merging uni's branch. one bug appeared back

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/hilnius@13386 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hilnius 2013-07-30 00:41:47 +00:00
commit a20c200b77
94 changed files with 1555 additions and 1256 deletions

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@ -0,0 +1,23 @@
<stkgui>
<div x="2%" y="5%" width="96%" height="90%" layout="vertical-row" >
<header id="title" width="96%" height="fit" text_align="center" word_wrap="true"
I18N="In the registration dialog' dialog" text="Account Recovery"/>
<spacer height="20" width="50">
<label id="info" proportion="1" width="90%" align="center" text_align="center" word_wrap="true" I18N="In the registration dialog"
text="You will receive an email with further instructions on how to reset your password. Please be patient and be sure to check your spam folder."/>
<spacer height="20" width="50">
<buttonbar id="options" width="25%" height="15%" align="center">
<icon-button id="cancel" width="64" height="64" icon="gui/green_check.png"
I18N="Registration dialog" text="Close" label_location="none"/>
</buttonbar>
</div>
</stkgui>

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@ -0,0 +1,46 @@
<stkgui>
<div x="2%" y="5%" width="96%" height="90%" layout="vertical-row" >
<header id="title" width="96%" height="fit" text_align="center" word_wrap="true"
I18N="In the recovery dialog' dialog" text="Account Recovery"/>
<spacer height="20" width="50">
<label id="message" proportion="2" width="90%" align="center" text_align="left" word_wrap="true"
text="Fill in the username and email address you supplied at registration to be able to reset your password."/>
<spacer height="40" width="50">
<div width="80%" align="center" layout="vertical-row" height="fit">
<div width="100%" height="fit" layout="horizontal-row" >
<label proportion="1" text_align="left" I18N="In the recovery dialog" text="Username"/>
<textbox proportion="2" id="username" I18N="In the recovery dialog"/>
</div>
<spacer height="20" width="20">
<div width="100%" height="fit" layout="horizontal-row" >
<label proportion="1" text_align="left" I18N="In the recovery dialog" text="Email"/>
<textbox proportion="2" id="email" I18N="In the recovery dialog"/>
</div>
</div>
<spacer height="20" width="50">
<label id="info" proportion="1" width="90%" align="center" text_align="center" word_wrap="true"
I18N="In the recovery" text=""/>
<spacer height="20" width="50">
<buttonbar id="options" width="25%" proportion="1" align="center">
<icon-button id="submit" width="64" height="64" icon="gui/green_check.png"
I18N="Registration dialog" text="Submit" label_location="none"/>
<icon-button id="cancel" width="64" height="64" icon="gui/main_quit.png"
I18N="Registration dialog" text="Cancel" label_location="none"/>
</buttonbar>
</div>
</stkgui>

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@ -1,28 +0,0 @@
<stkgui>
<div x="2%" y="5%" width="96%" height="90%" layout="vertical-row" >
<header id="title" width="96%" proportion="1" text_align="center" word_wrap="true"
I18N="In the registration dialog' dialog" text="User Activation"/>
<spacer height="20" width="50">
<label id="terms" proportion="6" width="90%" align="center" text_align="center" word_wrap="true"
I18N="In the registration dialog' dialog" text="Activation information will come here."/>
<label id="info" proportion="1" width="90%" align="center" text_align="center" word_wrap="true"
I18N="In the registration dialog' dialog" text=""/>
<spacer height="20" width="50">
<buttonbar id="options" width="25%" proportion="1" align="center">
<icon-button id="next" width="64" height="64" icon="gui/green_check.png"
I18N="Registration dialog" text="Next" label_location="none"/>
<icon-button id="cancel" width="64" height="64" icon="gui/main_quit.png"
I18N="Registration dialog" text="Cancel" label_location="none"/>
</buttonbar>
</div>
</stkgui>

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@ -2,59 +2,21 @@
<div x="2%" y="5%" width="96%" height="90%" layout="vertical-row" >
<header id="title" width="96%" proportion="1" text_align="center" word_wrap="true"
I18N="In the registration dialog' dialog" text="Registration"/>
<header id="title" width="96%" height="fit" text_align="center" word_wrap="true"
I18N="In the registration dialog' dialog" text="Registration Complete"/>
<spacer height="40" width="50">
<spacer height="20" width="50">
<div width="80%" align="center" layout="vertical-row" height="fit">
<div width="100%" height="fit" layout="horizontal-row" >
<label proportion="1" text_align="left" I18N="In the registration dialog" text="Username"/>
<textbox proportion="2" id="username" I18N="In the registration dialog"/>
</div>
<spacer height="20" width="20">
<div width="100%" height="fit" layout="horizontal-row" >
<label proportion="1" text_align="left" I18N="In the registration dialog" text="Password"/>
<textbox proportion="2" id="password" I18N="In the registration dialog"/>
</div>
<spacer height="20" width="20">
<div width="100%" height="fit" layout="horizontal-row" >
<label proportion="1" text_align="left" I18N="In the registration dialog" text="Confirm"/>
<textbox proportion="2" id="password_confirm" I18N="In the registration dialog"/>
</div>
<spacer height="20" width="20">
<div width="100%" height="fit" layout="horizontal-row" >
<label proportion="1" text_align="left" I18N="In the registration dialog" text="Email"/>
<textbox proportion="2" id="email" I18N="In the registration dialog"/>
</div>
<spacer height="20" width="20">
<div width="100%" height="fit" layout="horizontal-row" >
<label proportion="1" text_align="left" I18N="In the registration dialog" text="Confirm"/>
<textbox proportion="2" id="email_confirm" I18N="In the registration dialog"/>
</div>
</div>
<spacer height="20" width="50">
<label id="info" proportion="1" width="90%" align="center" text_align="center" word_wrap="true"
I18N="In the registration dialog' dialog" text=""/>
<label id="info" proportion="1" width="90%" align="center" text_align="center" word_wrap="true" I18N="In the registration dialog"
text="You will receive an email with further instructions regarding account activation. Please be patient and be sure to check your spam folder."/>
<spacer height="20" width="50">
<buttonbar id="options" width="25%" proportion="1" align="center">
<icon-button id="next" width="64" height="64" icon="gui/green_check.png"
I18N="Registration dialog" text="Next" label_location="none"/>
<icon-button id="cancel" width="64" height="64" icon="gui/main_quit.png"
I18N="Registration dialog" text="Cancel" label_location="none"/>
<buttonbar id="options" width="25%" height="15%" align="center">
<icon-button id="cancel" width="64" height="64" icon="gui/green_check.png"
I18N="Registration dialog" text="Close" label_location="none"/>
</buttonbar>
</div>

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@ -0,0 +1,61 @@
<stkgui>
<div x="2%" y="5%" width="96%" height="90%" layout="vertical-row" >
<header id="title" width="96%" proportion="1" text_align="center" word_wrap="true"
I18N="In the registration dialog' dialog" text="Registration"/>
<spacer height="40" width="50">
<div width="80%" align="center" layout="vertical-row" height="fit">
<div width="100%" height="fit" layout="horizontal-row" >
<label proportion="1" text_align="left" I18N="In the registration dialog" text="Username"/>
<textbox proportion="2" id="username" I18N="In the registration dialog"/>
</div>
<spacer height="20" width="20">
<div width="100%" height="fit" layout="horizontal-row" >
<label proportion="1" text_align="left" I18N="In the registration dialog" text="Password"/>
<textbox proportion="2" id="password" I18N="In the registration dialog"/>
</div>
<spacer height="20" width="20">
<div width="100%" height="fit" layout="horizontal-row" >
<label proportion="1" text_align="left" I18N="In the registration dialog" text="Confirm"/>
<textbox proportion="2" id="password_confirm" I18N="In the registration dialog"/>
</div>
<spacer height="20" width="20">
<div width="100%" height="fit" layout="horizontal-row" >
<label proportion="1" text_align="left" I18N="In the registration dialog" text="Email"/>
<textbox proportion="2" id="email" I18N="In the registration dialog"/>
</div>
<spacer height="20" width="20">
<div width="100%" height="fit" layout="horizontal-row" >
<label proportion="1" text_align="left" I18N="In the registration dialog" text="Confirm"/>
<textbox proportion="2" id="email_confirm" I18N="In the registration dialog"/>
</div>
</div>
<spacer height="20" width="50">
<label id="info" proportion="1" width="90%" align="center" text_align="center" word_wrap="true"
I18N="In the registration dialog" text="You don't need to register if you have a STK Addons account!"/>
<spacer height="20" width="50">
<buttonbar id="options" width="25%" proportion="1" align="center">
<icon-button id="next" width="64" height="64" icon="gui/green_check.png"
I18N="Registration dialog" text="Next" label_location="none"/>
<icon-button id="cancel" width="64" height="64" icon="gui/main_quit.png"
I18N="Registration dialog" text="Cancel" label_location="none"/>
</buttonbar>
</div>
</stkgui>

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@ -19,7 +19,7 @@
<spacer height="20" width="50">
<label id="info" proportion="1" width="90%" align="center" text_align="center" word_wrap="true"
I18N="In the registration dialog' dialog" text=""/>
I18N="In the registration dialog" text=""/>
<spacer height="20" width="50">

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@ -147,6 +147,12 @@
<camera distance="1.5" forward-up-angle="15"
backward-up-angle="30"/>
<!-- Jump animation related values:
animation-time: only if the estimated time for a jump is larger
than this value will the jump animation being
shown. -->
<jump animation-time="0.5" />
<!-- If a kart starts within the specified time after 'go',
it receives the corresponding bonus from 'boost'. Those
fields must have the same size, and must be sorted by

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@ -209,6 +209,7 @@ src/states_screens/dialogs/message_dialog.cpp
src/states_screens/dialogs/player_info_dialog.cpp
src/states_screens/dialogs/press_a_key_dialog.cpp
src/states_screens/dialogs/race_paused_dialog.cpp
src/states_screens/dialogs/recovery_dialog.cpp
src/states_screens/dialogs/registration_dialog.cpp
src/states_screens/dialogs/select_challenge.cpp
src/states_screens/dialogs/server_info_dialog.cpp
@ -503,6 +504,7 @@ src/states_screens/dialogs/message_dialog.hpp
src/states_screens/dialogs/player_info_dialog.hpp
src/states_screens/dialogs/press_a_key_dialog.hpp
src/states_screens/dialogs/race_paused_dialog.hpp
src/states_screens/dialogs/recovery_dialog.hpp
src/states_screens/dialogs/registration_dialog.hpp
src/states_screens/dialogs/select_challenge.hpp
src/states_screens/dialogs/server_info_dialog.hpp

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@ -1266,23 +1266,6 @@ void IrrDriver::displayFPS()
const int NO_TRUST_COUNT = 200;
static int no_trust = NO_TRUST_COUNT;
if (no_trust)
{
no_trust--;
static video::SColor fpsColor = video::SColor(255, 255, 0, 0);
font->draw( L"FPS: ...", core::rect< s32 >(100,0,400,50), fpsColor,
false );
return;
}
// Ask for current frames per second and last number of triangles
// processed (trimed to thousands)
const int fps = m_video_driver->getFPS();
const float kilotris = m_video_driver->getPrimitiveCountDrawn(0)
* (1.f / 1000.f);
// Min and max info tracking, per mode, so user can check game vs menus
bool current_state = StateManager::get()->getGameState()
== GUIEngine::GAME;
@ -1303,6 +1286,23 @@ void IrrDriver::displayFPS()
prev_state = current_state;
}
if (no_trust)
{
no_trust--;
static video::SColor fpsColor = video::SColor(255, 255, 0, 0);
font->draw( L"FPS: ...", core::rect< s32 >(100,0,400,50), fpsColor,
false );
return;
}
// Ask for current frames per second and last number of triangles
// processed (trimed to thousands)
const int fps = m_video_driver->getFPS();
const float kilotris = m_video_driver->getPrimitiveCountDrawn(0)
* (1.f / 1000.f);
if (min > fps && fps > 1) min = fps; // Start moments sometimes give useless 1
if (max < fps) max = fps;
if (low > kilotris) low = kilotris;
@ -1863,17 +1863,15 @@ void IrrDriver::RTTProvider::setupRTTScene(PtrVector<scene::IMesh, REF>& mesh,
}
}
irr_driver->getSceneManager()->setAmbientLight(video::SColor(255, 120,
120, 120) );
irr_driver->getSceneManager()->setAmbientLight(video::SColor(255, 10, 10, 10) );
const core::vector3df &sun_pos = core::vector3df( 0, 200, 100.0f );
const core::vector3df &spot_pos = core::vector3df(30, 30, 30);
m_light = irr_driver->getSceneManager()
->addLightSceneNode(NULL, sun_pos, video::SColorf(1.0f,1.0f,1.0f),
10000.0f /* radius */);
m_light->getLightData().DiffuseColor
= video::SColorf(0.5f, 0.5f, 0.5f, 0.5f);
m_light->getLightData().SpecularColor
= video::SColorf(1.0f, 1.0f, 1.0f, 1.0f);
->addLightSceneNode(NULL, spot_pos, video::SColorf(1.0f,1.0f,1.0f),
1600 /* radius */);
m_light->setLightType(video::ELT_SPOT);
m_light->setRotation((core::vector3df(0, 10, 0) - spot_pos).getHorizontalAngle());
m_light->updateAbsolutePosition();
m_rtt_main_node->setMaterialFlag(video::EMF_GOURAUD_SHADING , true);
m_rtt_main_node->setMaterialFlag(video::EMF_LIGHTING, true);

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@ -483,6 +483,7 @@ Material::Material(const XMLNode *node, int index, bool deprecated)
node->get("mask", &m_mask );
node->get("water-splash", &m_water_splash );
node->get("jump", &m_is_jump_texture );
if (m_collision_reaction != NORMAL)
{
@ -732,6 +733,7 @@ void Material::init(unsigned int index)
m_is_heightmap = false;
m_alpha_to_coverage = false;
m_water_splash = false;
m_is_jump_texture = false;
m_shaders.resize(SHADER_COUNT, NULL);

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@ -114,11 +114,16 @@ private:
* surface is not a physical object), but the location of the water
* effect is on the surface. */
bool m_surface;
/** If the material is a zipper, i.e. gives a speed boost. */
bool m_zipper;
/** If a kart is rescued when driving on this surface. */
bool m_drive_reset;
/** True if this is a texture that will start the jump animatoin when
* leaving it and being in the air. */
bool m_is_jump_texture;
/** Speed of the 'main' wave in the water shader. Only used if
m_graphical_effect == WATER_SHADER */
@ -321,6 +326,10 @@ public:
* the special falling camera. */
bool hasFallingEffect() const {return m_falling_effect; }
// ------------------------------------------------------------------------
/** Returns if being in the air after this texture should start the
* jump animation. */
bool isJumpTexture() const { return m_is_jump_texture; }
// ------------------------------------------------------------------------
/** Returns the zipper parametersfor the current material. */
void getZipperParameter(float *zipper_max_speed_increase,
float *zipper_duration,

View File

@ -187,9 +187,8 @@ void ModalDialog::dismiss()
{
if(modalWindow != NULL) delete modalWindow;
modalWindow = NULL;
GUIEngine::Screen* scr = GUIEngine::getCurrentScreen();
if (scr)
scr->onDialogClose();
if(GUIEngine::getCurrentScreen() != NULL)
GUIEngine::getCurrentScreen()->onDialogClose();
}
// ----------------------------------------------------------------------------

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@ -115,7 +115,7 @@ void CGUISTKListBox::removeItem(u32 id)
else if ((u32)Selected > id)
{
Selected -= 1;
selectTime = Time::getTimeSinceEpoch();
selectTime = (u32)Time::getTimeSinceEpoch();
}
Items.erase(id);
@ -205,7 +205,7 @@ void CGUISTKListBox::setSelected(s32 id)
else
Selected = id;
selectTime = Time::getTimeSinceEpoch();
selectTime = (u32)Time::getTimeSinceEpoch();
recalculateScrollPos();
}
@ -397,7 +397,7 @@ bool CGUISTKListBox::OnEvent(const SEvent& event)
void CGUISTKListBox::selectNew(s32 ypos, bool onlyHover)
{
u32 now = Time::getTimeSinceEpoch();
u32 now = (u32)Time::getTimeSinceEpoch();
s32 oldSelected = Selected;
Selected = getItemAt(AbsoluteRect.UpperLeftCorner.X, ypos);
@ -486,13 +486,13 @@ void CGUISTKListBox::draw()
if (Font)
{
int total_proportion = 0;
for(int x = 0; x < Items[i].m_contents.size(); ++x)
for(unsigned int x = 0; x < Items[i].m_contents.size(); ++x)
{
total_proportion += Items[i].m_contents[x].m_proportion;
}
int part_size = (int)(textRect.getWidth() / float(total_proportion));
for(int x = 0; x < Items[i].m_contents.size(); ++x)
for(unsigned int x = 0; x < Items[i].m_contents.size(); ++x)
{
textRect.LowerRightCorner.X = textRect.UpperLeftCorner.X +
(Items[i].m_contents[x].m_proportion * part_size);
@ -511,7 +511,7 @@ void CGUISTKListBox::draw()
iconPos, &clientClip,
hasItemOverrideColor(i, EGUI_LBC_ICON_HIGHLIGHT) ?
getItemOverrideColor(i, EGUI_LBC_ICON_HIGHLIGHT) : getItemDefaultColor(EGUI_LBC_ICON_HIGHLIGHT),
selectTime, Time::getTimeSinceEpoch(), false, true);
selectTime, (u32)Time::getTimeSinceEpoch(), false, true);
}
else
{
@ -520,7 +520,7 @@ void CGUISTKListBox::draw()
iconPos,
&clientClip,
hasItemOverrideColor(i, EGUI_LBC_ICON) ? getItemOverrideColor(i, EGUI_LBC_ICON) : getItemDefaultColor(EGUI_LBC_ICON),
0 , (i==Selected) ? Time::getTimeSinceEpoch() : 0, false, true);
0 , (i==Selected) ? (u32)Time::getTimeSinceEpoch() : 0, false, true);
}
textRect.UpperLeftCorner.X += ItemsIconWidth;
}

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@ -128,12 +128,11 @@ void LabelWidget::add()
void LabelWidget::setText(const wchar_t *text, bool expandIfNeeded)
{
assert(m_element != NULL);
m_scroll_offset = 0;
if (expandIfNeeded)
{
assert(m_element != NULL);
const int fwidth = (m_title_font ? GUIEngine::getTitleFont() : GUIEngine::getFont())->getDimension(text).Width;
core::rect<s32> rect = m_element->getRelativePosition();

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@ -531,6 +531,7 @@ void InputManager::dispatchInput(Input::InputType type, int deviceID,
else if (button == KEY_RIGHT) action = PA_MENU_RIGHT;
else if (button == KEY_SPACE) action = PA_MENU_SELECT;
else if (button == KEY_RETURN) action = PA_MENU_SELECT;
else if (button == KEY_TAB) action = PA_MENU_DOWN;
if (button == KEY_RETURN && GUIEngine::ModalDialog::isADialogActive())
{

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@ -854,10 +854,8 @@ void FileManager::redirectOutput()
{
//Enable logging of stdout and stderr to logfile
std::string logoutfile = getLogFile("stdout.log");
std::string logerrfile = getLogFile("stderr.log");
Log::verbose("main", "Error messages and other text output will "
"be logged to %s and %s.", logoutfile.c_str(),
logerrfile.c_str());
"be logged to %s.", logoutfile.c_str());
Log::openOutputFiles(logoutfile);
} // redirectOutput

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@ -317,6 +317,11 @@ public:
// ------------------------------------------------------------------------
virtual void setEnergy(float val) = 0;
// ------------------------------------------------------------------------
/** Return whether nitro is being used despite the nitro button not being
* pressed due to minimal use time requirements
*/
virtual float isOnMinNitroTime() const = 0;
// ------------------------------------------------------------------------
/** Returns the current material the kart is on. */
virtual const Material *getMaterial() const = 0;
// ------------------------------------------------------------------------

