1
0

More ByteBuffer checks: Is it used from a single thread only?

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1062 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2012-11-22 20:42:33 +00:00
parent 8eab4f83b9
commit 8191ed3b93
2 changed files with 74 additions and 0 deletions

View File

@ -7,6 +7,7 @@
#include "ByteBuffer.h"
#include "Endianness.h"
#include "OSSupport/IsThread.h"
@ -19,12 +20,46 @@
#ifdef _DEBUG
/// Simple RAII class that uses one internal unsigned long for checking if two threads are using an object simultanously
class cSingleThreadAccessChecker
{
public:
cSingleThreadAccessChecker(unsigned long * a_ThreadID) :
m_ThreadID(a_ThreadID)
{
ASSERT((*a_ThreadID == 0) || (*a_ThreadID == cIsThread::GetCurrentID()));
}
~cSingleThreadAccessChecker()
{
*m_ThreadID = 0;
}
protected:
unsigned long * m_ThreadID;
} ;
#define CHECK_THREAD cSingleThreadAccessChecker Checker(const_cast<unsigned long *>(&m_ThreadID))
#else
#define CHECK_THREAD
#endif
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cByteBuffer:
cByteBuffer::cByteBuffer(int a_BufferSize) :
m_Buffer(new char[a_BufferSize + 1]),
m_BufferSize(a_BufferSize + 1),
#ifdef _DEBUG
m_ThreadID(0),
#endif // _DEBUG
m_DataStart(0),
m_WritePos(0),
m_ReadPos(0)
@ -49,6 +84,7 @@ cByteBuffer::~cByteBuffer()
bool cByteBuffer::Write(const char * a_Bytes, int a_Count)
{
CHECK_THREAD;
CheckValid();
// Store the current free space for a check after writing:
@ -93,6 +129,7 @@ bool cByteBuffer::Write(const char * a_Bytes, int a_Count)
int cByteBuffer::GetFreeSpace(void) const
{
CHECK_THREAD;
CheckValid();
if (m_WritePos >= m_DataStart)
{
@ -110,6 +147,7 @@ int cByteBuffer::GetFreeSpace(void) const
/// Returns the number of bytes that are currently in the ringbuffer. Note GetReadableBytes()
int cByteBuffer::GetUsedSpace(void) const
{
CHECK_THREAD;
CheckValid();
return m_BufferSize - GetFreeSpace();
}
@ -121,6 +159,7 @@ int cByteBuffer::GetUsedSpace(void) const
/// Returns the number of bytes that are currently available for reading (may be less than UsedSpace due to some data having been read already)
int cByteBuffer::GetReadableSpace(void) const
{
CHECK_THREAD;
CheckValid();
if (m_ReadPos > m_WritePos)
{
@ -137,6 +176,7 @@ int cByteBuffer::GetReadableSpace(void) const
bool cByteBuffer::CanReadBytes(int a_Count) const
{
CHECK_THREAD;
CheckValid();
return (a_Count <= GetReadableSpace());
}
@ -147,6 +187,7 @@ bool cByteBuffer::CanReadBytes(int a_Count) const
bool cByteBuffer::CanWriteBytes(int a_Count) const
{
CHECK_THREAD;
CheckValid();
return (a_Count <= GetFreeSpace());
}
@ -157,6 +198,7 @@ bool cByteBuffer::CanWriteBytes(int a_Count) const
bool cByteBuffer::ReadChar(char & a_Value)
{
CHECK_THREAD;
CheckValid();
NEEDBYTES(1);
ReadBuf(&a_Value, 1);
@ -169,6 +211,7 @@ bool cByteBuffer::ReadChar(char & a_Value)
bool cByteBuffer::ReadByte(unsigned char & a_Value)
