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First implementation of movement-related hunger and API

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1673 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2013-07-12 20:01:25 +00:00
parent f5e475d44f
commit 4fb771f3ff
7 changed files with 730 additions and 232 deletions

View File

@ -5,6 +5,8 @@ ShouldDumpFunctions = true; -- If set to true, all available functions are writ
g_DropSpensersToActivate = {}; -- A list of dispensers and droppers (as {World, X, Y Z} quadruplets) that are to be activated every tick
g_HungerReportTick = 10;
@ -29,6 +31,8 @@ function Initialize(Plugin)
PluginManager:BindCommand("/gc", "debuggers", HandleGCCmd, "Activates the Lua garbage collector");
PluginManager:BindCommand("/fast", "debuggers", HandleFastCmd, "Switches between fast and normal movement speed");
PluginManager:BindCommand("/dash", "debuggers", HandleDashCmd, "Switches between fast and normal sprinting speed");
PluginManager:BindCommand("/hunger", "debuggers", HandleHungerCmd, "Lists the current hunger-related variables");
PluginManager:BindCommand("/poison", "debuggers", HandlePoisonCmd, "Sets food-poisoning for 15 seconds");
-- Enable the following line for BlockArea / Generator interface testing:
-- PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATED);
@ -480,6 +484,19 @@ function OnTick()
GCOnTick = GCOnTick - 1;
end
--[[
if (g_HungerReportTick > 0) then
g_HungerReportTick = g_HungerReportTick - 1;
else
g_HungerReportTick = 10;
cRoot:Get():GetDefaultWorld():ForEachPlayer(
function(a_Player)
a_Player:SendMessage("FoodStat: " .. a_Player:GetFoodLevel() .. " / " .. a_Player:GetFoodExhaustionLevel());
end
);
end
]]
return false;
end
@ -502,6 +519,14 @@ end
function OnChat(a_Player, a_Message)
return false, "blabla " .. a_Message;
end
-- Function "round" copied from http://lua-users.org/wiki/SimpleRound
function round(num, idp)
local mult = 10^(idp or 0)
@ -669,8 +694,22 @@ end;
function OnChat(a_Player, a_Message)
return false, "blabla " .. a_Message;
function HandleHungerCmd(a_Split, a_Player)
a_Player:SendMessage("FoodLevel: " .. a_Player:GetFoodLevel());
a_Player:SendMessage("FoodSaturationLevel: " .. a_Player:GetFoodSaturationLevel());
a_Player:SendMessage("FoodTickTimer: " .. a_Player:GetFoodTickTimer());
a_Player:SendMessage("FoodExhaustionLevel: " .. a_Player:GetFoodExhaustionLevel());
a_Player:SendMessage("FoodPoisonedTicksRemaining: " .. a_Player:GetFoodPoisonedTicksRemaining());
return true;
end
function HandlePoisonCmd(a_Split, a_Player)
a_Player:FoodPoison(15 * 20);
return true;
end