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@ -117,10 +117,10 @@ Kart::Kart (const std::string& ident, unsigned int world_kart_id,
m_flying = false;
m_sky_particles_emitter= NULL;
m_stars_effect = NULL;
m_timeFlying = 0;
m_isTimeFlying = false;
m_hitGround = NULL;
m_jump_time = 0;
m_is_jumping = false;
m_min_nitro_time = 0.0f;
m_view_blocked_by_plunger = 0;
m_has_caught_nolok_bubblegum = false;
@ -293,6 +293,8 @@ void Kart::reset()
if(m_body)
World::getWorld()->getPhysics()->addKart(this);
m_min_nitro_time = 0.0f;
// Reset star effect in case that it is currently being shown.
m_stars_effect->reset();
m_max_speed->reset();
@ -337,6 +339,8 @@ void Kart::reset()
m_bubblegum_time = 0.0f;
m_bubblegum_torque = 0.0f;
m_has_caught_nolok_bubblegum = false;
m_is_jumping = false;
// In case that the kart was in the air, in which case its
// linear damping is 0
m_body->setDamping(m_kart_properties->getChassisLinearDamping(),
@ -1179,17 +1183,39 @@ void Kart::update(float dt)
// values for the raycasts).
if (!isOnGround())
{
m_timeFlying+=dt;
m_isTimeFlying = true;
const Material *m = getMaterial();
const Material *last_m = getLastMaterial();
// A jump starts only the kart isn't already jumping, is on a new
// (or no) texture.
if(!m_is_jumping && last_m && last_m!=m )
{
float v = getVelocity().getY();
float force = World::getWorld()->getTrack()->getGravity();;
// Velocity / force is the time it takes to reach the peak
// of the jump (i.e. when vertical speed becomes 0). Assuming
// that jump start height and end height are the same, it will
// take the same time again to reach the bottom
float t = 2.0f * v/force;
// Jump if either the jump is estimated to be long enough, or
// the texture has the jump property set.
if(t>getKartProperties()->getJumpAnimationTime() ||
last_m->isJumpTexture() )
m_kart_model->setAnimation(KartModel::AF_JUMP_START);
m_is_jumping = true;
}
m_jump_time+=dt;
}
if(isOnGround() && m_isTimeFlying)
else if (m_is_jumping)
{
m_isTimeFlying = false;
m_hitGround = new Explosion(getXYZ(), "jump",
"jump_explosion.xml");
projectile_manager->addHitEffect(m_hitGround);
m_timeFlying = 0;
// Kart touched ground again
m_is_jumping = false;
HitEffect *effect = new Explosion(getXYZ(), "jump",
"jump_explosion.xml");
projectile_manager->addHitEffect(effect);
m_kart_model->setAnimation(KartModel::AF_DEFAULT);
m_jump_time = 0;
}
if( (!isOnGround() || emergency) && m_shadow_enabled)
@ -1489,18 +1515,40 @@ void Kart::handleZipper(const Material *material, bool play_sound)
*/
void Kart::updateNitro(float dt)
{
if(!m_controls.m_nitro || !isOnGround()) return;
if (m_controls.m_nitro && m_min_nitro_time <= 0.0f)
{
m_min_nitro_time = m_kart_properties->getNitroMinConsumptionTime();
}
if (m_min_nitro_time > 0.0f)
{
m_min_nitro_time -= dt;
// when pressing the key, don't allow the min time to go under zero.
// If it went under zero, it would be reset
if (m_controls.m_nitro && m_min_nitro_time <= 0.0f)
m_min_nitro_time = 0.1f;
}
bool increase_speed = (m_controls.m_nitro && isOnGround());
if (!increase_speed && m_min_nitro_time <= 0.0f)
{
return;
}
m_collected_energy -= dt * m_kart_properties->getNitroConsumption();
if(m_collected_energy<0)
if (m_collected_energy < 0)
{
m_collected_energy = 0;
return;
}
m_max_speed->increaseMaxSpeed(MaxSpeed::MS_INCREASE_NITRO,
m_kart_properties->getNitroMaxSpeedIncrease(),
m_kart_properties->getNitroEngineForce(),
m_kart_properties->getNitroDuration(),
m_kart_properties->getNitroFadeOutTime() );
if (increase_speed)
{
m_max_speed->increaseMaxSpeed(MaxSpeed::MS_INCREASE_NITRO,
m_kart_properties->getNitroMaxSpeedIncrease(),
m_kart_properties->getNitroEngineForce(),
m_kart_properties->getNitroDuration(),
m_kart_properties->getNitroFadeOutTime() );
}
} // updateNitro
// -----------------------------------------------------------------------------
@ -2233,7 +2281,7 @@ void Kart::updateGraphics(float dt, const Vec3& offset_xyz,
y += m_skidding->getGraphicalJumpOffset();
center_shift.setY(y);
if (m_controls.m_nitro && isOnGround() && m_collected_energy > 0)
if ((m_controls.m_nitro || m_min_nitro_time > 0.0f) && isOnGround() && m_collected_energy > 0)
{
// fabs(speed) is important, otherwise the negative number will
// become a huge unsigned number in the particle scene node!

View File

@ -41,6 +41,7 @@ class Attachment;
class Controller;
class Item;
class AbstractKartAnimation;
class HitEffect;
class KartGFX;
class MaxSpeed;
class ParticleEmitter;
@ -51,7 +52,6 @@ class Skidding;
class SkidMarks;
class SlipStream;
class Stars;
class HitEffect;
/** The main kart class. All type of karts are of this object, but with
* different controllers. The controllers are what turn a kart into a
@ -149,14 +149,11 @@ private:
// Graphical effects
// -----------------
/** The time where a kart is flying */
float m_timeFlying;
/** For the effect when the kart touch the ground */
HitEffect *m_hitGround;
/** Time a kart is jumping. */
float m_jump_time;
/** Is time flying activated */
bool m_isTimeFlying;
bool m_is_jumping;
/** The shadow of a kart. */
Shadow *m_shadow;
@ -210,6 +207,9 @@ private:
SFXBase *m_skid_sound;
SFXBase *m_goo_sound;
float m_time_last_crash;
/** To prevent using nitro in too short bursts */
float m_min_nitro_time;
void updatePhysics(float dt);
void handleMaterialSFX(const Material *material);
@ -403,6 +403,11 @@ public:
/** Sets the energy the kart has collected. */
virtual void setEnergy(float val) { m_collected_energy = val; }
// ------------------------------------------------------------------------
/** Return whether nitro is being used despite the nitro button not being
* pressed due to minimal use time requirements
*/
virtual float isOnMinNitroTime() const { return m_min_nitro_time > 0.0f; }
// ------------------------------------------------------------------------
/** Returns if the kart is currently being squashed. */
virtual bool isSquashed() const { return m_squash_time >0; }
// ------------------------------------------------------------------------

View File

@ -120,6 +120,9 @@ void KartModel::loadInfo(const XMLNode &node)
animation_node->get("end-losing", &m_animation_frame[AF_LOSE_END] );
animation_node->get("start-explosion",&m_animation_frame[AF_LOSE_START]);
animation_node->get("end-explosion", &m_animation_frame[AF_LOSE_END] );
animation_node->get("start-jump", &m_animation_frame[AF_JUMP_START]);
animation_node->get("start-jump-loop",&m_animation_frame[AF_JUMP_LOOP] );
animation_node->get("end-jump", &m_animation_frame[AF_JUMP_END] );
animation_node->get("speed", &m_animation_speed );
}
@ -130,14 +133,6 @@ void KartModel::loadInfo(const XMLNode &node)
loadWheelInfo(*wheels_node, "rear-right", 2);
loadWheelInfo(*wheels_node, "rear-left", 3);
}
// FIXME fallback for karts that don't have nitro emitter
/*
m_nitro_emitter_position[0] = Vec3 (0, m_kart_height*0.35f,
-m_kart_length*0.35f);
m_nitro_emitter_position[1] = Vec3 (0, m_kart_height*0.35f,
-m_kart_length*0.35f); */
m_nitro_emitter_position[0] = Vec3 (0,0.1f,0);
@ -569,6 +564,8 @@ void KartModel::setAnimation(AnimationFrameType type)
// 'type' is the start frame of the animation, type + 1 the frame
// to begin the loop with, type + 2 to end the frame with
AnimationFrameType end = (AnimationFrameType)(type+2);
if(m_animation_frame[end]==-1)
end = (AnimationFrameType)((int)end-1);
m_animated_node->setAnimationSpeed(m_animation_speed);
m_animated_node->setFrameLoop(m_animation_frame[type],
m_animation_frame[end] );
@ -613,10 +610,16 @@ void KartModel::OnAnimationEnd(scene::IAnimatedMeshSceneNode *node)
if(m_animation_frame[start]==-1)
start = m_current_animation;
AnimationFrameType end = (AnimationFrameType)(m_current_animation+2);
m_animated_node->setAnimationSpeed(m_animation_speed);
m_animated_node->setFrameLoop(m_animation_frame[start],
m_animation_frame[end] );
m_animated_node->setLoopMode(true);
// Switch to loop mode if the current animation has a loop defined
// (else just disable the callback, and the last frame will be shown).
if(m_animation_frame[end]>-1)
{
m_animated_node->setAnimationSpeed(m_animation_speed);
m_animated_node->setFrameLoop(m_animation_frame[start],
m_animation_frame[end] );
m_animated_node->setLoopMode(true);
}
m_animated_node->setAnimationEndCallback(NULL);
} // OnAnimationEnd

View File

@ -60,6 +60,9 @@ public:
AF_LOSE_END, // End losing animation
AF_BEGIN_EXPLOSION, // Begin explosion animation
AF_END_EXPLOSION, // End explosion animation
AF_JUMP_START, // Begin of jump
AF_JUMP_LOOP, // Begin of jump loop
AF_JUMP_END, // End of jump
AF_WIN_START, // Begin of win animation
AF_WIN_LOOP_START, // Begin of win loop animation
AF_WIN_END, // End of win animation

View File

@ -90,7 +90,8 @@ KartProperties::KartProperties(const std::string &filename)
m_swatter_distance2 = m_swatter_duration = m_squash_slowdown =
m_squash_duration = m_downward_impulse_factor =
m_bubblegum_fade_in_time = m_bubblegum_speed_fraction =
m_bubblegum_time = m_bubblegum_torque = UNDEFINED;
m_bubblegum_time = m_bubblegum_torque = m_jump_animation_time =
UNDEFINED;
m_engine_power.resize(RaceManager::DIFFICULTY_COUNT, UNDEFINED);
m_max_speed.resize(RaceManager::DIFFICULTY_COUNT, UNDEFINED);
@ -107,6 +108,7 @@ KartProperties::KartProperties(const std::string &filename)
m_engine_sfx_type = "engine_small";
m_kart_model = NULL;
m_has_rand_wheels = false;
m_nitro_min_consumption = 1.0f;
// The default constructor for stk_config uses filename=""
if (filename != "")
{
@ -312,6 +314,7 @@ void KartProperties::getAllData(const XMLNode * root)
nitro_node->get("duration", &m_nitro_duration );
nitro_node->get("fade-out-time", &m_nitro_fade_out_time );
nitro_node->get("max", &m_nitro_max );
nitro_node->get("min-consumption-time", &m_nitro_min_consumption );
}
if(const XMLNode *bubble_node = root->getNode("bubblegum"))
@ -519,6 +522,11 @@ void KartProperties::getAllData(const XMLNode * root)
m_lean_speed *= DEGREE_TO_RAD;
}
if(const XMLNode *jump_node= root->getNode("jump"))
{
jump_node->get("animation-time", &m_jump_animation_time);
}
if(const XMLNode *camera_node= root->getNode("camera"))
{
camera_node->get("distance", &m_camera_distance);

View File

@ -176,6 +176,11 @@ private:
/** Vertical offset after rescue. */
float m_rescue_vert_offset;
/** Minimum time during which nitro is consumed when pressing
* the nitro key (to prevent using in very small bursts)
*/
float m_nitro_min_consumption;
/** Filename of the wheel models. */
std::string m_wheel_filename[4];
/** Radius of the graphical wheels. */
@ -243,6 +248,9 @@ private:
* (in radians/second). */
float m_lean_speed;
/** How long a jump must be in order to trigger the jump animation. */
float m_jump_animation_time;
/** Engine sound effect. */
std::string m_engine_sfx_type;
@ -844,9 +852,17 @@ public:
/** The speed with which a kart should lean (in radians/s). */
float getLeanSpeed() const { return m_lean_speed; }
// ------------------------------------------------------------------------
/** Return show long a jump must last in order to play the jump
* animation. */
float getJumpAnimationTime() const { return m_jump_animation_time; }
// ------------------------------------------------------------------------
/** Returns true if wheels should have random rotation at start. */
bool hasRandomWheels() const { return m_has_rand_wheels; }
// ------------------------------------------------------------------------
/** Returns minimum time during which nitro is consumed when pressing nitro
* key, to prevent using nitro in very short bursts
*/
float getNitroMinConsumptionTime() const { return m_nitro_min_consumption; }
// ------------------------------------------------------------------------
/** Returns the bevel factor (!=0 indicates to use a bevelled box). */
const Vec3 &getBevelFactor() const { return m_bevel_factor; }

View File

@ -1110,8 +1110,7 @@ int handleCmdLine(int argc, char **argv)
{
irr::core::stringw s;
Online::CurrentUser::SignInRequest* request =
Online::CurrentUser::acquire()->requestSignIn(login, password, false, false);
Online::CurrentUser::release();
Online::CurrentUser::get()->requestSignIn(login, password, false, false);
Online::HTTPManager::get()->synchronousRequest(request);
if (request->isSuccess())

View File

@ -162,6 +162,7 @@ void MainLoop::run()
PROFILER_POP_CPU_MARKER();
}
PROFILER_SYNC_FRAME();
PROFILER_POP_CPU_MARKER();
} // while !m_exit

View File

@ -416,37 +416,11 @@ bool CutsceneWorld::isRaceOver()
return m_time > m_duration;
} // isRaceOver
//-----------------------------------------------------------------------------
/** Called when the race finishes, i.e. after playing (if necessary) an
* end of race animation. It updates the time for all karts still racing,
* and then updates the ranks.
*/
void CutsceneWorld::terminateRace()
{
World::terminateRace();
} // terminateRace
//-----------------------------------------------------------------------------
/** Returns the data to display in the race gui.
*/
void CutsceneWorld::getKartsDisplayInfo(
std::vector<RaceGUIBase::KartIconDisplayInfo> *info)
{
} // getKartDisplayInfo
//-----------------------------------------------------------------------------
/** Moves a kart to its rescue position.
* \param kart The kart that was rescued.
*/
void CutsceneWorld::moveKartAfterRescue(AbstractKart* kart)
{
} // moveKartAfterRescue
//-----------------------------------------------------------------------------
void CutsceneWorld::createRaceGUI()
{
m_race_gui = new CutsceneGUI();
}
} // createRaceGUI

View File

@ -68,17 +68,6 @@ public:
// clock events
virtual bool isRaceOver() OVERRIDE;
virtual void terminateRace() OVERRIDE;
void setParts(std::vector<std::string> parts)
{
m_parts = parts;
}
virtual void getKartsDisplayInfo(
std::vector<RaceGUIBase::KartIconDisplayInfo> *info) OVERRIDE;
virtual bool raceHasLaps() OVERRIDE { return false; }
virtual void moveKartAfterRescue(AbstractKart* kart) OVERRIDE;
virtual const std::string& getIdent() const OVERRIDE;
@ -88,8 +77,35 @@ public:
virtual void enterRaceOverState() OVERRIDE;
// ------------------------------------------------------------------------
virtual bool raceHasLaps() OVERRIDE { return false; }
// ------------------------------------------------------------------------
virtual unsigned int getNumberOfRescuePositions() const OVERRIDE
{
return 0;
} // getNumberOfRescuePositions
// ------------------------------------------------------------------------
virtual unsigned int getRescuePositionIndex(AbstractKart *kart) OVERRIDE
{
return 0;
} // getRescuePositionIndex
// ------------------------------------------------------------------------
virtual btTransform getRescueTransform(unsigned int index) const OVERRIDE
{
return btTransform();
} // getRescueTransform
// ------------------------------------------------------------------------
virtual void onFirePressed(Controller* who) OVERRIDE { abortCutscene(); }
// ------------------------------------------------------------------------
void setParts(std::vector<std::string> parts) { m_parts = parts; }
// ------------------------------------------------------------------------
/** Returns the data to display in the race gui.
*/
virtual void getKartsDisplayInfo(
std::vector<RaceGUIBase::KartIconDisplayInfo> *info) OVERRIDE
{
};
// ------------------------------------------------------------------------
virtual void escapePressed() OVERRIDE { abortCutscene(); }
}; // CutsceneWorld

View File

@ -206,15 +206,3 @@ void EasterEggHunt::getKartsDisplayInfo(
}
} // getKartDisplayInfo
//-----------------------------------------------------------------------------
/** Moves a kart to its rescue position.
* \param kart The kart that was rescued.
*/
void EasterEggHunt::moveKartAfterRescue(AbstractKart* kart)
{
int start_position = kart->getInitialPosition();
btTransform start_pos = getTrack()->getStartTransform(start_position-1);
kart->getBody()->setCenterOfMassTransform(start_pos);
} // moveKartAfterRescue

View File

@ -54,7 +54,6 @@ public:
virtual void reset();
virtual bool raceHasLaps(){ return false; }
virtual void moveKartAfterRescue(AbstractKart* kart);
virtual const std::string& getIdent() const;

View File

@ -88,7 +88,7 @@ void LinearWorld::reset()
for(unsigned int i=0; i<kart_amount; i++)
{
m_kart_info[i].reset();
m_kart_info[i].getSector()->update(m_karts[i]->getXYZ());
m_kart_info[i].getTrackSector()->update(m_karts[i]->getXYZ());
} // next kart
// At the moment the last kart would be the one that is furthest away
@ -171,7 +171,7 @@ void LinearWorld::update(float dt)
// rescued or eliminated
if(kart->getKartAnimation()) continue;
kart_info.getSector()->update(kart->getXYZ());
kart_info.getTrackSector()->update(kart->getXYZ());
kart_info.m_overall_distance = kart_info.m_race_lap
* m_track->getTrackLength()
+ getDistanceDownTrackForKart(kart->getWorldKartId());
@ -369,7 +369,7 @@ int LinearWorld::getSectorForKart(const AbstractKart *kart) const
{
if(kart->getWorldKartId()>=m_kart_info.size())
return QuadGraph::UNKNOWN_SECTOR;
return m_kart_info[kart->getWorldKartId()].getSector()
return m_kart_info[kart->getWorldKartId()].getTrackSector()
->getCurrentGraphNode();
} // getSectorForKart
@ -381,7 +381,7 @@ int LinearWorld::getSectorForKart(const AbstractKart *kart) const
float LinearWorld::getDistanceDownTrackForKart(const int kart_id) const
{
assert(kart_id < (int)m_kart_info.size());
return m_kart_info[kart_id].getSector()->getDistanceFromStart();
return m_kart_info[kart_id].getTrackSector()->getDistanceFromStart();
} // getDistanceDownTrackForKart
//-----------------------------------------------------------------------------
@ -392,7 +392,7 @@ float LinearWorld::getDistanceDownTrackForKart(const int kart_id) const
float LinearWorld::getDistanceToCenterForKart(const int kart_id) const
{
assert(kart_id < (int)m_kart_info.size());
return m_kart_info[kart_id].getSector()->getDistanceToCenter();
return m_kart_info[kart_id].getTrackSector()->getDistanceToCenter();
} // getDistanceToCenterForKart
//-----------------------------------------------------------------------------
@ -598,58 +598,37 @@ float LinearWorld::estimateFinishTimeForKart(AbstractKart* kart)
return est_time;
} // estimateFinishTimeForKart
//-----------------------------------------------------------------------------
/** Decide where to drop a rescued kart
// ------------------------------------------------------------------------
/** Returns the number of rescue positions on a given track, which in
* linear races is just the number of driveline quads.
*/
void LinearWorld::moveKartAfterRescue(AbstractKart* kart)
unsigned int LinearWorld::getNumberOfRescuePositions() const
{
return QuadGraph::get()->getNumNodes();
} // getNumberOfRescuePositions
// ------------------------------------------------------------------------
unsigned int LinearWorld::getRescuePositionIndex(AbstractKart *kart)
{
KartInfo& info = m_kart_info[kart->getWorldKartId()];
info.getSector()->rescue();
info.getTrackSector()->rescue();
// Setting XYZ for the kart is important since otherwise the kart
// will not detect the right material again when doing the next
// raycast to detect where it is driving on (--> potential rescue loop)
int sector = info.getSector()->getCurrentGraphNode();
kart->setXYZ( QuadGraph::get()->getQuadOfNode(sector).getCenter());
return info.getTrackSector()->getCurrentGraphNode();
} // getRescuePositionIndex
btQuaternion heading(btVector3(0.0f, 1.0f, 0.0f),
m_track->getAngle(sector) );
kart->setRotation(heading);
// A certain epsilon is added here to the Z coordinate, in case
// that the drivelines are somewhat under the track. Otherwise, the
// kart might be placed a little bit under the track, triggering
// a rescue, ... (experimentally found value)
float epsilon = 0.5f * kart->getKartHeight();
const Vec3 &xyz = QuadGraph::get()->getQuadOfNode(sector).getCenter();
// ------------------------------------------------------------------------
btTransform LinearWorld::getRescueTransform(unsigned int index) const
{
const Vec3 &xyz = QuadGraph::get()->getQuadOfNode(index).getCenter();
btTransform pos;
pos.setOrigin(xyz+btVector3(0, kart->getKartHeight() + epsilon,0));
pos.setOrigin(xyz);
pos.setRotation(btQuaternion(btVector3(0.0f, 1.0f, 0.0f),
m_track->getAngle(sector)));
kart->getBody()->setCenterOfMassTransform(pos);
kart->setXYZ(pos.getOrigin());
//project kart to surface of track
bool kart_over_ground = m_track->findGround(kart);
if (kart_over_ground)
{
//add vertical offset so that the kart starts off above the track
float vertical_offset =
kart->getKartProperties()->getVertRescueOffset()
* kart->getKartHeight();
kart->getBody()->translate(btVector3(0, vertical_offset, 0));
// Also correctly set the graphics, otherwise the kart will
// be displayed for one frame at the incorrect position.
kart->updateGraphics(0, Vec3(0,0,0), btQuaternion(0, 0, 0, 1));
}
else
{
fprintf(stderr, "WARNING: invalid position after rescue for kart %s "
"on track %s.\n",
(kart->getIdent().c_str()), m_track->getIdent().c_str());
}
} // moveKartAfterRescue
m_track->getAngle(index)));
return pos;
} // getRescueTransform
//-----------------------------------------------------------------------------
/** Find the position (rank) of every kart. ATM it uses a stable O(n^2)
@ -842,14 +821,14 @@ void LinearWorld::updateRacePosition()
void LinearWorld::checkForWrongDirection(unsigned int i)
{
if(!m_karts[i]->getController()->isPlayerController()) return;
if(!m_kart_info[i].getSector()->isOnRoad()||
if(!m_kart_info[i].getTrackSector()->isOnRoad()||
m_karts[i]->getKartAnimation()) return;
const AbstractKart *kart=m_karts[i];
// If the kart can go in more than one directions from the current track
// don't do any reverse message handling, since it is likely that there
// will be one direction in which it isn't going backwards anyway.
int sector = m_kart_info[i].getSector()->getCurrentGraphNode();
int sector = m_kart_info[i].getTrackSector()->getCurrentGraphNode();
if(QuadGraph::get()->getNumberOfSuccessors(sector)>1)
return;

