Howaner
64f6ddf1e2
Fix server-crash with non-existing items.
2014-07-01 14:47:49 +02:00
Tiger Wang
61cb08b546
Implemented tripwire(s) (hooks)
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* Fixes #944
2014-06-28 20:44:34 +01:00
Howaner
eaf36766f6
Merge branch 'master' into Bow
2014-06-26 15:49:53 +02:00
archshift
e8143de01b
Nullify deleted pointers.
2014-06-19 01:49:56 -07:00
archshift
f5529e544c
EntityEffects.x -> EntityEffect.x, Object-Oriented effects
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Changed effect map to take a pointer of the effect as a result.
2014-06-18 22:54:14 -07:00
archshift
9e8361976b
Entity Effects: Clarified user, added it to AddEntityEffect
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Added second AddEntityEffect with a pass-by-value of the class.
2014-06-17 11:39:22 -07:00
madmaxoft
e289fe4dd7
Changed the AddEntityEffect() params for easier calls.
2014-06-17 11:39:21 -07:00
madmaxoft
045ae2ef2c
Fixed MSVC compilation.
2014-06-17 11:39:21 -07:00
archshift
5b2b6e0615
Pawn: renamed HandleEntityEffects to HandleEntityEffect
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Exported entity effect functions for ToLua and documented them in APIDesc.lua
2014-06-17 11:39:21 -07:00
archshift
68011a004a
Removed long function wrapping
2014-06-17 11:39:20 -07:00
archshift
3766ac96d7
ItemHandler: changed IsDrinkable() to take a short argument
2014-06-17 11:39:20 -07:00
archshift
a1a8b7c0ee
Splash potion: Adjusted speed, fixed spawn position
2014-06-17 11:39:20 -07:00
archshift
73cea7065d
Entity effect type: use 'eff' as a prefix instead of 'ef'
2014-06-17 11:39:20 -07:00
archshift
58f35af6e7
Added splash potion functionality
2014-06-17 11:39:20 -07:00
archshift
2185c72c2c
Implemented drinkable potions, noeffect entity effect,
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Clears entity effects on death
2014-06-17 11:39:20 -07:00
archshift
1eb04a48ee
Implemented milk, added documentation to Pawn.h
2014-06-17 11:39:19 -07:00
archshift
2123173202
Player: Removed food-poisoning-specific code, set duration to 30 seconds
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http://minecraft.gamepedia.com/Hunger#Behavior
2014-06-17 11:39:19 -07:00
Howaner
c60ba8a52d
Merge branch 'master' into GlobalFixes
2014-06-17 19:03:56 +02:00
Howaner
a1fd0b0335
Split Broadcast Sound Effect function call in multiple lines.
2014-06-16 23:41:23 +02:00
Howaner
b45e85a678
This isn't needed
2014-06-16 22:57:27 +02:00
Howaner
885a50d77a
Fix bow sound and creative arrow pickup.
2014-06-16 22:57:13 +02:00
Mattes D
af4a21ea06
Fixed deadlock when moving players to other worlds.
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Fixes #1039 , fixes #851
2014-06-08 21:58:30 +02:00
Howaner
e7a7c45c36
Add throw sound and fix arrow server crash.
2014-05-28 16:39:59 +02:00
andrew
07baf9bdd3
Cleaned up cPlayer::UpdateMovementStats; Wither achievements
2014-05-20 15:52:59 +03:00
Mattes D
d1b719885d
Merge pull request #989 from Howaner/Anvil
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Add repair cost to cItem, add custom name to NBTChunkSerializer and fix ...
2014-05-07 22:18:53 +02:00
Howaner
f5fe368220
Merge branch 'master' into Slabs
2014-05-07 12:54:58 +02:00
Howaner
d6cb6e0423
Add repair cost to cItem, add custom name to NBTChunkSerializer and fix anvil bugs.
2014-05-07 12:30:30 +02:00
Mattes D
66c5c81e02
Merge pull request #985 from Howaner/Anvil
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Add anvil inventory.
