Merge pull request #534 from mc-server/SpawnMinecart
Added cWorld::SpawnMinecart.
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commit
79c1f6f438
@ -54,6 +54,7 @@ void cMinecart::SpawnOn(cClientHandle & a_ClientHandle)
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}
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}
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a_ClientHandle.SendSpawnVehicle(*this, 10, SubType); // 10 = Minecarts, SubType = What type of Minecart
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a_ClientHandle.SendEntityMetadata(*this);
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}
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@ -672,10 +673,12 @@ void cMinecart::Destroyed()
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// cEmptyMinecart:
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// cRideableMinecart:
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cEmptyMinecart::cEmptyMinecart(double a_X, double a_Y, double a_Z) :
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super(mpNone, a_X, a_Y, a_Z)
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cRideableMinecart::cRideableMinecart(double a_X, double a_Y, double a_Z, const cItem & a_Content, int a_Height) :
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super(mpNone, a_X, a_Y, a_Z),
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m_Content(a_Content),
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m_Height(a_Height)
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{
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}
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@ -683,7 +686,7 @@ cEmptyMinecart::cEmptyMinecart(double a_X, double a_Y, double a_Z) :
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void cEmptyMinecart::OnRightClicked(cPlayer & a_Player)
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void cRideableMinecart::OnRightClicked(cPlayer & a_Player)
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{
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if (m_Attachee != NULL)
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{
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@ -90,18 +90,24 @@ protected:
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class cEmptyMinecart :
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class cRideableMinecart :
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public cMinecart
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{
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typedef cMinecart super;
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public:
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CLASS_PROTODEF(cEmptyMinecart);
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CLASS_PROTODEF(cRideableMinecart);
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cEmptyMinecart(double a_X, double a_Y, double a_Z);
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cRideableMinecart(double a_X, double a_Y, double a_Z, const cItem & a_Content, int a_Height);
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const cItem & GetContent(void) const {return m_Content;}
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int GetBlockHeight(void) const {return m_Height;}
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// cEntity overrides:
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virtual void OnRightClicked(cPlayer & a_Player) override;
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protected:
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cItem m_Content;
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int m_Height;
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} ;
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@ -60,7 +60,7 @@ public:
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cMinecart * Minecart = NULL;
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switch (m_ItemType)
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{
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case E_ITEM_MINECART: Minecart = new cEmptyMinecart (x, y, z); break;
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case E_ITEM_MINECART: Minecart = new cRideableMinecart (x, y, z, cItem(), 1); break;
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case E_ITEM_CHEST_MINECART: Minecart = new cMinecartWithChest (x, y, z); break;
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case E_ITEM_FURNACE_MINECART: Minecart = new cMinecartWithFurnace (x, y, z); break;
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case E_ITEM_MINECART_WITH_TNT: Minecart = new cMinecartWithTNT (x, y, z); break;
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@ -1890,8 +1890,23 @@ void cProtocol172::cPacketizer::WriteEntityMetadata(const cEntity & a_Entity)
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WriteInt(1); // Shaking direction, doesn't seem to affect anything
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WriteByte(0x73);
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WriteFloat((float)(((const cMinecart &)a_Entity).LastDamage() + 10)); // Damage taken / shake effect multiplyer
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if (((cMinecart &)a_Entity).GetPayload() == cMinecart::mpFurnace)
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if (((cMinecart &)a_Entity).GetPayload() == cMinecart::mpNone)
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{
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cRideableMinecart & RideableMinecart = ((cRideableMinecart &)a_Entity);
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if (!RideableMinecart.GetContent().IsEmpty())
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{
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WriteByte(0x54);
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int Content = RideableMinecart.GetContent().m_ItemType;
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Content |= RideableMinecart.GetContent().m_ItemDamage << 8;
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WriteInt(Content);
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WriteByte(0x55);
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WriteInt(RideableMinecart.GetBlockHeight());
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WriteByte(0x56);
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WriteByte(1);
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}
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}
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else if (((cMinecart &)a_Entity).GetPayload() == cMinecart::mpFurnace)
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{
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WriteByte(0x10);
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WriteByte(((const cMinecartWithFurnace &)a_Entity).IsFueled() ? 1 : 0);
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@ -16,6 +16,7 @@
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// Entities (except mobs):
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#include "Entities/ExpOrb.h"
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#include "Entities/FallingBlock.h"
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#include "Entities/Minecart.h"
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#include "Entities/Pickup.h"
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#include "Entities/Player.h"
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#include "Entities/TNTEntity.h"
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@ -1673,6 +1674,29 @@ int cWorld::SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward)
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int cWorld::SpawnMinecart(double a_X, double a_Y, double a_Z, int a_MinecartType, const cItem & a_Content, int a_BlockHeight)
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{
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cMinecart * Minecart;
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switch (a_MinecartType)
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{
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case E_ITEM_MINECART: Minecart = new cRideableMinecart (a_X, a_Y, a_Z, a_Content, a_BlockHeight); break;
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case E_ITEM_CHEST_MINECART: Minecart = new cMinecartWithChest (a_X, a_Y, a_Z); break;
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case E_ITEM_FURNACE_MINECART: Minecart = new cMinecartWithFurnace (a_X, a_Y, a_Z); break;
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case E_ITEM_MINECART_WITH_TNT: Minecart = new cMinecartWithTNT (a_X, a_Y, a_Z); break;
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case E_ITEM_MINECART_WITH_HOPPER: Minecart = new cMinecartWithHopper (a_X, a_Y, a_Z); break;
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default:
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{
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return -1;
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}
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} // switch (a_MinecartType)
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Minecart->Initialize(this);
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return Minecart->GetUniqueID();
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}
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void cWorld::SpawnPrimedTNT(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec, double a_InitialVelocityCoeff)
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{
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UNUSED(a_InitialVelocityCoeff);
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@ -374,6 +374,9 @@ public:
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/// Spawns an falling block entity at the given position. It returns the UniqueID of the spawned falling block.
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int SpawnFallingBlock(int a_X, int a_Y, int a_Z, BLOCKTYPE BlockType, NIBBLETYPE BlockMeta);
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/// Spawns an minecart at the given coordinates.
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int SpawnMinecart(double a_X, double a_Y, double a_Z, int a_MinecartType, const cItem & a_Content = cItem(), int a_BlockHeight = 1);
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/// Spawns an experience orb at the given location with the given reward. It returns the UniqueID of the spawned experience orb.
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int SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward);
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@ -1150,7 +1150,7 @@ void cWSSAnvil::LoadFallingBlockFromNBT(cEntityList & a_Entities, const cParsedN
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void cWSSAnvil::LoadMinecartRFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
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{
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std::auto_ptr<cEmptyMinecart> Minecart(new cEmptyMinecart(0, 0, 0));
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std::auto_ptr<cRideableMinecart> Minecart(new cRideableMinecart(0, 0, 0, cItem(), 1)); // TODO: Load the block and the height
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if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx))
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{
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return;
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