal)
{
if (lua_isnumber(m_LuaState, a_StackPos))
{
a_ReturnedVal = tolua_tonumber(m_LuaState, a_StackPos, a_ReturnedVal);
}
}
bool cLuaState::CallFunction(int a_NumResults)
{
ASSERT (m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first

View File

@ -50,6 +50,9 @@ class cPlugin_NewLua;
struct HTTPRequest;
class cWebAdmin;
struct HTTPTemplateRequest;
class cTNTEntity;
class cCreeper;
class Vector3i;
@ -171,6 +174,10 @@ public:
void Push(const HTTPRequest * a_Request);
void Push(cWebAdmin * a_WebAdmin);
void Push(const HTTPTemplateRequest * a_Request);
void Push(cTNTEntity * a_TNTEntity);
void Push(cCreeper * a_Creeper);
void Push(Vector3i * a_Vector);
void Push(void * a_Ptr);
/// Call any 0-param 0-return Lua function in a single line:
template <typename FnT>
@ -506,6 +513,199 @@ public:
return true;
}
/// Call any 3-param 2-return Lua function in a single line:
template<
typename FnT, typename ArgT1, typename ArgT2, typename ArgT3,
typename RetT1, typename RetT2
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
{
if (!PushFunction(a_FnName))
{
return false;
}
Push(a_Arg1);
Push(a_Arg2);
Push(a_Arg3);
if (!CallFunction(2))
{
return false;
}
GetReturn(-2, a_Ret1);
GetReturn(-1, a_Ret2);
lua_pop(m_LuaState, 2);
return true;
}
/// Call any 4-param 2-return Lua function in a single line:
template<
typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4,
typename RetT1, typename RetT2
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
{
if (!PushFunction(a_FnName))
{
return false;
}
Push(a_Arg1);
Push(a_Arg2);
Push(a_Arg3);
Push(a_Arg4);
if (!CallFunction(2))
{
return false;
}
GetReturn(-2, a_Ret1);
GetReturn(-1, a_Ret2);
lua_pop(m_LuaState, 2);
return true;
}
/// Call any 5-param 2-return Lua function in a single line:
template<
typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5,
typename RetT1, typename RetT2
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
{
if (!PushFunction(a_FnName))
{
return false;
}
Push(a_Arg1);
Push(a_Arg2);
Push(a_Arg3);
Push(a_Arg4);
Push(a_Arg5);
if (!CallFunction(2))
{
return false;
}
GetReturn(-2, a_Ret1);
GetReturn(-1, a_Ret2);
lua_pop(m_LuaState, 2);
return true;
}
/// Call any 6-param 2-return Lua function in a single line:
template<
typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5,
typename ArgT6,
typename RetT1, typename RetT2
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
{
if (!PushFunction(a_FnName))
{
return false;
}
Push(a_Arg1);
Push(a_Arg2);
Push(a_Arg3);
Push(a_Arg4);
Push(a_Arg5);
Push(a_Arg6);
if (!CallFunction(2))
{
return false;
}
GetReturn(-2, a_Ret1);
GetReturn(-1, a_Ret2);
lua_pop(m_LuaState, 2);
return true;
}
/// Call any 7-param 2-return Lua function in a single line:
template<
typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5,
typename ArgT6, typename ArgT7,
typename RetT1, typename RetT2
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
{
if (!PushFunction(a_FnName))
{
return false;
}
Push(a_Arg1);
Push(a_Arg2);
Push(a_Arg3);
Push(a_Arg4);
Push(a_Arg5);
Push(a_Arg6);
Push(a_Arg7);
if (!CallFunction(2))
{
return false;
}
GetReturn(-2, a_Ret1);
GetReturn(-1, a_Ret2);
lua_pop(m_LuaState, 2);
return true;
}
/// Call any 7-param 3-return Lua function in a single line:
template<
typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5,
typename ArgT6, typename ArgT7,
typename RetT1, typename RetT2, typename RetT3
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3)
{
if (!PushFunction(a_FnName))
{
return false;
}
Push(a_Arg1);
Push(a_Arg2);
Push(a_Arg3);
Push(a_Arg4);
Push(a_Arg5);
Push(a_Arg6);
Push(a_Arg7);
if (!CallFunction(3))
{
return false;
}
GetReturn(-3, a_Ret1);
GetReturn(-2, a_Ret2);
GetReturn(-1, a_Ret3);
lua_pop(m_LuaState, 3);
return true;
}
/// Call any 8-param 3-return Lua function in a single line:
template<
typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5,
typename ArgT6, typename ArgT7, typename ArgT8,
typename RetT1, typename RetT2, typename RetT3
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3)
{
if (!PushFunction(a_FnName))
{
return false;
}
Push(a_Arg1);
Push(a_Arg2);
Push(a_Arg3);
Push(a_Arg4);
Push(a_Arg5);
Push(a_Arg6);
Push(a_Arg7);
Push(a_Arg8);
if (!CallFunction(3))
{
return false;
}
GetReturn(-3, a_Ret1);
GetReturn(-2, a_Ret2);
GetReturn(-1, a_Ret3);
lua_pop(m_LuaState, 3);
return true;
}
/// Call any 9-param 5-return Lua function in a single line:
template<
typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5,
@ -550,6 +750,9 @@ public:
/// Retrieve value returned at a_StackPos, if it is a valid number. If not, a_ReturnedVal is unchanged
void GetReturn(int a_StackPos, int & a_ReturnedVal);
/// Retrieve value returned at a_StackPos, if it is a valid number. If not, a_ReturnedVal is unchanged
void GetReturn(int a_StackPos, double & a_ReturnedVal);
/**
Calls the function that has been pushed onto the stack by PushFunction(),
with arguments pushed by PushXXX().

