vlj
bba9e3ca2c
Add a 17 tap blur filter
...
and use it for SSAO
2014-05-12 20:49:47 +02:00
vlj
967d7a0316
Use mipmap nearest
2014-05-12 20:16:37 +02:00
vlj
8e17ae90b6
Resolution independent ssao
2014-05-12 20:13:12 +02:00
Vincent Lejeune
96babc81ad
Reenable custom light radius
2014-05-12 19:37:00 +02:00
vlj
229b72f84a
Render SSAO at fullscreen resolution.
2014-05-12 01:06:33 +02:00
vlj
384c9f2c77
Merge branch 'SAO'
2014-05-12 00:35:08 +02:00
vlj
11b7d20ad8
Use the mipmap trick to speed up ssao.
2014-05-12 00:03:42 +02:00
Vincent Lejeune
41e02e0880
Allow depth test on debug physic view
2014-05-11 18:20:30 +02:00
samuncle
518a5fd8ef
Fix pre-c++2011 + improved waterfall effect
2014-05-11 02:58:23 +02:00
Marianne Gagnon
00ea15b7bb
Yet another fix to pre-c++2011 compilation..... (not trying to raise my commit count, I swear!!)
2014-05-10 20:53:51 -04:00
Marianne Gagnon
7808fc8a09
Yet another fix to pre-c++2011 compilation.....
2014-05-10 20:50:18 -04:00
Marianne Gagnon
522ad01a27
More to fix pre-c++2011 build
2014-05-10 20:46:56 -04:00
Marianne Gagnon
c0a7c76886
Fix pre-c++2011 build, hopefully
2014-05-10 20:43:43 -04:00
Marianne Gagnon
fbd33420c2
cull by distance, to improve performance
2014-05-10 20:38:10 -04:00
Vincent Lejeune
e16c6af04a
Forget a sizeof(float).
2014-05-11 02:24:17 +02:00
Vincent Lejeune
325ec8e754
Fix wrong buffer size and factorize state changes.
2014-05-11 02:13:04 +02:00
Vincent Lejeune
b286069108
Use batched draw call to draw lines.
2014-05-11 01:59:59 +02:00
Marianne Gagnon
4e9f199008
Save raw floats and not vectors
2014-05-10 19:50:24 -04:00
Marianne Gagnon
bdabbedf28
fix silly mistake in previous commit
2014-05-10 19:31:30 -04:00
Marianne Gagnon
486d5c291f
Batch physics debug rendering
2014-05-10 19:26:14 -04:00
Vincent Lejeune
46a832a67f
Reenable physic debug mode
2014-05-11 00:52:19 +02:00
Vincent Lejeune
648d076e00
Premultiply alpha for particles too.
2014-05-10 20:58:43 +02:00
Vincent Lejeune
6936f30b36
Premultiply alpha for billboards.
2014-05-10 20:49:30 +02:00
Vincent Lejeune
6bf67523b9
Prettier gpu timing label.
2014-05-10 20:16:27 +02:00
Vincent Lejeune
5d3b6bba4d
Avoid shadow disappearance
2014-05-10 20:00:52 +02:00
Vincent Lejeune
a3f1e4bad1
Explicitly use S3TC texture compression.
2014-05-10 02:52:58 +02:00
Vincent Lejeune
f7aa586eb2
Check if compression was successful before caching
...
Fix a crash on radeon.
2014-05-10 02:41:45 +02:00
Vincent Lejeune
b72c1ad0c5
Fix for disappearing objects.
2014-05-10 02:28:02 +02:00
vlj
af67c8c3b8
Merge pull request #1309 from gupascal/hd-textures-option
...
A "Use High definition textures" option
2014-05-10 01:37:23 +02:00
vlj
07f68db6c3
Fix wrong mouse poisition report.
...
m_mouse_pos was always (0, -1) in some case, which makes profiling hard.
2014-05-09 19:55:06 +02:00
vlj
cd6e7f3d90
Fix an assert.
2014-05-09 19:32:52 +02:00
vlj
b4e9a00574
Fix profiler
2014-05-09 18:54:06 +02:00
vlj
5b511fedd8
Lights: Culling was not using correct cam position
2014-05-09 18:46:07 +02:00
vlj
bc2c355cd8
Shadows: Emit an error instead of sending wrong corners.
2014-05-09 18:41:24 +02:00
vlj
c5e31c96b1
Simplify mesh temporary.
...
Until we move this code to the exporter.