{
CHECK_THREAD;
CheckValid();
NEEDBYTES(1);
ReadBuf(&a_Value, 1);
@ -181,6 +224,7 @@ bool cByteBuffer::ReadByte(unsigned char & a_Value)
bool cByteBuffer::ReadBEShort(short & a_Value)
{
CHECK_THREAD;
CheckValid();
NEEDBYTES(2);
ReadBuf(&a_Value, 2);
@ -194,6 +238,7 @@ bool cByteBuffer::ReadBEShort(short & a_Value)
bool cByteBuffer::ReadBEInt(int & a_Value)
{
CHECK_THREAD;
CheckValid();
NEEDBYTES(4);
ReadBuf(&a_Value, 4);
@ -207,6 +252,7 @@ bool cByteBuffer::ReadBEInt(int & a_Value)
bool cByteBuffer::ReadBEInt64(Int64 & a_Value)
{
CHECK_THREAD;
CheckValid();
NEEDBYTES(8);
ReadBuf(&a_Value, 8);
@ -220,6 +266,7 @@ bool cByteBuffer::ReadBEInt64(Int64 & a_Value)
bool cByteBuffer::ReadBEFloat(float & a_Value)
{
CHECK_THREAD;
CheckValid();
NEEDBYTES(4);
ReadBuf(&a_Value, 4);
@ -233,6 +280,7 @@ bool cByteBuffer::ReadBEFloat(float & a_Value)
bool cByteBuffer::ReadBEDouble(double & a_Value)
{
CHECK_THREAD;
CheckValid();
NEEDBYTES(8);
ReadBuf(&a_Value, 8);
@ -246,6 +294,7 @@ bool cByteBuffer::ReadBEDouble(double & a_Value)
bool cByteBuffer::ReadBool(bool & a_Value)
{
CHECK_THREAD;
CheckValid();
NEEDBYTES(1);
a_Value = (m_Buffer[m_ReadPos++] != 0);
@ -258,6 +307,7 @@ bool cByteBuffer::ReadBool(bool & a_Value)
bool cByteBuffer::ReadBEUTF16String16(AString & a_Value)
{
CHECK_THREAD;
CheckValid();
short Length;
if (!ReadBEShort(Length))
@ -273,6 +323,7 @@ bool cByteBuffer::ReadBEUTF16String16(AString & a_Value)
bool cByteBuffer::WriteChar(char a_Value)
{
CHECK_THREAD;
CheckValid();
PUTBYTES(1);
return WriteBuf(&a_Value, 1);
@ -284,6 +335,7 @@ bool cByteBuffer::WriteChar(char a_Value)
bool cByteBuffer::WriteByte(unsigned char a_Value)
{
CHECK_THREAD;
CheckValid();
PUTBYTES(1);
return WriteBuf(&a_Value, 1);
@ -295,6 +347,7 @@ bool cByteBuffer::WriteByte(unsigned char a_Value)
bool cByteBuffer::WriteBEShort(short a_Value)
{
CHECK_THREAD;
CheckValid();
PUTBYTES(2);
short Converted = htons(a_Value);
@ -307,6 +360,7 @@ bool cByteBuffer::WriteBEShort(short a_Value)
bool cByteBuffer::WriteBEInt(int a_Value)
{
CHECK_THREAD;
CheckValid();
PUTBYTES(4);
int Converted = HostToNetwork4(&a_Value);
@ -319,6 +373,7 @@ bool cByteBuffer::WriteBEInt(int a_Value)
bool cByteBuffer::WriteBEInt64(Int64 a_Value)
{
CHECK_THREAD;
CheckValid();
PUTBYTES(8);
Int64 Converted = HostToNetwork8(&a_Value);
@ -331,6 +386,7 @@ bool cByteBuffer::WriteBEInt64(Int64 a_Value)
bool cByteBuffer::WriteBEFloat(float a_Value)
{
CHECK_THREAD;
CheckValid();
PUTBYTES(4);
int Converted = HostToNetwork4(&a_Value);
@ -343,6 +399,7 @@ bool cByteBuffer::WriteBEFloat(float a_Value)
bool cByteBuffer::WriteBEDouble(double a_Value)
{
CHECK_THREAD;
CheckValid();
PUTBYTES(8);
Int64 Converted = HostToNetwork8(&a_Value);
@ -356,6 +413,7 @@ bool cByteBuffer::WriteBEDouble(double a_Value)
bool cByteBuffer::WriteBool(bool a_Value)
{
CHECK_THREAD;
CheckValid();
