Commit Graph

636 Commits

Author SHA1 Message Date
Flakebi
b21f6f4782 Improve handling of mouse movement for the first person camera, especially at low framerates 2015-03-08 15:14:31 +01:00
hiker
11f233938d Cherry picked pull request #1917. 2015-02-13 08:26:25 +11:00
hiker
8b0a2f303c Try to fix #1879: avoid using NULL pointer in case of ignored
devices.
2015-01-08 08:09:17 +11:00
hiker
34f3755976 Added comments for translators. 2014-12-03 10:40:19 +11:00
Flakebi
e4777d0c63 Prevent the max speed of the fps camera to be less than 0 2014-11-26 09:02:34 +01:00
Flakebi
c4cdfc4a0e Merge branch 'upstream/master' into fixes
Conflicts:
	src/input/input_manager.cpp
	src/states_screens/kart_selection.cpp
2014-11-26 07:34:26 +01:00
hiker
63e5acdf2b The (float) cast is not necessary, and makes it harder to read. 2014-11-25 14:00:43 +11:00
hiker
51be8195bc Merge branch 'cppcheck' of https://github.com/tobbi/stk-code into tobbi-cppcheck 2014-11-25 13:58:59 +11:00
hiker
24b1a3af32 Fixed compiler warnings. 2014-11-23 21:13:12 +11:00
Flakebi
1585199ccc Change variable names again 2014-11-22 13:44:27 +01:00
Marianne Gagnon
c7b43b49e7 Tweak variable names 2014-11-21 18:25:50 -05:00
Flakebi
9e5eced8df Improve smooth camera movement and move settings to user config 2014-11-20 23:01:40 +01:00
Tobias Markus
61ccfaac77 Fix errors in src/ that cppcheck yielded with the default configuration 2014-11-20 22:01:46 +01:00
Flakebi
3e53787598 Smooth camera movement 2014-11-18 22:01:02 +01:00
Flakebi
497fa10695 First try of a fps camera 2014-11-18 11:55:32 +01:00
auriamg
af35bce41d Merge pull request #1714 from Flakebi/fixes
Some minor fixes
2014-11-16 21:21:45 -05:00
Vincent Lejeune
b7771642ca Fix read overrun 2014-11-17 00:11:00 +01:00
Flakebi
be999895b4 Remove some unused code 2014-11-17 00:08:47 +01:00
Flakebi
b8484d3576 Fix #966 Don't select a kart/keyboard configuration automatically in multiplayer 2014-11-16 22:35:03 +01:00
hiker
18bcb92afc Used better variable name. 2014-11-03 21:36:54 +11:00
hiker
150941aad2 Maintain a flag that indicates if the gamepad device name is 'useful'
(on windows we might get a dummy name, identical for all gamepads).
Only add a number to the gamepad if the device has a useless default
name.
2014-11-03 16:37:19 +11:00
hiker
ce488aa98f Removed duplicated A/B handling for xbox/classic xbox; use "thumb button"
instead of "stick button", and more switch instead of if.
2014-11-03 13:51:54 +11:00
hiker
e488b61b62 More fixes for classic xbox controller. 2014-11-03 13:43:50 +11:00
hiker
d2d665b449 More fixes for classic xbox controller. 2014-11-03 13:34:23 +11:00
hiker
467bc6b34b Try to improve xbox classic controller support. 2014-11-03 13:18:45 +11:00
hiker
ff5c3ac65e Try to identify old xbox controllers. 2014-11-03 12:45:19 +11:00
hiker
6f46f5a8b3 Support for gamepad-specific button/axis names. Added name for xbox
controller.
2014-11-02 23:13:49 +11:00
hiker
f2e33b1000 Fixed compilation (accidentally added some wip code). 2014-11-01 12:27:09 +11:00
hiker
9f0d1f00ea Inreased default deadzone to 4096. 2014-11-01 12:22:20 +11:00
hiker
15e712ba49 iFix #960: impossible to configure xbox controller. The xbox controller
can have a rather huge deadzone, which prevent detection when a axis
was released.
2014-11-01 11:58:04 +11:00
hiker
8aac6ca6d0 For now comment out debug messages. 2014-11-01 09:54:21 +11:00
hiker
62ef836e7c Bugfixes: set number of buttons in the configuration (since it is
not saved in the config file), use floating point in desensitizing.
2014-11-01 09:53:13 +11:00
hiker
b992375c58 Added missing initialisation. 2014-11-01 09:51:42 +11:00
hiker
98c8985739 Removed unused constants. 2014-10-31 21:06:26 +11:00
hiker
e9e5cab164 Added option to 'desensitze' joysticks, i.e. make it less sensible
at values close to 0.
2014-10-31 16:32:39 +11:00
hiker
22441c1fd8 Forgot to add isAnalog() function for gamepads. 2014-10-31 16:19:31 +11:00
hiker
e2d17bcf88 Added 'isAnalog' functionality to avoid that gamepads on full left/right
steering will delay steering because of time-full-steer. Added some
virtual destructors.
2014-10-31 15:18:26 +11:00
hiker
4986deebd6 Removed number of axes and buttons from GamepadDevice, and use the
values from GamepadConfig instead.