2014-05-09 15:11:18 +02:00
vlj
94c65434df
Add some more perfs counter to post process
2014-05-09 15:07:07 +02:00
vlj
59f586c5ee
Add some more gpu timer.
2014-05-09 14:54:42 +02:00
vlj
3e6ab6d7b6
Factorize SSAO in its own code.
2014-05-09 14:44:53 +02:00
Marianne Gagnon
d78482ac67
Better react to small screens
2014-05-08 20:50:34 -04:00
Marianne Gagnon
9ab068a72d
Remove accidentally committed file
2014-05-08 20:40:39 -04:00
Guillaume P
32b6f42ef4
Fix Travis CI build.
2014-05-08 20:40:22 +02:00
Guillaume P
326c707458
Clear the reminder of the origin file name of textures in Track::cleanup().
2014-05-08 20:20:35 +02:00
Guillaume P
deb74f4a00
Merge remote-tracking branch 'remotes/upstrem/master' into hd-textures-option
...
Conflicts:
src/graphics/glwrap.cpp
2014-05-08 18:40:14 +02:00
Guillaume P
af91b8b4ae
Extend caching abilities to compressed textures. Also, improve the structure of cache directories to fit new needs.
2014-05-08 18:04:22 +02:00
hiker
8d4b33f221
Removed tabs, and use a separate screen instead. Some more refactoring
...
to make remember-me a global setting.
2014-05-08 22:17:15 +10:00
Stephen Just
1070fd7395
Fix segfault on Linux/Mesa
...
For some reason, glGetString(GL_EXTENSIONS) is failing. This will need more investigation
2014-05-07 23:19:39 -06:00
hiker
15f43a0537
Merge branch 'master' into new_login
2014-05-08 13:35:40 +10:00
Vincent Lejeune
5f6829b071
Simplify some code and have a function that render a scene from a cam pov
2014-05-08 03:14:00 +02:00
Vincent Lejeune
1746835cae
Factorize godray visibility test in its own function.
2014-05-08 02:14:31 +02:00
Vincent Lejeune
8a64d411d9
Remove debug arount scoped timer.
2014-05-08 02:07:03 +02:00
Marianne Gagnon
e1a5f8254b
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2014-05-07 19:35:35 -04:00
Marianne Gagnon
c8638ec968
Add basic support to display GPU markers in the profiler
2014-05-07 19:35:31 -04:00
Vincent Lejeune
4c9e2afe31
Cast some char to unsigned char
2014-05-08 01:25:37 +02:00
Vincent Lejeune
a73f03a2c4
Make use of gl_amd_vertex_shader_layer when available
2014-05-08 01:16:02 +02:00
vlj
cc368103b0
Remove an extra EndQuery
2014-05-08 00:03:21 +02:00
vlj
fd7399d983
Use instancing to expand shadows instead of GS
2014-05-07 23:57:07 +02:00
hiker
6fb9832fc2
Added box around screen, hide 'guest' if no online login is requested.
2014-05-07 17:10:02 +10:00
hiker
6c9fbb8dec
Fixed hanging dialog if no password was entered.
2014-05-07 16:55:26 +10:00
hiker
1eed1272ad
If a player is already selected when entering the UserScreen,
...
display the name of the player instead of 'login'.
2014-05-07 16:47:08 +10:00
hiker
83c29b0778
Instead of individual 'remember-me' settings, use one global setting.
2014-05-07 16:39:09 +10:00
hiker
6fab5e89fd
Merge remote branch 'origin/master' into new_login
2014-05-07 13:04:35 +10:00
hiker
0be01a5977
Added rename functionality.
2014-05-07 08:00:03 +10:00
vlj
8e21810282
Encapsulate GPUTimer calls
2014-05-06 17:50:29 +02:00
hiker
737c8a9983
Added 'delete player' functionality.
2014-05-06 16:52:36 +10:00
hiker
bb18d65ccd
Select the current player by default.
2014-05-06 11:39:55 +10:00
hiker
bef811e098
Fixed login problems (e.g. only online log in worked), improved handling
...
of error message, removed need for m_login_successful.
2014-05-06 08:21:53 +10:00
hiker
d847e8de00
Renamed StoryModeLobby to UserScreen.
2014-05-05 21:17:46 +10:00
hiker
6010831654
Removed original login screen, made the new login screen a tab.
...
Removed guest tab (and started to use a checkbox for that for now).
Work in progress.
