Commit Graph

8329 Commits

Author SHA1 Message Date
vlj
bba9e3ca2c Add a 17 tap blur filter
and use it for SSAO
2014-05-12 20:49:47 +02:00
vlj
967d7a0316 Use mipmap nearest 2014-05-12 20:16:37 +02:00
vlj
8e17ae90b6 Resolution independent ssao 2014-05-12 20:13:12 +02:00
Vincent Lejeune
96babc81ad Reenable custom light radius 2014-05-12 19:37:00 +02:00
vlj
229b72f84a Render SSAO at fullscreen resolution. 2014-05-12 01:06:33 +02:00
vlj
384c9f2c77 Merge branch 'SAO' 2014-05-12 00:35:08 +02:00
vlj
11b7d20ad8 Use the mipmap trick to speed up ssao. 2014-05-12 00:03:42 +02:00
Vincent Lejeune
41e02e0880 Allow depth test on debug physic view 2014-05-11 18:20:30 +02:00
samuncle
518a5fd8ef Fix pre-c++2011 + improved waterfall effect 2014-05-11 02:58:23 +02:00
Marianne Gagnon
00ea15b7bb Yet another fix to pre-c++2011 compilation..... (not trying to raise my commit count, I swear!!) 2014-05-10 20:53:51 -04:00
Marianne Gagnon
7808fc8a09 Yet another fix to pre-c++2011 compilation..... 2014-05-10 20:50:18 -04:00
Marianne Gagnon
522ad01a27 More to fix pre-c++2011 build 2014-05-10 20:46:56 -04:00
Marianne Gagnon
c0a7c76886 Fix pre-c++2011 build, hopefully 2014-05-10 20:43:43 -04:00
Marianne Gagnon
fbd33420c2 cull by distance, to improve performance 2014-05-10 20:38:10 -04:00
Vincent Lejeune
e16c6af04a Forget a sizeof(float). 2014-05-11 02:24:17 +02:00
Vincent Lejeune
325ec8e754 Fix wrong buffer size and factorize state changes. 2014-05-11 02:13:04 +02:00
Vincent Lejeune
b286069108 Use batched draw call to draw lines. 2014-05-11 01:59:59 +02:00
Marianne Gagnon
4e9f199008 Save raw floats and not vectors 2014-05-10 19:50:24 -04:00
Marianne Gagnon
bdabbedf28 fix silly mistake in previous commit 2014-05-10 19:31:30 -04:00
Marianne Gagnon
486d5c291f Batch physics debug rendering 2014-05-10 19:26:14 -04:00
Vincent Lejeune
46a832a67f Reenable physic debug mode 2014-05-11 00:52:19 +02:00
Vincent Lejeune
648d076e00 Premultiply alpha for particles too. 2014-05-10 20:58:43 +02:00
Vincent Lejeune
6936f30b36 Premultiply alpha for billboards. 2014-05-10 20:49:30 +02:00
Vincent Lejeune
6bf67523b9 Prettier gpu timing label. 2014-05-10 20:16:27 +02:00
Vincent Lejeune
5d3b6bba4d Avoid shadow disappearance 2014-05-10 20:00:52 +02:00
Vincent Lejeune
a3f1e4bad1 Explicitly use S3TC texture compression. 2014-05-10 02:52:58 +02:00
Vincent Lejeune
f7aa586eb2 Check if compression was successful before caching
Fix a crash on radeon.
2014-05-10 02:41:45 +02:00
Vincent Lejeune
b72c1ad0c5 Fix for disappearing objects. 2014-05-10 02:28:02 +02:00
vlj
af67c8c3b8 Merge pull request #1309 from gupascal/hd-textures-option
A "Use High definition textures" option
2014-05-10 01:37:23 +02:00
vlj
07f68db6c3 Fix wrong mouse poisition report.
m_mouse_pos was always (0, -1) in some case, which makes profiling hard.
2014-05-09 19:55:06 +02:00
vlj
cd6e7f3d90 Fix an assert. 2014-05-09 19:32:52 +02:00
vlj
b4e9a00574 Fix profiler 2014-05-09 18:54:06 +02:00
vlj
5b511fedd8 Lights: Culling was not using correct cam position 2014-05-09 18:46:07 +02:00
vlj
bc2c355cd8 Shadows: Emit an error instead of sending wrong corners. 2014-05-09 18:41:24 +02:00
vlj
c5e31c96b1 Simplify mesh temporary.
Until we move this code to the exporter.