return WriteChar(a_Value ? 1 : 0);
}
@ -366,6 +424,7 @@ bool cByteBuffer::WriteBool(bool a_Value)
bool cByteBuffer::WriteBEUTF16String16(const AString & a_Value)
{
CHECK_THREAD;
CheckValid();
PUTBYTES(2);
AString UTF16BE;
@ -382,6 +441,7 @@ bool cByteBuffer::WriteBEUTF16String16(const AString & a_Value)
bool cByteBuffer::ReadBuf(void * a_Buffer, int a_Count)
{
CHECK_THREAD;
CheckValid();
ASSERT(a_Count >= 0);
NEEDBYTES(a_Count);
@ -415,6 +475,7 @@ bool cByteBuffer::ReadBuf(void * a_Buffer, int a_Count)
bool cByteBuffer::WriteBuf(const void * a_Buffer, int a_Count)
{
CHECK_THREAD;
CheckValid();
ASSERT(a_Count >= 0);
PUTBYTES(a_Count);
@ -444,6 +505,7 @@ bool cByteBuffer::WriteBuf(const void * a_Buffer, int a_Count)
bool cByteBuffer::ReadString(AString & a_String, int a_Count)
{
CHECK_THREAD;
CheckValid();
ASSERT(a_Count >= 0);
NEEDBYTES(a_Count);
@ -478,6 +540,7 @@ bool cByteBuffer::ReadString(AString & a_String, int a_Count)
bool cByteBuffer::ReadUTF16String(AString & a_String, int a_NumChars)
{
// Reads 2 * a_NumChars bytes and interprets it as a UTF16 string, converting it into UTF8 string a_String
CHECK_THREAD;
CheckValid();
ASSERT(a_NumChars >= 0);
AString RawData;
@ -495,6 +558,7 @@ bool cByteBuffer::ReadUTF16String(AString & a_String, int a_NumChars)
bool cByteBuffer::SkipRead(int a_Count)
{
CHECK_THREAD;
CheckValid();
ASSERT(a_Count >= 0);
if (!CanReadBytes(a_Count))
@ -511,6 +575,7 @@ bool cByteBuffer::SkipRead(int a_Count)
void cByteBuffer::ReadAll(AString & a_Data)
{
CHECK_THREAD;
CheckValid();
ReadString(a_Data, GetReadableSpace());
}
@ -521,6 +586,7 @@ void cByteBuffer::ReadAll(AString & a_Data)
void cByteBuffer::CommitRead(void)
{
CHECK_THREAD;
CheckValid();
m_DataStart = m_ReadPos;
}
@ -531,6 +597,7 @@ void cByteBuffer::CommitRead(void)
void cByteBuffer::ResetRead(void)
{
CHECK_THREAD;
CheckValid();
m_ReadPos = m_DataStart;
}
@ -543,6 +610,7 @@ void cByteBuffer::ReadAgain(AString & a_Out)
{
// Return the data between m_DataStart and m_ReadPos (the data that has been read but not committed)
// Used by ProtoProxy to repeat communication twice, once for parsing and the other time for the remote party
CHECK_THREAD;
CheckValid();
int DataStart = m_DataStart;
if (m_ReadPos < m_DataStart)
@ -560,6 +628,7 @@ void cByteBuffer::ReadAgain(AString & a_Out)
void cByteBuffer::AdvanceReadPos(int a_Count)
{
CHECK_THREAD;
CheckValid();
m_ReadPos += a_Count;
if (m_ReadPos > m_BufferSize)

View File

@ -103,6 +103,11 @@ public:
protected:
char * m_Buffer;
int m_BufferSize; // Total size of the ringbuffer
#ifdef _DEBUG
unsigned long m_ThreadID; // Thread that is currently accessing the object, checked via cSingleThreadAccessChecker
#endif // _DEBUG
int m_DataStart; // Where the data starts in the ringbuffer
int m_WritePos; // Where the data ends in the ringbuffer
int m_ReadPos; // Where the next read will start in the ringbuffer