View File

@ -79,7 +79,7 @@ private:
float m_overall_distance;
/** Stores the current graph node and track coordinates etc. */
TrackSector m_current_sector;
TrackSector m_track_sector;
/** Initialises all fields. */
KartInfo() { reset(); }
@ -92,14 +92,14 @@ private:
m_time_at_last_lap = 99999.9f;
m_estimated_finish = -1.0f;
m_overall_distance = 0.0f;
m_current_sector.reset();
m_track_sector.reset();
} // reset
// --------------------------------------------------------------------
/** Returns a pointer to the current node object. */
TrackSector *getSector() {return &m_current_sector; }
TrackSector *getTrackSector() {return &m_track_sector; }
// --------------------------------------------------------------------
/** Returns a pointer to the current node object. */
const TrackSector *getSector() const {return &m_current_sector; }
const TrackSector *getTrackSector() const {return &m_track_sector; }
};
// ------------------------------------------------------------------------
@ -133,7 +133,10 @@ public:
virtual void getKartsDisplayInfo(
std::vector<RaceGUIBase::KartIconDisplayInfo> *info) OVERRIDE;
virtual void moveKartAfterRescue(AbstractKart* kart) OVERRIDE;
virtual unsigned int getNumberOfRescuePositions() const OVERRIDE;
virtual unsigned int getRescuePositionIndex(AbstractKart *kart) OVERRIDE;
virtual btTransform getRescueTransform(unsigned int index) const OVERRIDE;
virtual void reset() OVERRIDE;
virtual void newLap(unsigned int kart_index) OVERRIDE;
@ -151,7 +154,7 @@ public:
* \param kart_index Index of the kart. */
bool isOnRoad(unsigned int kart_index) const
{
return m_kart_info[kart_index].getSector()->isOnRoad();
return m_kart_info[kart_index].getTrackSector()->isOnRoad();
} // isOnRoad
// ------------------------------------------------------------------------
@ -168,7 +171,7 @@ public:
* \param kart_index World index of the kart. */
TrackSector& getTrackSector(unsigned int kart_index)
{
return m_kart_info[kart_index].m_current_sector;
return m_kart_info[kart_index].m_track_sector;
} // getTrackSector
// ------------------------------------------------------------------------

View File

@ -33,9 +33,9 @@
#include "tracks/track.hpp"
//-----------------------------------------------------------------------------
OverWorld::OverWorld() : LinearWorld()
OverWorld::OverWorld() : WorldWithRank()
{
m_return_to_garage = false;
m_return_to_garage = false;
m_stop_music_when_dialog_open = false;
} // Overworld
@ -114,7 +114,7 @@ void OverWorld::update(float dt)
music_manager->getCurrentMusic()->startMusic();
m_karts[0]->startEngineSFX();
}
LinearWorld::update(dt);
WorldWithRank::update(dt);
const unsigned int kart_amount = m_karts.size();
// isn't it cool, on the overworld nitro is free!
@ -135,6 +135,15 @@ void OverWorld::update(float dt)
}
} // update
//-----------------------------------------------------------------------------
/** This function is not used in the overworld race gui.
*/
void OverWorld::getKartsDisplayInfo(
std::vector<RaceGUIBase::KartIconDisplayInfo> *info)
{
assert(false);
} // getKartsDisplayInfo
//-----------------------------------------------------------------------------
/** Override the base class method to change behavior. We don't want wrong
* direction messages in the overworld since there is no direction there.
@ -190,96 +199,6 @@ void OverWorld::onFirePressed(Controller* who)
} // end for
} // onFirePressed
//-----------------------------------------------------------------------------
btTransform OverWorld::getClosestStartPoint(float currentKart_x,
float currentKart_z)
{
// find closest point to drop kart on
World *world = World::getWorld();
const int start_spots_amount =
world->getTrack()->getNumberOfStartPositions();
assert(start_spots_amount > 0);
int closest_id = -1;
float closest_distance = 999999999.0f;
for (int n=0; n<start_spots_amount; n++)
{
// no need for the overhead to compute exact distance with sqrt(),
// so using the 'manhattan' heuristic which will do fine enough.
const btTransform &s = world->getTrack()->getStartTransform(n);
const Vec3 &v = s.getOrigin();
float absDistance = fabs(currentKart_x - v.getX()) +
fabs(currentKart_z - v.getZ());
if (absDistance < closest_distance)
{
closest_distance = absDistance;
closest_id = n;
}
}
assert(closest_id != -1);
return world->getTrack()->getStartTransform(closest_id);
} // getClosestStartPoint
//-----------------------------------------------------------------------------
/** Moves a kart to its rescue position.
* \param kart The kart that was rescued.
*/
void OverWorld::moveKartAfterRescue(AbstractKart* kart)
{
moveKartAfterRescue(kart, 0);
} // moveKartAfterRescue(AbstractKart*)
//-----------------------------------------------------------------------------
void OverWorld::moveKartAfterRescue(AbstractKart* kart, float angle)
{
// find closest point to drop kart on
World *world = World::getWorld();
const int start_spots_amount =
world->getTrack()->getNumberOfStartPositions();
assert(start_spots_amount > 0);
const float currentKart_x = kart->getXYZ().getX();
const float currentKart_z = kart->getXYZ().getZ();
const btTransform& s = getClosestStartPoint(currentKart_x, currentKart_z);
const Vec3 &xyz = s.getOrigin();
kart->setXYZ(xyz);
kart->setRotation(s.getRotation());
//position kart from same height as in World::resetAllKarts
btTransform pos;
pos.setOrigin( kart->getXYZ()
+btVector3(0, 0.5f*kart->getKartHeight(), 0.0f) );
pos.setRotation( btQuaternion(btVector3(0.0f, 1.0f, 0.0f), angle) );
kart->getBody()->setCenterOfMassTransform(pos);
//project kart to surface of track
bool kart_over_ground = m_track->findGround(kart);
if (kart_over_ground)
{
//add vertical offset so that the kart starts off above the track
float vertical_offset =
kart->getKartProperties()->getVertRescueOffset()
* kart->getKartHeight();
kart->getBody()->translate(btVector3(0, vertical_offset, 0));
}
else
{
Log::warn("overworld", "Invalid position after rescue for kart %s "
"on track %s.", (kart->getIdent().c_str()),
m_track->getIdent().c_str());
}
} // moveKartAfterRescue
//-----------------------------------------------------------------------------
/** Called when a mouse click happens. If the click happened while the mouse
* was hovering on top of a challenge, the kart will be teleported to
@ -293,14 +212,19 @@ void OverWorld::onMouseClick(int x, int y)
if(challenge)
{
// Use the 'get closest start point' rescue function
// from WorldWithRank by setting the kart's position to
// be the location of the challenge bubble.
AbstractKart* kart = getKart(0);
const btTransform& s = getClosestStartPoint(challenge->m_position.X,
challenge->m_position.Z);
const Vec3 &xyz = s.getOrigin();
float angle = atan2(challenge->m_position.X - xyz[0],
challenge->m_position.Z - xyz[2]);
kart->setXYZ(xyz);
moveKartAfterRescue(kart, angle);
kart->setXYZ(challenge->m_position);
unsigned int index = getRescuePositionIndex(kart);
btTransform s = getRescueTransform(index);
const btVector3 &xyz = s.getOrigin();
float angle = atan2(challenge->m_position.X - xyz[0],
challenge->m_position.Z - xyz[2]);
s.setRotation( btQuaternion(btVector3(0.0f, 1.0f, 0.0f), angle) );
moveKartTo(kart, s);
return;
}
} // onMouseClick

View File

@ -20,7 +20,7 @@
#include <vector>
#include "modes/linear_world.hpp"
#include "modes/world_with_rank.hpp"
#include "utils/aligned_array.hpp"
#include "LinearMath/btTransform.h"
@ -32,7 +32,7 @@
* linear.
* \ingroup modes
*/
class OverWorld : public LinearWorld
class OverWorld : public WorldWithRank
{
protected:
@ -41,10 +41,6 @@ protected:
bool m_return_to_garage;
void moveKartAfterRescue(AbstractKart* kart, float angle);
btTransform getClosestStartPoint(float currentKart_x, float currentKart_z);
public:
OverWorld();
virtual ~OverWorld();
@ -52,7 +48,8 @@ public:
static void enterOverWorld();
virtual void update(float delta) OVERRIDE;
virtual void getKartsDisplayInfo(
std::vector<RaceGUIBase::KartIconDisplayInfo> *info) OVERRIDE;
// ------------------------------------------------------------------------
/** Returns if this race mode has laps. */
virtual bool raceHasLaps() OVERRIDE { return false; }
@ -77,8 +74,6 @@ public:
// ------------------------------------------------------------------------
void scheduleSelectKart() { m_return_to_garage = true; }
// ------------------------------------------------------------------------
virtual void moveKartAfterRescue(AbstractKart* kart) OVERRIDE;
// ------------------------------------------------------------------------
virtual void onMouseClick(int x, int y) OVERRIDE;
};

View File

@ -191,88 +191,7 @@ void SoccerWorld::getKartsDisplayInfo(
*/
} // getKartsDisplayInfo
//-----------------------------------------------------------------------------
/** Moves a kart to its rescue position.
* \param kart The kart that was rescued.
*/
void SoccerWorld::moveKartAfterRescue(AbstractKart* kart)
{
// find closest point to drop kart on
World *world = World::getWorld();
const int start_spots_amount = world->getTrack()->getNumberOfStartPositions();
assert(start_spots_amount > 0);
float largest_accumulated_distance_found = -1;
int furthest_id_found = -1;
const float kart_x = kart->getXYZ().getX();
const float kart_z = kart->getXYZ().getZ();
for(int n=0; n<start_spots_amount; n++)
{
// no need for the overhead to compute exact distance with sqrt(),
// so using the 'manhattan' heuristic which will do fine enough.
const btTransform &s = world->getTrack()->getStartTransform(n);
const Vec3 &v=s.getOrigin();
float accumulatedDistance = .0f;
bool spawnPointClear = true;
for(unsigned int k=0; k<getCurrentNumKarts(); k++)
{
const AbstractKart *currentKart = World::getWorld()->getKart(k);
const float currentKart_x = currentKart->getXYZ().getX();
const float currentKartk_z = currentKart->getXYZ().getZ();
if(kart_x!=currentKart_x && kart_z !=currentKartk_z)
{
float absDistance = fabs(currentKart_x - v.getX()) +
fabs(currentKartk_z - v.getZ());
if(absDistance < CLEAR_SPAWN_RANGE)
{
spawnPointClear = false;
break;
}
accumulatedDistance += absDistance;
}
}
if(largest_accumulated_distance_found < accumulatedDistance && spawnPointClear)
{
furthest_id_found = n;
largest_accumulated_distance_found = accumulatedDistance;
}
}
assert(furthest_id_found != -1);
const btTransform &s = world->getTrack()->getStartTransform(furthest_id_found);
const Vec3 &xyz = s.getOrigin();
kart->setXYZ(xyz);
kart->setRotation(s.getRotation());
//position kart from same height as in World::resetAllKarts
btTransform pos;
pos.setOrigin(kart->getXYZ()+btVector3(0, 0.5f*kart->getKartHeight(), 0.0f));
pos.setRotation( btQuaternion(btVector3(0.0f, 1.0f, 0.0f), 0 /* angle */) );
kart->getBody()->setCenterOfMassTransform(pos);
//project kart to surface of track
bool kart_over_ground = m_track->findGround(kart);
if (kart_over_ground)
{
//add vertical offset so that the kart starts off above the track
float vertical_offset = kart->getKartProperties()->getVertRescueOffset() *
kart->getKartHeight();
kart->getBody()->translate(btVector3(0, vertical_offset, 0));
}
else
{
fprintf(stderr, "WARNING: invalid position after rescue for kart %s on track %s.\n",
(kart->getIdent().c_str()), m_track->getIdent().c_str());
}
} // moveKartAfterRescue
// ----------------------------------------------------------------------------
/** Set position and team for the karts */
void SoccerWorld::initKartList()
{

View File

@ -64,7 +64,6 @@ public:
virtual void getKartsDisplayInfo(
std::vector<RaceGUIBase::KartIconDisplayInfo> *info);
virtual bool raceHasLaps(){ return false; }
virtual void moveKartAfterRescue(AbstractKart* kart);
virtual const std::string& getIdent() const;

View File

@ -1,3 +1,5 @@
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2006 SuperTuxKart-Team
//
@ -477,83 +479,52 @@ void ThreeStrikesBattle::getKartsDisplayInfo(
} // getKartsDisplayInfo
//-----------------------------------------------------------------------------
/** Moves a kart to its rescue position.
* \param kart The kart that was rescued.
/** Determines the rescue position for a kart. The rescue position is the
* start position which is has the biggest accumulated distance to all other
* karts, and which has no other kart very close. The latter avoids dropping
* a kart on top of another kart.
* \param kart The kart that is going to be rescued.
* \returns The index of the start position to which the rescued kart
* should be moved to.
*/
void ThreeStrikesBattle::moveKartAfterRescue(AbstractKart* kart)
unsigned int ThreeStrikesBattle::getRescuePositionIndex(AbstractKart *kart)
{
// find closest point to drop kart on
World *world = World::getWorld();
const int start_spots_amount = world->getTrack()->getNumberOfStartPositions();
const int start_spots_amount = getTrack()->getNumberOfStartPositions();
assert(start_spots_amount > 0);
float largest_accumulated_distance_found = -1;
int furthest_id_found = -1;
const float kart_x = kart->getXYZ().getX();
const float kart_z = kart->getXYZ().getZ();
int furthest_id_found = -1;
for(int n=0; n<start_spots_amount; n++)
{
// no need for the overhead to compute exact distance with sqrt(),
// so using the 'manhattan' heuristic which will do fine enough.
const btTransform &s = world->getTrack()->getStartTransform(n);
const btTransform &s = getTrack()->getStartTransform(n);
const Vec3 &v=s.getOrigin();
float accumulatedDistance = .0f;
bool spawnPointClear = true;
float accumulated_distance = .0f;
bool spawn_point_clear = true;
for(unsigned int k=0; k<getCurrentNumKarts(); k++)
{
const AbstractKart *currentKart = World::getWorld()->getKart(k);
const float currentKart_x = currentKart->getXYZ().getX();
const float currentKartk_z = currentKart->getXYZ().getZ();
if(kart_x!=currentKart_x && kart_z !=currentKartk_z)
if(kart->getWorldKartId()==k) continue;
float abs_distance2 = (getKart(k)->getXYZ()-v).length2_2d();
const float CLEAR_SPAWN_RANGE2 = 5*5;
if( abs_distance2 < CLEAR_SPAWN_RANGE2)
{
float absDistance = fabs(currentKart_x - v.getX()) +
fabs(currentKartk_z - v.getZ());
if(absDistance < CLEAR_SPAWN_RANGE)
{
spawnPointClear = false;
break;
}
accumulatedDistance += absDistance;
spawn_point_clear = false;
break;
}
accumulated_distance += sqrt(abs_distance2);
}
if(largest_accumulated_distance_found < accumulatedDistance && spawnPointClear)
if(accumulated_distance > largest_accumulated_distance_found &&
spawn_point_clear)
{
furthest_id_found = n;
largest_accumulated_distance_found = accumulatedDistance;
largest_accumulated_distance_found = accumulated_distance;
}
}
assert(furthest_id_found != -1);
const btTransform &s = world->getTrack()->getStartTransform(furthest_id_found);
const Vec3 &xyz = s.getOrigin();
kart->setXYZ(xyz);
kart->setRotation(s.getRotation());
return furthest_id_found;
} // getRescuePositionIndex
//position kart from same height as in World::resetAllKarts
btTransform pos;
pos.setOrigin(kart->getXYZ()+btVector3(0, 0.5f*kart->getKartHeight(), 0.0f));
pos.setRotation( btQuaternion(btVector3(0.0f, 1.0f, 0.0f), 0 /* angle */) );
kart->getBody()->setCenterOfMassTransform(pos);
//project kart to surface of track
bool kart_over_ground = m_track->findGround(kart);
if (kart_over_ground)
{
//add vertical offset so that the kart starts off above the track
float vertical_offset = kart->getKartProperties()->getVertRescueOffset() *
kart->getKartHeight();
kart->getBody()->translate(btVector3(0, vertical_offset, 0));
}
else
{
fprintf(stderr, "WARNING: invalid position after rescue for kart %s on track %s.\n",
(kart->getIdent().c_str()), m_track->getIdent().c_str());
}
} // moveKartAfterRescue

View File

@ -16,8 +16,8 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef THREE_STRIKES_HPP
#define THREE_STRIKES_HPP
#ifndef THREE_STRIKES_BATTLE_HPP
#define THREE_STRIKES_BATTLE_HPP
#include "modes/world_with_rank.hpp"
@ -28,8 +28,6 @@
#include <string>
#define CLEAR_SPAWN_RANGE 5
class PhysicalObject;
/**
@ -99,7 +97,7 @@ public:
virtual void getKartsDisplayInfo(
std::vector<RaceGUIBase::KartIconDisplayInfo> *info);
virtual bool raceHasLaps(){ return false; }
virtual void moveKartAfterRescue(AbstractKart* kart);
virtual unsigned int getRescuePositionIndex(AbstractKart *kart);
virtual const std::string& getIdent() const;

View File

@ -7,88 +7,4 @@
TutorialWorld::TutorialWorld()
{
m_stop_music_when_dialog_open = false;
}
// -----------------------------------------------------------------------------
void TutorialWorld::moveKartAfterRescue(AbstractKart* kart)
{
float angle = 0;
// find closest point to drop kart on
World *world = World::getWorld();
const int start_spots_amount =
world->getTrack()->getNumberOfStartPositions();
assert(start_spots_amount > 0);
const float currentKart_x = kart->getXYZ().getX();
const float currentKart_z = kart->getXYZ().getZ();
const btTransform& s = getClosestStartPoint(currentKart_x, currentKart_z);
const Vec3 &xyz = s.getOrigin();
kart->setXYZ(xyz);
kart->setRotation(s.getRotation());
//position kart from same height as in World::resetAllKarts
btTransform pos;
pos.setOrigin( kart->getXYZ()
+btVector3(0, 0.5f*kart->getKartHeight(), 0.0f));
pos.setRotation( btQuaternion(btVector3(0.0f, 1.0f, 0.0f), angle) );
kart->getBody()->setCenterOfMassTransform(pos);
//project kart to surface of track
bool kart_over_ground = m_track->findGround(kart);
if (kart_over_ground)
{
//add vertical offset so that the kart starts off above the track
float vertical_offset =
kart->getKartProperties()->getVertRescueOffset()
* kart->getKartHeight();
kart->getBody()->translate(btVector3(0, vertical_offset, 0));
}
else
{
fprintf(stderr, "WARNING: invalid position after rescue for kart %s"
"on track %s.\n",
(kart->getIdent().c_str()), m_track->getIdent().c_str());
}
} // moveKartAfterRescue
// -----------------------------------------------------------------------------
btTransform TutorialWorld::getClosestStartPoint(float currentKart_x,
float currentKart_z)
{
// find closest point to drop kart on
World *world = World::getWorld();
const int start_spots_amount =
world->getTrack()->getNumberOfStartPositions();
assert(start_spots_amount > 0);
int closest_id = -1;
float closest_distance = 999999999.0f;
for (int n=0; n<start_spots_amount; n++)
{
// no need for the overhead to compute exact distance with sqrt(),
// so using the 'manhattan' heuristic which will do fine enough.
const btTransform &s = world->getTrack()->getStartTransform(n);
const Vec3 &v = s.getOrigin();
float absDistance = fabs(currentKart_x - v.getX()) +
fabs(currentKart_z - v.getZ());
if (absDistance < closest_distance)
{
closest_distance = absDistance;
closest_id = n;
}
}
assert(closest_id != -1);
return world->getTrack()->getStartTransform(closest_id);
} // getClosestStartPoint
} // TutorialWorld

