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Stairs reset meta when dropped, fixes #269

Additionally, they now have walking sounds.
This commit is contained in:
Tiger Wang 2013-11-29 22:28:59 +00:00
parent 1d69c80ad3
commit 4741e5e794

View File

@ -47,8 +47,28 @@ public:
return true;
}
// TODO: step sound
virtual const char * GetStepSound(void) override
{
if (
(m_BlockType == E_BLOCK_WOODEN_STAIRS) ||
(m_BlockType == E_BLOCK_SPRUCE_WOOD_STAIRS) ||
(m_BlockType == E_BLOCK_JUNGLE_WOOD_STAIRS) ||
(m_BlockType == E_BLOCK_ACACIA_WOOD_STAIRS) ||
(m_BlockType == E_BLOCK_BIRCH_WOOD_STAIRS) ||
(m_BlockType == E_BLOCK_DARK_OAK_WOOD_STAIRS)
)
{
return "step.wood";
}
return "step.stone";
}
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// Reset meta to 0
a_Pickups.push_back(cItem(m_BlockType, 1, 0));
}
static NIBBLETYPE RotationToMetaData(double a_Rotation)
{