2014-10-31 08:16:15 +11:00
hiker
e9980fcb2f Completely removed device type, instead use isGamePad() and
isKeyboard().
2014-10-30 17:43:50 +11:00
hiker
25bbc06109 Made m_type in DeviceConfig private. 2014-10-29 16:41:26 +11:00
hiker
ce9cfa3bc8 Removed unnecessary #include. 2014-10-29 16:41:04 +11:00
hiker
7b809636d4 Made m_plugged and m_name in DeviceConfig private. 2014-10-29 16:37:27 +11:00
hiker
721c8bfa88 Made m_enabled in DeviceConfig private. 2014-10-29 15:44:05 +11:00
hiker
29f5b14e45 More refactoring. Created factory for DeviceConfigs. 2014-10-29 08:22:25 +11:00
hiker
92196c7534 Made processAndMapInput a pure virtual function of InputDevice, which
is implemented in Keyboard- and GamepadDevice.
2014-10-28 17:04:00 +11:00
hiker
a0b7b1003d More work on refactoring input devices (still wip). 2014-10-28 10:14:04 +11:00
hiker
b66fb2e56b Removed unnecessary parameter for gamepads in processAndMapInput,
started a common virtual function for processAndMapInput. Removed
unnecessary #includes, cosmetic changes.
2014-10-28 09:00:22 +11:00
hiker
9d06c276b2 Removed unnecessary line breaks. 2014-10-27 17:03:41 +11:00
hiker
bb24585229 Fixed error in xml writing. 2014-10-27 17:03:16 +11:00
hiker
3235633bbc Fixed copy&paste error. 2014-10-27 16:56:27 +11:00
hiker
a14423ac2a Bugfix: the number '4' would not be displayed correctly if used
as input key.
2014-10-27 16:55:49 +11:00
hiker
99f69f4070 Moved KeyboardConfig and GamepadConfig from DeviceConfig to their
own separate files.
2014-10-27 13:26:52 +11:00
hiker
e8f509eefe Moved DeviceConfig from config to input directory. 2014-10-26 23:26:02 +11:00
hiker
ec908d85c6 Split GamepadDevice and KeyboarDevice from input_device into their
own files. Renamed InputManager::getDeviceList() to getDeviceManager().
2014-10-25 23:09:00 +11:00
hiker
6893e94e71 Replaced irrXML usage with out XMLNode. 2014-10-24 21:47:50 +11:00
deve
08c8de1986 Fixed missing quotes 2014-10-09 07:07:16 +02:00
Flakebi
069853b11f Fix #1153 Cleanup logging code 2014-10-07 20:54:54 +02:00
hiker
c28728d903 Removed more compiler warnings for 64 bit windows compilation. 2014-09-23 16:23:22 +10:00
Vincent Lejeune
ff5e457869 Fix include in wiimote_manager.hpp 2014-07-29 00:50:40 +02:00
Flakebi
55090a0566 Unify log output 2014-07-22 12:54:11 +02:00
Daniel Butum
efac42f746 Fix move on unitialised values in displayFPS 2014-07-03 17:22:00 +03:00
hiker
5c959e07a2 Fixed multiplayer kart selection. Now guests are created on demand,
and are not saved to the players.xml file anymore.
2014-06-02 08:08:42 +10:00
hiker
79081f8ce8 Merge branch 'master' of https://github.com/pgabor/stk-code into pgabor-master 2014-05-25 22:38:03 +10:00
konstin
7cc83e1475 running whitespaces.py update 1 2014-03-29 11:33:43 +01:00
konstin
663fffdebb Revert "Running whitespaces.py; no more trailing whitespaces & tabs -> 4 spaces"
This reverts commit 65e2dcf2f0.
2014-03-29 11:32:04 +01:00
konstin
65e2dcf2f0 Running whitespaces.py; no more trailing whitespaces & tabs -> 4 spaces 2014-03-28 20:08:39 +01:00
pgabor
f84f49dfc8 Adding a Wiimote with other one alredy placed - Bug: #1209 fixed 2014-03-15 21:15:04 +01:00
hiker
4d6b110e56 Removed unnecessary #include of user_config.hpp in other hpp files
(to reduce the amount of recompilation when user_config.hpp is changed).
2014-02-26 12:52:16 +11:00
hiker
2b4729a145 Renamed player.?pp to player_profile.?pp (to follow our style
guide); removed unnecessary #includes.
2014-02-17 20:10:29 +11:00
KroArtem
8f69e0b043 fix compilation 2014-02-01 04:21:55 +04:00
KroArtem
8a731691fd more coverity fixes, get rid of printf 2014-02-01 03:54:34 +04:00
Marianne Gagnon
601726db70 Fix harmless GCC warning 2014-01-26 19:21:07 -05:00
Marianne Gagnon
3d054ea91b Bunch of small code cleanup 2014-01-25 21:05:07 -05:00
auria
03618a5bc5 Apply slighly modified version of patch from ticket #1121
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@15013 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-12 18:04:00 +00:00
hikerstk
7cdca13d7b Fixed all(?) warnings about signed and unsigned comparisons.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14950 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-07 00:09:19 +00:00
deveee
75cfde3d69 Fixed compilation in debug mode.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14942 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-06 20:05:23 +00:00
hikerstk
73c498daf3 Start to support 'externa' data directories. Most directories
from data can now be moved out (except music). STK prints
an overview of which directory is taken from where. More 
cleanups and improvements will come.