View File

@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
** Generated automatically by tolua++-1.0.92 on 07/07/13 16:40:05.
** Generated automatically by tolua++-1.0.92 on 07/09/13 09:51:25.
*/
#ifndef __cplusplus
@ -6786,6 +6786,39 @@ static int tolua_AllToLua_cEntity_GetHealth00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
/* method: SetHealth of class cEntity */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetHealth00
static int tolua_AllToLua_cEntity_SetHealth00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
int a_Health = ((int) tolua_tonumber(tolua_S,2,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetHealth'", NULL);
#endif
{
self->SetHealth(a_Health);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'SetHealth'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: SetMaxHealth of class cEntity */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetMaxHealth00
static int tolua_AllToLua_cEntity_SetMaxHealth00(lua_State* tolua_S)
@ -9111,6 +9144,331 @@ static int tolua_AllToLua_cPlayer_Heal00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
/* method: GetFoodLevel of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetFoodLevel00
static int tolua_AllToLua_cPlayer_GetFoodLevel00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFoodLevel'", NULL);
#endif
{
int tolua_ret = (int) self->GetFoodLevel();
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'GetFoodLevel'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: GetFoodSaturationLevel of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetFoodSaturationLevel00
static int tolua_AllToLua_cPlayer_GetFoodSaturationLevel00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFoodSaturationLevel'", NULL);
#endif
{
double tolua_ret = (double) self->GetFoodSaturationLevel();
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'GetFoodSaturationLevel'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: GetFoodTickTimer of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetFoodTickTimer00
static int tolua_AllToLua_cPlayer_GetFoodTickTimer00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFoodTickTimer'", NULL);
#endif
{
int tolua_ret = (int) self->GetFoodTickTimer();
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'GetFoodTickTimer'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: GetFoodExhaustionLevel of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetFoodExhaustionLevel00
static int tolua_AllToLua_cPlayer_GetFoodExhaustionLevel00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFoodExhaustionLevel'", NULL);
#endif
{
double tolua_ret = (double) self->GetFoodExhaustionLevel();
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'GetFoodExhaustionLevel'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: GetFoodPoisonedTicksRemaining of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetFoodPoisonedTicksRemaining00
static int tolua_AllToLua_cPlayer_GetFoodPoisonedTicksRemaining00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"const cPlayer",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const cPlayer* self = (const cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFoodPoisonedTicksRemaining'", NULL);
#endif
{
int tolua_ret = (int) self->GetFoodPoisonedTicksRemaining();
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'GetFoodPoisonedTicksRemaining'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: SetFoodLevel of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetFoodLevel00
static int tolua_AllToLua_cPlayer_SetFoodLevel00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
int a_FoodLevel = ((int) tolua_tonumber(tolua_S,2,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetFoodLevel'", NULL);
#endif
{
self->SetFoodLevel(a_FoodLevel);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'SetFoodLevel'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: SetFoodSaturationLevel of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetFoodSaturationLevel00
static int tolua_AllToLua_cPlayer_SetFoodSaturationLevel00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
double a_FoodSaturationLevel = ((double) tolua_tonumber(tolua_S,2,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetFoodSaturationLevel'", NULL);
#endif
{
self->SetFoodSaturationLevel(a_FoodSaturationLevel);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'SetFoodSaturationLevel'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: SetFoodTickTimer of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetFoodTickTimer00
static int tolua_AllToLua_cPlayer_SetFoodTickTimer00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
int a_FoodTickTimer = ((int) tolua_tonumber(tolua_S,2,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetFoodTickTimer'", NULL);
#endif
{
self->SetFoodTickTimer(a_FoodTickTimer);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'SetFoodTickTimer'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: SetFoodExhaustionLevel of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetFoodExhaustionLevel00
static int tolua_AllToLua_cPlayer_SetFoodExhaustionLevel00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
double a_FoodSaturationLevel = ((double) tolua_tonumber(tolua_S,2,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetFoodExhaustionLevel'", NULL);
#endif
{
self->SetFoodExhaustionLevel(a_FoodSaturationLevel);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'SetFoodExhaustionLevel'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: SetFoodPoisonedTicksRemaining of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetFoodPoisonedTicksRemaining00
static int tolua_AllToLua_cPlayer_SetFoodPoisonedTicksRemaining00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
int a_FoodPoisonedTicksRemaining = ((int) tolua_tonumber(tolua_S,2,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetFoodPoisonedTicksRemaining'", NULL);
#endif
{
self->SetFoodPoisonedTicksRemaining(a_FoodPoisonedTicksRemaining);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'SetFoodPoisonedTicksRemaining'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: Feed of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_Feed00
static int tolua_AllToLua_cPlayer_Feed00(lua_State* tolua_S)
@ -9128,8 +9486,8 @@ static int tolua_AllToLua_cPlayer_Feed00(lua_State* tolua_S)
#endif
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
