Fixed Minecart spawning issues
Now you can have everything!
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1e91002229
@ -1901,9 +1901,9 @@ void cClientHandle::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType,
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void cClientHandle::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType)
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void cClientHandle::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleTypeType) // VehicleTypeType is specific to Minecarts
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{
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m_Protocol->SendSpawnVehicle(a_Vehicle, a_VehicleType);
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m_Protocol->SendSpawnVehicle(a_Vehicle, a_VehicleType, a_VehicleTypeType);
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}
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@ -125,7 +125,7 @@ public:
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void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock);
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void SendSpawnMob (const cMonster & a_Mob);
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void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch);
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void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType);
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void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleTypeType);
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void SendTabCompletionResults(const AStringVector & a_Results);
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void SendTeleportEntity (const cEntity & a_Entity);
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void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ);
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@ -18,7 +18,8 @@ cMinecart::cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z) :
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super(etMinecart, a_X, a_Y, a_Z, 0.98, 0.7),
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m_Payload(a_Payload)
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{
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m_Mass = 20.f;
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SetMass(20.f);
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SetMaxHealth(6);
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}
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@ -40,21 +41,21 @@ bool cMinecart::Initialize(cWorld * a_World)
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void cMinecart::SpawnOn(cClientHandle & a_ClientHandle)
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{
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char Type = 0;
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switch (m_Payload) //Wiki.vg is outdated on this!!
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char TypeType = 0;
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switch (m_Payload)
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{
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case mpNone: Type = 9; break; //?
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case mpChest: Type = 10; break;
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case mpFurnace: Type = 11; break; //?
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case mpTNT: Type = 12; break; //?
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case mpHopper: Type = 13; break; //?
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case mpNone: TypeType = 0; break;
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case mpChest: TypeType = 1; break;
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case mpFurnace: TypeType = 2; break;
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case mpTNT: TypeType = 3; break;
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case mpHopper: TypeType = 5; break;
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default:
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{
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ASSERT(!"Unknown payload, cannot spawn on client");
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return;
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}
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}
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a_ClientHandle.SendSpawnVehicle(*this, Type);
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a_ClientHandle.SendSpawnVehicle(*this, 10, TypeType); // 10 = Minecarts, TypeType = What type of Minecart
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}
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@ -89,7 +89,7 @@ public:
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virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) = 0;
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virtual void SendSpawnMob (const cMonster & a_Mob) = 0;
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virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) = 0;
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virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType) = 0;
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virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleTypeType) = 0;
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virtual void SendTabCompletionResults(const AStringVector & a_Results) = 0;
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virtual void SendTeleportEntity (const cEntity & a_Entity) = 0;
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virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) = 0;
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@ -747,7 +747,7 @@ void cProtocol125::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType,
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void cProtocol125::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType)
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void cProtocol125::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleTypeType)
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{
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cCSLock Lock(m_CSPacket);
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WriteByte (PACKET_SPAWN_OBJECT);
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@ -758,10 +758,13 @@ void cProtocol125::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp
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WriteInt ((int)(a_Vehicle.GetPosZ() * 32));
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WriteByte ((Byte)((a_Vehicle.GetPitch() / 360.f) * 256));
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WriteByte ((Byte)((a_Vehicle.GetRotation() / 360.f) * 256));
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WriteInt (1);
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WriteShort((short)(a_Vehicle.GetSpeedX() * 400));
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WriteShort((short)(a_Vehicle.GetSpeedY() * 400));
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WriteShort((short)(a_Vehicle.GetSpeedZ() * 400));
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WriteInt (a_VehicleTypeType);
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if (a_VehicleTypeType != 0)
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{
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WriteShort((short)(a_Vehicle.GetSpeedX() * 400));
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WriteShort((short)(a_Vehicle.GetSpeedY() * 400));
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WriteShort((short)(a_Vehicle.GetSpeedZ() * 400));
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}
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Flush();
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}
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@ -66,7 +66,7 @@ public:
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virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
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virtual void SendSpawnMob (const cMonster & a_Mob) override;
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virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override;
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virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType) override;
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virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleTypeType) override;
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virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
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virtual void SendTeleportEntity (const cEntity & a_Entity) override;
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virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
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@ -229,21 +229,24 @@ void cProtocol146::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType,
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void cProtocol146::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType)
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void cProtocol146::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleTypeType)
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{
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cCSLock Lock(m_CSPacket);
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WriteByte(PACKET_SPAWN_OBJECT);
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WriteInt (a_Vehicle.GetUniqueID());
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WriteByte(a_VehicleType);
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WriteInt ((int)(a_Vehicle.GetPosX() * 32));
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WriteInt ((int)(a_Vehicle.GetPosY() * 32));
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WriteInt ((int)(a_Vehicle.GetPosZ() * 32));
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WriteByte (PACKET_SPAWN_OBJECT);
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WriteInt (a_Vehicle.GetUniqueID());
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WriteByte (a_VehicleType);
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WriteInt ((int)(a_Vehicle.GetPosX() * 32));
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WriteInt ((int)(a_Vehicle.GetPosY() * 32));
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WriteInt ((int)(a_Vehicle.GetPosZ() * 32));
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WriteByte ((Byte)((a_Vehicle.GetPitch() / 360.f) * 256));
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WriteByte ((Byte)((a_Vehicle.GetRotation() / 360.f) * 256));
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WriteInt (1);
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WriteShort((short)(a_Vehicle.GetSpeedX() * 400));
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WriteShort((short)(a_Vehicle.GetSpeedY() * 400));
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WriteShort((short)(a_Vehicle.GetSpeedZ() * 400));
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WriteInt (a_VehicleTypeType);
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if (a_VehicleTypeType != 0)
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{
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WriteShort((short)(a_Vehicle.GetSpeedX() * 400));
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WriteShort((short)(a_Vehicle.GetSpeedY() * 400));
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WriteShort((short)(a_Vehicle.GetSpeedZ() * 400));
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}
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Flush();
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}
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@ -55,7 +55,7 @@ public:
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virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
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virtual void SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock) override;
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virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override;
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virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType) override;
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virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleTypeType) override;
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} ;
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@ -502,10 +502,10 @@ void cProtocolRecognizer::SendSpawnObject(const cEntity & a_Entity, char a_Objec
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void cProtocolRecognizer::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType)
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void cProtocolRecognizer::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleTypeType)
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{
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ASSERT(m_Protocol != NULL);
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m_Protocol->SendSpawnVehicle(a_Vehicle, a_VehicleType);
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m_Protocol->SendSpawnVehicle(a_Vehicle, a_VehicleType, a_VehicleTypeType);
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}
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@ -96,7 +96,7 @@ public:
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virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
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virtual void SendSpawnMob (const cMonster & a_Mob) override;
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virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override;
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virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType) override;
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virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleTypeType) override;
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virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
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virtual void SendTeleportEntity (const cEntity & a_Entity) override;
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virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
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