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Changed comments to be more accurate

This commit is contained in:
Tiger Wang 2013-08-20 23:24:29 +01:00
parent 8e153f6689
commit 0c44904766

View File

@ -39,15 +39,15 @@ public:
{
if (a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ) == E_BLOCK_STONE_SLAB)
{
a_World->FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_DOUBLE_STONE_SLAB, Meta);
a_BlockType = E_BLOCK_AIR;
a_World->FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_DOUBLE_STONE_SLAB, Meta); //Set it to a slabby block
a_BlockType = E_BLOCK_AIR; //Stop the server trying to place another slab on top
}
else
{
a_BlockMeta = Meta & 0x7; break; // Always bottom half of the slab when placing on top of something
a_BlockMeta = Meta & 0x7; break; //Bottom half if on top of non slab block
}
}
case BLOCK_FACE_BOTTOM: a_BlockMeta = Meta | 0x8; break; // Always top half of the slab when placing on bottom of something
case BLOCK_FACE_BOTTOM: a_BlockMeta = Meta | 0x8; break; //Always top when placing on bottom of something
case BLOCK_FACE_EAST:
case BLOCK_FACE_NORTH:
case BLOCK_FACE_SOUTH: