Tiger Wang
26632bbb8a
Fixed 1.7 player disconnection not calling hook
...
This fixes #357
2013-12-18 18:17:17 +00:00
Mattes D
acf90a2c1a
Merge pull request #440 from mc-server/repeaterfixes
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Fixed redstone wire and certain repeater scenarios
2013-12-18 09:59:31 -08:00
Mattes D
b6e1f62df7
Merge pull request #442 from mc-server/Nether_Wart
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Implented Nether Wart.
2013-12-18 09:58:41 -08:00
STRWarrior
ffca4f94c1
Implented Nether Wart.
2013-12-18 18:33:18 +01:00
Tiger Wang
db5d7963e2
Renamed back EntityAnimation to PlayerAnimation
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This fixes #411 and partially reverts
30ead79049
2013-12-18 16:11:15 +00:00
madmaxoft
4402725c61
Removed offending tr1/memory header inclusion.
...
We already use <memory> at line 160, this was a double include, additionally causing problems (#424 ).
2013-12-18 12:04:31 +01:00
Tiger Wang
13a22918e5
Fixed wire powering blocks beneath
2013-12-17 23:05:42 +00:00
Tiger Wang
09c47fabd2
Fixed bad repeater power queuing in corner case
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Repeaters remain queued to power even if their original source has since
unpowered. Also functionised and cleaned up code.
2013-12-17 23:05:27 +00:00
madmaxoft
f8f4ab88f6
Fixed player falling through the floor on spawn.
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The 1.7 client seems to have math issues with exact coords. Adding 0.001 to the Y coord fixed the problem.
2013-12-17 20:16:06 +01:00
madmaxoft
bd568ed089
cBlockArea: origin is initialized in the constructor and the loader.
2013-12-17 20:16:06 +01:00
madmaxoft
a4f4ba534e
Fixed naming and initialization.
2013-12-17 20:10:03 +01:00
STRWarrior
a74fdd9023
Forgot to change one Vector3d to Vector3i.
2013-12-17 20:04:39 +01:00
STRWarrior
a1bfc89118
Renamed Pos to m_Pos.
2013-12-17 20:02:44 +01:00
STRWarrior
f1a1d6fa5c
Using Recommendations.
2013-12-17 19:42:06 +01:00
STRWarrior
d28142ff71
Made buckets work when the player does not 'look' at a block. This fixes #265
2013-12-17 17:33:48 +01:00
Tiger Wang
ed80ff9fc8
Merge pull request #438 from mc-server/Boats
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Implemented boating functionality.
2013-12-16 14:14:44 -08:00
madmaxoft
daade8ddee
Fixed multiple inheritance in ToLua++.
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This fixes #422 .
2013-12-16 22:13:46 +01:00
STRWarrior
59165dcba5
Boats spawn on top of a block. not between 4 blocks.
2013-12-16 21:50:57 +01:00
STRWarrior
6b21dc6d11
Using suggestions for Boat placing.
2013-12-16 20:53:43 +01:00
Tiger Wang
3e6fd5c6e5
Removed some old cRedstone remnants
2013-12-16 17:35:20 +00:00
STRWarrior
199123d4f2
Boats drop a boat pickup when destroyed by hand. You can now actualy use boats.
2013-12-16 18:03:39 +01:00
STRWarrior
459d636948
Added HandleSpeedFromAttachee so an entity can override the function.
2013-12-16 18:02:33 +01:00
STRWarrior
324fa55bf0
You can spawn boats on water.
2013-12-16 18:01:33 +01:00
madmaxoft
f521cbeb31
Fixed cClientHandle::Tick() being called from two threads.
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When the player was initialized, the Tick() function continued to stream chunk, while the cWorld called Tick() from its tick thread.
Final fix for #187 .
2013-12-16 10:41:51 +01:00
madmaxoft
e024278b02
Fixed multiple player spawn broadcasts.
2013-12-16 10:41:50 +01:00
STRWarrior
007d668c1b
Server saves if a player is flying.
2013-12-15 21:25:13 +01:00
STRWarrior
9b8112dbc2
Merge pull request #437 from mc-server/ShootTo_function
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Shoot to function
2013-12-15 12:05:18 -08:00
madmaxoft
c33c8882b3
Fixed player spawning packet.
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The player was spawned 1.62 blocks below their pos. This fixes #323 .
2013-12-15 20:50:07 +01:00
STRWarrior
a2612fa68a
Exported to Lua
2013-12-15 20:25:53 +01:00
STRWarrior
5e75408b3b
Renamed ShootTo function to ForceSetSpeed.
