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cuberite-2a/source
2013-06-20 11:46:08 +00:00
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BlockEntities Furnace window progressbars are initialized when the window is opened 2013-06-20 11:46:08 +00:00
Blocks TNT fixes. 2013-06-18 08:24:34 +00:00
Generating DistortedHeightmap: Added clay / sand / dirt selection on ocean floor 2013-06-04 12:43:30 +00:00
Items More TNT fixes. 2013-06-18 19:09:51 +00:00
LuaExpat Added Expat and LuaExpat, XML parsing now available in the API. 2013-04-09 13:43:24 +00:00
md5
Mobs Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs. 2013-04-22 07:18:03 +00:00
OSSupport Socket: Removed the absurd function returning localhost addr, now using INADDR_LOOPBACK 2013-06-15 20:24:22 +00:00
Protocol More TNT fixes. 2013-06-18 19:09:51 +00:00
Simulator Added dragon egg to falling blocks. 2013-06-10 19:00:18 +00:00
SQLite Added SQLite and LuaSQLite, Lua plugins can now use SQLite. 2013-04-07 19:28:32 +00:00
squirrelbindings
UI Rewritten furnaces 2013-06-16 20:24:07 +00:00
WorldStorage Furnaces light up visually when they're cooking 2013-06-20 11:41:44 +00:00
AllToLua.bat
AllToLua.pkg Rewritten furnaces 2013-06-16 20:24:07 +00:00
AllToLua.sh
Authenticator.cpp
Authenticator.h
Bindings.cpp Furnaces light up visually when they're cooking 2013-06-20 11:41:44 +00:00
Bindings.h Furnaces light up visually when they're cooking 2013-06-20 11:41:44 +00:00
BlockArea.cpp
BlockArea.h
BlockID.cpp Lighting: Fixed underwater lighting (FS #369) 2013-05-05 14:48:18 +00:00
BlockID.h Implemented the Hopper block handler 2013-06-12 08:22:34 +00:00
ByteBuffer.cpp
ByteBuffer.h
ChatColor.cpp
ChatColor.h
Chunk.cpp Furnaces light up visually when they're cooking 2013-06-20 11:41:44 +00:00
Chunk.h Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it. 2013-06-13 07:36:43 +00:00
Chunk.inl.h
ChunkDef.h ChunkDesc: Added heightmap verification (DEBUG-only), not used yet 2013-05-05 11:42:09 +00:00
ChunkMap.cpp Improved comment 2013-06-19 20:21:26 +00:00
ChunkMap.h More TNT fixes. 2013-06-18 19:09:51 +00:00
ChunkSender.cpp Fixed previous commit 2013-05-28 20:36:35 +00:00
ChunkSender.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
ClientHandle.cpp Crouching will allow block placement on otherwise functional blocks. 2013-06-18 20:15:29 +00:00
ClientHandle.h Added a crude limiter for explosions sent to client. 2013-06-18 19:32:31 +00:00
CraftingRecipes.cpp Replaced MIN / MAX with std::min and std::max 2013-05-07 19:59:17 +00:00
CraftingRecipes.h
Cuboid.cpp
Cuboid.h
Defines.h Implemented the Hopper block handler 2013-06-12 08:22:34 +00:00
Doors.h
Enchantments.cpp Fixed cItem::IsStackableWith() 2013-06-04 11:59:20 +00:00
Enchantments.h Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers 2013-06-04 19:22:14 +00:00
Endianness.h
Entity.cpp TNT fixes. 2013-06-18 08:24:34 +00:00
Entity.h Entity: Added IsTNT 2013-06-15 18:11:27 +00:00
FallingBlock.cpp Fixed entity chunking. 2013-05-19 11:49:01 +00:00
FallingBlock.h Fixed entity chunking. 2013-05-19 11:49:01 +00:00
FurnaceRecipe.cpp Rewritten furnaces 2013-06-16 20:24:07 +00:00
FurnaceRecipe.h Rewritten furnaces 2013-06-16 20:24:07 +00:00
Globals.cpp
Globals.h
Group.cpp
Group.h
GroupManager.cpp
GroupManager.h
Inventory.cpp Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
Inventory.h Slight cleanup in the cInventory / cItemGrid API 2013-05-24 09:16:09 +00:00
Item.cpp cItem: Added useful utility functions 2013-06-16 14:12:25 +00:00
Item.h cItem: Added useful utility functions 2013-06-16 14:12:25 +00:00
ItemGrid.cpp Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it. 2013-06-13 07:36:43 +00:00
ItemGrid.h cItemGrid: Added IsSlotEmpty() functions 2013-06-13 06:13:56 +00:00
LeakFinder.cpp
LeakFinder.h