View File

@ -6,13 +6,32 @@
class TutorialWorld : public StandardRace
{
private:
btTransform getClosestStartPoint(float currentKart_x, float currentKart_z);
public:
TutorialWorld();
virtual unsigned int getNumberOfRescuePositions() const OVERRIDE
{
// Don't use LinearWorld's function, but WorldWithRank, since the
// latter is based on rescuing to start positions
return WorldWithRank::getNumberOfRescuePositions();
}
// ------------------------------------------------------------------------
/** Determines the rescue position index of the specified kart. */
virtual unsigned int getRescuePositionIndex(AbstractKart *kart) OVERRIDE
{
// Don't use LinearWorld's function, but WorldWithRank, since the
// latter is based on rescuing to start positions
return WorldWithRank::getRescuePositionIndex(kart);
}
// ------------------------------------------------------------------------
/** Returns the bullet transformation for the specified rescue index. */
virtual btTransform getRescueTransform(unsigned int index) const OVERRIDE
{
// Don't use LinearWorld's function, but WorldWithRank, since the
// latter is based on rescuing to start positions
return WorldWithRank::getRescueTransform(index);
}
virtual void moveKartAfterRescue(AbstractKart* kart) OVERRIDE;
};
}; // class TutorialWorld
#endif

View File

@ -78,7 +78,22 @@ World* World::m_world = NULL;
* of all karts is set (i.e. in a normal race the arrival time for karts
* will be estimated), highscore is updated, and the race result gui
* is being displayed.
* Rescuing is handled via the three functions:
* getNumberOfRescuePositions() - which returns the number of rescue
* positions defined.
* getRescuePositionIndex(AbstractKart *kart) - which determines the
* index of the rescue position to be used for the given kart.
* getRescueTransform(unsigned int index) - which returns the transform
* (i.e. position and rotation) for the specified rescue
* position.
* This allows the world class to do some tests to make sure all rescue
* positions are valid (when started with --track-debug). It tries to
* place all karts on all rescue positions. If there are any problems
* (e.g. a rescue position not over terrain (perhaps because it is too
* low); or the rescue position is on a texture which will immediately
* trigger another rescue), a warning message will be printed.
*/
//-----------------------------------------------------------------------------
/** Constructor. Note that in the constructor it is not possible to call any
* functions that use World::getWorld(), since this is only defined
@ -315,7 +330,7 @@ Controller* World::loadAIController(AbstractKart *kart)
controller = new SkiddingAI(kart);
break;
default:
fprintf(stderr, "Warning: Unknown robot, using default.\n");
Log::warn("World", "Unknown AI, using default.");
controller = new SkiddingAI(kart);
break;
}
@ -465,65 +480,31 @@ void World::resetAllKarts()
// If track checking is requested, check all rescue positions if
// they are heigh enough.
if(race_manager->getMinorMode()!=RaceManager::MINOR_MODE_3_STRIKES &&
UserConfigParams::m_track_debug)
if(UserConfigParams::m_track_debug)
{
Vec3 eps = Vec3(0,1.5f*m_karts[0]->getKartHeight(),0);
for(unsigned int quad=0; quad<QuadGraph::get()->getNumNodes(); quad++)
{
const Quad &q = QuadGraph::get()->getQuadOfNode(quad);
const Vec3 center = q.getCenter();
// We have to test for all karts, since the karts have different
// heights and so things might change from kart to kart.
for(unsigned int kart_id=0; kart_id<m_karts.size(); kart_id++)
{
AbstractKart *kart = m_karts[kart_id];
kart->setXYZ(center);
btQuaternion heading(btVector3(0.0f, 1.0f, 0.0f),
m_track->getAngle(quad) );
kart->setRotation(heading);
btTransform pos;
pos.setOrigin(center+eps);
pos.setRotation(btQuaternion(btVector3(0.0f, 1.0f, 0.0f),
m_track->getAngle(quad)) );
kart->getBody()->setCenterOfMassTransform(pos);
bool kart_over_ground = m_track->findGround(kart);
if(kart_over_ground)
{
const Vec3 &xyz = kart->getTrans().getOrigin()
+ Vec3(0,0.3f,0);
if(dynamic_cast<Kart*>(kart))
dynamic_cast<Kart*>(kart)->getTerrainInfo()
->update(xyz);
const Material *material = kart->getMaterial();
if(!material || material->isDriveReset())
kart_over_ground = false;
}
if(!kart_over_ground)
{
printf("Kart '%s' not over quad '%d'\n",
kart->getIdent().c_str(), quad);
printf("Center point: %f %f %f\n",
center.getX(), center.getY(), center.getZ());
}
} // for kart_id<m_karts.size()
} // for quad < quad_graph.getNumNodes
// Loop over all karts, in case that some karts are dfferent
for(unsigned int kart_id=0; kart_id<m_karts.size(); kart_id++)
{
for(unsigned int rescue_pos=0;
rescue_pos<getNumberOfRescuePositions();
rescue_pos++)
{
btTransform t = getRescueTransform(rescue_pos);
// This will print out warnings if there is no terrain under
// the kart, or the kart is being dropped on a reset texture
moveKartTo(m_karts[kart_id], t);
} // rescue_pos<getNumberOfRescuePositions
// Reset the karts back to the original start position.
// This call is a bit of an overkill, but setting the correct
// transforms, positions, motion state is a bit of a hassle.
m_karts[kart_id]->reset();
}
} // for kart_id<m_karts.size()
} // if m_track_debug
m_schedule_pause = false;
m_schedule_unpause = false;
@ -540,13 +521,12 @@ void World::resetAllKarts()
if (!kart_over_ground)
{
fprintf(stderr,
"ERROR: no valid starting position for kart %d "
"on track %s.\n",
(int)(i-m_karts.begin()), m_track->getIdent().c_str());
Log::error("World",
"No valid starting position for kart %d on track %s.",
(int)(i-m_karts.begin()), m_track->getIdent().c_str());
if (UserConfigParams::m_artist_debug_mode)
{
fprintf(stderr, "Activating fly mode.\n");
Log::warn("World", "Activating fly mode.");
(*i)->flyUp();
continue;
}
@ -592,14 +572,14 @@ void World::resetAllKarts()
&normal);
if(!material)
{
fprintf(stderr,
"ERROR: no valid starting position for "
"kart %d on track %s.\n",
(int)(i-m_karts.begin()),
m_track->getIdent().c_str());
Log::error("World",
"No valid starting position for kart %d "
"on track %s.",
(int)(i-m_karts.begin()),
m_track->getIdent().c_str());
if (UserConfigParams::m_artist_debug_mode)
{
fprintf(stderr, "Activating fly mode.\n");
Log::warn("World", "Activating fly mode.");
(*i)->flyUp();
continue;
}
@ -631,6 +611,44 @@ void World::resetAllKarts()
}
} // resetAllKarts
// ----------------------------------------------------------------------------
/** Places a kart that is rescued. It calls getRescuePositionIndex to find
* to which rescue position the kart should be moved, then getRescueTransform
* to get the position and rotation of this rescue position, and then moves
* the kart.
* \param kart The kart that is rescued.
*/
void World::moveKartAfterRescue(AbstractKart* kart)
{
unsigned int index = getRescuePositionIndex(kart);
btTransform t = getRescueTransform(index);
moveKartTo(kart, t);
} // moveKartAfterRescue
// ----------------------------------------------------------------------------
/** Places the kart at a given position and rotation.
* \param kart The kart to be moved.
* \param transform
*/
void World::moveKartTo(AbstractKart* kart, const btTransform &transform)
{
btTransform pos(transform);
// Move the kart
Vec3 xyz = pos.getOrigin() + btVector3(0, 0.5f*kart->getKartHeight(),0.0f);
pos.setOrigin(xyz);
kart->setXYZ(xyz);
kart->setRotation(pos.getRotation());
kart->getBody()->setCenterOfMassTransform(pos);
// Project kart to surface of track
// This will set the physics transform
m_track->findGround(kart);
} // moveKartTo
// ----------------------------------------------------------------------------
void World::schedulePause(Phase phase)
{
@ -727,10 +745,11 @@ void World::updateWorld(float dt)
StateManager::get()->createActivePlayer(unlock_manager->getCurrentPlayer(),
device, NULL);
if (kart_properties_manager->getKart(UserConfigParams::m_default_kart) == NULL)
if (!kart_properties_manager->getKart(UserConfigParams::m_default_kart))
{
fprintf(stderr, "[MainMenuScreen] WARNING: cannot find kart '%s', will revert to default\n",
UserConfigParams::m_default_kart.c_str());
Log::warn("World",
"Cannot find kart '%s', will revert to default.",
UserConfigParams::m_default_kart.c_str());
UserConfigParams::m_default_kart.revertToDefaults();
}
race_manager->setLocalKartInfo(0, UserConfigParams::m_default_kart);
@ -903,11 +922,11 @@ void World::updateHighscores(int* best_highscore_rank, int* best_finish_time,
// the kart location data is wrong
#ifdef DEBUG
fprintf(stderr, "Error, incorrect kart positions:\n");
Log::error("World", "Incorrect kart positions:");
for (unsigned int i=0; i<m_karts.size(); i++ )
{
fprintf(stderr, "i=%d position %d\n",i,
m_karts[i]->getPosition());
Log::error("World", "i=%d position %d.",i,
m_karts[i]->getPosition());
}
#endif
continue;

View File

@ -33,6 +33,8 @@
#include "states_screens/state_manager.hpp"
#include "utils/random_generator.hpp"
#include "LinearMath/btTransform.h"
class AbstractKart;
class btRigidBody;
class Controller;
@ -156,6 +158,7 @@ protected:
virtual void update(float dt);
virtual void createRaceGUI();
void updateTrack(float dt);
void moveKartTo(AbstractKart* kart, const btTransform &t);
// ------------------------------------------------------------------------
/** Used for AI karts that are still racing when all player kart finished.
* Generally it should estimate the arrival time for those karts, but as
@ -192,13 +195,19 @@ public:
/** Each game mode should have a unique identifier. Override
* this method in child classes to provide it. */
virtual const std::string&
getIdent() const = 0;
virtual const std::string& getIdent() const = 0;
// ------------------------------------------------------------------------
/** Since each mode will have a different way of deciding where a rescued
* kart is dropped, this method will be called and each mode can implement
* it. */
virtual void moveKartAfterRescue(AbstractKart* kart) = 0;
/** Returns the number of rescue positions on a given track and game
* mode. */
virtual unsigned int getNumberOfRescuePositions() const OVERRIDE = 0;
// ------------------------------------------------------------------------
/** Determines the rescue position index of the specified kart. */
virtual unsigned int getRescuePositionIndex(AbstractKart *kart) = 0;
// ------------------------------------------------------------------------
/** Returns the bullet transformation for the specified rescue index. */
virtual btTransform getRescueTransform(unsigned int index) const = 0;
// ------------------------------------------------------------------------
void moveKartAfterRescue(AbstractKart* kart);
// ------------------------------------------------------------------------
/** Called when it is needed to know whether this kind of race involves
* counting laps. */

View File

@ -18,7 +18,9 @@
#include "modes/world_with_rank.hpp"
#include "karts/abstract_kart.hpp"
#include "karts/kart_properties.hpp"
#include "race/history.hpp"
#include "tracks/track.hpp"
#include <iostream>
@ -120,3 +122,53 @@ void WorldWithRank::endSetKartPositions()
} // endSetKartPositions
//-----------------------------------------------------------------------------
/** WorldWithRank uses the start position as rescue positions. So return
* the number of start positions.
*/
unsigned int WorldWithRank::getNumberOfRescuePositions() const
{
return getTrack()->getNumberOfStartPositions();
} // getNumberOfRescuePositions
// ----------------------------------------------------------------------------
/** Finds the starting position which is closest to the kart.
* \param kart The kart for which a rescue position needs to be determined.
*/
unsigned int WorldWithRank::getRescuePositionIndex(AbstractKart *kart)
{
// find closest point to drop kart on
const int start_spots_amount = getNumberOfRescuePositions();
assert(start_spots_amount > 0);
int closest_id = -1;
float closest_distance = 999999999.0f;
for (int n=0; n<start_spots_amount; n++)
{
const btTransform &s = getTrack()->getStartTransform(n);
const Vec3 &v = s.getOrigin();
float abs_distance = (v - kart->getXYZ()).length();
if (abs_distance < closest_distance)
{
closest_distance = abs_distance;
closest_id = n;
}
}
assert(closest_id != -1);
return closest_id;
} // getRescuePositionIndex
// ----------------------------------------------------------------------------
/** Returns the start transform with the give index.
* \param rescue_pos Index of the start position to be returned.
* \returns The transform of the corresponding start position.
*/
btTransform WorldWithRank::getRescueTransform(unsigned int rescue_pos) const
{
return getTrack()->getStartTransform(rescue_pos);
} // getRescueTransform

View File

@ -28,7 +28,10 @@ class AbstractKart;
* A WorldWithRank is a world where the karts are ranked. This is the base
* class for races and battle modes - all of which rank the kart.
* A class using this as a subclass must call setKartPosition(kart id, position)
* and this class is used to access the ranks from other objects.
* and this class is used to access the ranks from other objects. This class
* adds a convenient rescue implementation: a kart is rescued to the closest
* start point. This is useful for battle, soccer, ... modes. Linear world
* defines its own rescue functions and will overwrite this.
* \ingroup modes
*/
class WorldWithRank : public World
@ -51,6 +54,8 @@ protected:
bool m_position_setting_initialised;
#endif
unsigned int getClosestStartPoint(AbstractKart *kart);
public:
WorldWithRank() : World() {}
/** call just after instanciating. can't be moved to the contructor as child
@ -64,8 +69,13 @@ public:
bool setKartPosition(unsigned int kart_id,
unsigned int position);
void endSetKartPositions();
AbstractKart* getKartAtPosition(unsigned int p) const;
virtual unsigned int getNumberOfRescuePositions() const OVERRIDE;
virtual unsigned int getRescuePositionIndex(AbstractKart *kart) OVERRIDE;
virtual btTransform getRescueTransform(unsigned int index) const OVERRIDE;
}; // WorldWithRank
#endif

View File

@ -124,8 +124,7 @@ void ClientLobbyRoomProtocol::update()
{
NetworkString ns;
// 1 (connection request), 4 (size of id), global id
ns.ai8(1).ai8(4).ai32(Online::CurrentUser::acquire()->getUserID());
Online::CurrentUser::release();
ns.ai8(1).ai8(4).ai32(Online::CurrentUser::get()->getUserID());
m_listener->sendMessage(this, ns);
m_state = REQUESTING_CONNECTION;
} break;
@ -175,9 +174,8 @@ void ClientLobbyRoomProtocol::newPlayer(Event* event)
uint32_t global_id = event->data.gui32(1);
uint8_t race_id = event->data.gui8(6);
if (global_id == Online::CurrentUser::acquire()->getUserID())
if (global_id == Online::CurrentUser::get()->getUserID())
{
Online::CurrentUser::release();
Log::error("ClientLobbyRoomProtocol", "The server notified me that i'm a new player in the room (not normal).");
}
else if (m_setup->getProfile(race_id) == NULL || m_setup->getProfile(global_id) == NULL)
@ -247,17 +245,15 @@ void ClientLobbyRoomProtocol::connectionAccepted(Event* event)
STKPeer* peer = *(event->peer);
uint32_t global_id = event->data.gui32(8);
if (global_id == Online::CurrentUser::acquire()->getUserID())
if (global_id == Online::CurrentUser::get()->getUserID())
{
Online::CurrentUser::release();
Log::info("ClientLobbyRoomProtocol", "The server accepted the connection.");
// self profile
NetworkPlayerProfile* profile = new NetworkPlayerProfile();
profile->kart_name = "";
profile->race_id = event->data.gui8(1);
profile->user_profile = Online::CurrentUser::acquire();
Online::CurrentUser::release();
profile->user_profile = Online::CurrentUser::get();
m_setup->addPlayer(profile);
// connection token
uint32_t token = event->data.gui32(3);

View File

@ -51,10 +51,8 @@ void GetPeerAddress::asynchronousUpdate()
{
m_request = new Online::XMLRequest();
m_request->setURL((std::string)UserConfigParams::m_server_multiplayer + "address-management.php");
m_request->setParameter("id",Online::CurrentUser::acquire()->getUserID());
Online::CurrentUser::release();
m_request->setParameter("token",Online::CurrentUser::acquire()->getToken());
Online::CurrentUser::release();
m_request->setParameter("id",Online::CurrentUser::get()->getUserID());
m_request->setParameter("token",Online::CurrentUser::get()->getToken());
m_request->setParameter("peer_id",m_peer_id);
m_request->setParameter("action","get");

View File

@ -47,10 +47,8 @@ void HidePublicAddress::asynchronousUpdate()
{
m_request = new Online::XMLRequest();
m_request->setURL((std::string)UserConfigParams::m_server_multiplayer + "address-management.php");
m_request->setParameter("id",Online::CurrentUser::acquire()->getUserID());
Online::CurrentUser::release();
m_request->setParameter("token",Online::CurrentUser::acquire()->getToken());
Online::CurrentUser::release();
m_request->setParameter("id",Online::CurrentUser::get()->getUserID());
m_request->setParameter("token",Online::CurrentUser::get()->getToken());
m_request->setParameter("action","unset");
Online::HTTPManager::get()->addRequest(m_request);

View File

@ -49,10 +49,8 @@ void QuickJoinProtocol::asynchronousUpdate()
TransportAddress addr = NetworkManager::getInstance()->getPublicAddress();
m_request = new Online::XMLRequest();
m_request->setURL((std::string)UserConfigParams::m_server_multiplayer + "address-management.php");
m_request->setParameter("id",Online::CurrentUser::acquire()->getUserID());
Online::CurrentUser::release();
m_request->setParameter("token",Online::CurrentUser::acquire()->getToken());
Online::CurrentUser::release();
m_request->setParameter("id",Online::CurrentUser::get()->getUserID());
m_request->setParameter("token",Online::CurrentUser::get()->getToken());
m_request->setParameter("action","quick-join");
Online::HTTPManager::get()->addRequest(m_request);

View File

@ -49,10 +49,8 @@ void RequestConnection::asynchronousUpdate()
{
m_request = new Online::CurrentUser::ServerJoinRequest();
m_request->setURL((std::string)UserConfigParams::m_server_multiplayer + "address-management.php");
m_request->setParameter("id",Online::CurrentUser::acquire()->getUserID());
Online::CurrentUser::release();
m_request->setParameter("token",Online::CurrentUser::acquire()->getToken());
Online::CurrentUser::release();
m_request->setParameter("id",Online::CurrentUser::get()->getUserID());
m_request->setParameter("token",Online::CurrentUser::get()->getToken());
m_request->setParameter("server_id",m_server_id);
m_request->setParameter("action","request-connection");

View File

@ -116,10 +116,8 @@ void ServerLobbyRoomProtocol::update()
TransportAddress addr = NetworkManager::getInstance()->getPublicAddress();
Online::XMLRequest* request = new Online::XMLRequest();
request->setURL((std::string)UserConfigParams::m_server_multiplayer + "address-management.php");
request->setParameter("id",Online::CurrentUser::acquire()->getUserID());
Online::CurrentUser::release();
request->setParameter("token",Online::CurrentUser::acquire()->getToken());
Online::CurrentUser::release();
request->setParameter("id",Online::CurrentUser::get()->getUserID());
request->setParameter("token",Online::CurrentUser::get()->getToken());
request->setParameter("address",addr.ip);
request->setParameter("port",addr.port);
request->setParameter("action","poll-connection-requests");