View File

@ -58,6 +58,8 @@ public:
virtual bool OnCraftingNoRecipe (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0;
virtual bool OnDisconnect (cPlayer * a_Player, const AString & a_Reason) = 0;
virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split) = 0;
virtual bool OnExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) = 0;
virtual bool OnExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) = 0;
virtual bool OnHandshake (cClientHandle * a_Client, const AString & a_Username) = 0;
virtual bool OnKilling (cEntity & a_Victim, cEntity * a_Killer) = 0;
virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) = 0;

View File

@ -426,6 +426,48 @@ bool cPluginManager::CallHookExecuteCommand(cPlayer * a_Player, const AStringVec
bool cPluginManager::CallHookExploded(cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
{
HookMap::iterator Plugins = m_Hooks.find(HOOK_EXPLODED);
if (Plugins == m_Hooks.end())
{
return false;
}
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnExploded(a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookExploding(cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
{
HookMap::iterator Plugins = m_Hooks.find(HOOK_EXPLODING);
if (Plugins == m_Hooks.end())
{
return false;
}
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnExploding(a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookHandshake(cClientHandle * a_ClientHandle, const AString & a_Username)
{
HookMap::iterator Plugins = m_Hooks.find(HOOK_HANDSHAKE);

View File

@ -63,6 +63,8 @@ public: // tolua_export
HOOK_CRAFTING_NO_RECIPE,
HOOK_DISCONNECT,
HOOK_EXECUTE_COMMAND,
HOOK_EXPLODED,
HOOK_EXPLODING,
HOOK_HANDSHAKE,
HOOK_KILLING,
HOOK_LOGIN,
@ -137,6 +139,8 @@ public: // tolua_export
bool CallHookCraftingNoRecipe (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
bool CallHookDisconnect (cPlayer * a_Player, const AString & a_Reason);
bool CallHookExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split); // If a_Player == NULL, it is a console cmd
bool CallHookExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData);
bool CallHookExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData);
bool CallHookHandshake (cClientHandle * a_ClientHandle, const AString & a_Username);
bool CallHookKilling (cEntity & a_Victim, cEntity * a_Killer);
bool CallHookLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username);