2013-12-15 20:19:58 +01:00
madmaxoft
4ee4cab2d3
Fixed calling OnPlayerJoined() in the wrong place.
...
This is the first part of a fix for #187 .
2013-12-15 20:12:55 +01:00
STRWarrior
0efd74f114
This adds a function that allows you to 'shoot' a player towards a direction.
2013-12-15 18:54:54 +01:00
Mattes D
54b5f3b712
Merge pull request #433 from mc-server/redstoneimprovements
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Fixed more wire bugs
2013-12-15 08:18:42 -08:00
Tiger Wang
ba4eae2d16
Implemented xoft's suggestions
2013-12-15 15:36:20 +00:00
madmaxoft
368b7a40b5
Fixed indentation.
2013-12-15 15:58:03 +01:00
STRWarrior
ffb5a69a9e
Moved reading flags to the protocol.
2013-12-15 15:11:59 +01:00
Tiger Wang
b87055f7a5
Fixed wire repeater checking
2013-12-15 13:56:32 +00:00
STRWarrior
9fe06af598
Exported Set and Get functions to Lua.
2013-12-15 14:52:17 +01:00
STRWarrior
b10d0b95cb
Added m_IsFlying and m_CanFly. Both have a Get and Set function. Added cClientHandle::SendPlayerAbilities() function
2013-12-15 14:48:17 +01:00
Tiger Wang
bbcef6d6eb
Wires now power repeaters properly
2013-12-15 13:08:08 +00:00
Mattes D
4f92f18a8d
Merge pull request #432 from mc-server/Broadcast_Effects
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Broadcast effects
2013-12-15 04:42:15 -08:00
Tiger Wang
ceb11cb477
Fixed the hopefully final wire self-powering bug
2013-12-15 12:17:29 +00:00
STRWarrior
828cca5c7e
Fixed pre 1.7 clients crashing.
2013-12-15 11:34:00 +01:00
STRWarrior
9c2089dc5a
cPlayer is using the broadcast functions.
2013-12-15 10:52:54 +01:00
STRWarrior
c56af9a214
This adds the cWorld::BroadcastEntityEffect and cWorld::BroadcastRemoveEntityEffect functions.
2013-12-15 10:51:46 +01:00
Mattes D
5e6a4c99a7
Merge pull request #431 from mc-server/Entity_Effects
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Entity Effects
2013-12-14 14:40:24 -08:00
madmaxoft
812ea39a5c
Added tolua++ redirection include.
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This is needed because ToLua++ regenerates the Bindings file with bad #include, and it would be too difficult to fix ToLua++; this is an easier solution.
Should fix PR #431 .
2013-12-14 23:34:57 +01:00
madmaxoft
322382e379
Removed leftover debugging messages from cProtocol172.
2013-12-14 23:34:56 +01:00
STRWarrior
8c04afe18a
Exported E_EFFECTS_<Effect> to lua. Forgot to commit Globals.h.
2013-12-14 22:34:49 +01:00
STRWarrior
71250b275f
Added E_EFFECT_<Effect>
2013-12-14 22:23:20 +01:00
Mattes D
22ee94ffaf
Merge pull request #430 from mc-server/redstoneimprovements
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Implemented note block playing and fixed wire
2013-12-14 13:00:30 -08:00
Tiger Wang
765b847281
Potentially fixed debug asserts
2013-12-14 19:29:50 +00:00
Tiger Wang
7f9f6f5095
Wires no longer power if a block cuts them off
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Also reduced more unneeded code.
2013-12-14 19:11:15 +00:00
STRWarrior
123799a4e0
Forgot to commit the ClientHandle.
2013-12-14 18:19:56 +01:00
STRWarrior
37069288d5
Added SendEntityEffect and SendRemoveEntityEffect. Also a Player now gets the hunger effect when he has food poison.
2013-12-14 18:03:00 +01:00
Tiger Wang
95be80cdb5
Implemented note block playing and fixed wire
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Game of Thrones music in Minecraft, here I come!
2013-12-14 16:52:22 +00:00
Tiger Wang
5685e5ba33
Fixed compilating!
2013-12-14 12:10:05 +00:00
Tiger Wang
4622d4ac09
Improved player permissions logging
2013-12-14 02:54:08 +00:00
Tiger Wang
0aeece7fda
Fixes to redstone wire and torches
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+ Wires now power blocks around the block beneath
* Torches no longer power off if it is on a linked powered block
* Enhanced code, split functions, etc.