Also moved skins into a separate directory under data (from
data/skins), since it's likely that skins will be part
of a binary package (i.e. changes to skins not really
related to code), while gui files will more likely stay
with the code.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14731 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-17 23:48:47 +00:00
auria
0383a9ec55 more debug menu love
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14677 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-09 02:03:16 +00:00
auria
55018ee089 Extend funto's debug menu
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14676 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-09 01:51:03 +00:00
deveee
ec13bcf802 Merge branch 'hilnius'
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14638 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-05 17:28:55 +00:00
deveee
33e09e8f59 Solved conflicts before merge hilnius branch
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/hilnius@14637 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-05 17:28:04 +00:00
hikerstk
d41bbbaa2f Merged uni's branch with trunk. No guarantee that everything works ;)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14620 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-03 23:02:06 +00:00
hikerstk
bced8cdb9f Merged with trunk, part 1 (due to previous failures I am splitting this
patch).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/uni@14605 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-02 04:27:55 +00:00
auria
5899a26aad Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14590 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-30 21:33:06 +00:00
hikerstk
af605462b2 Enabled wiimote-debug output in release builds, changed debug
output to show the now used and derived value.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14555 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-23 22:55:35 +00:00
hikerstk
8247f73604 Replaced tabs with spaces.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14448 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-15 12:52:39 +00:00
hikerstk
c5b8732087 Probably biggest commit (in terms of number of files) ever -
updated the (c) line of all files to -2013, added missing (c), 
changed format in some cases so that it will be easier in
the future to change them by script. No actualy code change.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14447 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-15 11:43:21 +00:00
hikerstk
206cc802e6 Modified instructions for connecting wiimote on windows, added
'OK/cancel' type to MessageDialog (instead of 'Yes/Cancel').


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14333 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-10-28 23:10:45 +00:00
hikerstk
3fae9270c2 Avoid concatenating translated strings, and moved comment so that
translators can see where the string is used. 


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14332 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-10-28 22:07:01 +00:00
hikerstk
00018ebe68 1) Replaced m_wiimote_max with m_wiimote_raw_maw (default
needs to be changed from 90 to 25 for r14301 to work
   properly).
2) Some code cleanup (removed global constant).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14305 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-10-25 05:25:33 +00:00
hikerstk
b51f500f8f Fixed wiimote steering (steering was dependend on
roll, i.e. tilting the wiimote forward would affect
steering), #990.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14301 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-10-24 20:55:33 +00:00
magned
78632a8ecf Align Wiimote connect instruction with actual confirm button text, and added link to wiki with detailed instructions (yet to be written).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14154 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-09-24 22:44:37 +00:00
hilnius
262f70205c merging trunk and fixing compilation issues
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/hilnius@13689 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-09-15 10:05:34 +00:00
curaga
f83a30db47 Some more header cleanup
Now it only takes 38s to build after touching irr_driver.hpp, vs prev 1m 10s.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13602 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-08-30 12:13:23 +00:00
hikerstk
abef4345c5 Fixed typo (which only happens when compiling with wiimote).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/hilnius@13584 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-08-28 11:59:40 +00:00
hikerstk
ffb2ee7c22 Replaced usleep (which isn't available on windows) with new
custom function in Time::. Replaced calls to irrlicht's
device's sleep function (since it can cause a crash if the
device doesn't exists, which can happen when a thread calls
device->sleep while changing screen resolution).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/hilnius@13580 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-08-28 03:17:44 +00:00
hikerstk
9fe8d0f259 Started to work on rewinding. ATM a single kart can be rewound
to a previous time (i.e. the race continuous from the previous
location). No memory handling is done, ... all work in progress :)


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/rewind@13468 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-08-12 23:29:21 +00:00
hilnius
ea2b52a663 merging hilnius's branch
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/uni@13394 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-31 18:03:11 +00:00
hilnius
a20c200b77 merging uni's branch. one bug appeared back
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/hilnius@13386 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-30 00:41:47 +00:00
hilnius
b737ad753a adding a way to have a network kart selection screen inheriting the normal kart_selection_screen
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/hilnius@13363 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-27 23:13:03 +00:00
auria
27a1509532 Allow navigating with TAB in menus
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13332 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-23 22:53:21 +00:00
auria
a27853a592 Apply patch by Lilian Gimenez to support gamepad triggers in input code
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13054 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-01 22:50:59 +00:00
auria
524c0c6a59 Add shortcut to easily test swatters
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12982 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-26 01:23:26 +00:00
curaga
97b5069c39 Bind wireframe mode to the home key
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12841 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-02 10:24:41 +00:00
curaga
57c3cbae3e Space cleanup pass on the headers
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12817 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-30 19:47:39 +00:00
curaga
1c48d76343 Some const & visibility fixes
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12803 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-30 10:19:55 +00:00
curaga
b56bf4dc53 Remove trailing space, git doesn't like it
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12797 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-29 22:04:35 +00:00
hikerstk
6e00d4e141 Fixed compilation errors and warnings on linux.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12791 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-28 06:21:41 +00:00
hikerstk
b3e7a7ebbf Applied Unitraxx's patch to save GP. At this stage no GUI support
was added.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12782 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-24 23:38:26 +00:00
hikerstk
7ac899ade7 Refactored wiimote handling, splitting into two separate files.
