1
0
cuberite-2a/source
madmaxoft@gmail.com de5cec7419 Initial 1.6.1 protocol support.
The client connects and is capable of basic gameplay, but the player moves at an incredible speed (50 blocks / sec).

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1646 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-05 19:40:19 +00:00
..
BlockEntities Dispensers spawn fire if it has Flint and steel. 2013-06-22 10:03:41 +00:00
Blocks TNT fixes. 2013-06-18 08:24:34 +00:00
Generating Added the End height and composition generators. 2013-06-22 18:41:08 +00:00
Items Empty buckets replace fluid buckets on use and vice versa (patch contributed by Mgueydan) 2013-07-03 13:56:11 +00:00
LuaExpat Added Expat and LuaExpat, XML parsing now available in the API. 2013-04-09 13:43:24 +00:00
md5 Fixed *nix compilation for md5.cpp 2012-07-29 12:38:34 +00:00
Mobs Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
OSSupport Added a basic RCON protocol 2013-06-27 15:14:20 +00:00
Protocol Initial 1.6.1 protocol support. 2013-07-05 19:40:19 +00:00
Simulator Made redstone lamps turn on when powered and turn off when not powered. 2013-06-22 11:45:41 +00:00
SQLite Added SQLite and LuaSQLite, Lua plugins can now use SQLite. 2013-04-07 19:28:32 +00:00
squirrelbindings Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
UI Rewritten furnaces 2013-06-16 20:24:07 +00:00
WorldStorage Furnaces light up visually when they're cooking 2013-06-20 11:41:44 +00:00
AllToLua.bat Nightbuild: bindings are automatically update before the build 2012-06-07 20:30:29 +00:00
AllToLua.pkg Rewritten furnaces 2013-06-16 20:24:07 +00:00
AllToLua.sh Updated zlib, added chat formatting, fixed upside down stairs and slabs, fixed makefiles, hopefully updated vc project files 2012-06-03 23:35:17 +00:00
Authenticator.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Authenticator.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Bindings.cpp Empty buckets replace fluid buckets on use and vice versa (patch contributed by Mgueydan) 2013-07-03 13:56:11 +00:00
Bindings.h Added DamageType translation to API 2013-07-01 18:46:45 +00:00
BlockArea.cpp Explosions don't produce warnings in cBlockArea; fixed logging in cBlockArea 2013-06-21 21:19:02 +00:00
BlockArea.h cBlockArea: Fixed type / meta copypasta errors in mirroring and rotation code 2013-03-26 19:27:14 +00:00
BlockID.cpp Added DamageType translation to API 2013-07-01 18:46:45 +00:00
BlockID.h Added DamageType translation to API 2013-07-01 18:46:45 +00:00
ByteBuffer.cpp ProtoProxy: Fixed 1.4.6 compatibility with vehicles, logging for entity metadata. 2012-12-27 07:11:37 +00:00
ByteBuffer.h More ByteBuffer checks: Is it used from a single thread only? 2012-11-22 20:42:33 +00:00
ChatColor.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ChatColor.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Chunk.cpp Unified the way mobs are spawned (egg vs natural). Fixed deadlocks in mob moving. Fixed mob destroying code. 2013-06-25 06:36:59 +00:00
Chunk.h Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it. 2013-06-13 07:36:43 +00:00
Chunk.inl.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ChunkDef.h ChunkDesc: Added heightmap verification (DEBUG-only), not used yet 2013-05-05 11:42:09 +00:00
ChunkMap.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
ChunkMap.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
ChunkSender.cpp Fixed previous commit 2013-05-28 20:36:35 +00:00
ChunkSender.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
ClientHandle.cpp Fixed player moving between worlds. 2013-07-03 07:47:35 +00:00
ClientHandle.h Fixed player moving between worlds. 2013-07-03 07:47:35 +00:00
CommandOutput.cpp Advanced RCON: Command output is sent to the RCON client. 2013-06-29 15:30:05 +00:00
CommandOutput.h Advanced RCON: Command output is sent to the RCON client. 2013-06-29 15:30:05 +00:00
CraftingRecipes.cpp Replaced MIN / MAX with std::min and std::max 2013-05-07 19:59:17 +00:00
CraftingRecipes.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Cuboid.cpp cCuboid: Added the IsCompletelyInside() function 2013-03-31 18:22:55 +00:00
Cuboid.h cCuboid: Added the IsCompletelyInside() function 2013-03-31 18:22:55 +00:00
Defines.h Implemented the Hopper block handler 2013-06-12 08:22:34 +00:00
Doors.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
Enchantments.cpp Fixed cItem::IsStackableWith() 2013-06-04 11:59:20 +00:00