2014-05-09 15:11:18 +02:00
vlj
94c65434df Add some more perfs counter to post process 2014-05-09 15:07:07 +02:00
vlj
59f586c5ee Add some more gpu timer. 2014-05-09 14:54:42 +02:00
vlj
3e6ab6d7b6 Factorize SSAO in its own code. 2014-05-09 14:44:53 +02:00
Marianne Gagnon
d78482ac67 Better react to small screens 2014-05-08 20:50:34 -04:00
Marianne Gagnon
9ab068a72d Remove accidentally committed file 2014-05-08 20:40:39 -04:00
Guillaume P
32b6f42ef4 Fix Travis CI build. 2014-05-08 20:40:22 +02:00
Guillaume P
326c707458 Clear the reminder of the origin file name of textures in Track::cleanup(). 2014-05-08 20:20:35 +02:00
Guillaume P
deb74f4a00 Merge remote-tracking branch 'remotes/upstrem/master' into hd-textures-option
Conflicts:
	src/graphics/glwrap.cpp
2014-05-08 18:40:14 +02:00
Guillaume P
af91b8b4ae Extend caching abilities to compressed textures. Also, improve the structure of cache directories to fit new needs. 2014-05-08 18:04:22 +02:00
hiker
8d4b33f221 Removed tabs, and use a separate screen instead. Some more refactoring
to make remember-me a global setting.
2014-05-08 22:17:15 +10:00
Stephen Just
1070fd7395 Fix segfault on Linux/Mesa
For some reason, glGetString(GL_EXTENSIONS) is failing. This will need more investigation
2014-05-07 23:19:39 -06:00
hiker
15f43a0537 Merge branch 'master' into new_login 2014-05-08 13:35:40 +10:00
Vincent Lejeune
5f6829b071 Simplify some code and have a function that render a scene from a cam pov 2014-05-08 03:14:00 +02:00
Vincent Lejeune
1746835cae Factorize godray visibility test in its own function. 2014-05-08 02:14:31 +02:00
Vincent Lejeune
8a64d411d9 Remove debug arount scoped timer. 2014-05-08 02:07:03 +02:00
Marianne Gagnon
e1a5f8254b Merge branch 'master' of https://github.com/supertuxkart/stk-code 2014-05-07 19:35:35 -04:00
Marianne Gagnon
c8638ec968 Add basic support to display GPU markers in the profiler 2014-05-07 19:35:31 -04:00
Vincent Lejeune
4c9e2afe31 Cast some char to unsigned char 2014-05-08 01:25:37 +02:00
Vincent Lejeune
a73f03a2c4 Make use of gl_amd_vertex_shader_layer when available 2014-05-08 01:16:02 +02:00
vlj
cc368103b0 Remove an extra EndQuery 2014-05-08 00:03:21 +02:00
vlj
fd7399d983 Use instancing to expand shadows instead of GS 2014-05-07 23:57:07 +02:00
hiker
6fb9832fc2 Added box around screen, hide 'guest' if no online login is requested. 2014-05-07 17:10:02 +10:00
hiker
6c9fbb8dec Fixed hanging dialog if no password was entered. 2014-05-07 16:55:26 +10:00
hiker
1eed1272ad If a player is already selected when entering the UserScreen,
display the name of the player instead of 'login'.
2014-05-07 16:47:08 +10:00
hiker
83c29b0778 Instead of individual 'remember-me' settings, use one global setting. 2014-05-07 16:39:09 +10:00
hiker
6fab5e89fd Merge remote branch 'origin/master' into new_login 2014-05-07 13:04:35 +10:00
hiker
0be01a5977 Added rename functionality. 2014-05-07 08:00:03 +10:00
vlj
8e21810282 Encapsulate GPUTimer calls 2014-05-06 17:50:29 +02:00
hiker
737c8a9983 Added 'delete player' functionality. 2014-05-06 16:52:36 +10:00
hiker
bb18d65ccd Select the current player by default. 2014-05-06 11:39:55 +10:00
hiker
bef811e098 Fixed login problems (e.g. only online log in worked), improved handling
of error message, removed need for m_login_successful.
2014-05-06 08:21:53 +10:00
hiker
d847e8de00 Renamed StoryModeLobby to UserScreen. 2014-05-05 21:17:46 +10:00
hiker
6010831654 Removed original login screen, made the new login screen a tab.
Removed guest tab (and started to use a checkbox for that for now).
Work in progress.