View File

@ -250,6 +250,66 @@ bool cPlugin_NewLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector &
bool cPlugin_NewLua::OnExploded(cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
const char * FnName = GetHookFnName(cPluginManager::HOOK_EXPLODED);
switch (a_Source)
{
case esOther: m_LuaState.Call(FnName, &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break;
case esPrimedTNT: m_LuaState.Call(FnName, &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (cTNTEntity *)a_SourceData, cLuaState::Return, res); break;
case esCreeper: m_LuaState.Call(FnName, &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (cCreeper *)a_SourceData, cLuaState::Return, res); break;
case esBed: m_LuaState.Call(FnName, &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (Vector3i *)a_SourceData, cLuaState::Return, res); break;
case esEnderCrystal: m_LuaState.Call(FnName, &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (Vector3i *)a_SourceData, cLuaState::Return, res); break;
case esGhastFireball: m_LuaState.Call(FnName, &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break;
case esWitherSkullBlack:
case esWitherSkullBlue: m_LuaState.Call(FnName, &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break;
case esWitherBirth: m_LuaState.Call(FnName, &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break;
case esPlugin: m_LuaState.Call(FnName, &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break;
default:
{
ASSERT(!"Unhandled ExplosionSource");
return false;
}
}
return res;
}
bool cPlugin_NewLua::OnExploding(cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
const char * FnName = GetHookFnName(cPluginManager::HOOK_EXPLODING);
switch (a_Source)
{
case esOther: m_LuaState.Call(FnName, &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
case esPrimedTNT: m_LuaState.Call(FnName, &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (cTNTEntity *)a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
case esCreeper: m_LuaState.Call(FnName, &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (cCreeper *)a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
case esBed: m_LuaState.Call(FnName, &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (Vector3i *)a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
case esEnderCrystal: m_LuaState.Call(FnName, &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (Vector3i *)a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
case esGhastFireball: m_LuaState.Call(FnName, &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
case esWitherSkullBlack:
case esWitherSkullBlue: m_LuaState.Call(FnName, &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
case esWitherBirth: m_LuaState.Call(FnName, &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
case esPlugin: m_LuaState.Call(FnName, &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
default:
{
ASSERT(!"Unhandled ExplosionSource");
return false;
}
}
return res;
}
bool cPlugin_NewLua::OnHandshake(cClientHandle * a_Client, const AString & a_Username)
{
cCSLock Lock(m_CriticalSection);

View File

@ -46,6 +46,8 @@ public:
virtual bool OnCraftingNoRecipe (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
virtual bool OnDisconnect (cPlayer * a_Player, const AString & a_Reason) override;
virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split) override;
virtual bool OnExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) override;
virtual bool OnExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) override;
virtual bool OnHandshake (cClientHandle * a_Client, const AString & a_Username) override;
virtual bool OnKilling (cEntity & a_Victim, cEntity * a_Killer) override;
virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) override;

View File

@ -66,7 +66,7 @@ void cTNTEntity::Tick(float a_Dt, cChunk & a_Chunk)
{
Destroy(true);
LOGD("BOOM at {%f,%f,%f}", GetPosX(), GetPosY(), GetPosZ());
m_World->DoExplosiontAt(4.0, (int)floor(GetPosX()), (int)floor(GetPosY()), (int)floor(GetPosZ()));
m_World->DoExplosiontAt(4.0, GetPosX() + 0.49, GetPosY() + 0.49, GetPosZ() + 0.49, true, esPrimedTNT, this);
return;
}
}