2014-05-06 21:46:50 +02:00
Howaner
954b59d6f4
Rename CanRepairWithItem to CanRepairWithRawMaterial and rename Size() to Count()
2014-05-06 19:38:09 +02:00
Tiger Wang
1df7dbe7c9
Suggestions'd
2014-05-05 23:45:35 +01:00
Howaner
3c102870f6
Add anvil window and slot area.
2014-05-05 17:34:17 +02:00
madmaxoft
839447f0bb
Merge branch 'master' into fixes.
2014-05-02 19:34:28 +02:00
madmaxoft
5c7876c2dd
Added a sanitizer for Spawn egg damage value.
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This disallows spawning unknown mobs from unknown spawn eggs. Ref.: #928 .
2014-05-02 19:13:57 +02:00
archshift
9b0cb3fd97
Fixed projectile source filenames, indentations
2014-04-27 17:05:18 -07:00
archshift
477b3e7861
Moved cArrowEntity out of ProjectileEntity.h
2014-04-26 16:45:39 -07:00
archshift
0e0c9d8248
Missed these CMakeLists.
2014-04-25 12:24:09 -07:00
Howaner
ccd9023202
Add commit what the code is doing.
2014-04-25 00:10:52 +02:00
Howaner
cee70390fa
Add unkown armor warning and fix armor stacks.
2014-04-25 00:09:22 +02:00
Howaner
376dc880b3
Add armor to switch() in ItemHandler.cpp
2014-04-24 23:03:04 +02:00
Howaner
9cbb3a339f
Fix armor in survival mode.
2014-04-24 20:41:25 +02:00
Tiger Wang
48904ae201
Merge branch 'master' into fixes
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Conflicts:
src/World.h
2014-04-24 18:57:25 +01:00
Tiger Wang
f763242e5c
Small changes
2014-04-23 21:06:07 +01:00
jfhumann
5bed1c09bc
Fixed clang compilation errors. Apparently gcc and MSVC do not care about the order of initializer lists, but clang does.
2014-04-18 22:47:59 +02:00
jfhumann
013da806ec
Did some static analysis, fixed some bugs and optimized a lot of code
2014-04-18 21:09:44 +02:00
Howaner
7da308a7e1
Merge branch 'master' into Slabs
2014-04-06 21:43:23 +02:00
Howaner
039191499c
Add CanChangeDirtToGrass function to Block Handlers.
2014-04-06 21:41:01 +02:00
madmaxoft
402d85d896
Fixed Clang warnings in itemhandlers.
2014-04-04 09:56:57 +02:00
madmaxoft
5c6d474599
Fixed boat placement code.
2014-04-02 16:40:28 +02:00
Tiger Wang
a87bd5788f
Another curly
2014-03-30 13:07:28 +01:00
Tiger Wang
519bd0b989
Curly brackets
2014-03-28 23:51:52 +00:00
Tiger Wang
79aa082b04
Fixed infinite minecart items
2014-03-28 22:52:23 +00:00
Tiger Wang
283a66bcae
Some fixes to lilypads
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* Fixed placement on lava
* Fixed placement on side of blocks
* Fixed placement through blocks
+ Added washing-away of pads
+ Added ice as a block that fully occupies its voxel
2014-03-28 22:51:30 +00:00
Tiger Wang
f622f4317c
Implemented lilypad placement
2014-03-23 22:32:45 +00:00
Tiger Wang
b8fe024f9d
Merge branch 'master' into awesometnt
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Conflicts:
src/ChunkMap.cpp
2014-03-18 20:49:08 +00:00
Mattes D
dc77cbfdc4
Merge pull request #809 from Howaner/BlockEntitys
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More entity saving.
2014-03-16 21:43:33 +01:00
Howaner
b9fce71bf6
Add new leaves to all classes.