short a_Food = ((short) tolua_tonumber(tolua_S,2,0));
float a_Saturation = ((float) tolua_tonumber(tolua_S,3,0));
int a_Food = ((int) tolua_tonumber(tolua_S,2,0));
double a_Saturation = ((double) tolua_tonumber(tolua_S,3,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'Feed'", NULL);
#endif
@ -9147,134 +9505,6 @@ static int tolua_AllToLua_cPlayer_Feed00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
/* method: GetMaxFoodLevel of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetMaxFoodLevel00
static int tolua_AllToLua_cPlayer_GetMaxFoodLevel00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMaxFoodLevel'", NULL);
#endif
{
short tolua_ret = (short) self->GetMaxFoodLevel();
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'GetMaxFoodLevel'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: GetFoodLevel of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetFoodLevel00
static int tolua_AllToLua_cPlayer_GetFoodLevel00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFoodLevel'", NULL);
#endif
{
short tolua_ret = (short) self->GetFoodLevel();
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'GetFoodLevel'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: GetMaxFoodSaturationLevel of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetMaxFoodSaturationLevel00
static int tolua_AllToLua_cPlayer_GetMaxFoodSaturationLevel00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetMaxFoodSaturationLevel'", NULL);
#endif
{
float tolua_ret = (float) self->GetMaxFoodSaturationLevel();
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'GetMaxFoodSaturationLevel'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: GetFoodSaturationLevel of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetFoodSaturationLevel00
static int tolua_AllToLua_cPlayer_GetFoodSaturationLevel00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetFoodSaturationLevel'", NULL);
#endif
{
float tolua_ret = (float) self->GetFoodSaturationLevel();
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'GetFoodSaturationLevel'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: AddFoodExhaustion of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_AddFoodExhaustion00
static int tolua_AllToLua_cPlayer_AddFoodExhaustion00(lua_State* tolua_S)
@ -9291,7 +9521,7 @@ static int tolua_AllToLua_cPlayer_AddFoodExhaustion00(lua_State* tolua_S)
#endif
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
float a_Exhaustion = ((float) tolua_tonumber(tolua_S,2,0));
double a_Exhaustion = ((double) tolua_tonumber(tolua_S,2,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddFoodExhaustion'", NULL);
#endif
@ -9308,6 +9538,39 @@ static int tolua_AllToLua_cPlayer_AddFoodExhaustion00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
/* method: FoodPoison of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_FoodPoison00
static int tolua_AllToLua_cPlayer_FoodPoison00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
int a_NumTicks = ((int) tolua_tonumber(tolua_S,2,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'FoodPoison'", NULL);
#endif
{
self->FoodPoison(a_NumTicks);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'FoodPoison'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: Respawn of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_Respawn00
static int tolua_AllToLua_cPlayer_Respawn00(lua_State* tolua_S)
@ -28519,6 +28782,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"KilledBy",tolua_AllToLua_cEntity_KilledBy00);
tolua_function(tolua_S,"Heal",tolua_AllToLua_cEntity_Heal00);
tolua_function(tolua_S,"GetHealth",tolua_AllToLua_cEntity_GetHealth00);
tolua_function(tolua_S,"SetHealth",tolua_AllToLua_cEntity_SetHealth00);
tolua_function(tolua_S,"SetMaxHealth",tolua_AllToLua_cEntity_SetMaxHealth00);
tolua_function(tolua_S,"GetMaxHealth",tolua_AllToLua_cEntity_GetMaxHealth00);
tolua_function(tolua_S,"StartBurning",tolua_AllToLua_cEntity_StartBurning00);
@ -28560,6 +28824,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_cclass(tolua_S,"cPlayer","cPlayer","cPawn",NULL);
tolua_beginmodule(tolua_S,"cPlayer");
tolua_constant(tolua_S,"MAX_HEALTH",cPlayer::MAX_HEALTH);
tolua_constant(tolua_S,"MAX_FOOD_LEVEL",cPlayer::MAX_FOOD_LEVEL);
tolua_function(tolua_S,"Initialize",tolua_AllToLua_cPlayer_Initialize00);
tolua_function(tolua_S,"GetEyeHeight",tolua_AllToLua_cPlayer_GetEyeHeight00);
tolua_function(tolua_S,"GetEyePosition",tolua_AllToLua_cPlayer_GetEyePosition00);
@ -28590,12 +28855,19 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"GetColor",tolua_AllToLua_cPlayer_GetColor00);
tolua_function(tolua_S,"TossItem",tolua_AllToLua_cPlayer_TossItem00);
tolua_function(tolua_S,"Heal",tolua_AllToLua_cPlayer_Heal00);
tolua_function(tolua_S,"Feed",tolua_AllToLua_cPlayer_Feed00);
tolua_function(tolua_S,"GetMaxFoodLevel",tolua_AllToLua_cPlayer_GetMaxFoodLevel00);
tolua_function(tolua_S,"GetFoodLevel",tolua_AllToLua_cPlayer_GetFoodLevel00);
tolua_function(tolua_S,"GetMaxFoodSaturationLevel",tolua_AllToLua_cPlayer_GetMaxFoodSaturationLevel00);
tolua_function(tolua_S,"GetFoodSaturationLevel",tolua_AllToLua_cPlayer_GetFoodSaturationLevel00);
tolua_function(tolua_S,"GetFoodTickTimer",tolua_AllToLua_cPlayer_GetFoodTickTimer00);
tolua_function(tolua_S,"GetFoodExhaustionLevel",tolua_AllToLua_cPlayer_GetFoodExhaustionLevel00);
tolua_function(tolua_S,"GetFoodPoisonedTicksRemaining",tolua_AllToLua_cPlayer_GetFoodPoisonedTicksRemaining00);
tolua_function(tolua_S,"SetFoodLevel",tolua_AllToLua_cPlayer_SetFoodLevel00);
tolua_function(tolua_S,"SetFoodSaturationLevel",tolua_AllToLua_cPlayer_SetFoodSaturationLevel00);
tolua_function(tolua_S,"SetFoodTickTimer",tolua_AllToLua_cPlayer_SetFoodTickTimer00);
tolua_function(tolua_S,"SetFoodExhaustionLevel",tolua_AllToLua_cPlayer_SetFoodExhaustionLevel00);
tolua_function(tolua_S,"SetFoodPoisonedTicksRemaining",tolua_AllToLua_cPlayer_SetFoodPoisonedTicksRemaining00);
tolua_function(tolua_S,"Feed",tolua_AllToLua_cPlayer_Feed00);
tolua_function(tolua_S,"AddFoodExhaustion",tolua_AllToLua_cPlayer_AddFoodExhaustion00);
tolua_function(tolua_S,"FoodPoison",tolua_AllToLua_cPlayer_FoodPoison00);
tolua_function(tolua_S,"Respawn",tolua_AllToLua_cPlayer_Respawn00);
tolua_function(tolua_S,"SetVisible",tolua_AllToLua_cPlayer_SetVisible00);
tolua_function(tolua_S,"IsVisible",tolua_AllToLua_cPlayer_IsVisible00);