View File

@ -48,10 +48,8 @@ void ShowPublicAddress::asynchronousUpdate()
TransportAddress addr = NetworkManager::getInstance()->getPublicAddress();
m_request = new Online::XMLRequest();
m_request->setURL((std::string)UserConfigParams::m_server_multiplayer + "address-management.php");
m_request->setParameter("id",Online::CurrentUser::acquire()->getUserID());
Online::CurrentUser::release();
m_request->setParameter("token",Online::CurrentUser::acquire()->getToken());
Online::CurrentUser::release();
m_request->setParameter("id",Online::CurrentUser::get()->getUserID());
m_request->setParameter("token",Online::CurrentUser::get()->getToken());
m_request->setParameter("address",addr.ip);
m_request->setParameter("port",addr.port);
m_request->setParameter("action","set");

View File

@ -103,8 +103,7 @@ void StartGameProtocol::update()
// have to add self first
for (unsigned int i = 0; i < players.size(); i++)
{
bool is_me = (players[i]->user_profile == Online::CurrentUser::acquire());
Online::CurrentUser::release();
bool is_me = (players[i]->user_profile == Online::CurrentUser::get());
if (is_me)
{
NetworkPlayerProfile* profile = players[i];
@ -128,8 +127,7 @@ void StartGameProtocol::update()
}
for (unsigned int i = 0; i < players.size(); i++)
{
bool is_me = (players[i]->user_profile == Online::CurrentUser::acquire());
Online::CurrentUser::release();
bool is_me = (players[i]->user_profile == Online::CurrentUser::get());
NetworkPlayerProfile* profile = players[i];
RemoteKartInfo rki(profile->race_id, profile->kart_name,
profile->user_profile->getUserName(), profile->race_id, !is_me);

View File

@ -47,10 +47,8 @@ void StartServer::asynchronousUpdate()
TransportAddress addr = NetworkManager::getInstance()->getPublicAddress();
m_request = new Online::XMLRequest();
m_request->setURL((std::string)UserConfigParams::m_server_multiplayer + "address-management.php");
m_request->setParameter("id",Online::CurrentUser::acquire()->getUserID());
Online::CurrentUser::release();
m_request->setParameter("token",Online::CurrentUser::acquire()->getToken());
Online::CurrentUser::release();
m_request->setParameter("id",Online::CurrentUser::get()->getUserID());
m_request->setParameter("token",Online::CurrentUser::get()->getToken());
m_request->setParameter("address",addr.ip);
m_request->setParameter("port",addr.port);
m_request->setParameter("max_players",UserConfigParams::m_server_max_players);

View File

@ -47,10 +47,8 @@ void StopServer::asynchronousUpdate()
TransportAddress addr = NetworkManager::getInstance()->getPublicAddress();
m_request = new Online::XMLRequest();
m_request->setURL((std::string)UserConfigParams::m_server_multiplayer + "address-management.php");
m_request->setParameter("id",Online::CurrentUser::acquire()->getUserID());
Online::CurrentUser::release();
m_request->setParameter("token",Online::CurrentUser::acquire()->getToken());
Online::CurrentUser::release();
m_request->setParameter("id",Online::CurrentUser::get()->getUserID());
m_request->setParameter("token",Online::CurrentUser::get()->getToken());
m_request->setParameter("address",addr.ip);
m_request->setParameter("port",addr.port);
m_request->setParameter("action","stop-server");

View File

@ -28,54 +28,55 @@
#include <stdlib.h>
#include <assert.h>
using namespace Online;
namespace Online{
static Synchronised<CurrentUser*> user_singleton(NULL);
static CurrentUser* current_user_singleton(NULL);
CurrentUser* CurrentUser::acquire()
CurrentUser* CurrentUser::get()
{
user_singleton.lock();
CurrentUser * user = user_singleton.getData();
if (user == NULL)
{
user_singleton.unlock();
user = new CurrentUser();
user_singleton.setAtomic(user);
user_singleton.lock();
}
return user;
}
void CurrentUser::release()
{
user_singleton.unlock();
if (current_user_singleton == NULL)
current_user_singleton = new CurrentUser();
return current_user_singleton;
}
void CurrentUser::deallocate()
{
user_singleton.lock();
CurrentUser* user = user_singleton.getData();
delete user;
user = NULL;
user_singleton.unlock();
delete current_user_singleton;
current_user_singleton = NULL;
} // deallocate
// ============================================================================
CurrentUser::CurrentUser(){
m_state = US_SIGNED_OUT;
m_id = 0;
m_name = "";
m_token = "";
m_save_session = false;
CurrentUser::CurrentUser()
: User("",0)
{
setUserState (US_SIGNED_OUT);
setToken("");
setSaveSession(false);
}
// ============================================================================
XMLRequest * CurrentUser::requestSignUp( const irr::core::stringw &username,
const irr::core::stringw &password,
const irr::core::stringw &password_confirm,
const irr::core::stringw &email,
bool terms)
const XMLRequest * CurrentUser::requestRecovery( const irr::core::stringw &username,
const irr::core::stringw &email)
{
assert(m_state == US_SIGNED_OUT || m_state == US_GUEST);
assert(getUserState() == US_SIGNED_OUT || getUserState() == US_GUEST);
XMLRequest * request = new XMLRequest();
request->setURL((std::string)UserConfigParams::m_server_multiplayer + "client-user.php");
request->setParameter("action", std::string("recovery"));
request->setParameter("username", username);
request->setParameter("email", email);
HTTPManager::get()->addRequest(request);
return request;
}
// ============================================================================
const XMLRequest * CurrentUser::requestSignUp( const irr::core::stringw &username,
const irr::core::stringw &password,
const irr::core::stringw &password_confirm,
const irr::core::stringw &email,
bool terms)
{
assert(getUserState() == US_SIGNED_OUT || getUserState() == US_GUEST);
XMLRequest * request = new XMLRequest();
request->setURL((std::string)UserConfigParams::m_server_multiplayer + "client-user.php");
request->setParameter("action", std::string("register"));
@ -89,10 +90,10 @@ namespace Online{
}
// ============================================================================
CurrentUser::SignInRequest * CurrentUser::requestSavedSession()
const CurrentUser::SignInRequest * CurrentUser::requestSavedSession()
{
SignInRequest * request = NULL;
if(m_state != US_SIGNED_IN && UserConfigParams::m_saved_session)
if(getUserState() != US_SIGNED_IN && UserConfigParams::m_saved_session)
{
request = new SignInRequest();
request->setURL((std::string)UserConfigParams::m_server_multiplayer + "client-user.php");
@ -100,7 +101,7 @@ namespace Online{
request->setParameter("userid", UserConfigParams::m_saved_user);
request->setParameter("token", UserConfigParams::m_saved_token.c_str());
HTTPManager::get()->addRequest(request);
m_state = US_SIGNING_IN;
setUserState (US_SIGNING_IN);
}
return request;
}
@ -109,8 +110,8 @@ namespace Online{
const irr::core::stringw &password,
bool save_session, bool request_now)
{
assert(m_state == US_SIGNED_OUT);
m_save_session = save_session;
assert(getUserState() == US_SIGNED_OUT);
setSaveSession(save_session);
SignInRequest * request = new SignInRequest();
request->setURL((std::string)UserConfigParams::m_server_multiplayer + "client-user.php");
request->setParameter("action",std::string("connect"));
@ -119,7 +120,7 @@ namespace Online{
if (request_now)
{
HTTPManager::get()->addRequest(request);
m_state = US_SIGNING_IN;
setUserState (US_SIGNING_IN);
}
return request;
}
@ -128,39 +129,44 @@ namespace Online{
{
if (input->isSuccess())
{
int token_fetched = input->getResult()->get("token", &m_token);
int username_fetched = input->getResult()->get("username", &m_name);
int userid_fetched = input->getResult()->get("userid", &m_id);
std::string token("");
int token_fetched = input->getResult()->get("token", &token);
setToken(token);
irr::core::stringw username("");
int username_fetched = input->getResult()->get("username", &username);
setUserName(username);
uint32_t userid(0);
int userid_fetched = input->getResult()->get("userid", &userid);
setUserID(userid);
assert(token_fetched && username_fetched && userid_fetched);
m_state = US_SIGNED_IN;
if(m_save_session)
setUserState (US_SIGNED_IN);
if(getSaveSession())
{
UserConfigParams::m_saved_user = m_id;
UserConfigParams::m_saved_token = m_token;
UserConfigParams::m_saved_user = getUserID();
UserConfigParams::m_saved_token = getToken();
UserConfigParams::m_saved_session = true;
m_save_session = false;
}
}
else
m_state = US_SIGNED_OUT;
setUserState (US_SIGNED_OUT);
}
void CurrentUser::SignInRequest::callback()
{
CurrentUser::acquire()->signIn(this);
CurrentUser::release();
CurrentUser::get()->signIn(this);
}
// ============================================================================
CurrentUser::ServerCreationRequest * CurrentUser::requestServerCreation(const irr::core::stringw &name, int max_players)
const CurrentUser::ServerCreationRequest * CurrentUser::requestServerCreation( const irr::core::stringw &name,
int max_players)
{
assert(m_state == US_SIGNED_IN);
assert(getUserState() == US_SIGNED_IN);
ServerCreationRequest * request = new ServerCreationRequest();
request->setURL((std::string)UserConfigParams::m_server_multiplayer + "client-user.php");
request->setParameter("action", std::string("create_server"));
request->setParameter("token", m_token);
request->setParameter("userid", m_id);
request->setParameter("token", getToken());
request->setParameter("userid", getUserID());
request->setParameter("name", name);
request->setParameter("max_players", max_players);
HTTPManager::get()->addRequest(request);
@ -172,22 +178,21 @@ namespace Online{
if(isSuccess())
{
Server * server = new Server(*getResult()->getNode("server"));
ServersManager::acquire()->addServer(server);
ServersManager::release();
ServersManager::get()->addServer(server);
m_created_server_id.setAtomic(server->getServerId());
}
}
// ============================================================================
CurrentUser::SignOutRequest * CurrentUser::requestSignOut(){
assert(m_state == US_SIGNED_IN || m_state == US_GUEST);
const CurrentUser::SignOutRequest * CurrentUser::requestSignOut(){
assert(getUserState() == US_SIGNED_IN || getUserState() == US_GUEST);
SignOutRequest * request = new SignOutRequest();
request->setURL((std::string)UserConfigParams::m_server_multiplayer + "client-user.php");
request->setParameter("action",std::string("disconnect"));
request->setParameter("token",m_token);
request->setParameter("userid",m_id);
request->setParameter("token", getToken());
request->setParameter("userid", getUserID());
HTTPManager::get()->addRequest(request);
m_state = US_SIGNING_OUT;
setUserState (US_SIGNING_OUT);
return request;
}
@ -197,10 +202,10 @@ namespace Online{
{
Log::warn("CurrentUser::signOut", "%s", _("There were some connection issues while signing out. Report a bug if this caused issues."));
}
m_token = "";
m_name = "";
m_id = 0;
m_state = US_SIGNED_OUT;
setToken("");
setUserName("");
setUserID(0);
setUserState (US_SIGNED_OUT);
UserConfigParams::m_saved_user = 0;
UserConfigParams::m_saved_token = "";
UserConfigParams::m_saved_session = false;
@ -208,8 +213,7 @@ namespace Online{
void CurrentUser::SignOutRequest::callback()
{
CurrentUser::acquire()->signOut(this);
CurrentUser::release();
CurrentUser::get()->signOut(this);
}
// ============================================================================
@ -217,12 +221,12 @@ namespace Online{
CurrentUser::ServerJoinRequest * CurrentUser::requestServerJoin(uint32_t server_id,
bool request_now)
{
assert(m_state == US_SIGNED_IN || m_state == US_GUEST);
assert(getUserState() == US_SIGNED_IN || getUserState() == US_GUEST);
ServerJoinRequest * request = new ServerJoinRequest();
request->setURL((std::string)UserConfigParams::m_server_multiplayer + "address-management.php");
request->setParameter("action",std::string("request-connection"));
request->setParameter("token", m_token);
request->setParameter("id", m_id);
request->setParameter("token", getToken());
request->setParameter("id", getUserID());
request->setParameter("server_id", server_id);
if (request_now)
HTTPManager::get()->addRequest(request);
@ -235,20 +239,18 @@ namespace Online{
{
uint32_t server_id;
getResult()->get("serverid", &server_id);
ServersManager::acquire()->setJoinedServer(server_id);
ServersManager::release();
ServersManager::get()->setJoinedServer(server_id);
}
//FIXME needs changes for actual valid joining
}
// ============================================================================
irr::core::stringw CurrentUser::getUserName() const
const irr::core::stringw CurrentUser::getUserName() const
{
if((m_state == US_SIGNED_IN ) || (m_state == US_GUEST))
return m_name;
if((getUserState() == US_SIGNED_IN ) || (getUserState() == US_GUEST))
return User::getUserName();
else
return _("Currently not signed in");
}
} // namespace Online

View File

@ -23,6 +23,7 @@
#include "online/server.hpp"
#include "online/user.hpp"
#include "utils/types.hpp"
#include "utils/synchronised.hpp"
#include <irrString.h>
@ -76,7 +77,7 @@ namespace Online{
Synchronised<uint32_t> m_created_server_id;
public:
ServerCreationRequest() : XMLRequest(RT_SERVER_CREATION) {}
uint32_t getCreatedServerID() {return m_created_server_id.getAtomic();}
const uint32_t getCreatedServerID() const {return m_created_server_id.getAtomic();}
};
class ServerJoinRequest : public XMLRequest {
@ -87,9 +88,15 @@ namespace Online{
private:
std::string m_token;
bool m_save_session;
UserState m_state;
Synchronised<std::string> m_token;
Synchronised<bool> m_save_session;
Synchronised<UserState> m_state;
bool getSaveSession() const { return m_save_session.getAtomic(); }
void setUserState (UserState user_state) { m_state.setAtomic(user_state); }
void setSaveSession (bool save_session) { m_save_session.setAtomic(save_session); }
void setToken (const std::string & token) { m_token.setAtomic(token); }
CurrentUser();
@ -98,35 +105,34 @@ namespace Online{
void createServer (const ServerCreationRequest * input);
public:
//Singleton
static CurrentUser* acquire();
static void release();
static void deallocate();
/**Singleton */
static CurrentUser * get();
static void deallocate();
SignInRequest * requestSavedSession();
SignInRequest * requestSignIn( const irr::core::stringw &username,
const irr::core::stringw &password,
bool save_session,
bool request_now = true);
SignOutRequest * requestSignOut();
ServerCreationRequest * requestServerCreation( const irr::core::stringw &name, int max_players);
ServerJoinRequest * requestServerJoin( uint32_t server_id, bool request_now = true);
const SignInRequest * requestSavedSession();
SignInRequest * requestSignIn( const irr::core::stringw &username,
const irr::core::stringw &password,
bool save_session,
bool request_now = true);
const SignOutRequest * requestSignOut();
const ServerCreationRequest * requestServerCreation(const irr::core::stringw &name, int max_players);
ServerJoinRequest * requestServerJoin(uint32_t server_id, bool request_now = true);
// Register
XMLRequest * requestSignUp( const irr::core::stringw &username,
const irr::core::stringw &password,
const irr::core::stringw &password_ver,
const irr::core::stringw &email,
bool terms);
/** Register */
const XMLRequest * requestSignUp( const irr::core::stringw &username,
const irr::core::stringw &password,
const irr::core::stringw &password_ver,
const irr::core::stringw &email,
bool terms);
const XMLRequest * requestRecovery(const irr::core::stringw &username,
const irr::core::stringw &email);
/** Returns the username if signed in. */
irr::core::stringw getUserName() const;
bool isSignedIn() const { return m_state == US_SIGNED_IN; }
bool isGuest() const { return m_state == US_GUEST; }
bool isSigningIn() const { return m_state == US_SIGNING_IN; }
UserState getUserState() { return m_state; }
std::string getToken() const { return m_token; }
const irr::core::stringw getUserName() const;
const UserState getUserState() const { return m_state.getAtomic(); }
const std::string getToken() const { return m_token.getAtomic(); }
}; // class CurrentUser

View File

@ -1,6 +1,8 @@
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2013 Glenn De Jonghe
// Copyright (C) 2010 Lucas Baudin
// 2011 Joerg Henrichs
// 2013 Glenn De Jonghe
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License

View File

@ -1,6 +1,8 @@
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2013 Glenn De Jonghe
// Copyright (C) 2010 Lucas Baudin
// 2011 Joerg Henrichs
// 2013 Glenn De Jonghe
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License

View File

@ -40,6 +40,11 @@ namespace Online
return irr::core::stringw(_("Validating registration info")) + loadingDots();
}
// ------------------------------------------------------------------------
irr::core::stringw recovery()
{
return irr::core::stringw(_("Validating recovery info")) + loadingDots();
}
// ------------------------------------------------------------------------
irr::core::stringw signedInAs(const irr::core::stringw & name)
{

View File

@ -30,6 +30,7 @@ namespace Online
irr::core::stringw signingIn ();
irr::core::stringw signingOut ();
irr::core::stringw signingUp ();
irr::core::stringw recovery ();
irr::core::stringw joiningServer ();
irr::core::stringw creatingServer ();
irr::core::stringw fetchingServers ();