2013-12-14 02:40:54 +00:00
Tiger Wang
4e11095441
Groups.ini and Users.ini are now generated
2013-12-14 02:02:26 +00:00
Tiger Wang
d94ee0fa79
Removed loads of unneeded code again
2013-12-14 01:14:09 +00:00
Tiger Wang
d110d798d2
Reduced loads of unneeded code
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Merged wire powering detection code into a single function.
2013-12-14 00:43:05 +00:00
Mattes D
8033abe8ce
Merge pull request #419 from mc-server/redstoneloading
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Redstone data is now loaded on chunk load
2013-12-13 11:55:08 -08:00
Tiger Wang
99043091df
Improved redstone loading performance
2013-12-13 19:01:15 +00:00
madmaxoft
33c6bcc2f4
Fixed threading issues affecting cProtocol172.
2013-12-13 17:53:26 +01:00
STRWarrior
39443c63ad
Using "a_ClosestPlayer != NULL" in cExpOrb.
2013-12-13 15:32:25 +01:00
Tiger Wang
3757054d81
Fixed QueueSetBlock not sending to client changes
2013-12-13 00:06:47 +00:00
Tiger Wang
6b6905fe1c
Redstone data is now loaded on chunk load
2013-12-12 23:49:10 +00:00
madmaxoft
91587f63c4
Unknown packet type extended to 32 bits.
2013-12-12 23:05:23 +01:00
madmaxoft
f3c9ea0ed2
Fixed protocol 1.7 recovery after unknown packet.
2013-12-12 23:05:02 +01:00
Tiger Wang
cd35bd2c49
Fixed pistons being viable middle block
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Also an excuse to update submodules
2013-12-11 18:42:38 +00:00
Mattes D
7035d31e9d
Merge pull request #417 from mc-server/WorldUpdate
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World update
2013-12-11 08:02:45 -08:00
STRWarrior
5a39dff904
HOOK_WORLD_STARTED now gets called when the CreateAndInitializeWorld function is used.
2013-12-11 16:19:38 +01:00
STRWarrior
bba51755d4
ExpOrbs now move.
2013-12-11 16:14:08 +01:00
STRWarrior
12bd5082b8
Added a HOOK_WORLD_STARTED hook and a cRoot::CreateAndInitializeWorld function for plugins.
2013-12-11 12:39:13 +01:00
Tycho Bickerstaff
5155aa4096
added zlib
2013-12-10 23:27:35 +00:00
Tycho Bickerstaff
d59e4e6a45
moved generating to globs
2013-12-10 23:22:34 +00:00
Tycho Bickerstaff
0925ead688
added UI folder
2013-12-10 23:20:39 +00:00
Tycho Bickerstaff
d5866a0978
moved Worldstorage to globs
2013-12-10 23:18:26 +00:00
Tycho Bickerstaff
77303b77c7
Merge branch 'master' of github.com:mc-server/MCServer into cmake
2013-12-10 23:10:50 +00:00
Tycho Bickerstaff
822a92a9b6
moved entities to globs
2013-12-10 23:09:16 +00:00
Tycho Bickerstaff
ec5af4cffe
moved mobs to globs
2013-12-10 23:07:30 +00:00
Tycho Bickerstaff
948fb78fa1
moved simulor to globs
2013-12-10 23:06:15 +00:00
Tycho Bickerstaff
40defa9d2d
removed leakfinder form build
2013-12-10 23:04:38 +00:00
Tycho Bickerstaff
dd633d5a94
Merge branch 'master' into cmake
2013-12-10 23:01:35 +00:00
STRWarrior
78aca16d58
Exported the cTNTEntity
2013-12-14 16:28:17 +01:00
Mattes D
8a6c28b8f0
Merge pull request #423 from mc-server/redstoneimprovements
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Redstone and configuration improvements
2013-12-14 06:41:00 -08:00
STRWarrior
664676eedf
Merge branch 'master' of https://github.com/mc-server/MCServer
2013-12-14 12:51:27 +01:00
STRWarrior
483ef89503
Fixed not getting XP from mobs.
2013-12-14 12:50:08 +01:00
Tycho Bickerstaff
d9a429ec64
Merge branch 'master' into quickfixs
2013-12-10 23:01:24 +00:00
Tycho Bickerstaff
712f7d5a23
added tolua++ command and removed stackwalker from build
2013-12-10 22:59:53 +00:00
Tycho Bickerstaff
daccfd9c6e
more cmake changes
2013-12-10 22:43:21 +00:00
Tycho Bickerstaff
572d48be52
removed more accedentailly commited object files
2013-12-10 21:47:23 +00:00
Tycho Bickerstaff
4300d0866d
removed accedentailly commited object files
2013-12-10 21:44:11 +00:00
Tycho Bickerstaff
6cdc990884
more cmake
2013-12-10 21:39:20 +00:00
Tiger Wang
9987611792
Provides a possible fix for repeater timings
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Not completely reliable, but at least some types of clock work.