2014-05-05 20:46:48 +10:00
hiker
00cf9a3dbe
Merge remote branch 'origin/master' into new_login
2014-05-05 09:20:37 +10:00
hiker
fc3213a47d
Fixed linux compilation.
2014-05-05 09:17:19 +10:00
hiker
5ff9d7f198
Block new StoryModeLobbyScreen while login is in progress (and display ...
...
while this is happening). This allows to show error messages (e.g. user can
re-enter the password if login failed, without having to go to another menu
or perhaps even missing the fact that they are not logged in).
2014-05-05 08:59:27 +10:00
Marianne Gagnon
654651215a
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2014-05-04 18:54:46 -04:00
Marianne Gagnon
5acb763ac8
Work on cutscenes
2014-05-04 18:54:37 -04:00
Vincent Lejeune
849467d281
Unload texture transformation state cache.
2014-05-04 20:25:16 +02:00
Vincent Lejeune
94ae8fb21e
Use a more tighly fitting quad for pointlights.
2014-05-04 19:21:09 +02:00
Marianne Gagnon
ceb8265203
Merge branch 'NewGPCutscene'
2014-05-03 20:22:07 -04:00
Marianne Gagnon
bee4dcf36c
Work on new GPWin screen. Seems to work well now
2014-05-03 20:21:34 -04:00
Marianne Gagnon
6b3d1a4770
More work on porting GP win scene
2014-05-03 19:42:38 -04:00
Marianne Gagnon
dc5d7f707d
Work on GP end cutscene
2014-05-03 19:19:00 -04:00
Guillaume P
ab824f0ac3
Remove the use of cbegin and cend. (c++11 features)
2014-05-03 14:39:09 +02:00
Guillaume P
a863757365
Merge remote-tracking branch 'remotes/upstrem/master' into hd-textures-option
...
Conflicts:
data/gui/custom_video_settings.stkgui
src/states_screens/dialogs/custom_video_settings.cpp
2014-05-03 10:32:47 +02:00
Guillaume P
b4b2e44a08
Regenerate a cached texture when the original is newer.
2014-05-03 10:15:16 +02:00
Guillaume P
de5375ab9f
Add subdirectories in the cache directory to organize textures of each track.
2014-05-03 09:35:51 +02:00
Marianne Gagnon
423a833bb8
Add DOF checkbox to the graphics options
2014-05-02 19:02:58 -04:00
Marianne Gagnon
1b7c9ee1e2
Initial work to port GP win/lose cutscenes to new system
2014-05-02 18:47:43 -04:00
Vincent Lejeune
2d34bd0f47
Do not built grass shadow shader
2014-05-02 23:47:24 +02:00
Vincent Lejeune
b22066d0ab
Implement GL_ELAPSED_TIME query
...
This allows to measure gpu execution time very accurately.
2014-05-02 23:47:12 +02:00
Guillaume P
14508bc2ac
Merge remote-tracking branch 'remotes/upstrem/master' into hd-textures-option
2014-05-02 19:18:58 +02:00
Guillaume P
7a3ba812d7
Use smaller textures when HD textures option is disabled. Generate them if they are not already in the cache directory.
2014-05-02 19:16:54 +02:00
vlj
2a1623d8ca
Use a more efficient screen to view conversion
...
Also use the opportunity to use UBO where possible.
2014-05-02 18:11:34 +02:00
vlj
401471fc18
Allow to toggle dof off
2014-05-02 13:44:10 +02:00
Marianne Gagnon
3ce6dde466
try increasing light count
2014-04-30 19:43:27 -04:00
hiker
d7219f3a2d
Added 'ok' button to 'new player' dialog. I can't seem to get them next
...
to each other, so for now they are just on top of each other.
2014-04-30 16:57:22 +10:00
hiker
bb737d0448
Added error sfx.
2014-04-30 16:57:04 +10:00
hiker
af9fb24d2e
Handle disabled internet (and provide a message to the user if he
...
tries to login with internet disabled).
2014-04-30 16:37:05 +10:00
hiker
a52b92083e
Fixed typo.
2014-04-30 12:25:34 +10:00
hiker
5c7d29830d
Fixed compiler warning.
2014-04-30 12:23:54 +10:00
hiker
3b8d988cd2
Fixed compiler warnings.
2014-04-30 11:34:53 +10:00
hiker
5124ba2bed
Merge remote-tracking branch 'origin/master' into new_login
2014-04-30 11:28:13 +10:00
konstin
b0169d2896
small corrections in grand_prix_data.cpp
2014-04-30 10:55:38 +10:00
konstin
367acd7738
Almost rewrite of GrandPrixData::reload()
2014-04-30 10:54:42 +10:00
konstin
d747b6af3f
Minor changes to the grand prix editor
2014-04-30 10:39:27 +10:00
hiker
3487f70740
Minor correction to patch from konstin.
