First pass to update video options menu
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@ -9,45 +9,97 @@
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<div layout="horizontal-row" width="100%" height="fit">
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<checkbox id="pixelshaders"/>
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<spacer width="10" height="10"/>
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<label text="Pixel Shaders (requires restart)" I18N="Video settings"/>
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<label text="Pixel Shaders" I18N="Video settings"/>
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</div>
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<spacer height="4" width="10" />
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<div layout="horizontal-row" width="100%" height="fit">
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<spacer width="50" height="10" />
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<checkbox id="motionblur"/>
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<checkbox id="dynamiclight"/>
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<spacer width="10" height="10"/>
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<label text="Motion blur" I18N="Video settings"/>
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<label text="Dynamic lights" I18N="Video settings"/>
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</div>
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<spacer height="4" width="10" />
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<div layout="horizontal-row" width="100%" height="fit">
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<spacer width="50" height="10" />
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<checkbox id="mlaa"/>
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<spacer width="10" height="10"/>
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<label text="Anti-aliasing" I18N="Video settings"/>
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</div>
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<spacer height="4" width="10" />
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<div layout="horizontal-row" width="100%" height="fit">
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<spacer width="50" height="10" />
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<label text="Ambient Occlusion" I18N="Video settings"/>
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<spacer width="10" height="10"/>
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<gauge id="ssao" min_value="0" max_value="2" width="50%"/>
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</div>
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<spacer height="4" width="10" />
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<div layout="horizontal-row" width="100%" height="fit">
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<spacer width="50" height="10" />
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<label text="Shadows (requires restart)" I18N="Video settings"/>
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<spacer width="110" height="10" />
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<label text="Shadows" I18N="Video settings"/>
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<spacer width="10" height="10"/>
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<gauge id="shadows" min_value="0" max_value="2" width="50%"/>
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</div>
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<spacer height="4" width="10" />
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<div layout="horizontal-row" width="100%" height="fit">
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<div layout="horizontal-row" width="50%" height="fit">
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<spacer width="50" height="10" />
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<checkbox id="bloom"/>
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<spacer width="10" height="10"/>
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<label text="Bloom" I18N="Video settings"/>
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</div>
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<spacer height="4" width="10" />
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<div layout="horizontal-row" width="50%" height="fit">
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<spacer width="50" height="10" />
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<checkbox id="motionblur"/>
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<spacer width="10" height="10"/>
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<label text="Motion blur" I18N="Video settings"/>
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</div>
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</div>
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<spacer height="4" width="10" />
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<div layout="horizontal-row" width="100%" height="fit">
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<div layout="horizontal-row" width="50%" height="fit">
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<spacer width="50" height="10" />
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<checkbox id="lightshaft"/>
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<spacer width="10" height="10"/>
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<label text="Light shaft (God rays)" I18N="Video settings"/>
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</div>
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<spacer height="4" width="10" />
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<div layout="horizontal-row" width="50%" height="fit">
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<spacer width="50" height="10" />
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<checkbox id="texture_compression"/>
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<spacer width="10" height="10"/>
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<label text="Texture compression" I18N="Video settings"/>
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</div>
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</div>
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<spacer height="4" width="10" />
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<div layout="horizontal-row" width="100%" height="fit">
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<div layout="horizontal-row" width="50%" height="fit">
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<spacer width="50" height="10" />
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<checkbox id="glow"/>
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<spacer width="10" height="10"/>
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<label text="Glow (outlines)" I18N="Video settings"/>
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</div>
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<spacer height="4" width="10" />
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<div layout="horizontal-row" width="50%" height="fit">
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<spacer width="50" height="10" />