2013-12-10 21:24:02 +00:00
Tycho Bickerstaff
973999f524
fixed unused expression warnings in blockFire
2013-12-10 19:35:05 +00:00
Tycho Bickerstaff
d9ecf51f5b
more cmake stuff
2013-12-10 19:30:12 +00:00
Tycho Bickerstaff
c217ab5168
fixed comparison of thread handle to Null point rather than null handle
2013-12-10 18:43:54 +00:00
Tycho Bickerstaff
b91cfb8765
started work on cmake
2013-12-10 18:41:43 +00:00
Tycho Bickerstaff
7135bdf591
added abort to DeadlockDetector to generate core dumps on failure
2013-12-10 16:59:45 +00:00
Tycho Bickerstaff
5d2311bcff
Merge remote-tracking branch 'upstream/master'
2013-12-10 16:53:46 +00:00
Mattes D
9cfd8f6910
Merge pull request #412 from mc-server/fixes
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Main feature: repeater delays!
2013-12-10 06:19:38 -08:00
Tiger Wang
e2e8c9624c
Readded initial line
2013-12-10 10:31:42 +00:00
Tiger Wang
b6e0234985
Fixed compile (alas, no more goto)
2013-12-10 10:29:36 +00:00
Tiger Wang
0905369fc7
Fixed Floody lava to stone fizzle
2013-12-10 00:29:59 +00:00
Tiger Wang
1dec73be0b
Added repeater delays
...
They DO sometimes get stuck though :P
2013-12-10 00:21:24 +00:00
Tiger Wang
ebad87d870
Slight redstone wire performance improvement
2013-12-09 23:48:06 +00:00
Tiger Wang
aecdfebf36
Changed more FastSetBlocks to SetBlocks
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Fixes duplication bugs.
2013-12-09 23:43:26 +00:00
Tiger Wang
97a1147aca
Improved pickups spawning speed again
2013-12-09 23:43:06 +00:00
madmaxoft
3712ee7b11
Fixed angle normalization typo.
2013-12-08 18:54:04 +01:00
madmaxoft
4608beb3c6
Fixed tolua++ compilation.
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Duplicate files, wrong includes, const-incorrect code...
2013-12-08 18:24:56 +01:00
madmaxoft
fd68095acc
Fixed VS2008 compilation after those huge changes.
2013-12-08 18:13:30 +01:00
Mattes D
ac6b4cda7c
Merge pull request #408 from mc-server/SpawnPoint_Fix
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Now spawn points will not be in deep oceans or rivers etc.
2013-12-08 09:07:49 -08:00
STRWarrior
d85ea4f654
Now spawn points will not be in deep oceans or rivers etc.
2013-12-08 17:05:51 +01:00
Tiger Wang
9c1b7c8b6e
Readded redstone lamp handler
2013-12-08 14:07:32 +00:00
Tiger Wang
1d554677b4
Merge branch 'master' of https://github.com/mc-server/MCServer into fixesnfeatures
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Conflicts:
src/Bindings/Bindings.cpp
src/Bindings/Bindings.h
src/Blocks/BlockHandler.cpp
2013-12-08 14:02:45 +00:00
Tiger Wang
f64dd786aa
Fixed tabcompletion packet, fixes #356
2013-12-08 13:37:10 +00:00
madmaxoft
6785bb7c16
Fixed normalizing large angles.
2013-12-08 13:08:56 +01:00
madmaxoft
044fd237b6
Moved bindings-related to a Bindings subfolder.
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Ref.: #407
2013-12-08 12:17:54 +01:00
madmaxoft
62adb2b965
Fixed stationary water starting fires and flowing lava not.