View File

@ -24,6 +24,7 @@
#endif
#include <curl/curl.h>
#include <assert.h>
@ -46,7 +47,7 @@ namespace Online{
void Request::execute()
{
beforeOperation();
prepareOperation();
operation();
afterOperation();
}
@ -64,13 +65,15 @@ namespace Online{
//Negative numbers are reserved for special requests ment for the HTTP Manager
assert(type >= 0);
m_url.setAtomic("");
m_parameters = new Parameters;
MutexLocker(m_parameters);
m_parameters.getData() = new Parameters;
m_progress.setAtomic(0);
}
HTTPRequest::~HTTPRequest()
{
delete m_parameters;
MutexLocker(m_parameters);
delete m_parameters.getData();
}
bool HTTPRequest::isAllowedToAdd()
@ -83,68 +86,73 @@ namespace Online{
return ok;
}
void HTTPRequest::afterOperation()
void HTTPRequest::prepareOperation()
{
callback();
Request::afterOperation();
m_curl_session = curl_easy_init();
if(!m_curl_session)
{
Log::error("HTTPRequest::prepareOperation", "LibCurl session not initialized.");
return;
}
curl_easy_setopt(m_curl_session, CURLOPT_URL, m_url.getAtomic().c_str());
curl_easy_setopt(m_curl_session, CURLOPT_FOLLOWLOCATION, 1);
curl_easy_setopt(m_curl_session, CURLOPT_WRITEFUNCTION, &HTTPRequest::WriteCallback);
curl_easy_setopt(m_curl_session, CURLOPT_NOPROGRESS, 0);
curl_easy_setopt(m_curl_session, CURLOPT_PROGRESSDATA, this);
curl_easy_setopt(m_curl_session, CURLOPT_PROGRESSFUNCTION, &HTTPRequest::progressDownload);
curl_easy_setopt(m_curl_session, CURLOPT_CONNECTTIMEOUT, 20);
curl_easy_setopt(m_curl_session, CURLOPT_LOW_SPEED_LIMIT, 10);
curl_easy_setopt(m_curl_session, CURLOPT_LOW_SPEED_TIME, 20);
}
std::string HTTPRequest::downloadPage()
void HTTPRequest::operation()
{
CURL * curl_session;
curl_session = curl_easy_init();
if(!curl_session)
{
Log::error("online/http_functions", "Error while initialising libCurl session");
return "";
}
curl_easy_setopt(curl_session, CURLOPT_URL, m_url.getAtomic().c_str());
if(!m_curl_session)
return;
Parameters::iterator iter;
std::string postString = "";
for (iter = m_parameters->begin(); iter != m_parameters->end(); ++iter)
std::string postString("");
m_parameters.lock();
for (iter = m_parameters.getData()->begin(); iter != m_parameters.getData()->end(); ++iter)
{
if(iter != m_parameters->begin())
if(iter != m_parameters.getData()->begin())
postString.append("&");
char * escaped = curl_easy_escape(curl_session , iter->first.c_str(), iter->first.size());
char * escaped = curl_easy_escape(m_curl_session , iter->first.c_str(), iter->first.size());
postString.append(escaped);
curl_free(escaped);
postString.append("=");
escaped = curl_easy_escape(curl_session , iter->second.c_str(), iter->second.size());
escaped = curl_easy_escape(m_curl_session , iter->second.c_str(), iter->second.size());
postString.append(escaped);
curl_free(escaped);
}
curl_easy_setopt(curl_session, CURLOPT_POSTFIELDS, postString.c_str());
std::string readBuffer;
curl_easy_setopt(curl_session, CURLOPT_WRITEFUNCTION, &HTTPRequest::WriteCallback);
curl_easy_setopt(curl_session, CURLOPT_NOPROGRESS, 0);
curl_easy_setopt(curl_session, CURLOPT_PROGRESSDATA, this);
curl_easy_setopt(curl_session, CURLOPT_PROGRESSFUNCTION, &HTTPRequest::progressDownload);
curl_easy_setopt(curl_session, CURLOPT_FILE, &readBuffer);
// Timeout
// Reduce the connection phase timeout (it's 300 by default).
// Add a low speed limit to have a sort of timeout in the
// download phase. Being under 10 B/s during a certain time will
// probably only happen when no access to the net is available.
// The timeout is set to 20s, it should be enough to not produce
// false positive error.
curl_easy_setopt(curl_session, CURLOPT_CONNECTTIMEOUT, 20);
curl_easy_setopt(curl_session, CURLOPT_LOW_SPEED_LIMIT, 10);
curl_easy_setopt(curl_session, CURLOPT_LOW_SPEED_TIME, 20);
CURLcode res = curl_easy_perform(curl_session);
if(res == CURLE_OK)
{
Log::info("online/http_functions", "Received : %s", readBuffer.c_str());
setProgress(1.0f);
}
else
{
Log::error("HTTPRequest::downloadPage", "curl_easy_perform() failed: %s", curl_easy_strerror(res));
setProgress(-1.0f);
}
curl_easy_cleanup(curl_session);
return readBuffer;
m_parameters.unlock();
curl_easy_setopt(m_curl_session, CURLOPT_POSTFIELDS, postString.c_str());
std::string uagent( std::string("SuperTuxKart/") + STK_VERSION );
#ifdef WIN32
uagent += (std::string)" (Windows)";
#elif defined(__APPLE__)
uagent += (std::string)" (Macintosh)";
#elif defined(__FreeBSD__)
uagent += (std::string)" (FreeBSD)";
#elif defined(linux)
uagent += (std::string)" (Linux)";
#else
// Unknown system type
#endif
curl_easy_setopt(m_curl_session, CURLOPT_USERAGENT, uagent.c_str());
m_curl_code = curl_easy_perform(m_curl_session);
}
void HTTPRequest::afterOperation()
{
if(m_curl_code == CURLE_OK)
setProgress(1.0f);
else
setProgress(-1.0f);
curl_easy_cleanup(m_curl_session);
callback();
Request::afterOperation();
}
size_t HTTPRequest::WriteCallback(void *contents, size_t size, size_t nmemb, void *userp)
{
@ -202,38 +210,68 @@ namespace Online{
XMLRequest::XMLRequest(int type, bool manage_memory, int priority)
: HTTPRequest(priority, manage_memory, type)
{
m_string_buffer = "";
m_info.setAtomic("");
m_success.setAtomic(false);
m_result = NULL;
MutexLocker(m_result);
m_result.getData() = NULL;
}
XMLRequest::~XMLRequest()
{
delete m_result;
MutexLocker(m_result);
delete m_result.getData();
}
void XMLRequest::prepareOperation()
{
HTTPRequest::prepareOperation();
curl_easy_setopt(m_curl_session, CURLOPT_WRITEDATA, &m_string_buffer);
}
void XMLRequest::operation()
{
m_result = file_manager->createXMLTreeFromString(downloadPage());
HTTPRequest::operation();
MutexLocker(m_result);
m_result.getData() = file_manager->createXMLTreeFromString(m_string_buffer);
}
void XMLRequest::afterOperation()
{
const XMLNode * xml = this->getResult();
if(m_curl_code != CURLE_OK)
Log::error( "XMLRequest::afterOperation", "curl_easy_perform() failed: %s", curl_easy_strerror(m_curl_code));
else
Log::info( "XMLRequest::afterOperation", "Received : %s", m_string_buffer.c_str());
m_result.lock();;
bool success = false;
irr::core::stringw info;
std::string rec_success;
if(xml->get("success", &rec_success))
if(m_result.getData()->get("success", &rec_success))
{
if (rec_success =="yes")
success = true;
xml->get("info", &info);
m_result.getData()->get("info", &info);
}
else
info = _("Unable to connect to the server. Check your internet connection or try again later.");
m_info.setAtomic(info);
m_result.unlock();
m_info.lock();
m_info.getData() = info;
m_info.unlock();
m_success.setAtomic(success);
HTTPRequest::afterOperation();
}
const XMLNode * XMLRequest::getResult() const
{
MutexLocker(m_result);
return m_result.getData();
}
const irr::core::stringw & XMLRequest::getInfo() const
{
MutexLocker(m_info);
return m_info.getData();
}
} // namespace Online

View File

@ -1,5 +1,7 @@
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2013 Glenn De Jonghe
// Copyright (C) 2011 Joerg Henrichs
// 2013 Glenn De Jonghe
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
@ -18,12 +20,14 @@
#define HEADER_ONLINE_REQUEST_HPP
#include <string>
#include <curl/curl.h>
#include "utils/cpp2011.h"
#include "utils/string_utils.hpp"
#include "utils/synchronised.hpp"
#include "io/file_manager.hpp"
namespace Online{
/**
@ -54,8 +58,8 @@ namespace Online{
/** Set to though if the reply of the request is in and callbacks are executed */
Synchronised<bool> m_done;
virtual void beforeOperation() {}
virtual void operation() {};
virtual void prepareOperation() {}
virtual void operation() {}
virtual void afterOperation();
public:
@ -115,22 +119,20 @@ namespace Online{
typedef std::map<std::string, std::string> Parameters;
/** The progress indicator. 0 untill it is started and the first
* packet is downloaded. At the end either -1 (error) or 1
* (everything ok) at the end. */
Synchronised<float> m_progress;
Synchronised<std::string> m_url;
Parameters * m_parameters;
Synchronised<Parameters *> m_parameters;
CURL * m_curl_session;
CURLcode m_curl_code;
virtual void prepareOperation() OVERRIDE;
virtual void operation() OVERRIDE;
virtual void afterOperation() OVERRIDE;
/** Executed when a request has finished. */
virtual void callback() {}
/**
* Performs a POST request to the website with URL m_url using the parameters given in m_parameters.
* Returns the page as a string.
**/
std::string downloadPage();
static int progressDownload( void *clientp,
double dltotal,
@ -149,14 +151,17 @@ namespace Online{
virtual ~HTTPRequest();
void setParameter(const std::string & name, const std::string &value){
(*m_parameters)[name] = value;
MutexLocker(m_parameters);
(*m_parameters.getData())[name] = value;
};
void setParameter(const std::string & name, const irr::core::stringw &value){
(*m_parameters)[name] = irr::core::stringc(value.c_str()).c_str();
MutexLocker(m_parameters);
(*m_parameters.getData())[name] = irr::core::stringc(value.c_str()).c_str();
}
template <typename T>
void setParameter(const std::string & name, const T& value){
(*m_parameters)[name] = StringUtils::toString(value);
MutexLocker(m_parameters);
(*m_parameters.getData())[name] = StringUtils::toString(value);
}
/** Returns the current progress. */
@ -179,27 +184,25 @@ namespace Online{
class XMLRequest : public HTTPRequest
{
protected :
private:
Synchronised<XMLNode *> m_result;
std::string m_string_buffer;
XMLNode * m_result;
protected :
Synchronised<irr::core::stringw> m_info;
Synchronised<bool> m_success;
virtual void operation() OVERRIDE;
virtual void afterOperation() OVERRIDE;
virtual void prepareOperation() OVERRIDE;
virtual void operation() OVERRIDE;
virtual void afterOperation() OVERRIDE;
public :
XMLRequest(int type = 0, bool manage_memory = false, int priority = 1);
virtual ~XMLRequest();
virtual XMLNode * getResult() const { return m_result; }
const irr::core::stringw getInfo() {
m_info.lock();
const irr::core::stringw info = m_info.getData();
m_info.unlock();
return info;
}
bool isSuccess() const { return m_success.getAtomic(); }
const XMLNode * getResult() const;
const irr::core::stringw & getInfo() const;
bool isSuccess() const { return m_success.getAtomic(); }
};
} //namespace Online

View File

@ -30,60 +30,49 @@
namespace Online{
static Synchronised<ServersManager*> manager_singleton(NULL);
static ServersManager* manager_singleton(NULL);
ServersManager* ServersManager::acquire()
ServersManager* ServersManager::get()
{
manager_singleton.lock();
ServersManager * manager = manager_singleton.getData();
if (manager == NULL)
{
manager_singleton.unlock();
manager = new ServersManager();
manager_singleton.setAtomic(manager);
manager_singleton.lock();
}
return manager;
}
void ServersManager::release()
{
manager_singleton.unlock();
if (manager_singleton == NULL)
manager_singleton = new ServersManager();
return manager_singleton;
}
void ServersManager::deallocate()
{
manager_singleton.lock();
ServersManager* manager = manager_singleton.getData();
delete manager;
manager = NULL;
manager_singleton.unlock();
delete manager_singleton;
manager_singleton = NULL;
} // deallocate
// ============================================================================
ServersManager::ServersManager(){
m_info_message = "";
m_last_load_time = 0.0f;
m_joined_server = NULL;
m_last_load_time.setAtomic(0.0f);
m_joined_server.setAtomic(NULL);
}
ServersManager::~ServersManager(){
cleanUpServers();
delete m_joined_server;
MutexLocker(m_joined_server);
delete m_joined_server.getData();
}
// ============================================================================
void ServersManager::cleanUpServers()
{
m_sorted_servers.clearAndDeleteAll();
m_mapped_servers.clear();
m_sorted_servers.lock();
m_sorted_servers.getData().clearAndDeleteAll();
m_sorted_servers.unlock();
m_mapped_servers.lock();
m_mapped_servers.getData().clear();
m_mapped_servers.unlock();
}
// ============================================================================
ServersManager::RefreshRequest * ServersManager::refreshRequest(bool request_now)
ServersManager::RefreshRequest * ServersManager::refreshRequest(bool request_now) const
{
RefreshRequest * request = NULL;
if(Time::getRealTime() - m_last_load_time > SERVER_REFRESH_INTERVAL)
if(Time::getRealTime() - m_last_load_time.getAtomic() > SERVER_REFRESH_INTERVAL)
{
request = new RefreshRequest();
request->setURL((std::string)UserConfigParams::m_server_multiplayer + "client-user.php");
@ -104,63 +93,84 @@ namespace Online{
{
addServer(new Server(*servers_xml->getNode(i)));
}
m_last_load_time = (float)Time::getRealTime();
m_last_load_time.setAtomic((float)Time::getRealTime());
}
m_info_message = input->getInfo();
//FIXME error message
}
void ServersManager::RefreshRequest::callback()
{
ServersManager::acquire()->refresh(this);
ServersManager::release();
ServersManager::get()->refresh(this);
}
// ============================================================================
Server * ServersManager::getQuickPlay()
const Server * ServersManager::getQuickPlay() const
{
if(m_sorted_servers.size() > 0)
/*if(m_sorted_servers.size() > 0)
return getServerBySort(0);
*/
return NULL;
}
// ============================================================================
void ServersManager::setJoinedServer(uint32_t id)
{
delete m_joined_server;
MutexLocker(m_joined_server);
delete m_joined_server.getData();
//It's a copy!
m_joined_server = new Server(*getServerByID(id));
m_joined_server.getData() = new Server(*getServerByID(id));
}
// ============================================================================
void ServersManager::unsetJoinedServer()
{
delete m_joined_server;
m_joined_server = NULL;
MutexLocker(m_joined_server);
delete m_joined_server.getData();
m_joined_server.getData() = NULL;
}
// ============================================================================
void ServersManager::addServer(Server * server)
{
m_sorted_servers.push_back(server);
m_mapped_servers[server->getServerId()] = server;
m_sorted_servers.lock();
m_sorted_servers.getData().push_back(server);
m_sorted_servers.unlock();
m_mapped_servers.lock();
m_mapped_servers.getData()[server->getServerId()] = server;
m_mapped_servers.unlock();
}
// ============================================================================
int ServersManager::getNumServers ()
int ServersManager::getNumServers () const
{
return m_sorted_servers.size();
MutexLocker(m_sorted_servers);
return m_sorted_servers.getData().size();
}
// ============================================================================
Server * ServersManager::getServerBySort (int index)
const Server * ServersManager::getServerBySort (int index) const
{
return m_sorted_servers.get(index);
MutexLocker(m_sorted_servers);
return m_sorted_servers.getData().get(index);
}
// ============================================================================
Server * ServersManager::getServerByID (uint32_t id)
const Server * ServersManager::getServerByID (uint32_t id) const
{
return m_mapped_servers[id];
MutexLocker(m_mapped_servers);
return m_mapped_servers.getData().at(id);
}
// ============================================================================
Server * ServersManager::getJoinedServer() const
{
return m_joined_server.getAtomic();
}
// ============================================================================
void ServersManager::sort(bool sort_desc){
MutexLocker(m_sorted_servers);
m_sorted_servers.getData().insertionSort(0, sort_desc);
}
} // namespace Online

View File

@ -23,6 +23,8 @@
#include "utils/types.hpp"
#include "online/server.hpp"
#include "http_manager.hpp"
#include "utils/synchronised.hpp"
@ -51,35 +53,32 @@ namespace Online {
ServersManager();
~ServersManager();
/** Sorted vector of servers */
PtrVector<Server> m_sorted_servers;
Synchronised<PtrVector<Server> > m_sorted_servers;
/** Maps server id's to the same servers*/
std::map<uint32_t, Server*> m_mapped_servers;
Synchronised<std::map<uint32_t, Server*> > m_mapped_servers;
/** This is a pointer to a copy of the server, the moment it got joined */
Server * m_joined_server;
Synchronised<Server *> m_joined_server;
bool m_not_fetched;
irr::core::stringw m_info_message;
float m_last_load_time;
void refresh(RefreshRequest * input);
void cleanUpServers();
Synchronised<float> m_last_load_time;
void refresh(RefreshRequest * input);
void cleanUpServers();
public:
// Singleton
static ServersManager* acquire();
static void release();
static void deallocate();
static ServersManager* get();
static void deallocate();
RefreshRequest * refreshRequest(bool request_now = true);
void setJoinedServer(uint32_t server_id);
void unsetJoinedServer();
void addServer(Server * server);
int getNumServers ();
Server * getServerByID (uint32_t server_id);
Server * getServerBySort (int index);
void sort(bool sort_desc) { m_sorted_servers.insertionSort(0, sort_desc); }
Server * getJoinedServer() { return m_joined_server; }
RefreshRequest * refreshRequest(bool request_now = true) const;
void setJoinedServer(uint32_t server_id);
void unsetJoinedServer();
void addServer(Server * server);
int getNumServers () const;
const Server * getServerByID (uint32_t server_id) const;
const Server * getServerBySort (int index) const;
void sort(bool sort_desc);
Server * getJoinedServer() const;
//Returns the best server to join
Server * getQuickPlay();
const Server * getQuickPlay() const;
}; // class ServersManager

View File

@ -22,15 +22,21 @@
#include <sstream>
#include <stdlib.h>
using namespace Online;
namespace Online{
// ============================================================================
User::User(const irr::core::stringw &username)
User::User ( const irr::core::stringw & username,
const uint32_t & userid
)
{
m_name = username;
setUserName(username);
setUserID(userid);
}
// ============================================================================
User::User(uint32_t id)
{
m_id = id;
setUserName("");
setUserID(id);
}
} // namespace Online

View File

@ -32,22 +32,24 @@ namespace Online{
class User
{
private:
Synchronised<irr::core::stringw> m_name;
Synchronised<uint32_t> m_id;
protected:
irr::core::stringw m_name;
uint32_t m_id;
User(){}
void setUserName (const irr::core::stringw & name) { m_name.setAtomic(name); }
void setUserID (const uint32_t & id) { m_id.setAtomic(id); }
public:
User( const irr::core::stringw & username,
const uint32_t & userid
);
virtual ~User() {};
User(const irr::core::stringw &username);
virtual const irr::core::stringw getUserName() const { return m_name.getAtomic(); }
const uint32_t getUserID() const { return m_id.getAtomic(); }
User(uint32_t id);
irr::core::stringw getUserName() const { return m_name; }
uint32_t getUserID() const { return m_id; }
}; // class User
} // namespace Online
#endif

View File

@ -214,7 +214,7 @@ void AddonsScreen::loadList()
// Get the filter by rating.
GUIEngine::SpinnerWidget* w_filter_rating =
getWidget<GUIEngine::SpinnerWidget>("filter_rating");
float rating = 1.0 + w_filter_rating->getValue() / 2.0;
float rating = 1.0f + w_filter_rating->getValue() / 2.0f;
// First create a list of sorted entries
PtrVector<const Addon, REF> sorted_list;

View File

@ -56,8 +56,7 @@ void CreateServerScreen::loadedFromFile()
m_name_widget = getWidget<TextBoxWidget>("name");
assert(m_name_widget != NULL);
m_name_widget->setText(CurrentUser::acquire()->getUserName() + _("'s server"));
CurrentUser::release();
m_name_widget->setText(CurrentUser::get()->getUserName() + _("'s server"));
m_max_players_widget = getWidget<SpinnerWidget>("max_players");
assert(m_max_players_widget != NULL);
m_max_players_widget->setValue(8);
@ -137,8 +136,7 @@ void CreateServerScreen::serverCreationRequest()
else
{
//m_options_widget->setDeactivated();
m_server_creation_request = Online::CurrentUser::acquire()->requestServerCreation(name, max_players);
Online::CurrentUser::release();
m_server_creation_request = Online::CurrentUser::get()->requestServerCreation(name, max_players);
return;
}
sfx_manager->quickSound("anvil");

View File

@ -46,7 +46,7 @@ private:
GUIEngine::IconButtonWidget * m_create_widget;
GUIEngine::IconButtonWidget * m_cancel_widget;
Online::CurrentUser::ServerCreationRequest * m_server_creation_request;
const Online::CurrentUser::ServerCreationRequest * m_server_creation_request;
/** \brief Sets which widget has to be focused. Depends on the user state. */
void setInitialFocus();

View File

@ -26,6 +26,7 @@
#include "utils/translation.hpp"
#include "utils/string_utils.hpp"
#include "states_screens/dialogs/registration_dialog.hpp"
#include "states_screens/dialogs/recovery_dialog.hpp"
#include "online/messages.hpp"
@ -41,6 +42,7 @@ LoginDialog::LoginDialog(const Message message_type) :
{
m_self_destroy = false;
m_open_registration_dialog = false;
m_open_recovery_dialog = false;
m_sign_in_request = NULL;
loadFromFile("online/login_dialog.stkgui");
@ -86,6 +88,7 @@ LoginDialog::LoginDialog(const Message message_type) :
assert(m_register_widget != NULL);
m_as_guest_widget = getWidget<IconButtonWidget>("as_guest");
assert(m_as_guest_widget != NULL);
m_as_guest_widget->setDeactivated();
m_cancel_widget = getWidget<IconButtonWidget>("cancel");
assert(m_cancel_widget != NULL);
@ -115,8 +118,7 @@ void LoginDialog::login()
else
{
m_options_widget->setDeactivated();
m_sign_in_request = Online::CurrentUser::acquire()->requestSignIn(username,password, m_remember_widget->getState());
Online::CurrentUser::release();
m_sign_in_request = Online::CurrentUser::get()->requestSignIn(username,password, m_remember_widget->getState());
}
}
@ -142,6 +144,11 @@ GUIEngine::EventPropagation LoginDialog::processEvent(const std::string& eventSo
m_open_registration_dialog = true;
return GUIEngine::EVENT_BLOCK;
}
else if(selection == m_recovery_widget->m_properties[PROP_ID])
{
m_open_recovery_dialog = true;
return GUIEngine::EVENT_BLOCK;
}
}
return GUIEngine::EVENT_LET;
}
@ -192,8 +199,8 @@ void LoginDialog::onUpdate(float dt)
m_info_widget->setText(Online::Messages::signingIn(), false);
}
}
//If we want to open the registration dialog, we need to close this one first
m_open_registration_dialog && (m_self_destroy = true);
//If we want to open another dialog, we need to close this one first
(m_open_registration_dialog || m_open_recovery_dialog) && (m_self_destroy = true);
// It's unsafe to delete from inside the event handler so we do it here
if (m_self_destroy)
@ -201,6 +208,8 @@ void LoginDialog::onUpdate(float dt)
ModalDialog::dismiss();
if (m_open_registration_dialog)
new RegistrationDialog();
else if (m_open_recovery_dialog)
new RecoveryDialog();
return;
}
}

View File

@ -37,7 +37,8 @@ private:
bool m_self_destroy;
bool m_open_registration_dialog;
Online::CurrentUser::SignInRequest * m_sign_in_request;
bool m_open_recovery_dialog;
const Online::CurrentUser::SignInRequest * m_sign_in_request;
GUIEngine::LabelWidget * m_message_widget;
GUIEngine::TextBoxWidget * m_username_widget;
GUIEngine::TextBoxWidget * m_password_widget;