Also added non-threading support (while it is too slow/too high
latency it's useful for debugging).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12781 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-22 11:28:57 +00:00
hikerstk
6d097b6ad5 Added --wiimote-debug command line option to print raw values read
from a wiimote.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12773 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-16 06:50:41 +00:00
hikerstk
2a0e456dbf Fixed wiimote handling on OSX.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12766 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-15 12:22:16 +00:00
hikerstk
47675eac1f Fixed #951 - use Log:: , thanks to alasin.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12723 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-03 07:07:19 +00:00
auria
1b96d33a50 Try to ignore accelerometers on linux systems
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12675 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-04-19 22:36:25 +00:00
auria
816a7e9bbe Apply patch by marius1309 to update printfs into log, thanks\! Accidentally got merged into some changes of mine to make the battle againt Nolok a little harder. Those changes are incomplete, but good to go for now, more tweaks may be done later
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12665 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-04-17 00:40:05 +00:00
hikerstk
9dfb6c4ccb When pressing ctrl-F8 in artists debug mode only make player karts
invisible. This allows to take screenshots with AI (and if you don't
want AI, just race without AI).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12588 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-03-27 21:11:12 +00:00
hikerstk
de2112f101 Removed debug code (2nd player would also get zippers
in artist mode when pressing F7).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12554 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-03-15 05:35:03 +00:00
hikerstk
5445cec7ba Enabled motion blur shader in split screen multiplayer.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12552 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-03-14 21:04:48 +00:00
hikerstk
6c10c92838 Avoid that wiimote events are handled as digital events (which means
that the actual steering value will be changed over time, not immediately,
resulting in a delay). Fixed by avoiding +-32767 as input, which indicates
a digital event. Note that the same problem likely exists for gamepads!


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12543 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-03-07 13:06:47 +00:00
hikerstk
502042432c Big refactoring: the camera for a kart is now not part of the
kart anymore, instead they are managed by static functions
in Camera. This allows us to have several cameras for one
kart now (can be useful for debugging; or for three-screen setup
where you have one monitor for left, right, and center; or potentially
for an back mirrir). Also 'rain' is moved into camera now (where it
belongs more naturally then in kart), and several loops over all
karts searching for a camera are now replaced by simpler loops over
all cameras (though a few loops were added to handle code for all
cameras now, while before there as no loop).
Main advantage: handling post-processing will be easier to do now.
Also this fixes a bug: in split screen mode, when a kart is eliminated
(ftl) the camera for this kart was supposed to show the
leader facing backwards, which didn't work (it just showed the previous
location of the elimintaed kart) - now it works.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12541 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-03-06 22:08:41 +00:00
hikerstk
3485ae2d8c Fixed screen shot handling on windows.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12534 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-02-28 11:51:19 +00:00
hikerstk
c18ccef5b3 Added sin and asin in addition to linear and square mapping of
wii-rotation to steering value, all can be combined using weights.
Code is not tested (sorry, no access to wiimote atm).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12527 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-02-24 22:09:15 +00:00
funto66
43a37aee1b Only enable Christmas mode in December, except --xmas=1 is given in the command line
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12465 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-02-09 15:01:58 +00:00
hikerstk
9a4d6f1cda Some adjustments to steering curve.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12460 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-02-07 21:49:38 +00:00
funto66
dd34c42bd1 Fix compilation with USE_WIIUSE
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12459 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-02-06 22:29:19 +00:00
hikerstk
97e8fddd7e Added --wii command line option, which shows the connect-wiimote dialog
at startup.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12456 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-02-05 11:11:25 +00:00
hikerstk
d12254237d Made wiimote settings configurable in the user's config file:
wii-mote max is the 'angle' (0-128) at which full steering is
reached, and a weight factor to shape the steering depending on
wiimote angle, which adds up a weighted components of a linear 
(weight=0) and quadratic curve (weight=1).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12447 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-02-03 21:50:24 +00:00
funto66
37372f49b3 Wiimote: use HOME for pause + hack to fix accelerometers reporting for some people (needs a better fix)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12430 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-01-27 09:07:23 +00:00
funto66
3ee8b0925e Fix wiimotes cleanup crash when several wiimotes are connected
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12392 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-01-19 22:37:49 +00:00
funto66
7a223cc9b5 Use quadratic response curve for wiimote steering
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12379 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-01-17 22:03:06 +00:00
funto66
7e9499d986 Added wiimote accelerometer handling - finally\!