LightingThread.cpp Fixed a few out-of-bounds reads 2013-05-09 19:06:16 +00:00
LightingThread.h
LinearInterpolation.cpp Added generic LinearInterpolation in 1D, 2D and 3D. 2013-05-11 21:08:20 +00:00
LinearInterpolation.h Added generic LinearInterpolation in 1D, 2D and 3D. 2013-05-11 21:08:20 +00:00
LinearUpscale.h Fixed 2D linear upscale to compile on Linux, added a test for it. 2013-05-15 15:55:04 +00:00
Log.cpp Added base Code::Blocks project (WIP, still doesn't compile) and fixed some source errors with MinGW. 2013-05-25 14:59:41 +00:00
Log.h
lua5.1.dll
LuaFunctions.h
LuaWindow.cpp LuaWindow: Fixed memory leaks with unclosed windows 2013-06-02 21:59:25 +00:00
LuaWindow.h LuaWindow: Fixed memory leaks with unclosed windows 2013-06-02 21:59:25 +00:00
main.cpp Added base Code::Blocks project (WIP, still doesn't compile) and fixed some source errors with MinGW. 2013-05-25 14:59:41 +00:00
ManualBindings.cpp Added cWorld::SetSignLines(), re-exported to Lua manually to avoid ghost return values 2013-06-12 07:14:06 +00:00
ManualBindings.h
Matrix4f.cpp
Matrix4f.h
MCLogger.cpp
MCLogger.h
MemoryLeak.h
MersenneTwister.h
Minecart.cpp Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Minecart.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
MonsterConfig.cpp
MonsterConfig.h
Noise.cpp Moved noise debugging into the Noise.* files 2013-05-15 17:09:38 +00:00
Noise.h Moved noise debugging into the Noise.* files 2013-05-15 17:09:38 +00:00
Pawn.cpp Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Pawn.h Added dtAdmin damage type for use in plugins 2013-04-28 18:40:26 +00:00
Pickup.cpp Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
Pickup.h Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs. 2013-04-22 07:18:03 +00:00
Piston.cpp
Piston.h
Player.cpp Added respawn screen when switching worlds. 2013-06-16 10:35:32 +00:00
Player.h Implemented proper player crouching. 2013-06-04 14:18:03 +00:00
Plugin_NewLua.cpp LuaWindow: Fixed memory leaks with unclosed windows 2013-06-02 21:59:25 +00:00
Plugin_NewLua.h LuaWindow: Fixed memory leaks with unclosed windows 2013-06-02 21:59:25 +00:00
Plugin_Squirrel.cpp
Plugin_Squirrel.h
Plugin.cpp
Plugin.h
PluginManager.cpp Fixed a crash in the plugin reload code. 2013-04-27 14:08:23 +00:00
PluginManager.h Clarified documentation on the cItemGrid:RemoveItem() functions 2013-05-26 20:18:56 +00:00
ProbabDistrib.cpp
ProbabDistrib.h
ReferenceManager.cpp
ReferenceManager.h
Root.cpp Fixed server stopping after #363 fix 2013-04-27 21:14:31 +00:00
Root.h Fixed a deadlock 2013-04-27 21:05:34 +00:00
Server.cpp Server: removed the artificial cap on reported tick duration 2013-04-03 16:18:51 +00:00
Server.h
SquirrelCommandBinder.cpp
SquirrelCommandBinder.h
StackWalker.cpp
StackWalker.h
StringCompression.cpp Enchantments: API and sending to client 2013-06-02 10:40:20 +00:00
StringCompression.h Enchantments: API and sending to client 2013-06-02 10:40:20 +00:00
StringMap.cpp
StringMap.h
StringUtils.cpp ToLuaDoxy: initial import 2013-06-04 09:46:32 +00:00
StringUtils.h StringUtils: Fixed StringSplit to work with multiple delimiters 2013-05-01 17:02:09 +00:00
TNTEntity.cpp More TNT fixes. 2013-06-18 19:09:51 +00:00
TNTEntity.h More TNT fixes. 2013-06-18 19:09:51 +00:00
tolua_base.h
tolua++.exe
tolua++.h
Tracer.cpp Tracer: removed the "start and end in the same block" warning, it is a normal condition. 2013-04-06 16:12:52 +00:00
Tracer.h
Vector3d.cpp
Vector3d.h
Vector3f.cpp
Vector3f.h
Vector3i.cpp
Vector3i.h Fixed Linux compilation, slight code cleanup 2013-04-19 08:21:39 +00:00
virtual_method_hooks.lua
WebAdmin.cpp
WebAdmin.h
WebPlugin.cpp
WebPlugin.h
World.cpp More TNT fixes. 2013-06-18 19:09:51 +00:00
World.h More TNT fixes. 2013-06-18 19:09:51 +00:00
XMLParser.h Added Expat and LuaExpat, XML parsing now available in the API. 2013-04-09 13:43:24 +00:00