View File

@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
** Generated automatically by tolua++-1.0.92 on 07/07/13 16:40:06.
** Generated automatically by tolua++-1.0.92 on 07/09/13 09:51:26.
*/
/* Exported function */

View File

@ -501,6 +501,13 @@ void cClientHandle::HandlePlayerPos(double a_PosX, double a_PosY, double a_PosZ,
SendPlayerMoveLook();
return;
}
// If a jump just started, process food exhaustion:
if ((a_PosY > m_Player->GetPosY()) && !a_IsOnGround && m_Player->IsOnGround())
{
m_Player->AddFoodExhaustion(m_Player->IsSprinting() ? 0.8 : 0.2);
}
m_Player->MoveTo(Pos);
m_Player->SetStance(a_Stance);
m_Player->SetTouchGround(a_IsOnGround);
@ -1054,6 +1061,7 @@ void cClientHandle::HandleUseEntity(int a_TargetEntityID, bool a_IsLeftClick)
{
// TODO: Let plugins interfere via a hook
// If it is a right click, call the entity's OnRightClicked() handler:
if (!a_IsLeftClick)
{
class cRclkEntity : public cEntityCallback
@ -1062,7 +1070,7 @@ void cClientHandle::HandleUseEntity(int a_TargetEntityID, bool a_IsLeftClick)
virtual bool Item(cEntity * a_Entity) override
{
a_Entity->OnRightClicked(m_Player);
return true;
return false;
}
public:
cRclkEntity(cPlayer & a_Player) : m_Player(a_Player) {}
@ -1073,24 +1081,22 @@ void cClientHandle::HandleUseEntity(int a_TargetEntityID, bool a_IsLeftClick)
return;
}
// If it is a left click, attack the entity:
class cDamageEntity : public cEntityCallback
{
virtual bool Item(cEntity * a_Entity) override
{
if (!a_Entity->GetWorld()->IsPVPEnabled())
{
// PVP is disabled
if (a_Entity->IsA("cPlayer") && m_Attacker->IsA("cPlayer"))
// PVP is disabled, disallow players hurting other players:
if (a_Entity->IsPlayer())
{
// Player is hurting another player which is not allowed when PVP is disabled so ignore it
return true;
}
}
if (a_Entity->IsA("cPawn"))
{
reinterpret_cast<cPawn *>(a_Entity)->TakeDamage(*m_Attacker);
}
return true;
a_Entity->TakeDamage(*m_Attacker);
return false;
}
public:
cPawn * m_Attacker;
@ -1099,7 +1105,11 @@ void cClientHandle::HandleUseEntity(int a_TargetEntityID, bool a_IsLeftClick)
Callback.m_Attacker = m_Player;
cWorld * World = m_Player->GetWorld();
World->DoWithEntityByID(a_TargetEntityID, Callback);
if (World->DoWithEntityByID(a_TargetEntityID, Callback))
{
// Any kind of an attack implies food exhaustion
m_Player->AddFoodExhaustion(0.3);
}
}