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<checkbox id="mlaa"/>
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<spacer width="10" height="10"/>
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<label text="Anti-aliasing" I18N="Video settings"/>
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</div>
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</div>
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<spacer height="4" width="10" />
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<div layout="horizontal-row" width="100%" height="fit">
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<spacer width="50" height="10" />
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<checkbox id="ssao"/>
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<spacer width="10" height="10"/>
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<label text="Ambient Occlusion" I18N="Video settings"/>
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</div>
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<spacer height="4" width="10" />
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<div layout="horizontal-row" width="100%" height="fit">
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@ -80,20 +132,13 @@
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<gauge id="filtering" min_value="0" max_value="5" width="50%" />
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</div>
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<!--
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<div layout="horizontal-row" width="100%" height="fit">
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<label text="Anti-aliasing (requires restart)" I18N="Video settings" width="40%" />
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<spacer width="10" height="10"/>
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<gauge id="antialiasing" min_value="0" max_value="3" width="50%"/>
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</div>
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<spacer height="4" width="10" />
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-->
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<spacer height="10" width="10" />
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<label text="* Restart STK to apply new settings" width="100%" text_align="center" I18N="Video settings"/>
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<spacer proportion="1"/>
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<button id="close" text="Close" align="center"/>
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<button id="close" text="Apply" align="center"/>
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</div>
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</stkgui>
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@ -33,7 +33,7 @@ using namespace irr::gui;
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// -----------------------------------------------------------------------------
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CustomVideoSettingsialog::CustomVideoSettingsialog(const float w, const float h) :
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CustomVideoSettingsDialog::CustomVideoSettingsDialog(const float w, const float h) :
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ModalDialog(w, h)
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{
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loadFromFile("custom_video_settings.stkgui");
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@ -41,13 +41,13 @@ CustomVideoSettingsialog::CustomVideoSettingsialog(const float w, const float h)
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// -----------------------------------------------------------------------------
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CustomVideoSettingsialog::~CustomVideoSettingsialog()
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CustomVideoSettingsDialog::~CustomVideoSettingsDialog()
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{
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}
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// -----------------------------------------------------------------------------
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void CustomVideoSettingsialog::beforeAddingWidgets()
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void CustomVideoSettingsDialog::beforeAddingWidgets()
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{
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getWidget<CheckBoxWidget>("anim_gfx")->setState( UserConfigParams::m_graphical_effects );
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getWidget<CheckBoxWidget>("weather_gfx")->setState( UserConfigParams::m_weather_effects );
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@ -76,56 +76,67 @@ void CustomVideoSettingsialog::beforeAddingWidgets()
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filtering->setValue( value );
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/*
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SpinnerWidget* antialias = getWidget<SpinnerWidget>("antialiasing");
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antialias->addLabel( _("Disabled") ); // 0
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antialias->addLabel( L"x2" ); // 1
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antialias->addLabel( L"x4" ); // 2
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antialias->addLabel( L"x8" ); // 3
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antialias->setValue( UserConfigParams::m_antialiasing );
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*/
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SpinnerWidget* ssao = getWidget<SpinnerWidget>("ssao");
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ssao->addLabel( _("Disabled") ); // 0
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ssao->addLabel( _("low") ); // 1
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ssao->addLabel( _("high") ); // 2
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ssao->setValue( UserConfigParams::m_ssao );
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SpinnerWidget* shadows = getWidget<SpinnerWidget>("shadows");
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shadows->addLabel( _("Disabled") ); // 0
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shadows->addLabel( _("low") ); // 1
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shadows->addLabel( _("high") ); // 2
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shadows->addLabel( _("low") ); // 1
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shadows->addLabel( _("high") ); // 2
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shadows->setValue( UserConfigParams::m_shadows );
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getWidget<CheckBoxWidget>("motionblur")->setState( UserConfigParams::m_motionblur );
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getWidget<CheckBoxWidget>("mlaa")->setState( UserConfigParams::m_mlaa );
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// getWidget<CheckBoxWidget>("pixelshaders")->setState(UserConfigParams::m_pixel_shaders);