View File

@ -797,13 +797,18 @@ bool cWorld::ForEachFurnaceInChunk(int a_ChunkX, int a_ChunkZ, cFurnaceCallback
void cWorld::DoExplosiontAt(float a_ExplosionSize, int a_BlockX, int a_BlockY, int a_BlockZ)
void cWorld::DoExplosiontAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, bool a_CanCauseFire, eExplosionSource a_Source, void * a_SourceData)
{
if (cPluginManager::Get()->CallHookExploding(*this, a_ExplosionSize, a_CanCauseFire, a_BlockX, a_BlockY, a_BlockZ, a_Source, a_SourceData) || (a_ExplosionSize <= 0))
{
return;
}
// TODO: Add damage to entities, add support for pickups, and implement block hardiness
Vector3d explosion_pos = Vector3d(a_BlockX, a_BlockY, a_BlockZ);
cVector3iArray BlocksAffected;
m_ChunkMap->DoExplosiontAt(a_ExplosionSize, a_BlockX, a_BlockY, a_BlockZ, BlocksAffected);
BroadcastSoundEffect("random.explode", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 1.0f, 0.6f);
BroadcastSoundEffect("random.explode", (int)floor(a_BlockX * 8), (int)floor(a_BlockY * 8), (int)floor(a_BlockZ * 8), 1.0f, 0.6f);
{
cCSLock Lock(m_CSPlayers);
for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
@ -824,10 +829,11 @@ void cWorld::DoExplosiontAt(float a_ExplosionSize, int a_BlockX, int a_BlockY, i
}
distance_explosion.Normalize();
distance_explosion *= power;
ch->SendExplosion(a_BlockX, a_BlockY, a_BlockZ, a_ExplosionSize, BlocksAffected, distance_explosion);
ch->SendExplosion(a_BlockX, a_BlockY, a_BlockZ, (float)a_ExplosionSize, BlocksAffected, distance_explosion);
}
}
}
cPluginManager::Get()->CallHookExploded(*this, a_ExplosionSize, a_CanCauseFire, a_BlockX, a_BlockY, a_BlockZ, a_Source, a_SourceData);
}
@ -1387,7 +1393,7 @@ void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double
void cWorld::SpawnPrimedTNT(double a_X, double a_Y, double a_Z, float a_FuseTimeInSec, double a_InitialVelocityCoeff)
void cWorld::SpawnPrimedTNT(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec, double a_InitialVelocityCoeff)
{
cTNTEntity * TNT = new cTNTEntity(a_X, a_Y, a_Z, a_FuseTimeInSec);
TNT->Initialize(this);

View File

@ -335,7 +335,7 @@ public:
void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ);
/// Spawns a new primed TNT entity at the specified block coords and specified fuse duration. Initial velocity is given based on the relative coefficient provided
void SpawnPrimedTNT(double a_X, double a_Y, double a_Z, float a_FuseTimeInSec, double a_InitialVelocityCoeff = 1);
void SpawnPrimedTNT(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec, double a_InitialVelocityCoeff = 1);
// tolua_end
@ -381,8 +381,20 @@ public:
/// Calls the callback for each furnace in the specified chunk; returns true if all furnaces processed, false if the callback aborted by returning true
bool ForEachFurnaceInChunk(int a_ChunkX, int a_ChunkZ, cFurnaceCallback & a_Callback); // Exported in ManualBindings.cpp
/// Does an explosion with the specified strength at the specified coordinate
void DoExplosiontAt (float a_ExplosionSzie, int a_BlockX, int a_BlockY, int a_BlockZ); //
/** Does an explosion with the specified strength at the specified coordinate
a_SourceData exact type depends on the a_Source:
| esOther | void * |
| esPrimedTNT | cTNTEntity * |
| esCreeper | cCreeper * |
| esBed | cVector3i * |
| esEnderCrystal | Vector3i * |
| esGhastFireball | TBD |
| esWitherSkullBlack | TBD |
| esWitherSkullBlue | TBD |
| esWitherBirth | TBD |
| esPlugin | void * |
*/
void DoExplosiontAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, bool a_CanCauseFire, eExplosionSource a_Source, void * a_SourceData);
/// Calls the callback for the chest at the specified coords; returns false if there's no chest at those coords, true if found
bool DoWithChestAt (int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback & a_Callback); // Exported in ManualBindings.cpp