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converted commneted paramater names to the unused macro

This commit is contained in:
Tycho Bickerstaff 2013-12-22 13:46:55 +00:00
parent 94ca07cfbf
commit d724241407
17 changed files with 100 additions and 93 deletions

View File

@ -733,54 +733,6 @@ src/ltm.c.s:
cd /home/tycho/MCServer && $(MAKE) -f lib/lua/CMakeFiles/lua.dir/build.make lib/lua/CMakeFiles/lua.dir/src/ltm.c.s
.PHONY : src/ltm.c.s
src/lua.o: src/lua.c.o
.PHONY : src/lua.o
# target to build an object file
src/lua.c.o:
cd /home/tycho/MCServer && $(MAKE) -f lib/lua/CMakeFiles/lua.dir/build.make lib/lua/CMakeFiles/lua.dir/src/lua.c.o
.PHONY : src/lua.c.o
src/lua.i: src/lua.c.i
.PHONY : src/lua.i
# target to preprocess a source file
src/lua.c.i:
cd /home/tycho/MCServer && $(MAKE) -f lib/lua/CMakeFiles/lua.dir/build.make lib/lua/CMakeFiles/lua.dir/src/lua.c.i
.PHONY : src/lua.c.i
src/lua.s: src/lua.c.s
.PHONY : src/lua.s
# target to generate assembly for a file
src/lua.c.s:
cd /home/tycho/MCServer && $(MAKE) -f lib/lua/CMakeFiles/lua.dir/build.make lib/lua/CMakeFiles/lua.dir/src/lua.c.s
.PHONY : src/lua.c.s
src/luac.o: src/luac.c.o
.PHONY : src/luac.o
# target to build an object file
src/luac.c.o:
cd /home/tycho/MCServer && $(MAKE) -f lib/lua/CMakeFiles/lua.dir/build.make lib/lua/CMakeFiles/lua.dir/src/luac.c.o
.PHONY : src/luac.c.o
src/luac.i: src/luac.c.i
.PHONY : src/luac.i
# target to preprocess a source file
src/luac.c.i:
cd /home/tycho/MCServer && $(MAKE) -f lib/lua/CMakeFiles/lua.dir/build.make lib/lua/CMakeFiles/lua.dir/src/luac.c.i
.PHONY : src/luac.c.i
src/luac.s: src/luac.c.s
.PHONY : src/luac.s
# target to generate assembly for a file
src/luac.c.s:
cd /home/tycho/MCServer && $(MAKE) -f lib/lua/CMakeFiles/lua.dir/build.make lib/lua/CMakeFiles/lua.dir/src/luac.c.s
.PHONY : src/luac.c.s
src/lundump.o: src/lundump.c.o
.PHONY : src/lundump.o
@ -964,12 +916,6 @@ help:
@echo "... src/ltm.o"
@echo "... src/ltm.i"
@echo "... src/ltm.s"
@echo "... src/lua.o"
@echo "... src/lua.i"
@echo "... src/lua.s"
@echo "... src/luac.o"
@echo "... src/luac.i"
@echo "... src/luac.s"
@echo "... src/lundump.o"
@echo "... src/lundump.i"
@echo "... src/lundump.s"