View File

@ -19,6 +19,7 @@
#include "OSSupport/MakeDir.h"
#include "OSSupport/Timer.h"
#include "MersenneTwister.h"
#include "Chunk.h"
#include "Vector3d.h"
#include "Vector3f.h"
@ -48,8 +49,11 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName)
, m_TimeLastPickupCheck( 0.f )
, m_Color('-')
, m_ClientHandle( a_Client )
, m_FoodExhaustionLevel(0.f)
, m_FoodLevel(20)
, m_FoodSaturationLevel(5)
, m_FoodTickTimer(0)
, m_FoodExhaustionLevel(0)
, m_FoodPoisonedTicksRemaining(0)
, m_NormalMaxSpeed(0.1)
, m_SprintingMaxSpeed(0.13)
, m_IsCrouched(false)
@ -66,12 +70,6 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName)
SetMaxHealth(20);
m_MaxFoodLevel = 20;
m_MaxFoodSaturationLevel = 20.f;
m_FoodLevel = m_MaxFoodLevel;
m_FoodSaturationLevel = 5.f;
cTimer t1;
m_LastPlayerListTime = t1.GetNowTime();
@ -175,6 +173,9 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk)
super::Tick(a_Dt, a_Chunk);
if (m_bDirtyPosition)
{
// Apply food exhaustion from movement:
ApplyFoodExhaustionFromMovement(a_Chunk);
cRoot::Get()->GetPluginManager()->CallHookPlayerMoving(*this);
BroadcastMovementUpdate(m_ClientHandle);
m_ClientHandle->StreamChunks();
@ -184,46 +185,15 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk)
BroadcastMovementUpdate(m_ClientHandle);
}
if (m_Health > 0) // make sure player is alive
if (m_Health > 0) // make sure player is alive
{
m_World->CollectPickupsByPlayer(this);
// Handle Health:
m_FoodTickTimer++;
if (m_FoodTickTimer >= 80)
{
m_FoodTickTimer = 0;
if (m_FoodLevel >= 17)
{
Heal(1);
}
else if (m_FoodLevel == 0)
{
TakeDamage(dtStarving, NULL, 1, 1, 0);
}
}
// TODO: Increase Exhaustion level http://www.minecraftwiki.net/wiki/Hunger#Exhaustion_level_increase
if (m_FoodExhaustionLevel >= 4.f)
{
m_FoodExhaustionLevel -= 4.f;
if (m_FoodSaturationLevel >= 1.f)
{
m_FoodSaturationLevel--;
}
else
{
m_FoodLevel = std::max(m_FoodLevel - 1, 0);
}
SendHealth();
}
HandleFood();
}
cTimer t1;
// Send Player List (Once per m_LastPlayerListTime/1000 ms)
cTimer t1;
if (m_LastPlayerListTime + cPlayer::PLAYER_LIST_TIME_MS <= t1.GetNowTime())
{
m_World->SendPlayerList(this);
@ -237,6 +207,7 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk)
void cPlayer::SetTouchGround(bool a_bTouchGround)
{
// If just
m_bTouchGround = a_bTouchGround;
if (!m_bTouchGround)
@ -299,15 +270,61 @@ void cPlayer::Heal(int a_Health)
bool cPlayer::Feed(short a_Food, float a_Saturation)
void cPlayer::SetFoodLevel(int a_FoodLevel)
{
if (m_FoodLevel >= GetMaxFoodLevel())
m_FoodLevel = std::max(0, std::min(a_FoodLevel, (int)MAX_FOOD_LEVEL));
SendHealth();
}
void cPlayer::SetFoodSaturationLevel(double a_FoodSaturationLevel)
{
m_FoodSaturationLevel = std::max(0.0, std::min(a_FoodSaturationLevel, (double)m_FoodLevel));
}
void cPlayer::SetFoodTickTimer(int a_FoodTickTimer)
{
m_FoodTickTimer = a_FoodTickTimer;
}
void cPlayer::SetFoodExhaustionLevel(double a_FoodSaturationLevel)
{
m_FoodExhaustionLevel = std::max(0.0, std::min(a_FoodSaturationLevel, 4.0));
}
void cPlayer::SetFoodPoisonedTicksRemaining(int a_FoodPoisonedTicksRemaining)
{
m_FoodPoisonedTicksRemaining = a_FoodPoisonedTicksRemaining;
}
bool cPlayer::Feed(int a_Food, double a_Saturation)
{
if (m_FoodLevel >= MAX_FOOD_LEVEL)
{
return false;
}
m_FoodLevel = std::min((short)(a_Food + m_FoodLevel), GetMaxFoodLevel());
m_FoodSaturationLevel = std::min(m_FoodSaturationLevel + a_Saturation, GetMaxFoodSaturationLevel());