2014-04-30 10:35:06 +10:00
konstin
ca08ee9d86
fixed identing, added comments, corrected spelling, etc.
2014-04-30 10:19:23 +10:00
Marianne Gagnon
4bddf29320
Fix bullet assertion failure
2014-04-29 19:48:54 -04:00
hiker
13024bf6ef
On first time start the player is automatically asked to create a new
...
player with a sensible default name.
2014-04-30 08:42:43 +10:00
hiker
ecef685b32
Adding new players now works.
2014-04-30 07:54:49 +10:00
Guillaume P
fac9cafa96
Create the directory where resized textures will be cached.
2014-04-29 18:57:36 +02:00
hiker
b412d0507d
Merge pull request #1303 from leyyin/master
...
Fix some bugs in the online screens
2014-04-29 16:25:18 +10:00
Marianne Gagnon
8d2b56a34a
Improve flying mode, part 2
2014-04-28 19:55:41 -04:00
Marianne Gagnon
389ec42bde
Improve flying mode
2014-04-28 19:55:30 -04:00
hiker
6f5c523e86
Fixed display of players, thanks to auria.
2014-04-29 09:46:00 +10:00
hiker
396e3bb54e
Merge remote-tracking branch 'origin/master' into new_login
2014-04-29 09:10:37 +10:00
hiker
812da3e0c0
Some work on new login screen, though wip atm.
2014-04-29 09:02:44 +10:00
Guillaume P
03fbdc260d
Add a new option for high-definition textures.
2014-04-28 18:42:23 +02:00
hiker
2f17264f39
Very eary first version of a new login screen.
2014-04-28 16:41:47 +10:00
hiker
b3291caea2
Moved 'startup now' code in separate function to make main more readable.
2014-04-28 07:51:24 +10:00
Marianne Gagnon
2ee7f7a2e8
Bugfix : use ambient light from the sun when SH maps are not used
2014-04-26 20:04:16 -04:00
Daniel Butum
5ecfed293d
Fix back button in the register screen and login as guest
2014-04-26 13:42:30 +03:00
Daniel Butum
fc5da9eb9a
Fix back button in login screen and fix 'move on uninitialised value in MusicInformation'
2014-04-26 13:33:09 +03:00
vlj
a2e202a695
Missing "track->hasShadows" check
2014-04-26 02:22:33 +02:00
Marianne Gagnon
97b6db3fdc
Honor the per-track flag to disable god rays
2014-04-24 19:24:23 -04:00
vlj
c5fbd5ff84
Reenable ability to change exposure/lwhite.
2014-04-25 00:59:02 +02:00
vlj
5b8b1a8b57
Temporary comment out exposure/lwhite settings
2014-04-25 00:29:33 +02:00
Vincent Lejeune
7239154a3a
NormalMap should cast shadows too
2014-04-24 21:23:32 +02:00
Vincent Lejeune
84ddd7119e
Use glPolygonOffset to remove shadow acne
...
It's a 2002 trick from M. Kilgard
2014-04-24 21:02:24 +02:00
vlj
ef07b25202
Make possible to tweak exposure/lwhite in adm
2014-04-24 17:47:17 +02:00
hiker
370e2e4935
Merge remote-tracking branch 'origin/master' into new_login
2014-04-24 12:26:29 +10:00
Marianne Gagnon
3f17545541
Use hasShadows flag from Track
2014-04-23 19:19:11 -04:00
Marianne Gagnon
2e53328847
Add debug sliders for vlj
2014-04-23 19:03:23 -04:00
hiker
ea2b797bb3
Keep track of online ids used in the player.xml file.
2014-04-24 08:17:44 +10:00
vlj
b939d06be5
Properly add Depth of Field
2014-04-23 22:08:37 +02:00
vlj
22d993dfbe
Merge branch 'tonemap'
...
Conflicts:
data/shaders/tonemap.frag
2014-04-23 18:20:30 +02:00
vlj
77795c796f
Revert "Revert "Enable tonemap.""
...
This reverts commit e57339841b
.
2014-04-23 18:18:43 +02:00
vlj
fb56a4086f
Fix normalmap roughness
2014-04-23 18:09:48 +02:00
Vincent Lejeune
1bb4926ba2
Reorder post processes effects.