2014-05-05 20:46:48 +10:00
hiker
00cf9a3dbe Merge remote branch 'origin/master' into new_login 2014-05-05 09:20:37 +10:00
hiker
fc3213a47d Fixed linux compilation. 2014-05-05 09:17:19 +10:00
hiker
5ff9d7f198 Block new StoryModeLobbyScreen while login is in progress (and display ...
while this is happening). This allows to show error messages (e.g. user can
re-enter the password if login failed, without having to go to another menu
or perhaps even missing the fact that they are not logged in).
2014-05-05 08:59:27 +10:00
Marianne Gagnon
654651215a Merge branch 'master' of https://github.com/supertuxkart/stk-code 2014-05-04 18:54:46 -04:00
Marianne Gagnon
5acb763ac8 Work on cutscenes 2014-05-04 18:54:37 -04:00
Vincent Lejeune
849467d281 Unload texture transformation state cache. 2014-05-04 20:25:16 +02:00
Vincent Lejeune
94ae8fb21e Use a more tighly fitting quad for pointlights. 2014-05-04 19:21:09 +02:00
Marianne Gagnon
ceb8265203 Merge branch 'NewGPCutscene' 2014-05-03 20:22:07 -04:00
Marianne Gagnon
bee4dcf36c Work on new GPWin screen. Seems to work well now 2014-05-03 20:21:34 -04:00
Marianne Gagnon
6b3d1a4770 More work on porting GP win scene 2014-05-03 19:42:38 -04:00
Marianne Gagnon
dc5d7f707d Work on GP end cutscene 2014-05-03 19:19:00 -04:00
Guillaume P
ab824f0ac3 Remove the use of cbegin and cend. (c++11 features) 2014-05-03 14:39:09 +02:00
Guillaume P
a863757365 Merge remote-tracking branch 'remotes/upstrem/master' into hd-textures-option
Conflicts:
	data/gui/custom_video_settings.stkgui
	src/states_screens/dialogs/custom_video_settings.cpp
2014-05-03 10:32:47 +02:00
Guillaume P
b4b2e44a08 Regenerate a cached texture when the original is newer. 2014-05-03 10:15:16 +02:00
Guillaume P
de5375ab9f Add subdirectories in the cache directory to organize textures of each track. 2014-05-03 09:35:51 +02:00
Marianne Gagnon
423a833bb8 Add DOF checkbox to the graphics options 2014-05-02 19:02:58 -04:00
Marianne Gagnon
1b7c9ee1e2 Initial work to port GP win/lose cutscenes to new system 2014-05-02 18:47:43 -04:00
Vincent Lejeune
2d34bd0f47 Do not built grass shadow shader 2014-05-02 23:47:24 +02:00
Vincent Lejeune
b22066d0ab Implement GL_ELAPSED_TIME query
This allows to measure gpu execution time very accurately.
2014-05-02 23:47:12 +02:00
Guillaume P
14508bc2ac Merge remote-tracking branch 'remotes/upstrem/master' into hd-textures-option 2014-05-02 19:18:58 +02:00
Guillaume P
7a3ba812d7 Use smaller textures when HD textures option is disabled. Generate them if they are not already in the cache directory. 2014-05-02 19:16:54 +02:00
vlj
2a1623d8ca Use a more efficient screen to view conversion
Also use the opportunity to use UBO where possible.
2014-05-02 18:11:34 +02:00
vlj
401471fc18 Allow to toggle dof off 2014-05-02 13:44:10 +02:00
Marianne Gagnon
3ce6dde466 try increasing light count 2014-04-30 19:43:27 -04:00
hiker
d7219f3a2d Added 'ok' button to 'new player' dialog. I can't seem to get them next
to each other, so for now they are just on top of each other.
2014-04-30 16:57:22 +10:00
hiker
bb737d0448 Added error sfx. 2014-04-30 16:57:04 +10:00
hiker
af9fb24d2e Handle disabled internet (and provide a message to the user if he
tries to login with internet disabled).