View File

@ -0,0 +1,190 @@
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2013 Glenn De Jonghe
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "states_screens/dialogs/recovery_dialog.hpp"
#include <IGUIEnvironment.h>
#include "audio/sfx_manager.hpp"
#include "config/player.hpp"
#include "guiengine/engine.hpp"
#include "states_screens/state_manager.hpp"
#include "utils/translation.hpp"
#include "utils/string_utils.hpp"
#include "online/messages.hpp"
using namespace GUIEngine;
using namespace irr;
using namespace irr::gui;
using namespace Online;
// -----------------------------------------------------------------------------
RecoveryDialog::RecoveryDialog() :
ModalDialog(0.8f,0.8f)
{
m_recovery_request = NULL;
m_self_destroy = false;
m_show_recovery_input = true;
}
// -----------------------------------------------------------------------------
RecoveryDialog::~RecoveryDialog()
{
delete m_recovery_request;
}
// -----------------------------------------------------------------------------
void RecoveryDialog::showRecoveryInput(){
m_show_recovery_input = false;
clearWindow();
m_phase = Input;
loadFromFile("online/recovery_input.stkgui");
m_username_widget = getWidget<TextBoxWidget>("username");
assert(m_username_widget != NULL);
m_username_widget->setFocusForPlayer(PLAYER_ID_GAME_MASTER);
m_email_widget = getWidget<TextBoxWidget>("email");
assert(m_email_widget != NULL);
m_info_widget = getWidget<LabelWidget>("info");
assert(m_info_widget != NULL);
m_options_widget = getWidget<RibbonWidget>("options");
assert(m_options_widget != NULL);
m_submit_widget = getWidget<IconButtonWidget>("submit");
assert(m_submit_widget != NULL);
m_cancel_widget = getWidget<IconButtonWidget>("cancel");
assert(m_cancel_widget != NULL);
}
// -----------------------------------------------------------------------------
void RecoveryDialog::showRecoveryInfo(){
m_show_recovery_info = false;
clearWindow();
m_phase = Info;
loadFromFile("online/recovery_info.stkgui");
m_info_widget = getWidget<LabelWidget>("info");
assert(m_info_widget != NULL);
m_options_widget = getWidget<RibbonWidget>("options");
assert(m_options_widget != NULL);
m_cancel_widget = getWidget<IconButtonWidget>("cancel");
assert(m_cancel_widget != NULL);
}
// -----------------------------------------------------------------------------
bool RecoveryDialog::onEscapePressed()
{
return m_cancel_widget->isActivated();
}
// -----------------------------------------------------------------------------
void RecoveryDialog::processInput()
{
const stringw username = m_username_widget->getText().trim();
const stringw email = m_email_widget->getText().trim();
if (username.size() < 4 || username.size() > 30 || email.size() < 4 || email.size() > 50)
{
sfx_manager->quickSound("anvil");
m_info_widget->setErrorColor();
m_info_widget->setText(_("Username and/or email address invalid."), false);
}
else
{
m_info_widget->setDefaultColor();
m_options_widget->setDeactivated();
m_recovery_request = CurrentUser::get()->requestRecovery(username, email);
}
}
// -----------------------------------------------------------------------------
GUIEngine::EventPropagation RecoveryDialog::processEvent(const std::string& eventSource)
{
std::string selection;
if (eventSource == m_options_widget->m_properties[PROP_ID])
selection = m_options_widget->getSelectionIDString(PLAYER_ID_GAME_MASTER);
else
selection = eventSource;
if (selection == m_cancel_widget->m_properties[PROP_ID])
{
m_self_destroy = true;
return GUIEngine::EVENT_BLOCK;
}
else if (selection == m_submit_widget->m_properties[PROP_ID])
{
processInput();
return GUIEngine::EVENT_BLOCK;
}
return GUIEngine::EVENT_LET;
}
// -----------------------------------------------------------------------------
void RecoveryDialog::onEnterPressedInternal()
{
if (GUIEngine::isFocusedForPlayer(m_options_widget, PLAYER_ID_GAME_MASTER))
return;
if (m_submit_widget->isActivated())
processInput();
}
// -----------------------------------------------------------------------------
void RecoveryDialog::onUpdate(float dt)
{
if(m_recovery_request != NULL)
{
if(m_recovery_request->isDone())
{
if(m_recovery_request->isSuccess())
{
m_show_recovery_info = true;
}
else
{
sfx_manager->quickSound( "anvil" );
m_info_widget->setErrorColor();
m_info_widget->setText(m_recovery_request->getInfo(), false);
m_options_widget->setActivated();
}
delete m_recovery_request;
m_recovery_request = NULL;
}
else
{
m_info_widget->setText(Messages::recovery(), false);
}
}
// It's unsafe to delete from inside the event handler so we do it here
if (m_self_destroy)
ModalDialog::dismiss();
else if (m_show_recovery_input)
showRecoveryInput();
else if (m_show_recovery_info)
showRecoveryInfo();
}

View File

@ -0,0 +1,71 @@
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2013 Glenn De Jonghe
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HEADER_RECOVERY_DIALOG_HPP
#define HEADER_RECOVERY_DIALOG_HPP
#include <irrString.h>
#include "guiengine/modaldialog.hpp"
#include "guiengine/widgets.hpp"
#include "online/current_user.hpp"
/**
* \brief Dialog that allows a user to recover his account
* \ingroup states_screens
*/
class RecoveryDialog : public GUIEngine::ModalDialog
{
public:
enum Phase
{
Input = 1,
Info = 2,
};
RecoveryDialog();
~RecoveryDialog();
void onEnterPressedInternal();
GUIEngine::EventPropagation processEvent(const std::string& eventSource);
virtual void onUpdate(float dt);
virtual bool onEscapePressed();
private:
Phase m_phase;
bool m_self_destroy;
bool m_show_recovery_input;
bool m_show_recovery_info;
const Online::XMLRequest * m_recovery_request;
GUIEngine::TextBoxWidget * m_username_widget;
GUIEngine::TextBoxWidget * m_email_widget;
GUIEngine::LabelWidget * m_info_widget;
GUIEngine::RibbonWidget * m_options_widget;
GUIEngine::IconButtonWidget * m_submit_widget;
GUIEngine::IconButtonWidget * m_cancel_widget;
void showRecoveryInput();
void showRecoveryInfo();
void processInput();
};
#endif

View File

@ -35,26 +35,20 @@ using namespace Online;
// -----------------------------------------------------------------------------
RegistrationDialog::RegistrationDialog(const Phase phase) :
RegistrationDialog::RegistrationDialog() :
ModalDialog(0.8f,0.9f)
{
m_sign_up_request = NULL;
m_activation_request = NULL;
m_self_destroy = false;
m_show_registration_info = false;
m_show_registration_input = true;
m_show_registration_terms = false;
m_show_registration_activation = false;
m_show_registration_info = false;
m_username = "";
m_email = "";
m_email_confirm = "";
m_password = "";
m_password_confirm = "";
m_agreement = false;
//If not asked for the Activation phase, default to the Info phase.
if (phase == Activation)
m_show_registration_activation = true;
else
m_show_registration_info = true;
}
// -----------------------------------------------------------------------------
@ -62,16 +56,16 @@ RegistrationDialog::RegistrationDialog(const Phase phase) :
RegistrationDialog::~RegistrationDialog()
{
delete m_sign_up_request;
delete m_activation_request;
}
// -----------------------------------------------------------------------------
void RegistrationDialog::showRegistrationInfo(){
m_show_registration_info = false;
void RegistrationDialog::showRegistrationInput()
{
m_show_registration_input = false;
clearWindow();
m_phase = Info;
loadFromFile("online/registration_info.stkgui");
m_phase = Input;
loadFromFile("online/registration_input.stkgui");
//Password should always be reentered if previous has been clicked, or an error occurred.
m_password = "";
@ -113,7 +107,8 @@ void RegistrationDialog::showRegistrationInfo(){
// -----------------------------------------------------------------------------
void RegistrationDialog::showRegistrationTerms(){
void RegistrationDialog::showRegistrationTerms()
{
m_show_registration_terms = false;
clearWindow();
m_phase = Terms;
@ -139,64 +134,71 @@ void RegistrationDialog::showRegistrationTerms(){
// -----------------------------------------------------------------------------
void RegistrationDialog::showRegistrationActivation(){
m_show_registration_activation = false;
void RegistrationDialog::showRegistrationInfo()
{
m_show_registration_info = false;
clearWindow();
m_phase = Activation;
loadFromFile("online/registration_activation.stkgui");
m_phase = Info;
loadFromFile("online/registration_info.stkgui");
m_info_widget = getWidget<LabelWidget>("info");
assert(m_info_widget != NULL);
m_info_widget->setText(m_registration_error, false);
m_options_widget = getWidget<RibbonWidget>("options");
assert(m_options_widget != NULL);
m_next_widget = getWidget<IconButtonWidget>("next");
assert(m_next_widget != NULL);
m_cancel_widget = getWidget<IconButtonWidget>("cancel");
assert(m_cancel_widget != NULL);
}
// -----------------------------------------------------------------------------
bool RegistrationDialog::processInfoEvent(const std::string& eventSource){
if (m_phase == Info)
void RegistrationDialog::processInput()
{
m_username = m_username_widget->getText().trim();
m_password = m_password_widget->getText().trim();
m_password_confirm = m_password_confirm_widget->getText().trim();
m_email = m_email_widget->getText().trim();
m_email_confirm = m_email_confirm_widget->getText().trim();
//FIXME More validation of registration information
m_info_widget->setErrorColor();
if (m_password != m_password_confirm)
{
m_info_widget->setText(_("Passwords don't match!"), false);
}
else if (m_email != m_email_confirm)
{
m_info_widget->setText(_("Emails don't match!"), false);
}
else if (m_username.size() < 4 || m_username.size() > 30)
{
m_info_widget->setText(_("Username has to be between 4 and 30 characters long!"), false);
}
else if (m_password.size() < 8 || m_password.size() > 30)
{
m_info_widget->setText(_("Password has to be between 8 and 30 characters long!"), false);
}
else if (m_email.size() < 4 || m_email.size() > 50)
{
m_info_widget->setText(_("Email has to be between 4 and 50 characters long!"), false);
}
else
{
m_show_registration_terms = true;
return;
}
sfx_manager->quickSound( "anvil" );
}
// -----------------------------------------------------------------------------
bool RegistrationDialog::processInputEvent(const std::string& eventSource)
{
if (m_phase == Input)
{
if (eventSource == m_next_widget->m_properties[PROP_ID])
{
m_username = m_username_widget->getText().trim();
m_password = m_password_widget->getText().trim();
m_password_confirm = m_password_confirm_widget->getText().trim();
m_email = m_email_widget->getText().trim();
m_email_confirm = m_email_confirm_widget->getText().trim();
//FIXME More validation of registration information
m_info_widget->setErrorColor();
if (m_password != m_password_confirm)
{
m_info_widget->setText(_("Passwords don't match!"), false);
}
else if (m_email != m_email_confirm)
{
m_info_widget->setText(_("Emails don't match!"), false);
}
else if (m_username.size() < 4 || m_username.size() > 30)
{
m_info_widget->setText(_("Username has to be between 4 and 30 characters long!"), false);
}
else if (m_password.size() < 8 || m_password.size() > 30)
{
m_info_widget->setText(_("Password has to be between 8 and 30 characters long!"), false);
}
else if (m_email.size() < 4 || m_email.size() > 50)
{
m_info_widget->setText(_("Email has to be between 4 and 50 characters long!"), false);
}
else
{
m_show_registration_terms = true;
return true;
}
sfx_manager->quickSound( "anvil" );
processInput();
return true;
}
}
@ -205,7 +207,8 @@ bool RegistrationDialog::processInfoEvent(const std::string& eventSource){
// -----------------------------------------------------------------------------
bool RegistrationDialog::processTermsEvent(const std::string& eventSource){
bool RegistrationDialog::processTermsEvent(const std::string& eventSource)
{
if (m_phase == Terms)
{
if (eventSource == m_next_widget->m_properties[PROP_ID])
@ -214,8 +217,7 @@ bool RegistrationDialog::processTermsEvent(const std::string& eventSource){
m_options_widget->setDeactivated();
m_info_widget->setDefaultColor();
m_info_widget->setText(Messages::signingUp(), false);
m_sign_up_request = CurrentUser::acquire()->requestSignUp(m_username, m_password, m_password_confirm, m_email, true);
CurrentUser::release();
m_sign_up_request = CurrentUser::get()->requestSignUp(m_username, m_password, m_password_confirm, m_email, true);
return true;
}
else if (eventSource == m_accept_terms_widget->m_properties[PROP_ID])
@ -239,16 +241,8 @@ bool RegistrationDialog::processTermsEvent(const std::string& eventSource){
// -----------------------------------------------------------------------------
bool RegistrationDialog::processActivationEvent(const std::string& eventSource){
if (m_phase == Activation)
{
if (eventSource == m_next_widget->m_properties[PROP_ID])
{
//FIXME : activate
m_self_destroy = true;
return true;
}
}
bool RegistrationDialog::processInfoEvent(const std::string& eventSource)
{
return false;
}
@ -273,7 +267,7 @@ GUIEngine::EventPropagation RegistrationDialog::processEvent(const std::string&
m_self_destroy = true;
return GUIEngine::EVENT_BLOCK;
}
else if (processInfoEvent(selection) || processTermsEvent(selection) || processActivationEvent(selection))
else if (processInputEvent(selection) || processTermsEvent(selection) || processInfoEvent(selection))
{
return GUIEngine::EVENT_BLOCK;
}
@ -288,7 +282,7 @@ void RegistrationDialog::onEnterPressedInternal()
if (GUIEngine::isFocusedForPlayer(m_options_widget, PLAYER_ID_GAME_MASTER))
return;
if (m_next_widget->isActivated())
processEvent("next");
processInput();
}
// -----------------------------------------------------------------------------
@ -303,12 +297,12 @@ void RegistrationDialog::onUpdate(float dt)
{
if(m_sign_up_request->isSuccess())
{
m_show_registration_activation = true;
m_show_registration_info = true;
}
else
{
sfx_manager->quickSound( "anvil" );
m_show_registration_info = true;
m_show_registration_input = true;
m_registration_error = m_sign_up_request->getInfo();
}
delete m_sign_up_request;
@ -322,34 +316,13 @@ void RegistrationDialog::onUpdate(float dt)
}
}
}
else if (m_phase == Activation)
{
/*
XMLRequest * sign_up_request = HTTPManager::get()->getXMLResponse(Request::RT_SIGN_UP);
if(sign_up_request != NULL)
{
if(sign_up_request->isSuccess())
{
m_show_registration_activation = true;
}
else
{
sfx_manager->quickSound( "anvil" );
m_show_registration_info = true;
m_registration_error = sign_up_request->getInfo();
}
delete sign_up_request;
m_signing_up = false;
//FIXME m_options_widget->setActivated();
}*/
}
// It's unsafe to delete from inside the event handler so we do it here
if (m_self_destroy)
ModalDialog::dismiss();
else if (m_show_registration_info)
showRegistrationInfo();
else if (m_show_registration_input)
showRegistrationInput();
else if (m_show_registration_terms)
showRegistrationTerms();
else if (m_show_registration_activation)
showRegistrationActivation();
else if (m_show_registration_info)
showRegistrationInfo();
}

View File

@ -31,15 +31,13 @@
class RegistrationDialog : public GUIEngine::ModalDialog
{
public:
enum Phase
{
Info = 1,
Input = 1,
Terms = 2,
Activation = 4
Info = 4
};
RegistrationDialog(const Phase phase = Info);
RegistrationDialog();
~RegistrationDialog();
void onEnterPressedInternal();
@ -49,15 +47,13 @@ public:
virtual bool onEscapePressed();
private:
Phase m_phase;
bool m_self_destroy;
bool m_show_registration_info;
bool m_show_registration_input;
bool m_show_registration_terms;
bool m_show_registration_activation;
bool m_show_registration_info;
Online::XMLRequest * m_sign_up_request;
Online::XMLRequest * m_activation_request;
const Online::XMLRequest * m_sign_up_request;
//Saved user input :
irr::core::stringw m_username;
@ -83,12 +79,13 @@ private:
GUIEngine::CheckBoxWidget * m_accept_terms_widget;
void showRegistrationInfo();
void showRegistrationInput();
void showRegistrationTerms();
void showRegistrationActivation();
bool processInfoEvent(const std::string& eventSource);
void showRegistrationInfo();
void processInput();
bool processInputEvent(const std::string& eventSource);
bool processTermsEvent(const std::string& eventSource);
bool processActivationEvent(const std::string& eventSource);
bool processInfoEvent(const std::string& eventSource);
};

View File

@ -42,11 +42,9 @@ using namespace Online;
// -----------------------------------------------------------------------------
ServerInfoDialog::ServerInfoDialog(uint32_t server_id, uint32_t host_id,bool from_server_creation) :
ModalDialog(0.8f,0.8f)
ServerInfoDialog::ServerInfoDialog(uint32_t server_id, uint32_t host_id, bool from_server_creation)
: ModalDialog(0.8f,0.8f), m_server_id(server_id), m_host_id(host_id)
{
m_server_id = server_id;
m_host_id = host_id;
Log::info("ServerInfoDialog", "Server id is %d, Host id is %d", server_id, host_id);
m_self_destroy = false;
m_enter_lobby = false;
@ -57,9 +55,8 @@ ServerInfoDialog::ServerInfoDialog(uint32_t server_id, uint32_t host_id,bool fro
m_name_widget = getWidget<LabelWidget>("name");
assert(m_name_widget != NULL);
Server * server = ServersManager::acquire()->getServerByID(m_server_id);
const Server * server = ServersManager::get()->getServerByID(m_server_id);
m_name_widget->setText(server->getName(),false);
ServersManager::release();
m_info_widget = getWidget<LabelWidget>("info");
assert(m_info_widget != NULL);
if (m_from_server_creation)
@ -84,9 +81,8 @@ ServerInfoDialog::~ServerInfoDialog()
// -----------------------------------------------------------------------------
void ServerInfoDialog::requestJoin()
{
//m_server_join_request = Online::CurrentUser::acquire()->requestServerJoin(m_server_id);
Online::ServersManager::acquire()->setJoinedServer(m_server_id);
Online::ServersManager::release();
//m_server_join_request = Online::CurrentUser::get()->requestServerJoin(m_server_id);
Online::ServersManager::get()->setJoinedServer(m_server_id);
ProtocolManager::getInstance()->requestStart(new ConnectToServer(m_server_id, m_host_id));
ModalDialog::dismiss();
StateManager::get()->pushScreen(NetworkingLobby::getInstance());

View File

@ -42,11 +42,11 @@ private:
bool m_self_destroy;
bool m_enter_lobby;
bool m_from_server_creation;
Online::CurrentUser::ServerJoinRequest * m_server_join_request;
const Online::CurrentUser::ServerJoinRequest * m_server_join_request;
float m_load_timer;
uint32_t m_server_id;
const uint32_t m_server_id;
uint32_t m_host_id;
GUIEngine::LabelWidget * m_name_widget;

View File

@ -21,6 +21,7 @@
#include "guiengine/screen.hpp"
#include "guiengine/widgets/button_widget.hpp"
#include "guiengine/widgets/label_widget.hpp"
#include "karts/abstract_kart.hpp"
#include "modes/world.hpp"
#include "states_screens/state_manager.hpp"
#include "utils/translation.hpp"
@ -48,6 +49,8 @@ TutorialMessageDialog::TutorialMessageDialog(irr::core::stringw msg, bool stopGa
ButtonWidget* cancelbtn = getWidget<ButtonWidget>("continue");
cancelbtn->setFocusForPlayer(PLAYER_ID_GAME_MASTER);
World::getWorld()->getKart(0)->getControls().reset();
}
// ------------------------------------------------------------------------------------------------------

View File

@ -86,8 +86,7 @@ void NetworkingLobby::init()
Screen::init();
setInitialFocus();
DemoWorld::resetIdleTime(); //FIXME : what's this?
m_server = ServersManager::acquire()->getJoinedServer();
ServersManager::release();
m_server = ServersManager::get()->getJoinedServer();
m_server_name_widget->setText(m_server->getName(),false);
} // init

View File

@ -60,8 +60,8 @@ void NetworkingLobbySettings::loadedFromFile()
// ----------------------------------------------------------------------------
bool NetworkingLobbySettings::hasLostConnection()
{
bool return_value = !Online::CurrentUser::acquire()->isSignedIn();
Online::CurrentUser::release();
bool return_value = ( Online::CurrentUser::get()->getUserState() !=
Online::CurrentUser::US_SIGNED_IN);
return return_value;
}