2014-04-23 18:09:48 +02:00
Vincent Lejeune
96c8180dfc
Remove color_in, it's been superseeded
...
Keep the shader because it will be partly used for dof.
2014-04-22 19:51:36 +02:00
hiker
2e3adee1a2
Merge branch 'master' of https://github.com/whichrakesh/stk-code into whichrakesh-master
...
Fix counting of bananas only for current player. Fixed conflicts.
Conflicts:
src/achievements/achievement_info.hpp
2014-04-22 17:20:40 +10:00
hiker
469ac9c433
Don't fire a cake if the target kart is invulnerable. Some cosmetic
...
changes to reduce line length, and added more comments.
2014-04-22 16:53:12 +10:00
hiker
ef341344e7
Merge branch 'skiddingAI' of https://github.com/gupascal/stk-code into gupascal-skiddingAI
2014-04-22 14:29:35 +10:00
hiker
886e7614e2
Fixed -help command line options (which was broken elsewhere before).
2014-04-22 14:24:32 +10:00
hiker
1bff514c27
Merge branch 'master' of https://github.com/leyyin/stk-code into leyyin-master
2014-04-22 14:14:49 +10:00
hiker
c8d679139f
Improved documentation.
2014-04-22 14:13:27 +10:00
Vincent Lejeune
b0e56ca2b0
Use some diffent value/equation for tonemap
2014-04-22 02:29:22 +02:00
Marianne Gagnon
5373390fac
Load textures for ambient lights separately from skybox textures
2014-04-21 20:25:51 -04:00
Vincent Lejeune
e57339841b
Revert "Enable tonemap."
...
This reverts commit a0e63dea46
.
2014-04-22 00:44:58 +02:00
vlj
a0e63dea46
Enable tonemap.
2014-04-21 02:33:12 +02:00
vlj
8947242de4
Add proper tonemap, although disabled.
...
It currently generates way too much HDR.
2014-04-21 01:52:44 +02:00
vlj
1d40851600
Fix light shaft
2014-04-21 00:52:18 +02:00
Marianne Gagnon
f0b61c98d7
No longer create an obsolete irrlicht water node. To be replaced by a better water shader
2014-04-19 20:24:43 -04:00
Marianne Gagnon
8e579d4874
Add UBOs flag to graphics options
2014-04-19 20:23:49 -04:00
vlj
87248b46f3
Tweak shadows CSM split.
2014-04-20 02:01:29 +02:00
vlj
fde29887f0
Fix roughness in instanced mesh.
2014-04-20 01:24:38 +02:00
Marianne Gagnon
478e904d1c
Remove debug logging
2014-04-19 19:15:38 -04:00
vlj
18b2b341e7
Dont stick to integer coordinate for CSM.
2014-04-20 00:24:37 +02:00
vlj
1291d0cc93
Increase shadow fidelity.
2014-04-20 00:21:30 +02:00
vlj
a457b9f423
Shadows: Clean shaders.
2014-04-20 00:04:49 +02:00
vlj
dd3e15b298
Debug: display cascade in shadow debug mode
2014-04-19 23:57:27 +02:00
vlj
5d3d44e400
Avoid an extra blit in bloom.
2014-04-19 23:29:42 +02:00
vlj
ce6397c5e7
Remove an leftover return.
2014-04-19 23:20:40 +02:00
vlj
c353a60443
Glow: Use blit.
2014-04-19 23:20:12 +02:00
Daniel Butum
c7e9b87e90
Fix memory leak on early exit(0) in handleCmdLinePreliminary()
2014-04-19 20:44:30 +03:00
Vincent Lejeune
d7eaaf4885
Add a m_ubo_disabled switch in user config file.
...
This should be used to workaround a bug in intel windows drivers.
2014-04-19 18:38:57 +02:00
vlj
c695875654
PointLight: Use a 1/(1 + d + k d^2) attenuation
...
This is not physically accurate, but a 1/d^2 attenuation makes light
extend too broad, and went too high if close from the source.
