Fixed dust from being placed on nonsolids
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b083979cb2
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@ -20,7 +20,7 @@ public:
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virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
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{
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return ((a_RelY > 0) && g_BlockIsSolid[a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ)]);
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return ((a_RelY > 0) && g_BlockIsTorchPlaceable[a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ)]);
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}
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@ -27,6 +27,11 @@ public:
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BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
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) override
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{
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if (!g_BlockIsTorchPlaceable[a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ)]) // Some solid blocks, such as cocoa beans, are not suitable for dust
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{
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return false;
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}
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a_BlockType = E_BLOCK_REDSTONE_WIRE;
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a_BlockMeta = 0;
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return true;
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