View File

@ -56,10 +56,9 @@ DEFINE_SCREEN_SINGLETON( OnlineScreen );
OnlineScreen::OnlineScreen() : Screen("online/main.stkgui")
{
m_recorded_state = CurrentUser::US_SIGNED_OUT;
CurrentUser::SignInRequest * request = CurrentUser::acquire()->requestSavedSession();
const CurrentUser::SignInRequest * request = CurrentUser::get()->requestSavedSession();
if(request != NULL)
m_requests.push_back(request);
CurrentUser::release();
} // OnlineScreen
// ----------------------------------------------------------------------------
@ -101,8 +100,7 @@ void OnlineScreen::loadedFromFile()
bool OnlineScreen::hasStateChanged()
{
CurrentUser::UserState previous_state = m_recorded_state;
m_recorded_state = CurrentUser::acquire()->getUserState();
CurrentUser::release();
m_recorded_state = CurrentUser::get()->getUserState();
if (previous_state != m_recorded_state)
return true;
return false;
@ -149,8 +147,7 @@ void OnlineScreen::init()
Screen::init();
setInitialFocus();
DemoWorld::resetIdleTime();
m_online_status_widget->setText(Messages::signedInAs(CurrentUser::acquire()->getUserName()), false);
CurrentUser::release();
m_online_status_widget->setText(Messages::signedInAs(CurrentUser::get()->getUserName()), false);
} // init
@ -211,8 +208,7 @@ void OnlineScreen::eventCallback(Widget* widget, const std::string& name, const
}
else if (selection == "sign_out")
{
CurrentUser::acquire()->requestSignOut();
CurrentUser::release();
CurrentUser::get()->requestSignOut();
}
else if (selection == "register")
{
@ -230,16 +226,13 @@ void OnlineScreen::eventCallback(Widget* widget, const std::string& name, const
{
//FIXME temporary and the request join + join sequence should be placed in one method somewhere
// refresh server list
Online::ServersManager::RefreshRequest* request = ServersManager::acquire()->refreshRequest(false);
ServersManager::release();
Online::ServersManager::RefreshRequest* request = ServersManager::get()->refreshRequest(false);
Online::HTTPManager::get()->synchronousRequest(request);
delete request;
// select first one
Server * server = ServersManager::acquire()->getQuickPlay();
ServersManager::release();
const Server * server = ServersManager::get()->getQuickPlay();
Online::CurrentUser::ServerJoinRequest* request2 = Online::CurrentUser::acquire()->requestServerJoin( server->getServerId(), false);
Online::CurrentUser::release();
Online::CurrentUser::ServerJoinRequest* request2 = Online::CurrentUser::get()->requestServerJoin( server->getServerId(), false);
if (request2)
{
Online::HTTPManager::get()->synchronousRequest(request2);

View File

@ -54,7 +54,7 @@ private:
Online::CurrentUser::UserState m_recorded_state;
PtrVector<Online::XMLRequest> m_requests;
PtrVector<const Online::XMLRequest> m_requests;
/** \brief Checks if the recorded state differs from the actual state and sets it. */
bool hasStateChanged();

View File

@ -526,7 +526,7 @@ void RaceGUI::drawEnergyMeter(int x, int y, const AbstractKart *kart,
video::SMaterial m;
if(kart->getControls().m_nitro)
if(kart->getControls().m_nitro || kart->isOnMinNitroTime())
m.setTexture(0, m_gauge_full_bright);
else
m.setTexture(0, m_gauge_full);

View File

@ -77,44 +77,12 @@ void RaceSetupScreen::eventCallback(Widget* widget, const std::string& name, con
{
if (name == "difficulty")
{
RibbonWidget* w = dynamic_cast<RibbonWidget*>(widget);
assert(w != NULL);
const std::string& selection = w->getSelectionIDString(PLAYER_ID_GAME_MASTER);
if (selection == "novice")
{
UserConfigParams::m_difficulty = RaceManager::DIFFICULTY_EASY;
race_manager->setDifficulty(RaceManager::DIFFICULTY_EASY);
}
else if (selection == "intermediate")
{
UserConfigParams::m_difficulty = RaceManager::DIFFICULTY_MEDIUM;
race_manager->setDifficulty(RaceManager::DIFFICULTY_MEDIUM);
}
else if (selection == "expert")
{
UserConfigParams::m_difficulty = RaceManager::DIFFICULTY_HARD;
race_manager->setDifficulty(RaceManager::DIFFICULTY_HARD);
}
else if (selection == "best")
{
if (unlock_manager->getCurrentSlot()->isLocked("difficulty_best"))
{
unlock_manager->playLockSound();
UserConfigParams::m_difficulty = RaceManager::DIFFICULTY_HARD;
race_manager->setDifficulty(RaceManager::DIFFICULTY_HARD);
w->setSelection(2, PLAYER_ID_GAME_MASTER);
w->setFocusForPlayer(PLAYER_ID_GAME_MASTER);
}
else
{
UserConfigParams::m_difficulty = RaceManager::DIFFICULTY_BEST;
race_manager->setDifficulty(RaceManager::DIFFICULTY_BEST);
}
}
assignDifficulty();
}
else if (name == "gamemode")
{
assignDifficulty();
DynamicRibbonWidget* w = dynamic_cast<DynamicRibbonWidget*>(widget);
const std::string& selectedMode = w->getSelectionIDString(PLAYER_ID_GAME_MASTER);
@ -185,6 +153,47 @@ void RaceSetupScreen::eventCallback(Widget* widget, const std::string& name, con
// -----------------------------------------------------------------------------
void RaceSetupScreen::assignDifficulty()
{
RibbonWidget* difficulty = getWidget<RibbonWidget>("difficulty");
assert(difficulty != NULL);
const std::string& difficultySelection = difficulty->getSelectionIDString(PLAYER_ID_GAME_MASTER);
if (difficultySelection == "novice")
{
UserConfigParams::m_difficulty = RaceManager::DIFFICULTY_EASY;
race_manager->setDifficulty(RaceManager::DIFFICULTY_EASY);
}
else if (difficultySelection == "intermediate")
{
UserConfigParams::m_difficulty = RaceManager::DIFFICULTY_MEDIUM;
race_manager->setDifficulty(RaceManager::DIFFICULTY_MEDIUM);
}
else if (difficultySelection == "expert")
{
UserConfigParams::m_difficulty = RaceManager::DIFFICULTY_HARD;
race_manager->setDifficulty(RaceManager::DIFFICULTY_HARD);
}
else if (difficultySelection == "best")
{
if (unlock_manager->getCurrentSlot()->isLocked("difficulty_best"))
{
unlock_manager->playLockSound();
UserConfigParams::m_difficulty = RaceManager::DIFFICULTY_HARD;
race_manager->setDifficulty(RaceManager::DIFFICULTY_HARD);
difficulty->setSelection(2, PLAYER_ID_GAME_MASTER);
difficulty->setFocusForPlayer(PLAYER_ID_GAME_MASTER);
}
else
{
UserConfigParams::m_difficulty = RaceManager::DIFFICULTY_BEST;
race_manager->setDifficulty(RaceManager::DIFFICULTY_BEST);
}
}
}
// -----------------------------------------------------------------------------
void RaceSetupScreen::onGameModeChanged()
{
DynamicRibbonWidget* w2 = getWidget<DynamicRibbonWidget>("gamemode");

View File

@ -39,6 +39,8 @@ class RaceSetupScreen : public GUIEngine::Screen, public GUIEngine::ScreenSingle
void onGameModeChanged();
void assignDifficulty();
public:
/** \brief implement callback from parent class GUIEngine::Screen */

View File

@ -60,8 +60,7 @@ void ServerSelection::tearDown()
void ServerSelection::refresh()
{
m_refresh_request = ServersManager::acquire()->refreshRequest();
ServersManager::release();
m_refresh_request = ServersManager::get()->refreshRequest();
m_fake_refresh = (m_refresh_request == NULL ? true : false);
m_server_list_widget->clear();
m_server_list_widget->addItem("spacer", L"");
@ -113,11 +112,11 @@ void ServerSelection::init()
void ServerSelection::loadList()
{
m_server_list_widget->clear();
ServersManager * manager = ServersManager::acquire();
ServersManager * manager = ServersManager::get();
manager->sort(m_sort_desc);
for(int i=0; i < manager->getNumServers(); i++)
{
Server * server = manager->getServerBySort(i);
const Server * server = manager->getServerBySort(i);
core::stringw num_players;
num_players.append(StringUtils::toWString(server->getCurrentPlayers()));
num_players.append("/");
@ -127,7 +126,6 @@ void ServerSelection::loadList()
row->push_back(new GUIEngine::ListWidget::ListCell(num_players,-1,1,true));
m_server_list_widget->addItem("server", row);
}
ServersManager::release();
} // loadList
// ----------------------------------------------------------------------------
@ -162,10 +160,8 @@ void ServerSelection::eventCallback( GUIEngine::Widget* widget,
else if (name == m_server_list_widget->m_properties[GUIEngine::PROP_ID])
{
m_selected_index = m_server_list_widget->getSelectionID();
uint32_t server_id = ServersManager::acquire()->getServerBySort(m_selected_index)->getServerId();
ServersManager::release();
uint32_t host_id = ServersManager::acquire()->getServerBySort(m_selected_index)->getHostId();
ServersManager::release();
uint32_t server_id = ServersManager::get()->getServerBySort(m_selected_index)->getServerId();
uint32_t host_id = ServersManager::get()->getServerBySort(m_selected_index)->getHostId();
new ServerInfoDialog(server_id, host_id);
}

View File

@ -53,7 +53,7 @@ private:
/** \brief To check (and set) if sort order is descending **/
bool m_sort_desc;
Online::ServersManager::RefreshRequest * m_refresh_request;
const Online::ServersManager::RefreshRequest * m_refresh_request;
bool m_fake_refresh;
void refresh();

View File

@ -121,6 +121,7 @@ Track::Track(const std::string &filename)
m_minimap_x_scale = 1.0f;
m_minimap_y_scale = 1.0f;
m_all_nodes.clear();
m_all_physics_only_nodes.clear();
m_all_cached_meshes.clear();
loadTrackInfo();
} // Track
@ -182,6 +183,7 @@ void Track::cleanup()
irr_driver->removeNode(m_all_nodes[i]);
}
m_all_nodes.clear();
m_all_physics_only_nodes.clear();
m_all_emitters.clearAndDeleteAll();
@ -963,6 +965,8 @@ bool Track::loadMainTrack(const XMLNode &root)
model_name="";
n->get("model", &model_name);
full_path = m_root+model_name;
std::string interaction;
n->get("interaction", &interaction);
// a special challenge orb object for overworld
std::string challenge;
@ -1043,7 +1047,6 @@ bool Track::loadMainTrack(const XMLNode &root)
scene_node->setPosition(xyz);
scene_node->setRotation(hpr);
scene_node->setScale(scale);
#ifdef DEBUG
std::string debug_name = model_name+" (static track-object)";
scene_node->setName(debug_name.c_str());
@ -1125,7 +1128,10 @@ bool Track::loadMainTrack(const XMLNode &root)
}
else
{
m_all_nodes.push_back( scene_node );
if(interaction=="physics-only")
m_all_physics_only_nodes.push_back( scene_node );
else
m_all_nodes.push_back( scene_node );
}
}
@ -1146,6 +1152,16 @@ bool Track::loadMainTrack(const XMLNode &root)
{
convertTrackToBullet(m_all_nodes[i]);
}
// Now convert all objects that are only used for the physics
// (like invisible walls).
for(unsigned int i=0; i<m_all_physics_only_nodes.size(); i++)
{
convertTrackToBullet(m_all_physics_only_nodes[i]);
irr_driver->removeNode(m_all_physics_only_nodes[i]);
}
m_all_physics_only_nodes.clear();
if (m_track_mesh == NULL)
{
Log::fatal("track", "m_track_mesh == NULL, cannot loadMainTrack\n");
@ -2076,17 +2092,17 @@ bool Track::findGround(AbstractKart *kart)
}
btTransform t = kart->getBody()->getCenterOfMassTransform();
// The computer offset is slightly too large, it should take
// the default suspension rest insteat of suspension rest (i.e. the
// length of the suspension with the weight of the kart resting on
// it). On the other hand this initial bouncing looks nice imho
// - so I'll leave it in for now.
float offset = kart->getKartProperties()->getSuspensionRest() +
kart->getKartProperties()->getWheelRadius();
t.setOrigin(hit_point+Vec3(0, offset, 0) );
kart->getBody()->setCenterOfMassTransform(t);
kart->setTrans(t);
btTransform t = kart->getBody()->getCenterOfMassTransform();
// The computer offset is slightly too large, it should take
// the default suspension rest insteat of suspension rest (i.e. the
// length of the suspension with the weight of the kart resting on
// it). On the other hand this initial bouncing looks nice imho
// - so I'll leave it in for now.
float offset = kart->getKartProperties()->getSuspensionRest() +
kart->getKartProperties()->getWheelRadius();
t.setOrigin(hit_point+Vec3(0, offset, 0) );
kart->getBody()->setCenterOfMassTransform(t);
kart->setTrans(t);
return true;
} // findGround

View File

@ -174,8 +174,14 @@ private:
/** The base dir of all files of this track. */
std::string m_root;
std::vector<std::string> m_groups;
/** The list of all nodes. */
std::vector<scene::ISceneNode*> m_all_nodes;
/** The list of all nodes that are to be converted into physics,
* but not to be drawn (e.g. invisible walls). */
std::vector<scene::ISceneNode*> m_all_physics_only_nodes;
/** The list of all meshes that are loaded from disk, which means
* that those meshes are being cached by irrlicht, and need to be freed. */
std::vector<scene::IMesh*> m_all_cached_meshes;

View File

@ -90,7 +90,7 @@ public:
TrackObjectPresentation* presentation,
bool is_dynamic,
const PhysicalObject::Settings* physicsSettings);
~TrackObject();
virtual ~TrackObject();
virtual void update(float dt);
virtual void reset();
/** To finish object constructions. Called after the track model

View File

@ -20,6 +20,7 @@
#ifndef HEADER_LOG_HPP
#define HEADER_LOG_HPP
#include <assert.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
@ -66,7 +67,9 @@ public:
static void printMessage(int level, const char *component,
const char *format, VALIST va_list);
// ------------------------------------------------------------------------
/** A simple macro to define the various log functions. */
/** A simple macro to define the various log functions.
* Note that an assert is added so that a debugger is triggered
* when debugging. */
#define LOG(NAME, LEVEL) \
static void NAME(const char *component, const char *format, ...) \
{ \
@ -76,7 +79,11 @@ public:
printMessage(LEVEL, component, format, args); \
va_end(args); \
\
if (LEVEL == LL_FATAL) exit(1); \
if (LEVEL == LL_FATAL) \
{ \
assert(false); \
exit(1); \
} \
}
LOG(verbose, LL_VERBOSE);
LOG(debug, LL_DEBUG);

View File

@ -19,9 +19,11 @@
#include "utils/string_utils.hpp"
#include "utils/log.hpp"
#include "coreutil.h"
#include "math.h"
#include <math.h>
#include <algorithm>
#include <cstring>
#include <stdio.h>
@ -191,14 +193,14 @@ namespace StringUtils
}
catch (std::exception& e)
{
fprintf(stderr,
"Fatal error in split(std::string) : %s @ line %i : %s\n",
Log::error("StringUtils",
"Error in split(std::string) : %s @ line %i : %s.",
__FILE__, __LINE__, e.what());
printf("Splitting %s\n", s.c_str());
Log::error("StringUtils", "Splitting '%s'.", s.c_str());
for (int n=0; n<(int)result.size(); n++)
{
printf("Split : %s\n", result[n].c_str());
Log::error("StringUtils", "Split : %s", result[n].c_str());
}
assert(false); // in debug mode, trigger debugger
@ -253,10 +255,9 @@ namespace StringUtils
catch (std::exception& e)
{
(void)e; // avoid warning about unused variable
fprintf(stderr,
"Fatal error in split(stringw) : %s @ line %i : %s\n",
__FILE__, __LINE__, e.what());
assert(false); // in dbug mode, trigger debugger
Log::fatal("StringUtils",
"Fatal error in split(stringw) : %s @ line %i : '%s'.",
__FILE__, __LINE__, e.what());
exit(1);
}
} // split
@ -310,8 +311,9 @@ namespace StringUtils
catch (std::exception& e)
{
(void)e; // avoid warning about unused variable
fprintf(stderr, "Fatal error in splitPath : %s @ line %i\n",
__FILE__, __LINE__);
Log::fatal("StringUtils",
"Fatal error in splitPath : %s @ line %i: '%s'.",
__FILE__, __LINE__, path.c_str());
exit(1);
}
} // splitPath
@ -340,10 +342,10 @@ namespace StringUtils
{
if (insertValID >= all_vals.size())
{
fprintf(stderr,
"[StringUtils::insertValues] ERROR: "
"Invalid number of arguments in '%s'\n",
s.c_str());
Log::warn("StringUtils",
"insertValues: "
"Invalid number of arguments in '%s'.",
s.c_str());
new_string += "??" + sv[i].substr(2);
}
else
@ -358,9 +360,9 @@ namespace StringUtils
const unsigned int index = sv[i][1] - '0';
if (index >= all_vals.size())
{
fprintf(stderr,"[StringUtils::insertValues] ERROR:"
" Invalid argument index in '%s' "
"for %i\n", s.c_str(), index);
Log::warn("StringUtils", "insertValues: "
" Invalid argument index in '%s' "
"for %i.", s.c_str(), index);
new_string += "??" + sv[i].substr(2);
}
else
@ -379,8 +381,9 @@ namespace StringUtils
catch (std::exception& e)
{
(void)e; // avoid warning about unused variable
fprintf(stderr, "Fatal error in insertValues(std::string) : %s @ "
"line %i\n", __FILE__, __LINE__);
Log::fatal("StringUtils",
"Fatal error in insertValues(std::string) : %s @ "
"line %i: '%s'", __FILE__, __LINE__, s.c_str());
exit(1);
}
}
@ -411,10 +414,9 @@ namespace StringUtils
{
if (insertValID >= all_vals.size())
{
fprintf(stderr,
"[StringUtils::insertValues] ERROR: "
"Invalid number of arguments in '%s'\n",
irr::core::stringc(s.c_str()).c_str());
Log::warn("StringUtils", "insertValues: "
"Invalid number of arguments in '%s'\n",
irr::core::stringc(s.c_str()).c_str());
new_string += "??";
new_string += sv[i].subString(2, sv[i].size()-2);
}
@ -442,11 +444,10 @@ namespace StringUtils
- '0' + delta;
if (index >= all_vals.size())
{
fprintf(stderr,
"[StringUtils::insertValues] ERROR: "
"Invalid argument ID in '%s' : %i\n",
irr::core::stringc(s.c_str()).c_str(),
index);
Log::warn("StringUtils", "insertValues: "
"Invalid argument ID in '%s' : %i\n",
irr::core::stringc(s.c_str()).c_str(),
index);
new_string += "??";
new_string += rest;
}
@ -466,9 +467,9 @@ namespace StringUtils
catch (std::exception& e)
{
(void)e; // avoid warning about unused variable
fprintf(stderr,
"Fatal error in insertValues(stringw) : %s @ line %i\n",
__FILE__, __LINE__);
Log::fatal("StringUtils",
"Fatal error in insertValues(stringw) : %s @ line %i.",
__FILE__, __LINE__);
exit(1);
}
}
@ -599,10 +600,9 @@ namespace StringUtils
}
else
{
fprintf(stderr,
"[StringUtils] WARNING: non-numeric HTML "
"entity not supported in '%s'\n",
input.c_str());
Log::warn("StringUtils", "non-numeric HTML "
"entity not supported in '%s'.",
input.c_str());
}
state = NORMAL;
}

View File

@ -21,11 +21,18 @@
#include <pthread.h>
template<typename TYPE>
class ISynchronised
{
public :
virtual ~ISynchronised() {}
virtual void lock() const = 0 ;
virtual void unlock() const = 0;
};
/** A variable that is automatically synchronised using pthreads mutex.
*/
class Synchronised
template<typename TYPE>
class Synchronised : public ISynchronised
{
private:
/** The mutex to protect this variable with. */
@ -97,11 +104,11 @@ public:
/** Locks the mutex. Note that calls to get() or set() will fail, since
* they will try to lock the mutex as well!
*/
void lock() { pthread_mutex_lock(&m_mutex); }
void lock() const { pthread_mutex_lock(&m_mutex); }
// ------------------------------------------------------------------------
/** Unlocks the mutex.
*/
void unlock() {pthread_mutex_unlock(&m_mutex); }
void unlock() const {pthread_mutex_unlock(&m_mutex); }
// ------------------------------------------------------------------------
/** Gives access to the mutex, which can then be used in other pthread
* calls (e.g. pthread_cond_wait).
@ -113,5 +120,21 @@ private:
void operator=(const Synchronised<TYPE>& v) {}
};
#define MutexLocker(x) MutexLockerHelper __dummy(x);
class MutexLockerHelper
{
const ISynchronised * m_synchronised;
public:
MutexLockerHelper(const ISynchronised & synchronised){
m_synchronised = &synchronised;
m_synchronised->lock();
}
~MutexLockerHelper(){
m_synchronised->unlock();
}
};
#endif