2014-04-19 02:04:39 +02:00
Marianne Gagnon
f6d52511ea
Merge branch 'Issue_1263'
2014-04-18 18:24:31 -04:00
Vincent Lejeune
c2d9e9fc42
Directly draw on default fbo if dyn lights are disabled
2014-04-18 19:06:57 +02:00
Vincent Lejeune
9437b16c00
Dont print glGetError result, prefer DEBUG_OUTPUT
2014-04-18 18:50:13 +02:00
Vincent Lejeune
b77a20f621
Bloom: Blit fbo instead of using a shader
2014-04-18 18:45:00 +02:00
Vincent Lejeune
9b926ce713
Do not write to 2 buffers outside of renderLights()
2014-04-18 18:34:02 +02:00
Guillaume P
cca44705cb
Merge remote-tracking branch 'remotes/upstrem/master' into skiddingAI
2014-04-18 08:49:54 +02:00
Guillaume P
43441cf3cc
A kart is now considered as slow if he is slower than the current kart.
2014-04-18 08:49:18 +02:00
hiker
c9fd09725a
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-04-17 15:40:36 +10:00
hiker
a8bf73633f
Renamed CurrentUser to OnlinePlayerProfile.
2014-04-17 15:39:51 +10:00
hiker
f6d22922d2
Fixed linux compilation.
2014-04-17 13:18:31 +10:00
hiker
056aa5ed6f
Refactor so that PlayerProfile provides a proper interface plus
...
function/states for local use, and CurrentUser implements the
missing functions.
2014-04-17 08:19:04 +10:00
hiker
447ca89c0a
Removed CurrentUser usage from all files except PlayerManager
...
and PlayerProfile.
2014-04-16 11:13:35 +10:00
Vincent Lejeune
1a908b254f
Use more compatible fbo format
2014-04-15 14:48:27 +02:00
hiker
5ec71c5b06
Moved getProfile from CurrentUser to PlayerManager::getCurrentOnlineProfile().
2014-04-15 16:25:55 +10:00
Marianne Gagnon
70cb9cec59
Update graphics options screen
2014-04-14 19:32:44 -04:00
hiker
8b05f69031
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-04-15 09:08:04 +10:00
hiker
3b85f601b1
Support automatic online login even if current user is not saved
...
(i.e. online login is now started after the player is selected).
2014-04-15 09:07:13 +10:00
hiker
f33a9f7cf6
Fixed #1282 : STK crash on startup for the first time.
2014-04-15 09:06:50 +10:00
Marianne Gagnon
9993e31601
First pass to update video options menu
2014-04-14 19:05:33 -04:00
Marianne Gagnon
60a3cfb3fd
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2014-04-14 18:32:36 -04:00
Vincent Lejeune
ea1ba4147d
Try to fix additive blend for object
2014-04-14 23:50:12 +02:00
vlj
4c85f6255b
Remove the ability to disable pixel shaders
...
It doesn't work with GL 3.1 and mesa drivers (which requires a core
context)
2014-04-14 22:11:20 +02:00
vlj
b7f6084fba
Add a config option to disable dynamic lights
2014-04-14 22:06:24 +02:00
vlj
63db2d33c0
Fix a memleak
2014-04-14 21:50:14 +02:00
vlj
b0041633ee
Handle skybox texture compression.
2014-04-14 21:48:38 +02:00
vlj
de1bbad76c
Add some more graphic config options.
2014-04-14 21:46:51 +02:00
vlj
1d84ea850b
Add an option for Tex compression
...
Also turn m_ssao into bool.
2014-04-14 21:37:50 +02:00
vlj
308c9c3b94
Fix too dark screen with MLAA enabled.
2014-04-14 03:48:35 +02:00
Vincent Lejeune
5b47891514
Apply MLAA after color_in.
2014-04-14 03:30:42 +02:00
Vincent Lejeune
ba27eb42ef
Bloom: Weight the different sized contribution.
2014-04-14 02:45:15 +02:00
Vincent Lejeune
d342dd78d8
Bloom: Use power of two quads.
2014-04-14 02:15:13 +02:00
Vincent Lejeune
123a192963
Use half res FBO for SSAO
...
SSAO is a medium frequency effect, using half res fbo is fine and
improve performance and look by doing an additionnal bilinear filtering.
Also tune up some values.
2014-04-14 01:01:36 +02:00
Vincent Lejeune
4c37cadd5f
Fix crash when loading instanced node without texture.
2014-04-13 22:56:14 +02:00
Marc Coll Carrillo
82cc7af4f6
Avoid the use of the new GP editor as a cheating aid
2014-04-13 21:34:28 +02:00
Guillaume P
3febfecbef
Merge remote-tracking branch 'remotes/upstrem/master' into skiddingAI
2014-04-13 20:31:28 +02:00
Marianne Gagnon
99a50ec70c
misc little changes
2014-04-13 14:25:10 -04:00