Enchantments.h Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers 2013-06-04 19:22:14 +00:00
Endianness.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Entity.cpp dtOnFire damage wasn't dealt properly 2013-07-01 18:52:24 +00:00
Entity.h Added DamageType translation to API 2013-07-01 18:46:45 +00:00
FallingBlock.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
FallingBlock.h Fixed entity chunking. 2013-05-19 11:49:01 +00:00
FurnaceRecipe.cpp Rewritten furnaces 2013-06-16 20:24:07 +00:00
FurnaceRecipe.h Rewritten furnaces 2013-06-16 20:24:07 +00:00
Globals.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Globals.h IPv6: Windows XP doesn't have the inet_pton() function, resorting to custom-formatting the address 2013-03-05 20:46:40 +00:00
Group.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Group.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
GroupManager.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
GroupManager.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Inventory.cpp Empty buckets replace fluid buckets on use and vice versa (patch contributed by Mgueydan) 2013-07-03 13:56:11 +00:00
Inventory.h Empty buckets replace fluid buckets on use and vice versa (patch contributed by Mgueydan) 2013-07-03 13:56:11 +00:00
Item.cpp cItem: Added useful utility functions 2013-06-16 14:12:25 +00:00
Item.h cItem: Added useful utility functions 2013-06-16 14:12:25 +00:00
ItemGrid.cpp Empty buckets replace fluid buckets on use and vice versa (patch contributed by Mgueydan) 2013-07-03 13:56:11 +00:00
ItemGrid.h Empty buckets replace fluid buckets on use and vice versa (patch contributed by Mgueydan) 2013-07-03 13:56:11 +00:00
LeakFinder.cpp Fixed underflow issue in LeakFinder.cpp 2013-03-25 00:07:50 +00:00
LeakFinder.h Added auto-kill-with-dump to LeakFinder if the allocated memory grows over 1 GiB. 2013-03-23 19:04:39 +00:00
LightingThread.cpp Fixed a few out-of-bounds reads 2013-05-09 19:06:16 +00:00
LightingThread.h Fixed crashes caused LightingThread overwriting memory where it shouldn't (yay valgrind!) 2012-11-16 09:40:15 +00:00
LinearInterpolation.cpp Added generic LinearInterpolation in 1D, 2D and 3D. 2013-05-11 21:08:20 +00:00
LinearInterpolation.h Added generic LinearInterpolation in 1D, 2D and 3D. 2013-05-11 21:08:20 +00:00
LinearUpscale.h Fixed 2D linear upscale to compile on Linux, added a test for it. 2013-05-15 15:55:04 +00:00
Log.cpp Added base Code::Blocks project (WIP, still doesn't compile) and fixed some source errors with MinGW. 2013-05-25 14:59:41 +00:00
Log.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
lua5.1.dll Added m_IP to player class and binding to get IP for LUA. (Probably should use m_pState) 2011-11-09 22:17:30 +00:00
LuaFunctions.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
LuaWindow.cpp LuaWindow: Fixed memory leaks with unclosed windows 2013-06-02 21:59:25 +00:00
LuaWindow.h LuaWindow: Fixed memory leaks with unclosed windows 2013-06-02 21:59:25 +00:00
main.cpp Added base Code::Blocks project (WIP, still doesn't compile) and fixed some source errors with MinGW. 2013-05-25 14:59:41 +00:00
ManualBindings.cpp Added cWorld::SetSignLines(), re-exported to Lua manually to avoid ghost return values 2013-06-12 07:14:06 +00:00
ManualBindings.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Matrix4f.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Matrix4f.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
MCLogger.cpp BiomeVisualiser: initial import 2013-02-03 20:37:13 +00:00
MCLogger.h BiomeVisualiser: initial import 2013-02-03 20:37:13 +00:00
MemoryLeak.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
MersenneTwister.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Minecart.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Minecart.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
MonsterConfig.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
MonsterConfig.h Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Noise.cpp Moved noise debugging into the Noise.* files 2013-05-15 17:09:38 +00:00
Noise.h Moved noise debugging into the Noise.* files 2013-05-15 17:09:38 +00:00
Pawn.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Pawn.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Pickup.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Pickup.h Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs. 2013-04-22 07:18:03 +00:00