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12377 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-01-17 20:06:06 +00:00
funto66
823a0d266f Handling wiimote buttons
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12367 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-01-16 22:37:21 +00:00
funto66
e0725de73b Refactored the wiimote manager - still WIP
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12363 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-01-15 22:29:29 +00:00
auria
63aea86164 Blindly attempt to fix a bug I can't reproduce
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12337 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-01-06 00:01:16 +00:00
funto66
d814a8c676 Fixed compilation with USE_WIIUSE + tests with the nunchuk
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12293 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-12-20 10:50:58 +00:00
auria
cf4dd96871 Fix memory overflow
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12215 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-12-08 22:35:27 +00:00
hikerstk
05cec70d86 Fixed 'map fire to select' option by also work for gamepads, only
accept fire (and not any event like steering), and remove setting
the flag each frame.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12191 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-12-06 23:43:09 +00:00
hikerstk
fe20c7d6a1 Accept 'fire' key in addition to 'select' to select a kart.
Auria, please review for potential inclusing in 0.8.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12187 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-12-06 10:58:04 +00:00
hikerstk
42761853d9 Removed plunger-in-face testing when F1 is pressed.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11855 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-02 05:18:47 +00:00
auria
844cd1692c Potential fix for #706
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11787 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-28 03:40:21 +00:00
hikerstk
ddea03ebe5 'Animated' the plunger-in-face somewhat, and additionally reduced
plunger-in-face time somewhat.
Atm you can test by pressing F1 in a race (which I'll remove soonish).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11761 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-25 21:51:07 +00:00
auria
6f88c78753 Work around special keys annoyance where control key presses are eaten by my window manager
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11514 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-08-23 01:50:21 +00:00
auria
fe03de6851 Only save screenshot on keydown, not on keyup, and also improve date formatting
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11455 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-08-01 00:08:35 +00:00
auria
90b28e86f1 Remove leftover code from my attempts at findind a working key combination
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11453 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-07-31 23:33:01 +00:00
auria
bf18201b30 Add feature to save screenshot. Try Right-Alt + PrintScreen
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11452 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-07-31 23:28:23 +00:00
auria
6147c887a9 Allow skipping the cutscene
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11329 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-06-24 01:39:49 +00:00
hikerstk
5963f31079 Removed physics.hpp #include from world.hpp.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11213 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-05-08 07:07:15 +00:00
hikerstk
c15528f903 First version of demo mode. Use --demo-mode T to start
a demo after T seconds of idle time, --demo-tracks a,b,c
to specify a list of tracks to use for demo mode, --demo-karts
to specify the number of karts.
This is WIP, esp. it crashes if ESC is pressed during a race
(other keys will successfully return to main menu).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11189 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-05-07 00:10:33 +00:00
auria
099cbce6ce Improve previous fix for bug #542, this one should handle correctly when multiple gamepads are plugged
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11136 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-04-19 01:31:05 +00:00
auria
ea908cb76f Fix player parameter being NULL in input module when starting game with keyboard/mouse but playing with gamepad
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11135 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-04-19 01:23:48 +00:00
auria
ffd1432fd0 Fix gamepad navigation in menus
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11131 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-04-19 00:01:44 +00:00
hikerstk
ebbc1a71d8 Introduced an 'abstract kart' class, which is used to
de-couple kart implementation and its interface. This
significantly reduces compile time when changing kart.hpp,
but is at this stage still work in progress.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10997 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-03-19 20:21:11 +00:00
hikerstk
629f9a27e2 Removed dependencies on controller.hpp from kart.hpp (to
reduce compile time on controller changes).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10952 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-03-08 22:56:33 +00:00
hikerstk
3fc43d4d14 Refactored replay by splitting it into one base class, and dedicated
classes for recording and for replaying. Added compression (by use of
interpolation) settings to stk_config - atm only using a certain
frequency (delta-t setting in stk_config) is used.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10904 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-28 22:33:49 +00:00
hikerstk
bce6113fd7 Added first version of (uncompressed) replays - atm only
kart positions and rotations are saved.
To save a replay, press ctrl-F10 which will create a file
in the stk config dir 'trackname'.replay .
To replay, use --ghost command line, and select the
track with the same name (at this stage the replay is
loaded even if number of laps and difficulty is different).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10897 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-27 05:52:17 +00:00
hikerstk
2a741992e2 Yet another fix to linux compilation.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10685 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-16 21:44:19 +00:00
hikerstk
351f766ca4 Made KArtProperties member of STKConfig a pointer,
which removes the dependency of kart_properties.hpp
from stk_config.hpp, hopefully reducing the compile
time when kart_properties.hpp is changed. Had to
add many missing includes all over the place as a
result :)


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10683 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-16 05:59:51 +00:00
hikerstk
87865b7dec Removed unnecessary include of kart.hpp from world.hpp.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10572 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-04 05:32:19 +00:00
funto66
9dc03ff36d Moved the wiimote update loop in a separate thread
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10543 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-02 00:06:11 +00:00
funto66
254fa42b7c Now we can use the buttons for the wiimote, but the refresh is horribly slow...we probably need to put the update loop in a separate thread
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10541 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-01 23:24:42 +00:00
funto66
61a6b6fbf0 Wiimote is now in the device list :)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10540 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-01 22:12:35 +00:00
funto66
569308a730 git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10539 178a84e3-b1eb-0310-8ba1-8eac791a3b58 2012-01-01 21:19:13 +00:00
auria
00c477078b Remove outdated declaration in input manager
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10538 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-01 19:37:31 +00:00
auria
27cfa16820 Don't use in-game keys for menus, some people may setup their gamepad to use a key that's pressed by default for acceleration
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10395 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-10 20:06:43 +00:00
auria
b0270f69d6 Show in the options when many similar gamepads are connected
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10394 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-10 19:47:59 +00:00
auria
3e431d6895 Don't register a keypress when a gamepad button is released in the menus
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10368 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-07 17:06:32 +00:00
auria
92eb0ebd2a Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10363 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-06 18:43:36 +00:00
hikerstk
2c33ed75ed Merged the physics branch back to trunk. There should be no change at
this stage for users.