m_FoodLevel = std::min(a_Food + m_FoodLevel, (int)MAX_FOOD_LEVEL);
m_FoodSaturationLevel = std::min(m_FoodSaturationLevel + a_Saturation, (double)m_FoodLevel);
SendHealth();
return true;
@ -317,7 +334,22 @@ bool cPlayer::Feed(short a_Food, float a_Saturation)
void cPlayer::SendHealth()
void cPlayer::FoodPoison(int a_NumTicks)
{
bool HasBeenFoodPoisoned = (m_FoodPoisonedTicksRemaining > 0);
m_FoodPoisonedTicksRemaining = std::max(m_FoodPoisonedTicksRemaining, a_NumTicks);
if (!HasBeenFoodPoisoned)
{
// TODO: Send the poisoning indication to the client - how?
SendHealth();
}
}
void cPlayer::SendHealth(void)
{
if (m_ClientHandle != NULL)
{
@ -437,11 +469,8 @@ void cPlayer::DoTakeDamage(TakeDamageInfo & a_TDI)
super::DoTakeDamage(a_TDI);
if (a_TDI.Attacker != NULL)
{
// Only increase hunger if being attacked by a mob
AddFoodExhaustion(0.3f);
}
// Any kind of damage adds food exhaustion
AddFoodExhaustion(0.3f);
SendHealth();
}
@ -1034,13 +1063,14 @@ bool cPlayer::LoadFromDisk()
cFile f;
if (!f.Open(SourceFile, cFile::fmRead))
{
LOGWARNING("Cannot open player data file \"%s\" for reading", SourceFile.c_str());
return false;
}
AString buffer;
if (f.ReadRestOfFile(buffer) != f.GetSize())
{
LOGERROR("ERROR READING FROM FILE \"%s\"", SourceFile.c_str());
LOGWARNING("Cannot read player data from file \"%s\"", SourceFile.c_str());
return false;
}
f.Close();
@ -1049,7 +1079,7 @@ bool cPlayer::LoadFromDisk()
Json::Reader reader;
if (!reader.parse(buffer, root, false))
{
LOGERROR("ERROR WHILE PARSING JSON FROM FILE %s", SourceFile.c_str());
LOGWARNING("Cannot parse player data in file \"%s\", player will be reset", SourceFile.c_str());
}
Json::Value & JSON_PlayerPosition = root["position"];
@ -1058,6 +1088,10 @@ bool cPlayer::LoadFromDisk()
SetPosX(JSON_PlayerPosition[(unsigned int)0].asDouble());
SetPosY(JSON_PlayerPosition[(unsigned int)1].asDouble());
SetPosZ(JSON_PlayerPosition[(unsigned int)2].asDouble());
m_LastPosX = GetPosX();
m_LastPosY = GetPosY();
m_LastPosZ = GetPosZ();
m_LastFoodPos = GetPosition();
}
Json::Value & JSON_PlayerRotation = root["rotation"];
@ -1068,9 +1102,12 @@ bool cPlayer::LoadFromDisk()
SetRoll ((float)JSON_PlayerRotation[(unsigned int)2].asDouble());
}
m_Health = (short)root.get("health", 0 ).asInt();
m_FoodLevel = (short)root.get("food", m_MaxFoodLevel ).asInt();
m_FoodSaturationLevel = (float)root.get("foodSaturation", m_MaxFoodSaturationLevel ).asDouble();
m_Health = root.get("health", 0).asInt();
m_FoodLevel = root.get("food", MAX_FOOD_LEVEL).asInt();
m_FoodSaturationLevel = root.get("foodSaturation", MAX_FOOD_LEVEL).asDouble();
m_FoodTickTimer = root.get("foodTickTimer", 0).asInt();
m_FoodExhaustionLevel = root.get("foodExhaustion", 0).asDouble();
m_GameMode = (eGameMode) root.get("gamemode", eGameMode_NotSet).asInt();
@ -1095,25 +1132,27 @@ bool cPlayer::SaveToDisk()
// create the JSON data
Json::Value JSON_PlayerPosition;
JSON_PlayerPosition.append( Json::Value( GetPosX() ) );
JSON_PlayerPosition.append( Json::Value( GetPosY() ) );
JSON_PlayerPosition.append( Json::Value( GetPosZ() ) );
JSON_PlayerPosition.append(Json::Value(GetPosX()));
JSON_PlayerPosition.append(Json::Value(GetPosY()));
JSON_PlayerPosition.append(Json::Value(GetPosZ()));
Json::Value JSON_PlayerRotation;
JSON_PlayerRotation.append( Json::Value( GetRotation() ) );
JSON_PlayerRotation.append( Json::Value( GetPitch() ) );
JSON_PlayerRotation.append( Json::Value( GetRoll() ) );
