Fixed pickups spawning for BlockEntities
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127d021cde
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ee4d57a076
@ -48,7 +48,7 @@ public:
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cItems Pickups;
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m_Contents.CopyToItems(Pickups);
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m_Contents.Clear();
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m_World->SpawnItemPickups(Pickups, m_PosX, m_PosY, m_PosZ);
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m_World->SpawnItemPickups(Pickups, m_PosX + 0.5, m_PosY + 0.5, m_PosZ + 0.5); // Spawn in centre of block
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}
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// tolua_begin
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