2014-04-30 16:37:05 +10:00
hiker
a52b92083e Fixed typo. 2014-04-30 12:25:34 +10:00
hiker
5c7d29830d Fixed compiler warning. 2014-04-30 12:23:54 +10:00
hiker
3b8d988cd2 Fixed compiler warnings. 2014-04-30 11:34:53 +10:00
hiker
5124ba2bed Merge remote-tracking branch 'origin/master' into new_login 2014-04-30 11:28:13 +10:00
konstin
b0169d2896 small corrections in grand_prix_data.cpp 2014-04-30 10:55:38 +10:00
konstin
367acd7738 Almost rewrite of GrandPrixData::reload() 2014-04-30 10:54:42 +10:00
konstin
d747b6af3f Minor changes to the grand prix editor 2014-04-30 10:39:27 +10:00
hiker
3487f70740 Minor correction to patch from konstin. 2014-04-30 10:35:06 +10:00
konstin
ca08ee9d86 fixed identing, added comments, corrected spelling, etc. 2014-04-30 10:19:23 +10:00
Marianne Gagnon
4bddf29320 Fix bullet assertion failure 2014-04-29 19:48:54 -04:00
hiker
13024bf6ef On first time start the player is automatically asked to create a new
player with a sensible default name.
2014-04-30 08:42:43 +10:00
hiker
ecef685b32 Adding new players now works. 2014-04-30 07:54:49 +10:00
Guillaume P
fac9cafa96 Create the directory where resized textures will be cached. 2014-04-29 18:57:36 +02:00
hiker
b412d0507d Merge pull request #1303 from leyyin/master
Fix some bugs in the online screens
2014-04-29 16:25:18 +10:00
Marianne Gagnon
8d2b56a34a Improve flying mode, part 2 2014-04-28 19:55:41 -04:00
Marianne Gagnon
389ec42bde Improve flying mode 2014-04-28 19:55:30 -04:00
hiker
6f5c523e86 Fixed display of players, thanks to auria. 2014-04-29 09:46:00 +10:00
hiker
396e3bb54e Merge remote-tracking branch 'origin/master' into new_login 2014-04-29 09:10:37 +10:00
hiker
812da3e0c0 Some work on new login screen, though wip atm. 2014-04-29 09:02:44 +10:00
Guillaume P
03fbdc260d Add a new option for high-definition textures. 2014-04-28 18:42:23 +02:00
hiker
2f17264f39 Very eary first version of a new login screen. 2014-04-28 16:41:47 +10:00
hiker
b3291caea2 Moved 'startup now' code in separate function to make main more readable. 2014-04-28 07:51:24 +10:00
Marianne Gagnon
2ee7f7a2e8 Bugfix : use ambient light from the sun when SH maps are not used 2014-04-26 20:04:16 -04:00
Daniel Butum
5ecfed293d Fix back button in the register screen and login as guest 2014-04-26 13:42:30 +03:00
Daniel Butum
fc5da9eb9a Fix back button in login screen and fix 'move on uninitialised value in MusicInformation' 2014-04-26 13:33:09 +03:00
vlj
a2e202a695 Missing "track->hasShadows" check 2014-04-26 02:22:33 +02:00
Marianne Gagnon
97b6db3fdc Honor the per-track flag to disable god rays 2014-04-24 19:24:23 -04:00
vlj
c5fbd5ff84 Reenable ability to change exposure/lwhite. 2014-04-25 00:59:02 +02:00
vlj
5b8b1a8b57 Temporary comment out exposure/lwhite settings 2014-04-25 00:29:33 +02:00
Vincent Lejeune
7239154a3a NormalMap should cast shadows too 2014-04-24 21:23:32 +02:00
Vincent Lejeune
84ddd7119e Use glPolygonOffset to remove shadow acne
It's a 2002 trick from M. Kilgard
2014-04-24 21:02:24 +02:00
vlj
ef07b25202 Make possible to tweak exposure/lwhite in adm 2014-04-24 17:47:17 +02:00
hiker
370e2e4935 Merge remote-tracking branch 'origin/master' into new_login 2014-04-24 12:26:29 +10:00
Marianne Gagnon
3f17545541 Use hasShadows flag from Track 2014-04-23 19:19:11 -04:00
Marianne Gagnon
2e53328847 Add debug sliders for vlj 2014-04-23 19:03:23 -04:00
hiker
ea2b797bb3 Keep track of online ids used in the player.xml file. 2014-04-24 08:17:44 +10:00
vlj
b939d06be5 Properly add Depth of Field 2014-04-23 22:08:37 +02:00
vlj
22d993dfbe Merge branch 'tonemap'
Conflicts:
	data/shaders/tonemap.frag
2014-04-23 18:20:30 +02:00
vlj
77795c796f Revert "Revert "Enable tonemap.""
This reverts commit e57339841b.
2014-04-23 18:18:43 +02:00
vlj
fb56a4086f Fix normalmap roughness 2014-04-23 18:09:48 +02:00
Vincent Lejeune
1bb4926ba2 Reorder post processes effects. 2014-04-23 18:09:48 +02:00
Vincent Lejeune
96c8180dfc Remove color_in, it's been superseeded
Keep the shader because it will be partly used for dof.