2014-03-16 21:38:57 +01:00
Howaner
4ec5a95a7a
Add cake
2014-03-16 20:26:13 +01:00
Howaner
8316ae330e
Merge branch 'master' into BlockEntitys
2014-03-15 02:46:18 +01:00
Howaner
ccc29c7c6c
Add fireball interact
2014-03-14 23:52:51 +01:00
Tiger Wang
e672988577
Merge remote-tracking branch 'origin/master' into awesometnt
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Conflicts:
src/Items/ItemLighter.h
src/Simulator/IncrementalRedstoneSimulator.cpp
2014-03-10 18:59:11 +00:00
Tiger Wang
cc2d805238
Merge branch 'master' into awesometnt
2014-03-10 18:36:55 +00:00
Tiger Wang
09c5542123
Merge pull request #768 from Howaner/BlockEntitys
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Add TNT load/save
2014-03-09 21:44:32 +00:00
Tiger Wang
1985a9c33e
Merge pull request #731 from mc-server/ballisticmissiles
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Ballistic firework missiles
2014-03-09 21:43:15 +00:00
Tiger Wang
c2978a3457
Merge branch 'master' into ballisticmissiles
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Conflicts:
src/ClientHandle.cpp
2014-03-09 12:53:50 +00:00
Tycho
c3758112cc
Merge branch 'master' into warnings
2014-03-08 07:13:45 -08:00
Howaner
b37966fd21
Change TNT Fuse to ticks
2014-03-08 12:24:33 +01:00
andrew
6679641b9e
cBlockInfo-related changes from #723
2014-03-08 12:53:15 +02:00
Tycho
b480148116
Fixed warnings
2014-03-07 10:26:07 -08:00
Tiger Wang
53231bebd6
Added extra awesomeness to TNT
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+ TNT now has a chance of flinging FallingBlock entities around
* Improved TNT damage
* Improved TNT spawning visuals
* Possible fix for 'SetSwimState failure' messages in debug
2014-03-05 22:12:48 +00:00
andrew
070d483236
cBlockInfo now manages the respective cBlockHandler
2014-03-02 21:25:05 +02:00
andrew
d73cdba1f6
g_BlockXXX => cBlockInfo::XXX
2014-03-01 21:34:19 +02:00
madmaxoft
1826461884
Fixed multiple gcc warnings about unused params.
2014-02-28 16:26:23 +01:00
madmaxoft
9c6d72a023
Fixed crash and some warnings in map handling.
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Fixes #728 .
2014-02-27 09:06:25 +01:00
Tiger Wang
baf2d88921
Implemented ballistic missiles (fireworks)
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+ Added fireworks
2014-02-26 23:33:52 +00:00
STRWarrior
9440b61c8c
Fixed MCServer not compiling with C++03 compilers
2014-02-24 14:43:46 +01:00
andrew
f471873945
Maps: Improvements
2014-02-23 15:05:03 +02:00
andrew
83d3a2eedf
Manual merge (Fixed conflicts)
2014-02-20 15:37:15 +02:00
Mattes D
87db4b6a90
Merge pull request #697 from Howaner/Skull
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Add Skulls/Heads to MCServer
2014-02-19 22:12:38 +01:00
Howaner
d63ce62f3b
Rename SkullEntity to MobHeadEntity
2014-02-19 14:45:09 +01:00
Tiger Wang
a686656253
Merge branch 'master' into itemframes
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Conflicts:
src/Entities/Entity.h
src/WorldStorage/NBTChunkSerializer.cpp
2014-02-18 22:13:44 +00:00
Tiger Wang
5b961453d1
Fixed possible ASSERT failure
2014-02-18 21:54:53 +00:00
Tiger Wang
05789f9e66
Changed BlockFace type to eBlockFace
2014-02-18 21:33:33 +00:00
Howaner
52c41f8869
Add Heads completely
2014-02-18 21:40:02 +01:00
andrew
393ca0221d
Map decorators; Map clients
2014-02-18 20:50:08 +02:00
Tiger Wang
7a23e27fc5
Added an explanatory comment
2014-02-18 00:29:10 +00:00
Tiger Wang
ced6eb971d
Comments & new BLOCK_FACE constants
2014-02-18 00:28:31 +00:00
Tiger Wang
320cc74f0a
Implemented paintings, fixes #689
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+ Implemented paintings
2014-02-18 00:16:03 +00:00
Tiger Wang
7c0d11fbb2
Used new BLOCK_FACE constants
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Also added more comments
2014-02-17 23:38:25 +00:00
Tiger Wang
464ec47eb7
Implemented item frames, a part of #689
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+ Implemented Item Frames
* Fixed Pitch and Yaw being wrongly flipped in the protocol (XOFT!)