2013-12-08 11:47:40 +01:00
Tiger Wang
0148685d4e
Fixed falling block metas, fixes #406
2013-12-08 00:32:02 +00:00
Tycho Bickerstaff
4c2490ed17
moved deafult action into deafult clause at src/Generating/DistortedHeightmap.cpp line 741
2013-12-08 00:13:31 +00:00
Tycho Bickerstaff
2942e57f93
reordered initalisation order at src/Generating/Cave.h line 73
2013-12-08 00:08:25 +00:00
Tycho Bickerstaff
e32a224fe3
fixed warnings in src/Generating/BioGen.cpp
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removed unused variable at src/Generating/BioGen.cpp line 379
and added default fallthrough clause to switch at
src/Generating/BioGen.cpp line 725
2013-12-07 23:56:26 +00:00
Tycho Bickerstaff
c1dbe8a19e
added default fallthrough clause to switch at line 178 of src/UI/Window.cpp
2013-12-07 23:51:18 +00:00
Tycho Bickerstaff
ae369618ca
Reordered Listed Initalisation order in src/UI/Window.cpp
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Reordered the Listed Initalisation order for CWindow to the
executed initalisation order. The compiler initalises values
in the order the fields are declared not the initalisations
listed
2013-12-07 23:51:18 +00:00
Tiger Wang
838d4d5d1d
Bonemeal has particles, fixes #393
2013-12-07 23:45:33 +00:00
Tycho Bickerstaff
cd7813f0f5
Removed unused variable ResultSlot
2013-12-07 23:33:18 +00:00
worktycho
604c8fd9b9
Fix Undefined behavior at Bindings/LuaWindow line 32
2013-12-09 14:17:39 +00:00
worktycho
187449824c
Fix Unused Variable Warning at FluidSimulator.cpp line 169 and 176
2013-12-09 14:15:30 +00:00
worktycho
c78f67dcc0
Fixed warning unchecked enum value at Chunk.cpp line 841
2013-12-09 14:05:32 +00:00
worktycho
a99bece3fa
Fixed Warning Unhandeled enum values in switch as src/UI/SlotArea.cpp line 54
2013-12-09 13:57:09 +00:00
Tiger Wang
b779d84663
Console trims its commands before executing 'em
2013-12-07 22:35:24 +00:00
Tiger Wang
405f67dac8
Fixed water starting fires
2013-12-07 22:35:01 +00:00
Tiger Wang
16db8533e1
Improved piston animations
2013-12-07 20:29:09 +00:00
Tiger Wang
5bed85aba0
Fixed some new 1.7 client crash bugs
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Some technical blocks were removed; trying to render them as items
caused a crash.
2013-12-07 18:03:56 +00:00
Tiger Wang
a61082ffee
Changed some FastSetBlocks to SetBlock
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Should fix some duplication glitches.
2013-12-07 14:55:19 +00:00
Tiger Wang
1932cc38a1
Fixed trapdoors not toggling
...
The redstone simulator kept on resetting them.
2013-12-07 14:41:58 +00:00
STRWarrior
c0f091b1a3
Added a SpawnFallingBlock function so plugins can make other blocks fall.
2013-12-07 14:26:52 +01:00
Tiger Wang
347e80bdd8
Added basic ender chests
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Note that they just mirror chests now, so no per player inventory.
2013-12-07 00:18:58 +00:00
Tiger Wang
30ead79049
Renamed animation function
...
Renamed BroadcastPlayerAnimation to BroadcastEntityAnimation. Not just
players can have animations, you know.
2013-12-06 23:47:07 +00:00
Tiger Wang
a5dd0e2b88
Fixed bed leave animation
2013-12-06 22:45:55 +00:00
Tiger Wang
b028731726
Fixed duplication glitch with QueueSetBlock
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If a coordinate was queued, and then the block there was broken, it
would reappear: double items!
Also now just sets meta if previous and current blocktypes matched.
2013-12-06 22:29:15 +00:00
Tiger Wang
b115f3d636
Added trapdoor cursor Y detection
2013-12-06 21:31:55 +00:00
Tiger Wang
ec226e00ab
Puking now uses GetEyeHeight()
2013-12-06 20:41:58 +00:00
Tiger Wang
e2a557f46c
Added pickup invalid item check
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They aren't spawned at all if their itemtype isn't valid; possibly fixes
the client crashing with bad pickups.
2013-12-06 20:39:42 +00:00
Tiger Wang
126577214a
Re-implemented redstone duplicate checking
2013-12-06 20:33:48 +00:00
Tiger Wang
289e8cba21
Fixed eating using wrong animation
2013-12-06 20:28:27 +00:00
Tiger Wang
008c515b4b
Fixed trapdoors not overriding OnUse
2013-12-06 20:01:52 +00:00
Tiger Wang
6c7de446ae
Spawn eggs use IsGameMode()
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Possible fix for #316 .