View File

@ -246,6 +246,7 @@ public:
>
bool Call(FnT a_FnName, const cRet & a_Mark, RetT1 & a_Ret1)
{
UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@ -263,8 +264,9 @@ public:
template<
typename FnT, typename ArgT1, typename RetT1
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, const cRet & /*a_Mark*/, RetT1 & a_Ret1)
bool Call(FnT a_FnName, ArgT1 a_Arg1, const cRet & a_Mark, RetT1 & a_Ret1)
{
UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@ -283,8 +285,9 @@ public:
template<
typename FnT, typename ArgT1, typename ArgT2, typename RetT1
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, const cRet & /*a_Mark*/, RetT1 & a_Ret1)
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, const cRet & a_Mark, RetT1 & a_Ret1)
{
UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@ -304,8 +307,9 @@ public:
template<
typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename RetT1
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, const cRet & /*a_Mark*/, RetT1 & a_Ret1)
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, const cRet & a_Mark, RetT1 & a_Ret1)
{
UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@ -326,8 +330,9 @@ public:
template<
typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename RetT1
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, const cRet & /*a_Mark*/, RetT1 & a_Ret1)
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, const cRet & a_Mark, RetT1 & a_Ret1)
{
UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@ -349,8 +354,9 @@ public:
template<
typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename RetT1
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, const cRet & /*a_Mark*/, RetT1 & a_Ret1)
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, const cRet & a_Mark, RetT1 & a_Ret1)
{
UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@ -374,8 +380,9 @@ public:
typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6,
typename RetT1
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, const cRet & /*a_Mark*/, RetT1 & a_Ret1)
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, const cRet & a_Mark, RetT1 & a_Ret1)
{
UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@ -400,8 +407,9 @@ public:
typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6,
typename ArgT7, typename RetT1
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & /*a_Mark*/, RetT1 & a_Ret1)
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & a_Mark, RetT1 & a_Ret1)
{
UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@ -427,8 +435,9 @@ public:
typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6,
typename ArgT7, typename ArgT8, typename RetT1
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, const cRet & /*a_Mark*/, RetT1 & a_Ret1)
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, const cRet & a_Mark, RetT1 & a_Ret1)
{
UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@ -455,8 +464,9 @@ public:
typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6,
typename ArgT7, typename ArgT8, typename ArgT9, typename RetT1
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, ArgT9 a_Arg9, const cRet & /*a_Mark*/, RetT1 & a_Ret1)
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, ArgT9 a_Arg9, const cRet & a_Mark, RetT1 & a_Ret1)
{
UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@ -484,8 +494,9 @@ public:
typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6,
typename ArgT7, typename ArgT8, typename ArgT9, typename ArgT10, typename RetT1
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, ArgT9 a_Arg9, ArgT10 a_Arg10, const cRet & /*a_Mark*/, RetT1 & a_Ret1)
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, ArgT9 a_Arg9, ArgT10 a_Arg10, const cRet & a_Mark, RetT1 & a_Ret1)
{
UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@ -513,8 +524,9 @@ public:
template<
typename FnT, typename ArgT1, typename RetT1, typename RetT2
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, const cRet & /*a_Mark*/, RetT1 & a_Ret1, RetT2 & a_Ret2)
bool Call(FnT a_FnName, ArgT1 a_Arg1, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
{
UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@ -534,8 +546,9 @@ public:
template<
typename FnT, typename ArgT1, typename ArgT2, typename RetT1, typename RetT2
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, const cRet & /*a_Mark*/, RetT1 & a_Ret1, RetT2 & a_Ret2)
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
{
UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@ -557,8 +570,9 @@ public:
typename FnT, typename ArgT1, typename ArgT2, typename ArgT3,
typename RetT1, typename RetT2
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, const cRet & /*a_Mark*/, RetT1 & a_Ret1, RetT2 & a_Ret2)
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
{
UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@ -581,8 +595,9 @@ public:
typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4,
typename RetT1, typename RetT2
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, const cRet & /*a_Mark*/, RetT1 & a_Ret1, RetT2 & a_Ret2)
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
{
UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@ -606,8 +621,9 @@ public:
typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5,
typename RetT1, typename RetT2
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, const cRet & /*a_Mark*/, RetT1 & a_Ret1, RetT2 & a_Ret2)
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
{
UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@ -633,8 +649,9 @@ public:
typename ArgT6,
typename RetT1, typename RetT2
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, const cRet & /*a_Mark*/, RetT1 & a_Ret1, RetT2 & a_Ret2)
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
{
UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@ -661,8 +678,9 @@ public:
typename ArgT6, typename ArgT7,
typename RetT1, typename RetT2
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & /*a_Mark*/, RetT1 & a_Ret1, RetT2 & a_Ret2)
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
{
UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@ -690,8 +708,9 @@ public:
typename ArgT6, typename ArgT7,
typename RetT1, typename RetT2, typename RetT3
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & /*a_Mark*/, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3)
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3)
{
UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@ -720,8 +739,9 @@ public:
typename ArgT6, typename ArgT7, typename ArgT8,
typename RetT1, typename RetT2, typename RetT3
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, const cRet & /*a_Mark*/, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3)
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3)
{
UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@ -751,8 +771,9 @@ public:
typename ArgT6, typename ArgT7, typename ArgT8, typename ArgT9,
typename RetT1, typename RetT2, typename RetT3, typename RetT4, typename RetT5
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, ArgT9 a_Arg9, const cRet & /*a_Mark*/, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3, RetT4 & a_Ret4, RetT5 & a_Ret5)
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, ArgT9 a_Arg9, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3, RetT4 & a_Ret4, RetT5 & a_Ret5)
{
UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;