2014-02-17 23:00:03 +00:00
Howaner
777041806f
Add Skulls/Heads
2014-02-17 20:14:08 +01:00
andrew
3b24bc870b
Map item handler; Fixed several bugs
2014-02-17 16:27:12 +02:00
andrew
cf96e69716
cMap::UpdateRadius
2014-02-15 20:06:47 +02:00
Tiger Wang
8fbb936b63
Fixed TNT fizzing everywhere
2014-02-15 15:53:02 +00:00
andrew
c7fb000858
EmptyMap item handler
2014-02-14 17:38:22 +02:00
worktycho
7ad4a86c49
Added additional parenthasies
2014-02-10 18:06:49 +00:00
Tycho
9f542ee0f8
Merge branch 'master' into boatsFix
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Conflicts:
src/Items/ItemBoat.h
2014-02-10 10:01:50 -08:00
worktycho
23f69bc093
Fixed stupid mistax in conditional
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boats can't be placed if the face is not block_face_none and not block_face_YM, not if it is only not one.
2014-02-10 17:59:17 +00:00
tonibm19
75e0b38d83
Maybe fixed boat placing
2014-02-10 18:17:44 +01:00
Tiger Wang
f86f066615
Merge branch 'master' into playerimprovements
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Conflicts:
MCServer/Plugins/APIDump/APIDesc.lua
2014-02-09 00:04:42 +00:00
Tycho
8464f689ea
Improved Type safety of eBlockFace
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May Fix #640
2014-02-04 10:59:05 -08:00
Tiger Wang
3fc848c95a
Fixed #626
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* Fixed consumption of carrots and potatoes
2014-02-03 21:16:26 +00:00
Tycho
b82fc394dd
Changed Signiture of OnUpdate
2014-02-02 06:49:37 -08:00
Tycho
c6304b2b4f
Changed pointers to references
2014-02-01 05:06:32 -08:00
Tycho
a13d009a30
Refactored GetPlacementBlockTypeMeta
2014-01-26 07:06:25 -08:00
madmaxoft
22d101034f
Fixed flint&steel failure on the Y world edges.
2014-01-24 08:53:49 +01:00
Mattes D
79c1f6f438
Merge pull request #534 from mc-server/SpawnMinecart
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Added cWorld::SpawnMinecart.
2014-01-17 02:27:56 -08:00
madmaxoft
aec5200893
Removed internal cEntity::GetRot() usage.
2014-01-17 11:11:17 +01:00
Tiger Wang
74645fdfaa
Removed obsoleted functions
2014-01-16 19:00:49 +00:00
STRWarrior
f11427e8cd
Renamed cEmptyMinecart to cRideableMinecart
2014-01-12 18:04:41 +01:00
STRWarrior
c5603ce064
EmptyMinecarts should be able to get a block inside of them.
2014-01-12 15:27:50 +01:00
Tiger Wang
b068b73ad9
Renamed g_TorchPlaceable...
...
...to g_FullyOccupiesVoxel, as recommended by @bearbin
2014-01-11 01:51:24 +00:00
madmaxoft
934b90c121
Fixed a few MSVC warnings.
2014-01-07 14:24:25 +01:00
STRWarrior
cd435ffca9
Implented OnPlayerFishing and OnPlayerFished.
2013-12-30 22:56:08 +01:00
Tycho Bickerstaff
d724241407
converted commneted paramater names to the unused macro
2013-12-22 13:46:55 +00:00
Tycho Bickerstaff
94ca07cfbf
Merge branch 'master' of github.com:mc-server/MCServer
2013-12-22 13:19:27 +00:00
STRWarrior
17a84111ce
You are now able to sweep mobs to your position using fishing rods.