2014-04-22 19:51:36 +02:00
hiker
2e3adee1a2 Merge branch 'master' of https://github.com/whichrakesh/stk-code into whichrakesh-master
Fix counting of bananas only for current player. Fixed conflicts.
Conflicts:
	src/achievements/achievement_info.hpp
2014-04-22 17:20:40 +10:00
hiker
469ac9c433 Don't fire a cake if the target kart is invulnerable. Some cosmetic
changes to reduce line length, and added more comments.
2014-04-22 16:53:12 +10:00
hiker
ef341344e7 Merge branch 'skiddingAI' of https://github.com/gupascal/stk-code into gupascal-skiddingAI 2014-04-22 14:29:35 +10:00
hiker
886e7614e2 Fixed -help command line options (which was broken elsewhere before). 2014-04-22 14:24:32 +10:00
hiker
1bff514c27 Merge branch 'master' of https://github.com/leyyin/stk-code into leyyin-master 2014-04-22 14:14:49 +10:00
hiker
c8d679139f Improved documentation. 2014-04-22 14:13:27 +10:00
Vincent Lejeune
b0e56ca2b0 Use some diffent value/equation for tonemap 2014-04-22 02:29:22 +02:00
Marianne Gagnon
5373390fac Load textures for ambient lights separately from skybox textures 2014-04-21 20:25:51 -04:00
Vincent Lejeune
e57339841b Revert "Enable tonemap."
This reverts commit a0e63dea46.
2014-04-22 00:44:58 +02:00
vlj
a0e63dea46 Enable tonemap. 2014-04-21 02:33:12 +02:00
vlj
8947242de4 Add proper tonemap, although disabled.
It currently generates way too much HDR.
2014-04-21 01:52:44 +02:00
vlj
1d40851600 Fix light shaft 2014-04-21 00:52:18 +02:00
Marianne Gagnon
f0b61c98d7 No longer create an obsolete irrlicht water node. To be replaced by a better water shader 2014-04-19 20:24:43 -04:00
Marianne Gagnon
8e579d4874 Add UBOs flag to graphics options 2014-04-19 20:23:49 -04:00
vlj
87248b46f3 Tweak shadows CSM split. 2014-04-20 02:01:29 +02:00
vlj
fde29887f0 Fix roughness in instanced mesh. 2014-04-20 01:24:38 +02:00
Marianne Gagnon
478e904d1c Remove debug logging 2014-04-19 19:15:38 -04:00
vlj
18b2b341e7 Dont stick to integer coordinate for CSM. 2014-04-20 00:24:37 +02:00
vlj
1291d0cc93 Increase shadow fidelity. 2014-04-20 00:21:30 +02:00
vlj
a457b9f423 Shadows: Clean shaders. 2014-04-20 00:04:49 +02:00
vlj
dd3e15b298 Debug: display cascade in shadow debug mode 2014-04-19 23:57:27 +02:00
vlj
5d3d44e400 Avoid an extra blit in bloom. 2014-04-19 23:29:42 +02:00
vlj
ce6397c5e7 Remove an leftover return. 2014-04-19 23:20:40 +02:00
vlj
c353a60443 Glow: Use blit. 2014-04-19 23:20:12 +02:00
Daniel Butum
c7e9b87e90 Fix memory leak on early exit(0) in handleCmdLinePreliminary() 2014-04-19 20:44:30 +03:00
Vincent Lejeune
d7eaaf4885 Add a m_ubo_disabled switch in user config file.
This should be used to workaround a bug in intel windows drivers.
2014-04-19 18:38:57 +02:00
vlj
c695875654 PointLight: Use a 1/(1 + d + k d^2) attenuation
This is not physically accurate, but a 1/d^2 attenuation makes light
extend too broad, and went too high if close from the source.