View File

@ -87,7 +87,12 @@ public:
virtual void SendTo(cClientHandle & a_Client) = 0;
/// Ticks the entity; returns true if the chunk should be marked as dirty as a result of this ticking. By default does nothing.
virtual bool Tick(float /*a_Dt*/, cChunk & /*a_Chunk*/) { return false; }
virtual bool Tick(float a_Dt, cChunk & a_Chunk)
{
UNUSED(a_Dt);
UNUSED(a_Chunk);
return false;
}
protected:
/// Position in absolute block coordinates

View File

@ -71,8 +71,9 @@ protected:
cItemGrid m_Contents;
// cItemGrid::cListener overrides:
virtual void OnSlotChanged(cItemGrid * a_Grid, int /*a_SlotNum*/)
virtual void OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum)
{
UNUSED(a_SlotNum);
ASSERT(a_Grid == &m_Contents);
if (m_World != NULL)
{

View File

@ -99,7 +99,11 @@ public:
virtual bool DoesIgnoreBuildCollision(void);
/// <summary>Similar to DoesIgnoreBuildCollision(void), but is used for cases where block meta/player item-in-hand is needed to determine collision (thin snow)</summary>
virtual bool DoesIgnoreBuildCollision(cPlayer *, NIBBLETYPE /*a_Meta*/) { return DoesIgnoreBuildCollision(); }
virtual bool DoesIgnoreBuildCollision(cPlayer *, NIBBLETYPE a_Meta)
{
UNUSED(a_Meta);
return DoesIgnoreBuildCollision();
}
/// <summary>Returns if this block drops if it gets destroyed by an unsuitable situation. Default: true</summary>
virtual bool DoesDropOnUnsuitable(void);

View File

@ -180,8 +180,9 @@ public:
/// Converts absolute block coords into relative (chunk + block) coords:
inline static void AbsoluteToRelative(/* in-out */ int & a_X, int& /* a_Y */, int & a_Z, /* out */ int & a_ChunkX, int & a_ChunkZ )
inline static void AbsoluteToRelative(/* in-out */ int & a_X, int& a_Y, int & a_Z, /* out */ int & a_ChunkX, int & a_ChunkZ )
{
UNUSED(a_Y);
BlockToChunk(a_X, a_Z, a_ChunkX, a_ChunkZ);
a_X = a_X - a_ChunkX * Width;

View File

@ -35,9 +35,10 @@ class cNullCommandOutputCallback :
public cCommandOutputCallback
{
// cCommandOutputCallback overrides:
virtual void Out(const AString & /*a_Text*/) override
virtual void Out(const AString & a_Text) override
{
// Do nothing
UNUSED(a_Text);
}
} ;

View File

@ -354,7 +354,11 @@ public:
virtual void OnRightClicked(cPlayer &) {};
/// Returns the list of drops for this pawn when it is killed. May check a_Killer for special handling (sword of looting etc.). Called from KilledBy().
virtual void GetDrops(cItems & /*a_Drops*/, cEntity * /*a_Killer*/ = NULL) {}
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL)
{
UNUSED(a_Drops);
UNUSED(a_Killer);
}
protected:
static cCriticalSection m_CSCount;
@ -420,11 +424,11 @@ protected:
void Dereference( cEntity*& a_EntityPtr );
private:
// Measured in degrees (MAX 360°)
// Measured in degrees (MAX 360 degrees)
double m_HeadYaw;
// Measured in meter/second (m/s)
Vector3d m_Speed;
// Measured in degrees (MAX 360°)
// Measured in degrees (MAX 360 degrees)
Vector3d m_Rot;
/// Position of the entity's XZ center and Y bottom