2013-12-25 17:26:17 +01:00
STRWarrior
318dc76fc9
Made the lure enchantment work.
2013-12-22 16:03:11 +01:00
STRWarrior
9de847c9b1
Countdown time is between 100 and 900 ticks.
2013-12-22 14:51:19 +01:00
STRWarrior
c676216791
Using regular assignments.
2013-12-21 22:20:54 +01:00
STRWarrior
76ff71810a
Once again better Y direction for the items given when fishing.
2013-12-21 20:42:43 +01:00
STRWarrior
f244dbfb12
You are now able to get different items from fishing.
2013-12-21 19:58:52 +01:00
Tycho Bickerstaff
9f41761e8e
Root is now warnings clean
2013-12-21 15:38:37 +00:00
Tycho Bickerstaff
779aca6051
Merge branch 'master' into cmake
2013-12-21 13:32:40 +00:00
STRWarrior
3c73076be4
Fixed bug where you could pickup the floater only to get one spawned instantly or the other way around.
2013-12-21 14:08:58 +01:00
STRWarrior
6afe6b7928
Increased the range an Floater can shoot to.
2013-12-20 19:49:30 +01:00
STRWarrior
61120686c6
Fish now actualy jumps to the player instead of a few block bellow them.
2013-12-20 18:35:13 +01:00
Mattes D
39251bccd3
Merge pull request #450 from mc-server/redstonefixes
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Multiple fixes
2013-12-19 13:58:49 -08:00
STRWarrior
018c65b4e3
You can get fish from fishing :D. Only one type of fish though.
2013-12-19 22:16:15 +01:00
STRWarrior
d9c8ae37cf
Implented cItemFishingRodHandler.
2013-12-19 17:34:03 +01:00
Tycho Bickerstaff
0e6107bfdd
Merge branch 'master' into cmake
2013-12-19 16:16:35 +00:00
Tiger Wang
53ff372624
Fixed dust from being placed on nonsolids
2013-12-19 15:57:35 +00:00
Tycho Bickerstaff
e627f2f98c
Merge branch 'master' into cmake
2013-12-18 19:06:11 +00:00
STRWarrior
ffca4f94c1
Implented Nether Wart.
2013-12-18 18:33:18 +01:00
madmaxoft
a4f4ba534e
Fixed naming and initialization.
2013-12-17 20:10:03 +01:00
STRWarrior
a74fdd9023
Forgot to change one Vector3d to Vector3i.
2013-12-17 20:04:39 +01:00
STRWarrior
a1bfc89118
Renamed Pos to m_Pos.
2013-12-17 20:02:44 +01:00
STRWarrior
f1a1d6fa5c
Using Recommendations.
2013-12-17 19:42:06 +01:00
STRWarrior
d28142ff71
Made buckets work when the player does not 'look' at a block. This fixes #265
2013-12-17 17:33:48 +01:00
STRWarrior
59165dcba5
Boats spawn on top of a block. not between 4 blocks.
2013-12-16 21:50:57 +01:00
STRWarrior
6b21dc6d11
Using suggestions for Boat placing.
2013-12-16 20:53:43 +01:00
STRWarrior
324fa55bf0
You can spawn boats on water.
2013-12-16 18:01:33 +01:00
Tycho Bickerstaff
d9ecf51f5b
more cmake stuff
2013-12-10 19:30:12 +00:00
Tiger Wang
838d4d5d1d
Bonemeal has particles, fixes #393
2013-12-07 23:45:33 +00:00
Tiger Wang
6c7de446ae
Spawn eggs use IsGameMode()
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Possible fix for #316 .
2013-12-06 20:00:49 +00:00
Alexander Harkness
c3cd436ec3
Merge remote-tracking branch 'origin/master' into foldermove2
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Conflicts:
GNUmakefile
2013-11-24 14:37:03 +00:00
Alexander Harkness
675b4aa878
Moved source to src
2013-11-24 14:19:41 +00:00