2013-12-06 20:00:49 +00:00
Tiger Wang
44d5fd1e87
Tools make a sound when breaking, fixes #266
2013-12-06 19:59:14 +00:00
Tiger Wang
77a7bfb3e5
Cleaned up torch code and added comments
2013-12-06 19:35:10 +00:00
Tiger Wang
73dd2e9bed
Removed another export and inline'd stuff
2013-12-06 19:24:45 +00:00
Tiger Wang
0376b847d7
Removed exporting of a torch function
2013-12-06 19:23:27 +00:00
Tiger Wang
57b8b38511
Updated comments for slabs
2013-12-06 19:22:25 +00:00
Tiger Wang
ee4d57a076
Fixed pickups spawning for BlockEntities
2013-12-06 19:17:57 +00:00
Mattes D
dde1c3a7cd
Merge pull request #394 from SamJBarney/master
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Fire no longer goes out when on top of nether rack
2013-12-06 02:41:37 -08:00
madmaxoft
1205c540ee
Added cPluginManager:GetCurrentPlugin() to Lua API.
2013-12-05 22:03:07 +01:00
Samuel Barney
d62bfdaca4
Merged if statements.
2013-12-05 10:01:23 -07:00
Samuel Barney
3d9396b097
Finished Merge
2013-12-05 07:34:56 -07:00
Samuel Barney
8acfe21503
Merge branch 'master' of https://github.com/mc-server/MCServer
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Conflicts:
src/Simulator/FireSimulator.h
2013-12-05 07:32:19 -07:00
madmaxoft
321b259213
ByteBuffer: Fixed optimization failures with threading checks.
2013-12-05 10:33:26 +01:00
Alexander Harkness
9f1efbdf21
Hopefully fixed the sparc not being detected
2013-12-04 18:57:23 +00:00
madmaxoft
e48168aa13
Lava can spawn fire.
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Settable in world.ini, lava can spawn fire to fuel blocks near it. Fix #65 .
2013-12-04 19:48:42 +01:00
madmaxoft
be1cdadda7
Fixed an error in cChunk's block ticking.
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Absolute coords were passed to a handler expecting relative coords.
2013-12-04 19:47:08 +01:00
Samuel Barney
efae54db0a
Made suggested changes
2013-12-03 19:05:34 -07:00
Samuel Barney
30906a597c
Fire no longer goes out when on top of nether rack
2013-12-02 14:11:45 -07:00
Samuel Barney
53d5eb09e0
Removed stray printf, again.
2013-12-02 09:56:42 -07:00
Samuel Barney
050702eaa1
Switched to using provided ReadItem function.
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Fixed misplacing when clicking on the bottom of bottom slabs and the top of top slabs.
2013-12-02 09:32:28 -07:00
Samuel Barney
9e75df6a41
Removed stray printf.
2013-12-02 00:51:39 -07:00
Samuel Barney
458eff560b
Fixed 1.7 slab and stair placement.
2013-12-01 20:40:12 -07:00
madmaxoft
ffd2caea66
Fixed compiler warnings in LightingThread.cpp.
2013-12-01 14:04:17 +01:00
madmaxoft
3dfd051fcb
Fixed linux compile errors and formatting in RedstoneSimulator.cpp
2013-12-01 13:58:04 +01:00
madmaxoft
bf30528ec4
DeadlockDetect is configurable now.
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This is needed when debugging Lua plugins.
2013-11-30 22:14:47 +01:00
madmaxoft
9a36564ce9
Fixed compiler warnings in IsBiomeNoDownfall().
2013-11-30 19:13:04 +01:00
Mattes D
2bbe5046e9
Merge pull request #387 from mc-server/trapdoors
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Trapdoors, redstone fixes, and snow
2013-11-30 07:20:27 -08:00
Tiger Wang
fad43f0c40
Fixed pistons extending
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They didn't when a source was in front, but now they do! Yay!
2013-11-30 15:07:21 +00:00
madmaxoft
c70c2fa42f
Changed cBlockHandler->OnUpdate() to use cChunk directly.
2013-11-30 15:58:27 +01:00
madmaxoft
8eae5f2f3a
Added IsBiomeNoDownfall() function.
2013-11-30 15:57:56 +01:00
madmaxoft
78f9d97459
Explicitly set spawnpoint fixes.
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The value names are case-insensitive.
The debug message is printed only once.
2013-11-30 15:03:29 +01:00
Tiger Wang
363db1bdc4
Removed redstone duplicate power checking
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There was no need for it, and it introduced some bugs.
2013-11-30 13:52:11 +00:00
Tiger Wang
d12106ee97
Improved piston direction checking
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Now uses AddFaceDirection, as suggested by xoft.