View File

@ -45,7 +45,7 @@ public:
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
virtual void HandlePhysics(float /*a_Dt*/, cChunk &) override { };
virtual void HandlePhysics(float a_Dt, cChunk &) override { UNUSED(a_Dt); };
/// Returns the curently equipped weapon; empty item if none
virtual cItem GetEquippedWeapon(void) const override { return m_Inventory.GetEquippedItem(); }

View File

@ -52,7 +52,11 @@ public:
virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace);
/// Called by the physics blocktracer when the entity hits another entity
virtual void OnHitEntity(cEntity & /*a_EntityHit*/, const Vector3d & /*a_HitPos*/) {}
virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
{
UNUSED(a_EntityHit);
UNUSED(a_HitPos);
}
/// Called by Chunk when the projectile is eligible for player collection
virtual void CollectedBy(cPlayer * a_Dest);

View File

@ -25,7 +25,13 @@ public:
virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir);
/// Called when the client sends the SHOOT status in the lclk packet
virtual void OnItemShoot(cPlayer *, int /*a_BlockX*/, int /*a_BlockY*/, int /*a_BlockZ*/, char /*a_BlockFace*/) {}
virtual void OnItemShoot(cPlayer *, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace)
{
UNUSED(a_BlockX);
UNUSED(a_BlockY);
UNUSED(a_BlockZ);
UNUSED(a_BlockFace);
}
/// Called while the player diggs a block using this item
virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_HeldItem, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace);

View File

@ -236,8 +236,9 @@ bool cPiston::CanPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
bool cPiston::CanBreakPush(BLOCKTYPE a_BlockType, NIBBLETYPE /*a_BlockMeta*/)
bool cPiston::CanBreakPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
UNUSED(a_BlockMeta);
return g_BlockPistonBreakable[a_BlockType];
}

View File

@ -22,7 +22,7 @@ public:
cFireSimulator(cWorld & a_World, cIniFile & a_IniFile);
~cFireSimulator();
virtual void Simulate(float /*a_Dt*/) override {} // not used
virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} // not used
virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override;
virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override;

View File

@ -19,7 +19,7 @@ public:
cRedstoneSimulator(cWorld & a_World);
~cRedstoneSimulator();
virtual void Simulate(float /*a_Dt*/) override {}; // Not used in this simulator
virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} // not used
virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override;
virtual bool IsAllowedBlock( BLOCKTYPE a_BlockType ) override { return IsRedstone(a_BlockType); }

View File

@ -15,7 +15,7 @@ public:
cSandSimulator(cWorld & a_World, cIniFile & a_IniFile);
// cSimulator overrides:
virtual void Simulate(float /*a_Dt*/) override {} // Unused in this simulator
virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} // not used
virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override;
virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override;

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@ -25,8 +25,14 @@ public:
virtual void Simulate(float a_Dt) = 0;
/// Called in each tick for each chunk, a_Dt is the time passed since the last tick, in msec; direct access to chunk data available
virtual void SimulateChunk(float /*a_Dt*/, int /*a_ChunkX*/,
int /*a_ChunkZ*/, cChunk * /*a_Chunk*/) {};
virtual void SimulateChunk(float a_Dt, int a_ChunkX,
int a_ChunkZ, cChunk * a_Chunk)
{
UNUSED(a_Dt);
UNUSED(a_ChunkX);
UNUSED(a_ChunkZ);
UNUSED(a_Chunk);
};
/// Called when a block changes
virtual void WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk);

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@ -169,8 +169,15 @@ protected:
virtual void OnBody(const char * a_Data, int a_Size) override;
// cHTTPFormParser::cCallbacks overrides. Files are ignored:
virtual void OnFileStart(cHTTPFormParser &, const AString & /*a_FileName*/) override {}
virtual void OnFileData(cHTTPFormParser &, const char * /*a_Data*/, int /*a_Size*/) override {}
virtual void OnFileStart(cHTTPFormParser &, const AString & a_FileName) override
{
UNUSED(a_FileName);
}
virtual void OnFileData(cHTTPFormParser &, const char * a_Data, int a_Size) override
{
UNUSED(a_Data);
UNUSED(a_Size);
}
virtual void OnFileEnd(cHTTPFormParser &) override {}
} ;