JSON_PlayerRotation.append(Json::Value(GetRotation()));
JSON_PlayerRotation.append(Json::Value(GetPitch()));
JSON_PlayerRotation.append(Json::Value(GetRoll()));
Json::Value JSON_Inventory;
m_Inventory.SaveToJson( JSON_Inventory );
m_Inventory.SaveToJson(JSON_Inventory);
Json::Value root;
root["position"] = JSON_PlayerPosition;
root["rotation"] = JSON_PlayerRotation;
root["inventory"] = JSON_Inventory;
root["health"] = m_Health;
root["food"] = m_FoodLevel;
root["position"] = JSON_PlayerPosition;
root["rotation"] = JSON_PlayerRotation;
root["inventory"] = JSON_Inventory;
root["health"] = m_Health;
root["food"] = m_FoodLevel;
root["foodSaturation"] = m_FoodSaturationLevel;
root["foodTickTimer"] = m_FoodTickTimer;
root["foodExhaustion"] = m_FoodExhaustionLevel;
root["world"] = GetWorld()->GetName();
if (m_GameMode == GetWorld()->GetGameMode())
@ -1126,7 +1165,7 @@ bool cPlayer::SaveToDisk()
}
Json::StyledWriter writer;
std::string JsonData = writer.write( root );
std::string JsonData = writer.write(root);
AString SourceFile;
Printf(SourceFile, "players/%s.json", m_PlayerName.c_str() );
@ -1179,3 +1218,109 @@ void cPlayer::UseEquippedItem()
void cPlayer::HandleFood(void)
{
// Ref.: http://www.minecraftwiki.net/wiki/Hunger
// Remember the food level before processing, for later comparison
int LastFoodLevel = m_FoodLevel;
// Heal or damage, based on the food level, using the m_FoodTickTimer:
if ((m_FoodLevel > 17) || (m_FoodLevel <= 0))
{
m_FoodTickTimer++;
if (m_FoodTickTimer >= 80)
{
m_FoodTickTimer = 0;
if (m_FoodLevel >= 17)
{
// Regenerate health from food, incur 3 pts of food exhaustion:
Heal(1);
m_FoodExhaustionLevel += 3;
}
else if (m_FoodLevel <= 0)
{
// Damage from starving
TakeDamage(dtStarving, NULL, 1, 1, 0);
}
}
}
// Apply food poisoning food exhaustion:
if (m_FoodPoisonedTicksRemaining > 0)
{
m_FoodPoisonedTicksRemaining--;
m_FoodExhaustionLevel += 0.025; // 0.5 per second = 0.025 per tick
}
// Apply food exhaustion that has accumulated:
if (m_FoodExhaustionLevel >= 4)
{
m_FoodExhaustionLevel -= 4;
if (m_FoodSaturationLevel >= 1)
{
m_FoodSaturationLevel -= 1;
}
else
{
m_FoodLevel = std::max(m_FoodLevel - 1, 0);
}
}
if (m_FoodLevel != LastFoodLevel)
{
SendHealth();
}
}
void cPlayer::ApplyFoodExhaustionFromMovement(cChunk & a_Chunk)
{
// Calculate the distance travelled, update the last pos:
Vector3d Movement(GetPosition() - m_LastFoodPos);
m_LastFoodPos = GetPosition();
// If riding anything, apply no food exhaustion
if (m_AttachedTo != NULL)
{
return;
}
// Get the type of block the player's standing in:
BLOCKTYPE BlockIn;
int RelX = (int)floor(m_LastPosX) - a_Chunk.GetPosX() * cChunkDef::Width;
int RelY = (int)floor(m_LastPosY + 0.1);
int RelZ = (int)floor(m_LastPosZ) - a_Chunk.GetPosZ() * cChunkDef::Width;
// Use Unbounded, because we're being called *after* processing super::Tick(), which could have changed our chunk
VERIFY(a_Chunk.UnboundedRelGetBlockType(RelX, RelY, RelZ, BlockIn));
// Apply the exhaustion based on distance travelled:
double BaseExhaustion = Movement.Length();
LOGD("Movement: %.03f m", BaseExhaustion);
if (IsSprinting())
{
// 0.1 pt per meter sprinted
BaseExhaustion = BaseExhaustion * 0.1;
}
else if (IsBlockWater(BlockIn))
{
// 0.015 pt per meter swum
BaseExhaustion = BaseExhaustion * 0.015;
}
else
{
// 0.01 pt per meter walked / sneaked
BaseExhaustion = BaseExhaustion * 0.01;
}
m_FoodExhaustionLevel += BaseExhaustion;
}