2013-11-30 13:41:40 +00:00
madmaxoft
2383016b1d
Added the real tick duration to the OnWorldTick hook.
2013-11-30 14:22:26 +01:00
madmaxoft
463de118a0
Grass doesn't spread to podzol or grassless dirt blocks.
2013-11-30 13:48:22 +01:00
madmaxoft
754d991b4f
Added floor pattern for MegaTaiga biomes.
2013-11-30 13:34:52 +01:00
Tiger Wang
455686e3ad
Pistons no longer accept power through front face
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This fixes #60 .
2013-11-30 12:11:39 +00:00
Tiger Wang
ab382ef6b4
Fixed thin snow CanBeAt checking
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Now takes into account the possibility that thin snow can be on top of
full thin snow.
2013-11-30 11:45:23 +00:00
Tiger Wang
0e0baa940a
Properly fixed snow height, fixes #98 and #264
2013-11-30 00:31:21 +00:00
Tiger Wang
8d88c8f26f
Improved redstone speed and fixed a wire bug
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The redstone simulator no longer goes through the Powered and
LinkedPowered blocks lists for EVERY item in the chunk data, instead,
only at every tick.
Also, wires powering each other that had the same data value is now
fixed.
2013-11-30 00:30:49 +00:00
Tiger Wang
4741e5e794
Stairs reset meta when dropped, fixes #269
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Additionally, they now have walking sounds.
2013-11-29 22:28:59 +00:00
Tiger Wang
1d69c80ad3
Implemented trapdoors, fixes #43 and #105
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Also updated redstone simulator to support it
2013-11-29 22:27:08 +00:00
Tiger Wang
cee5160be8
Removed unneeded CPP files
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Also removed unneeded #include in BlockStems
2013-11-29 22:25:07 +00:00
madmaxoft
78f0195d26
Implemented mesa biomes in DistortedHeightmap CompoGen.
2013-11-29 21:47:09 +01:00
madmaxoft
cbe8d1aa6d
Fixed CheckerboardBiomeGen in negative coords.
2013-11-29 21:45:20 +01:00
madmaxoft
9b881a15ef
DistortedHeightmap: Improved speed, prepared for mesa biomes.
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This generates the rainbow-mesa as seen on the first mesa screenshot in the forum.
2013-11-29 18:42:56 +01:00
madmaxoft
3963a72046
Fixed an off-by-one error in cByteBuffer.
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Could have caused random protocol errors and maybe even crashes.
2013-11-29 18:39:40 +01:00
madmaxoft
f027b71a31
Alpha-sorted BlockMetas, added red sand.
2013-11-29 18:38:27 +01:00
madmaxoft
f6df5cea87
Trees will generate in the new biomes.
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Only the generic trees, the special variants haven't yet been implemented.
2013-11-28 22:08:42 +01:00
madmaxoft
057821d9b7
Added new biomes to old composition generator.
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Mostly placeholders only, true per-biome characteristics still need to be implemented. This is only to test the new biome generators.
2013-11-28 21:51:18 +01:00
madmaxoft
95ab73e4ed
Added new biomes to old height generators.
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Now Biomal and DistortedHeight generators will work with new biomes.
2013-11-28 21:15:50 +01:00
madmaxoft
c0a6c2b533
Moved BiomeGen creation from INI file data to BioGen.cpp.
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This way it can be shared between MCServer and BiomeVisualiser.
2013-11-28 20:15:52 +01:00
madmaxoft
012840360e
Moved json includes to where they are really needed.
2013-11-28 20:14:34 +01:00
madmaxoft
bdd86d7934
BiomeVisualiser: Added the TwoLevel biome generator.
2013-11-28 20:00:30 +01:00
Tiger Wang
96759637e9
Fixed a bug with TNT waking simulators
2013-11-28 18:24:25 +00:00
Tiger Wang
f9e1be0d57
Improved TNT pickup randomisation
2013-11-28 18:22:13 +00:00
Tiger Wang
994e1d7335
Made TNT pickups spawning chance 25%
2013-11-27 22:03:04 +00:00
Tiger Wang
a6630d3239
Merged master into redstonefixes
2013-11-27 21:35:13 +00:00
madmaxoft
bec27617a2
Voronoi-related biomegens use the new cVoronoiMap class.
2013-11-27 21:42:34 +01:00
Alexander Harkness
596963743e
Fixed a load of issues, clang autodetection works now.
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This fixes issue #210 .
This also removes the disableasm option, so it would be wise to remove
it from any scripts that use it.
I also removed a random line in the middle of globals.h, why was it
there?