The physics branch added a few new stability options (which are disabled
by default), fixed bug and reproducing history files when using physics
replay, using --log=file command line option. See log on the physics
branch for full details.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10292 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-01 01:14:10 +00:00
hikerstk
4f6144b890 Fixed handling of multiple gamepads on windows on non-english systems
(the name of the driver is translated, so the if condition would not get
triggered).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10221 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-11-17 03:08:57 +00:00
hikerstk
fc94795eac Don't give rubber balls in debug mode in three strike battle.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10049 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-10-26 21:18:50 +00:00
auria
d04bc58413 Quite a bit of work on Doxygen docs to contain an overview of the STK source code base
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10039 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-10-25 17:46:14 +00:00
hikerstk
22bde657f8 Fixed crash when pressing F8 in main menu (#477),
and some minor code cleanups.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10022 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-10-20 02:23:47 +00:00
hikerstk
5993f32f30 Allow to move the attached camera to all AI karts in profile mode
(press keys '1' to '9' to move the camera to kart 0 - 8).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9963 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-10-10 04:30:18 +00:00
hikerstk
9410a9bf30 Cosmetic changes only.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9939 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-10-05 04:12:00 +00:00
hikerstk
18f6f6de17 Removed debug code which should never have been committed.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9882 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-09-22 05:43:31 +00:00
hikerstk
3185c5fcc9 Cleaned up world.hpp:
- sorted declarations so that all virtual functions
  are together.
- Renamed *_IDENT variables to IDENT_* so that the
  naming is consistent
- Using std::string& for IDENT_* instead of char*
- Use pointer for out variables in getDefaultCollectibles.
- Moved m_fastest_lap variable from world to LinearWorld.
- Many many cosmetic changes to follow our style guide.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9852 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-09-16 01:49:38 +00:00
auria
256f611bbd Fixed resetAxisDirection resetting buttons that happened to have the same ID as the axis being resetted
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9743 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-09-04 23:01:59 +00:00
auria
2903c4435e Make bubblegum have much cooler (and nastier) effect
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9719 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-09-03 18:07:18 +00:00
auria
5647c5dadc Allow pausing game from gamepad
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9560 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-08-19 01:40:27 +00:00
hikerstk
afb3728995 Added first test version of 'rubber ball' (which might replace
the anchor). Known bugs: atm it does not yet bounce (it follows
just the drivelines and might be partly in the track); the first
kart can't avoid it (long term breaking might allow you to avoid it);
it might hit another kart first and explode.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9302 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-07-20 00:39:32 +00:00
auria
d8815794b9 Fixed a lot of old logging code left from before the log level was a bit mask. We don't have too many log bits so atm they are classified a lot in 'misc'
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9276 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-07-15 23:39:09 +00:00
funto66
de401bc234 Added a first (unfinished) version of a graphical profiler
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9207 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-07-09 19:13:17 +00:00
auria
9c76e99106 Enable artist debug mode tricks in multiplayer too
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9131 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-07-02 00:31:26 +00:00
hikerstk
da8ec214ce Added a very first version of a swatter (or inflatable hammer).
Details are in the wiki (http://supertuxkart.sourceforge.net/Items).