View File

@ -27,6 +27,7 @@ public:
enum
{
MAX_HEALTH = 20,
MAX_FOOD_LEVEL = 20,
} ;
// tolua_end
@ -127,16 +128,30 @@ public:
void Heal( int a_Health ); // tolua_export
/// Returns true if any food has been consumed, false if player "full"
bool Feed(short a_Food, float a_Saturation); // tolua_export
// tolua_begin
int GetFoodLevel (void) const { return m_FoodLevel; }
double GetFoodSaturationLevel (void) const { return m_FoodSaturationLevel; }
int GetFoodTickTimer (void) const { return m_FoodTickTimer; }
double GetFoodExhaustionLevel (void) const { return m_FoodExhaustionLevel; }
int GetFoodPoisonedTicksRemaining(void) const { return m_FoodPoisonedTicksRemaining; }
void SetFoodLevel (int a_FoodLevel);
void SetFoodSaturationLevel (double a_FoodSaturationLevel);
void SetFoodTickTimer (int a_FoodTickTimer);
void SetFoodExhaustionLevel (double a_FoodSaturationLevel);
void SetFoodPoisonedTicksRemaining(int a_FoodPoisonedTicksRemaining);
short GetMaxFoodLevel() { return m_MaxFoodLevel; } // tolua_export
short GetFoodLevel() { return m_FoodLevel; } // tolua_export
/// Adds to FoodLevel and FoodSaturationLevel, returns true if any food has been consumed, false if player "full"
bool Feed(int a_Food, double a_Saturation);
float GetMaxFoodSaturationLevel() { return m_MaxFoodSaturationLevel; } // tolua_export
float GetFoodSaturationLevel() { return m_FoodSaturationLevel; } // tolua_export
void AddFoodExhaustion(float a_Exhaustion) { m_FoodExhaustionLevel += a_Exhaustion; } // tolua_export
/// Adds the specified exhaustion to m_FoodExhaustion. Expects only positive values.
void AddFoodExhaustion(double a_Exhaustion) { m_FoodExhaustionLevel += a_Exhaustion; }
/// Starts the food poisoning for the specified amount of ticks; if already foodpoisoned, sets FoodPoisonedTicksRemaining to the larger of the two
void FoodPoison(int a_NumTicks);
// tolua_end
virtual void KilledBy(cEntity * a_Killer) override;
@ -213,13 +228,25 @@ protected:
bool m_bVisible;
short m_FoodLevel;
short m_MaxFoodLevel;
float m_FoodSaturationLevel;
float m_MaxFoodSaturationLevel;
float m_FoodExhaustionLevel;
char m_FoodTickTimer;
// Food-related variables:
/// Represents the food bar, one point equals half a "drumstick"
int m_FoodLevel;
/// "Overcharge" for the m_FoodLevel; is depleted before m_FoodLevel
double m_FoodSaturationLevel;
/// Count-up to the healing or damaging action, based on m_FoodLevel
int m_FoodTickTimer;
/// A "buffer" which adds up hunger before it is substracted from m_FoodSaturationLevel or m_FoodLevel. Each action adds a little
double m_FoodExhaustionLevel;
/// Number of ticks remaining for the foodpoisoning effect; zero if not foodpoisoned
int m_FoodPoisonedTicksRemaining;
/// Last position that has been recorded for food-related processing:
Vector3d m_LastFoodPos;
float m_LastJumpHeight;
float m_LastGroundHeight;
bool m_bTouchGround;
@ -264,6 +291,11 @@ protected:
/// Filters out damage for creative mode
virtual void DoTakeDamage(TakeDamageInfo & TDI) override;
/// Called in each tick to handle food-related processing
void HandleFood(void);
/// Adds food exhaustion based on the difference between Pos and LastPos, sprinting status and swimming (in water block)
void ApplyFoodExhaustionFromMovement(cChunk & a_Chunk);
} ; // tolua_export

View File

@ -469,7 +469,7 @@ void cProtocol125::SendHealth(void)
WriteByte (PACKET_UPDATE_HEALTH);
WriteShort((short)m_Client->GetPlayer()->GetHealth());
WriteShort(m_Client->GetPlayer()->GetFoodLevel());
WriteFloat(m_Client->GetPlayer()->GetFoodSaturationLevel());
WriteFloat((float)m_Client->GetPlayer()->GetFoodSaturationLevel());
Flush();
}