Piston.cpp Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups. 2013-01-27 02:00:33 +00:00
Piston.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
Player.cpp Fixed a crash when moving a player to a non-existent world (reported by tonibm19) 2013-07-05 17:04:12 +00:00
Player.h Fixed player moving between worlds. 2013-07-03 07:47:35 +00:00
Plugin_NewLua.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Plugin_NewLua.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Plugin_Squirrel.cpp Merged the usable portion of the "gens" branch. 2013-01-25 10:12:29 +00:00
Plugin_Squirrel.h Merged the usable portion of the "gens" branch. 2013-01-25 10:12:29 +00:00
Plugin.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Plugin.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
PluginManager.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
PluginManager.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
ProbabDistrib.cpp ProbabDistrib: fixed definition string parsing with nonzero start 2013-03-17 13:24:57 +00:00
ProbabDistrib.h Added water and lava springs. 2013-03-14 09:52:57 +00:00
RCONServer.cpp Advanced RCON: Command output is sent to the RCON client. 2013-06-29 15:30:05 +00:00
RCONServer.h Advanced RCON: Command output is sent to the RCON client. 2013-06-29 15:30:05 +00:00
ReferenceManager.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ReferenceManager.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Root.cpp Advanced RCON: Command output is sent to the RCON client. 2013-06-29 15:30:05 +00:00
Root.h Advanced RCON: Command output is sent to the RCON client. 2013-06-29 15:30:05 +00:00
Server.cpp Advanced RCON: Command output is sent to the RCON client. 2013-06-29 15:30:05 +00:00
Server.h Advanced RCON: Command output is sent to the RCON client. 2013-06-29 15:30:05 +00:00
SquirrelCommandBinder.cpp Removed the SquirrelVM. 2012-11-08 19:09:35 +00:00
SquirrelCommandBinder.h Removed the SquirrelVM. 2012-11-08 19:09:35 +00:00
StackWalker.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
StackWalker.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
StringCompression.cpp Enchantments: API and sending to client 2013-06-02 10:40:20 +00:00
StringCompression.h Enchantments: API and sending to client 2013-06-02 10:40:20 +00:00
StringMap.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
StringMap.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
StringUtils.cpp Advanced RCON: Command output is sent to the RCON client. 2013-06-29 15:30:05 +00:00
StringUtils.h StringUtils: Fixed StringSplit to work with multiple delimiters 2013-05-01 17:02:09 +00:00
TNTEntity.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
TNTEntity.h More TNT fixes. 2013-06-18 19:09:51 +00:00
tolua_base.h Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
tolua++.exe Fixed tolua++ sources to consider AString a builtin string type. Fixed tolua++ VC projects for compilation with local Lua. 2012-06-04 14:58:17 +00:00
tolua++.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
Tracer.cpp Tracer: removed the "start and end in the same block" warning, it is a normal condition. 2013-04-06 16:12:52 +00:00
Tracer.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Vector3d.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3d.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Vector3f.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3f.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
Vector3i.cpp Attempt to bring sanity to newlines across systems. 2012-06-14 13:06:06 +00:00
Vector3i.h Fixed Linux compilation, slight code cleanup 2013-04-19 08:21:39 +00:00
virtual_method_hooks.lua Modified ToLua additional script to allow multi-usertype virtual functions 2012-06-13 17:19:13 +00:00
WebAdmin.cpp Added new hooks: OnChunkAvailable(), OnChunkUnloaded() and OnChunkUnloading(). Modified OnChunkGenerated() signature. 2013-02-05 19:57:22 +00:00
WebAdmin.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
WebPlugin.cpp Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
WebPlugin.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
World.cpp Fixed player moving between worlds. 2013-07-03 07:47:35 +00:00
World.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
XMLParser.h Added Expat and LuaExpat, XML parsing now available in the API. 2013-04-09 13:43:24 +00:00