Fixed compilation (accidentally added some wip code).
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@@ -116,11 +116,6 @@ void GamepadConfig::setDefaultBinds ()
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setBinding(PA_MENU_CANCEL, Input::IT_STICKBUTTON, 3);
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} // setDefaultBinds
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//------------------------------------------------------------------------------
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core::stringw getBindingAsString(const PlayerAction action) const
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{
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} // getBindingAsString
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//------------------------------------------------------------------------------
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/** Converts the configuration to a string.
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*/
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