Note that the model is _obviously_ a placeholder, and I  used
the icon for the bomb (which isn't used in game atm) for the
swatter. I hope someone can provide a better model and icon.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9011 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-06-22 12:27:48 +00:00
auria
6e4cee9341 Includes cleanup; especially avoid including in headers, creating implicit dependencies and horrible chains of recursive includes. Avoid iostream when possible because this header is not small
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8749 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-05-29 19:52:24 +00:00
auria
30435bbde4 Highlight gamepad when pressing its keys, to help the player tell them apart
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8683 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-05-23 20:51:17 +00:00
auria
5b073ca9d0 More work on 'thou shalt not include irrlicht.h everywhere carelessly', plus add debug checks to tinygettext in a desperate attempt to make STK Arthur_D-proof
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8662 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-05-22 18:41:52 +00:00
auria
a37008d014 More work on 'thou shalt not include irrlicht.h everywhere carelessly', plus add debug checks to track.hpp in a desperate attempt to make STK Arthur_D-proof
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8661 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-05-22 18:31:25 +00:00
auria
d501753ef2 Clean up irrlicht includes; avoiding including the huge irrlicht.h when we only need one specific class, especially in header files; use forwards when possible
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8660 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-05-22 18:03:28 +00:00
auria
15cdaf04bd For ticket #82 : start adding the infrastructure to show in the UI which gamepad is which
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8566 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-05-14 00:30:30 +00:00
auria
4c2d0215a0 Fixed leak + blindly try to fix disabling devices not working as seemed to be reported
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8534 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-05-08 00:56:09 +00:00
auria
8e6c7506db More attempts at working around the microsoft-pc-joystick-driver issue
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8458 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-04-25 15:46:04 +00:00
auria
f57bff83ea Number gamepads on Windows to force different configurations
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8416 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-04-22 23:01:21 +00:00
hikerstk
4d6f2e27e5 Fixed compiler warnings.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8327 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-04-13 04:36:18 +00:00
auria
6346188a64 Hat support is now believed to be there
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8323 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-04-13 01:47:06 +00:00
auria
02ddcc961b Blindly trying to add hat support (I don't have hats so can't test)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8085 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-03-27 02:03:46 +00:00
auria
830c224e2d Fixed crash when using debug mode from menu
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7979 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-03-17 21:16:33 +00:00
auria
3a3619750a Artist debug features are now enabled even in release builds, but disabled in config by default
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7780 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-03-02 00:04:13 +00:00
hikerstk
4d8b8e5dea Renamed ptr_vector to PtrVector so that is follows
our naming convention, also changed contentsVector
to m_contents_vector, and removed unused add method
(which is using an iterator, which would not work
when using aligned_arrays on windows anyway).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7602 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-02-03 22:20:53 +00:00
auria
958cd865fe Enhance the feature to hide race GUI so that it now also hides karts; useful to take track screenshot
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7586 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-02-02 23:33:13 +00:00
auria
368a7ebd13 In single-player mode, the user can now use all input devices
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7518 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-01-24 01:41:55 +00:00
auria
009960fc8a Clean up call to fribidi, add capabilities to insert values to the _ macro
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7508 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-01-23 23:39:10 +00:00
auria
073757f53e Fixed gamepad glitch I introduced
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7504 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-01-23 21:04:36 +00:00
auria
7b1bb38b9f Taking inspiration from Grumbel's bug report, ignore all gamepad axes that always remain on their original value (even if this original value is maximum). This should fix several issues with bogus axes (especially on Linux) and as far as I can see doesn't have any ill effect
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7498 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-01-23 02:35:48 +00:00
mbjornstk
015443f582 Set props as per SVN-CONFIG for .[ch]pp, AKA SVN props clean up day. :)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7493 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-01-21 01:54:38 +00:00
auria
3eeca13ce3 Add key to get free nitro + minor tweaks to particle code
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7290 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-01-06 01:01:12 +00:00
auria
fb8c9edf5e Add gamepad button info to --gamepad-debug, from our current bug reports this looks like info we need
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7173 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-28 00:34:26 +00:00
mbjornstk
47a7f77b33 Wrap code with {}. g++ dislikes new variables in switch/case if labels follow.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7137 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-22 01:00:56 +00:00
auria
a0eed0f31c Fix compile warning
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7135 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-21 23:39:20 +00:00
auria
53e4546b09 Fixed debug mode build
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7055 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-17 18:55:34 +00:00
hikerstk
b232fa2f56 Bugfix (pressing F10 when no game is running could crash).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7048 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-17 12:17:13 +00:00
auria
d725d5daea Added a few missing copyiright statements. More to come most likely
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7031 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-15 22:56:57 +00:00
auria
347d73cfd1 Fixed more memory leaks
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6965 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-12 02:01:23 +00:00
auria
c6b61f8a55 Add hidden feature to remove the race GUI: will be helpful to take track screenshots.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6867 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-07 00:28:13 +00:00
auria
3543dc4f86 Fixed warning (and, on the way, make the code slightly faster)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6774 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-29 17:01:58 +00:00
hikerstk
7ec971309a Fixed continuous warnings message "Ignoring '...', you needed to join earlier to play!"
This is caused by polling the joystick device, and the joystick events triggering
the message. For now the message is not printed if the joystick value is inside
the deadzone value for the joystick (this means that the deadzone is tested at
two locations - once in input manager to avoid the message, once in input_device
- but the latter is not triggered in this case since player is NULL). Not ideal,
so a better solution would be welcome.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6740 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-28 11:39:09 +00:00
hikerstk
53e75bfaa8 Made getGamePadFromIrrId slighlty more efficient, added
some comments to follow our style guide.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6739 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-28 11:28:07 +00:00
hikerstk
f21ede30e3 Fixed bug 3090931: in some circumstances the key bindings for
the 2nd player would become the default, so if the first player
presses 'select' to select a kart, instead a new kart was added.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6738 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-28 10:21:36 +00:00
hikerstk
148d09c4ba Hopefully fixed gamepad related issues (esp. bug 3114440 - can't assign axis+0).