2014-04-19 02:04:39 +02:00
Marianne Gagnon
f6d52511ea Merge branch 'Issue_1263' 2014-04-18 18:24:31 -04:00
Vincent Lejeune
c2d9e9fc42 Directly draw on default fbo if dyn lights are disabled 2014-04-18 19:06:57 +02:00
Vincent Lejeune
9437b16c00 Dont print glGetError result, prefer DEBUG_OUTPUT 2014-04-18 18:50:13 +02:00
Vincent Lejeune
b77a20f621 Bloom: Blit fbo instead of using a shader 2014-04-18 18:45:00 +02:00
Vincent Lejeune
9b926ce713 Do not write to 2 buffers outside of renderLights() 2014-04-18 18:34:02 +02:00
Guillaume P
cca44705cb Merge remote-tracking branch 'remotes/upstrem/master' into skiddingAI 2014-04-18 08:49:54 +02:00
Guillaume P
43441cf3cc A kart is now considered as slow if he is slower than the current kart. 2014-04-18 08:49:18 +02:00
hiker
c9fd09725a Merge branch 'master' of github.com:supertuxkart/stk-code 2014-04-17 15:40:36 +10:00
hiker
a8bf73633f Renamed CurrentUser to OnlinePlayerProfile. 2014-04-17 15:39:51 +10:00
hiker
f6d22922d2 Fixed linux compilation. 2014-04-17 13:18:31 +10:00
hiker
056aa5ed6f Refactor so that PlayerProfile provides a proper interface plus
function/states for local use, and CurrentUser implements the
missing functions.
2014-04-17 08:19:04 +10:00
hiker
447ca89c0a Removed CurrentUser usage from all files except PlayerManager
and PlayerProfile.
2014-04-16 11:13:35 +10:00
Vincent Lejeune
1a908b254f Use more compatible fbo format 2014-04-15 14:48:27 +02:00
hiker
5ec71c5b06 Moved getProfile from CurrentUser to PlayerManager::getCurrentOnlineProfile(). 2014-04-15 16:25:55 +10:00
Marianne Gagnon
70cb9cec59 Update graphics options screen 2014-04-14 19:32:44 -04:00
hiker
8b05f69031 Merge branch 'master' of github.com:supertuxkart/stk-code 2014-04-15 09:08:04 +10:00
hiker
3b85f601b1 Support automatic online login even if current user is not saved
(i.e. online login is now started after the player is selected).
2014-04-15 09:07:13 +10:00
hiker
f33a9f7cf6 Fixed #1282: STK crash on startup for the first time. 2014-04-15 09:06:50 +10:00
Marianne Gagnon
9993e31601 First pass to update video options menu 2014-04-14 19:05:33 -04:00
Marianne Gagnon
60a3cfb3fd Merge branch 'master' of https://github.com/supertuxkart/stk-code 2014-04-14 18:32:36 -04:00
Vincent Lejeune
ea1ba4147d Try to fix additive blend for object 2014-04-14 23:50:12 +02:00
vlj
4c85f6255b Remove the ability to disable pixel shaders
It doesn't work with GL 3.1 and mesa drivers (which requires a core
context)
2014-04-14 22:11:20 +02:00
vlj
b7f6084fba Add a config option to disable dynamic lights 2014-04-14 22:06:24 +02:00
vlj
63db2d33c0 Fix a memleak 2014-04-14 21:50:14 +02:00
vlj
b0041633ee Handle skybox texture compression. 2014-04-14 21:48:38 +02:00
vlj
de1bbad76c Add some more graphic config options. 2014-04-14 21:46:51 +02:00
vlj
1d84ea850b Add an option for Tex compression
Also turn m_ssao into bool.
2014-04-14 21:37:50 +02:00
vlj
308c9c3b94 Fix too dark screen with MLAA enabled. 2014-04-14 03:48:35 +02:00
Vincent Lejeune
5b47891514 Apply MLAA after color_in. 2014-04-14 03:30:42 +02:00
Vincent Lejeune
ba27eb42ef Bloom: Weight the different sized contribution. 2014-04-14 02:45:15 +02:00
Vincent Lejeune
d342dd78d8 Bloom: Use power of two quads. 2014-04-14 02:15:13 +02:00
Vincent Lejeune
123a192963 Use half res FBO for SSAO
SSAO is a medium frequency effect, using half res fbo is fine and
improve performance and look by doing an additionnal bilinear filtering.
Also tune up some values.
2014-04-14 01:01:36 +02:00
Vincent Lejeune
4c37cadd5f Fix crash when loading instanced node without texture. 2014-04-13 22:56:14 +02:00
Marc Coll Carrillo
82cc7af4f6 Avoid the use of the new GP editor as a cheating aid 2014-04-13 21:34:28 +02:00
Guillaume P
3febfecbef Merge remote-tracking branch 'remotes/upstrem/master' into skiddingAI 2014-04-13 20:31:28 +02:00
Marianne Gagnon
99a50ec70c misc little changes 2014-04-13 14:25:10 -04:00