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Merge pull request #394 from SamJBarney/master

Fire no longer goes out when on top of nether rack
This commit is contained in:
Mattes D 2013-12-06 02:41:37 -08:00
commit dde1c3a7cd
3 changed files with 9 additions and 5 deletions

@ -1 +1 @@
Subproject commit da272372406e0990235b008dba73b7bfbda040e8
Subproject commit 52e1de4332a026e58fda843aae98c1f51e57199e

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@ -135,7 +135,11 @@ void cFireSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChun
itr = Data.erase(itr);
continue;
}
a_Chunk->SetMeta(idx, BlockMeta + 1);
if((itr->y > 0) && (!DoesBurnForever(a_Chunk->GetBlock(itr->x, itr->y - 1, itr->z))))
{
a_Chunk->SetMeta(idx, BlockMeta + 1);
}
itr->Data = GetBurnStepTime(a_Chunk, itr->x, itr->y, itr->z); // TODO: Add some randomness into this
} // for itr - Data[]
}
@ -176,7 +180,7 @@ bool cFireSimulator::IsFuel(BLOCKTYPE a_BlockType)
bool cFireSimulator::IsForever(BLOCKTYPE a_BlockType)
bool cFireSimulator::DoesBurnForever(BLOCKTYPE a_BlockType)
{
return (a_BlockType == E_BLOCK_NETHERRACK);
}
@ -225,7 +229,7 @@ int cFireSimulator::GetBurnStepTime(cChunk * a_Chunk, int a_RelX, int a_RelY, in
if (a_RelY > 0)
{
BLOCKTYPE BlockBelow = a_Chunk->GetBlock(a_RelX, a_RelY - 1, a_RelZ);
if (IsForever(BlockBelow))
if (DoesBurnForever(BlockBelow))
{
// Is burning atop of netherrack, burn forever (re-check in 10 sec)
return 10000;

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@ -28,7 +28,7 @@ public:
virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override;
static bool IsFuel (BLOCKTYPE a_BlockType);
static bool IsForever(BLOCKTYPE a_BlockType);
static bool DoesBurnForever(BLOCKTYPE a_BlockType);
protected:
/// Time (in msec) that a fire block takes to burn with a fuel block into the next step