2013-11-27 17:18:40 +00:00
madmaxoft
ac793df2ab
Added missing files for Voronoi map generation.
2013-11-27 14:26:28 +01:00
madmaxoft
2113ca3844
Fixed VC2008 compilation, normalized include paths.
2013-11-27 09:17:25 +01:00
Alexander Harkness
d925cf4def
Fixed the remaining derps
2013-11-27 07:40:59 +00:00
Alexander Harkness
3b790bbf67
Fixed some of tiger's derpyness.
2013-11-27 07:27:19 +00:00
Tiger Wang
e1f3cb1879
ANOTHER compile fix
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This one was broken by bear. :P
2013-11-26 22:56:35 +00:00
Tiger Wang
2ef9cf700d
Hopefully fixed last of the Linux compile errors
2013-11-26 22:50:33 +00:00
Tiger Wang
3e3e63d946
Compile fix again
2013-11-26 22:45:08 +00:00
Tiger Wang
f87bb1619e
Fixed Linux compile again
2013-11-26 22:43:22 +00:00
Tiger Wang
1c526ed52b
Fixed tolua++ files
2013-11-26 22:11:40 +00:00
Alexander Harkness
0de95a215f
Merge remote-tracking branch 'origin/master' into foldermove2
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Conflicts:
VC2008/MCServer.vcproj
2013-11-26 17:21:06 +00:00
Alexander Harkness
139bd34690
Merge branch 'master' into foldermove2
2013-11-26 17:15:39 +00:00
Alexander Harkness
770ef8c60b
Fixed loads more of them.
2013-11-26 17:14:46 +00:00
Alexander Harkness
0b153f62f0
Another
2013-11-26 17:09:04 +00:00
Alexander Harkness
a6b67e9cc1
And another.
2013-11-26 17:06:58 +00:00
Alexander Harkness
c775011c98
Fixed another.
2013-11-26 17:06:26 +00:00
Alexander Harkness
66482c9db7
Fixed another one.
2013-11-26 17:06:00 +00:00
Alexander Harkness
f792117ce5
Fixed a mis-include
2013-11-26 17:04:07 +00:00
Tiger Wang
32449f1fca
Further attempts to fix compile
2013-11-25 18:29:36 +00:00
Tiger Wang
e3db69c4ae
Attempt to fix compilation
2013-11-24 18:44:22 +00:00
Tiger Wang
16435995a5
Moved SQLite, LuaExpat, and MD5 to /lib
2013-11-24 17:33:47 +00:00
Alexander Harkness
c3cd436ec3
Merge remote-tracking branch 'origin/master' into foldermove2
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Conflicts:
GNUmakefile
2013-11-24 14:37:03 +00:00
Alexander Harkness
675b4aa878
Moved source to src
2013-11-24 14:19:41 +00:00
faketruth
01a4ab7726
Android: Moved Android stuff to the ~/trunk/Android/ folder!
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@758 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-19 16:43:47 +00:00
faketruth
e5bef782fc
Android: Finally a log! :D
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@754 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-19 00:35:19 +00:00
faketruth
cc13cbbe3d
Android: Showing last MCServer related logcat message
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@753 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-18 23:42:27 +00:00
faketruth
b6138129e6
Android: I'm probably using a lot of bad practices, but the app looks somewhat better now and polls the server status
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Android: Put quite some testing code in ToJava.h and app-android.cpp ... I still can't send log messages to Java. The issue is threads, I can't use JNI stuff from threads that were not created by Java (at least not easily)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@752 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-18 21:00:51 +00:00
faketruth
c40af4c4ab
Android: Pressing back button sends stop command to server
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Android: ToJava can call functions on Java by using JNI
Android: Plugins work
Android: Added android specific files to VS2008 project, but they are excluded from compiling
git-svn-id: http://mc-server.googlecode.com/svn/trunk@747 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-17 22:20:35 +00:00
faketruth
33ca4d5003
MCServer should run just fine on Android now :D
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The server is also stoppable from Android
git-svn-id: http://mc-server.googlecode.com/svn/trunk@743 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-16 20:28:14 +00:00
faketruth
d21e4dacf7
Compiles on Android! Added Eclipse project, import it into your workspace and it should be runnable on Android!
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Disabled Squirrel for Android
cLog now logs to Android LogCat as well
Fixed Lua so it compiles on Android
Removed/commented out exceptions in JsonCpp so it compiles on Android
git-svn-id: http://mc-server.googlecode.com/svn/trunk@741 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-15 21:24:11 +00:00