Simplified code somewhat.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6729 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-25 21:53:34 +00:00
auria
f18ead6820 Show wanring dialog when trying to use shift as a key binding
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6721 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-25 02:16:21 +00:00
auria
466e65b3d7 Renamed method hasBinding and changed its docs, both were misleading
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6666 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-20 19:10:43 +00:00
hikerstk
b898032c57 Fixed crash when reading in old-style input files.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6581 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-15 22:08:51 +00:00
hikerstk
732f8e0c61 Fixed handling of [] in linux: if a key code is 0 (which is the case on
linux for [] and other keys) the unicode character is now used to
identify the key. This solves displaying the key code in the GUI, and
also to handle keys with identical key codes (0) properly.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6580 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-15 21:55:50 +00:00
hikerstk
fc202a57f5 Some code cleanup: made input data structure to follow the m_
notation, removed unnecessary include.
Added new field to input that stores the character (i.e. the
visual character) of a key (but it's not used yet).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6504 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-11 20:59:49 +00:00
auria
1f147f3544 Fixed crash when using flying keys (I/K) outside of a game
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6493 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-10 16:54:08 +00:00
hikerstk
6c2eb260f0 Added (currently commented out) debug feature that F1 will
force the first kart to be rescued (which can be useful
to find places where the AI gets into a: rescue, drive,
crash, rescue-to-same-place,... loop).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6476 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-09 06:17:07 +00:00
auria
9a399a3bda At everyone's request, including Grand Master Joerg, improved fly hack ;) The controls are now simplified : no more J key, just I for up up and K for down. Also, it is now possible to land back on ground : simply go down until to hit the track. Also, the track also gains gravity back when rescued. Finally, the back key is now a break instead of moving backwards, this should be more useful during testing
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6474 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-09 02:16:41 +00:00
auria
92e7be10d3 Started adding option to disable gamepads, this will allow shutting up gamepads that have soemthing constantly pressed
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6430 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-08 01:26:31 +00:00
auria
8ea72b1fa3 Added secret debug feature (hint : build in debug more and try keys JIK)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6334 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-10-25 23:07:35 +00:00
auria
f5f48d5861 Fixed binding conflict detection being based on name; really verify their values, not only their names
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6316 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-10-23 21:27:56 +00:00
hikerstk
199356463d Fixed F12 (display FPS) handling so that it would only trigger on
pressing the button, not (again) on releasing it.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6030 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-09-16 23:29:17 +00:00
hikerstk
0084cd6a33 More NoCopy.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5944 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-09-09 05:28:18 +00:00
auria
244b40bfbf Added support for deleting added keyboard configurations
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5929 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-09-08 22:40:54 +00:00
hikerstk
32a7186320 Bugfix: avoid crash if any of the special debug keys (F1, F2, ...) is
pressed when no race is on.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5724 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-08-04 22:47:36 +00:00
auria
3a15458079 Fixed leaving game in multiplayer kart selection screen
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5550 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-06-24 18:18:30 +00:00
auria
154a733725 Applied patch by Lilian Gimenez to correct input mode in dialogs
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5496 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-06-10 23:45:14 +00:00
auria
2cd92bb6af Fixed issues with press a key dialog - the keypress was considered after the dialog had been closed. fixed that by closing dialog only when key is released
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5446 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-05-15 19:49:59 +00:00
auria
36303b806d Fixed conversion from arbitrary ints to enum members. Now using enum names properly.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5411 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-05-07 23:29:40 +00:00
auria
ea42e26e8b Removed unused input mode LOWLEVEL (seems to be a legacy from older versions; I have no idea what it's for)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5406 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-05-07 17:23:15 +00:00
auria
1b20105224 includes cleanup in input manager
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5405 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-05-07 17:20:36 +00:00
auria
0bb238e66a Removed pointer visibility handling code from the input manager, it has nothing to do there and caused bugs (e.g. hiding cursor during input sensing)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5404 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-05-07 17:17:07 +00:00
auria
d1ac9142a3 Fixed joinging multiplayer game
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5373 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-05-04 01:02:56 +00:00
auria
16e3988ddd Another major update to the input configuration screen. There are now separate configurable keys for menu navigations. Conflictm detection was not implemented back yet; multiplayer gameplay seems broken too. To be continued
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5371 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-05-03 23:37:38 +00:00
auria
c5b50e5a5c Major update to input handling code to support our #1 feature request : menu navigation should not be tied to accelerate/brake/steer, there should be keys especially for menu navigation. Note that the code is not yet complete, namely you cannot configure the menu keys
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5369 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-05-03 18:56:55 +00:00
auria
4356939ca2 Minor cleanup
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5365 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-05-03 17:35:52 +00:00
auria
0aef68f6ba Fixed glitch that appeared in the new input configuration screen (I actually fail to see why it worked before)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5363 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-05-03 17:19:23 +00:00
auria
1b3ea64041 Initial incarnation of the new input configuration menu. More to come
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5349 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-05-02 19:39:09 +00:00
hikerstk
dcdb61c663 (Hopefully) fixed crash when a key is pressed after the end of the race.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5343 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-05-02 13:56:05 +00:00
auria
17d871732d Fixed typing player names when some letters are mapped to accelerate/brake/fire/etc... in some keyboard config. identified a FIXME and cleaned up another bit of code on the way
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5341 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-05-02 00:22:35 +00:00
auria
b11285ae76 Minor improvements to invalid input detection
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5335 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-05-01 19:35:51 +00:00