Server: removed the artificial cap on reported tick duration
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1353 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -314,17 +314,14 @@ void cServer::BroadcastChat(const AString & a_Message, const cClientHandle * a_E
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bool cServer::Tick(float a_Dt)
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{
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//LOG("1. Tick %0.2f", a_Dt);
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if( a_Dt > 100.f ) a_Dt = 100.f; // Don't go over 1/10 second
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m_Millisecondsf += a_Dt;
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if( m_Millisecondsf > 1.f )
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if (m_Millisecondsf > 1.f)
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{
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m_Milliseconds += (int)m_Millisecondsf;
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m_Millisecondsf = m_Millisecondsf - (int)m_Millisecondsf;
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}
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cRoot::Get()->TickWorlds( a_Dt ); // TODO - Maybe give all worlds their own thread?
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cRoot::Get()->TickWorlds(a_Dt); // TODO - Maybe give all worlds their own thread?
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cClientHandleList RemoveClients;
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{
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@ -346,9 +343,9 @@ bool cServer::Tick(float a_Dt)
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delete *itr;
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} // for itr - RemoveClients[]
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cRoot::Get()->GetPluginManager()->Tick( a_Dt );
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cRoot::Get()->GetPluginManager()->Tick(a_Dt);
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if( !m_bRestarting )
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if (!m_bRestarting)
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{
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return true;
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}
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