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getWidget<CheckBoxWidget>("dynamiclight")->setState(UserConfigParams::m_dynamic_lights);
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getWidget<CheckBoxWidget>("lightshaft")->setState(UserConfigParams::m_light_shaft);
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getWidget<CheckBoxWidget>("motionblur")->setState(UserConfigParams::m_motionblur);
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getWidget<CheckBoxWidget>("mlaa")->setState(UserConfigParams::m_mlaa);
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getWidget<CheckBoxWidget>("glow")->setState(UserConfigParams::m_glow);
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getWidget<CheckBoxWidget>("ssao")->setState(UserConfigParams::m_ssao);
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getWidget<CheckBoxWidget>("bloom")->setState(UserConfigParams::m_bloom);
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getWidget<CheckBoxWidget>("texture_compression")->setState(UserConfigParams::m_texture_compression);
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}
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// -----------------------------------------------------------------------------
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GUIEngine::EventPropagation CustomVideoSettingsialog::processEvent(const std::string& eventSource)
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GUIEngine::EventPropagation CustomVideoSettingsDialog::processEvent(const std::string& eventSource)
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{
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if (eventSource == "close")
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{
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bool dynamic_light = getWidget<CheckBoxWidget>("dynamiclight")->getState();
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UserConfigParams::m_dynamic_lights = dynamic_light;
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UserConfigParams::m_graphical_effects =
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getWidget<CheckBoxWidget>("anim_gfx")->getState();
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UserConfigParams::m_weather_effects =
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getWidget<CheckBoxWidget>("weather_gfx")->getState();
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//UserConfigParams::m_antialiasing =
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// getWidget<SpinnerWidget>("antialiasing")->getValue();
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UserConfigParams::m_motionblur =
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getWidget<CheckBoxWidget>("motionblur")->getState();
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UserConfigParams::m_show_steering_animations =
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getWidget<SpinnerWidget>("steering_animations")->getValue();
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// UserConfigParams::m_pixel_shaders =
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// getWidget<CheckBoxWidget>("pixelshaders")->getState();
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if (dynamic_light)
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{
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UserConfigParams::m_shadows =
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getWidget<SpinnerWidget>("shadows")->getValue();
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}
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else
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{
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UserConfigParams::m_shadows = 0;
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}
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UserConfigParams::m_mlaa =
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getWidget<CheckBoxWidget>("mlaa")->getState();
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UserConfigParams::m_ssao =
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getWidget<SpinnerWidget>("ssao")->getValue();
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UserConfigParams::m_shadows =
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getWidget<SpinnerWidget>("shadows")->getValue();
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UserConfigParams::m_ssao =
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getWidget<CheckBoxWidget>("ssao")->getState();
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UserConfigParams::m_light_shaft =
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getWidget<CheckBoxWidget>("lightshaft")->getState();
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UserConfigParams::m_glow =
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getWidget<CheckBoxWidget>("glow")->getState();
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UserConfigParams::m_bloom =
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getWidget<CheckBoxWidget>("bloom")->getState();
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UserConfigParams::m_texture_compression =
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getWidget<CheckBoxWidget>("texture_compression")->getState();
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switch (getWidget<SpinnerWidget>("filtering")->getValue())
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{
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@ -25,15 +25,15 @@
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* \brief Dialog that allows the player to select custom video settings
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* \ingroup states_screens
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*/
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class CustomVideoSettingsialog : public GUIEngine::ModalDialog
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class CustomVideoSettingsDialog : public GUIEngine::ModalDialog
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{
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public:
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/**
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* Creates a modal dialog with given percentage of screen width and height
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*/
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CustomVideoSettingsialog(const float percentWidth, const float percentHeight);
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~CustomVideoSettingsialog();
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CustomVideoSettingsDialog(const float percentWidth, const float percentHeight);
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~CustomVideoSettingsDialog();
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virtual void beforeAddingWidgets();
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@ -442,7 +442,7 @@ void OptionsScreenVideo::eventCallback(Widget* widget, const std::string& name,
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}
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else if(name == "custom")
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{
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new CustomVideoSettingsialog(0.8f, 0.8f);
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new CustomVideoSettingsDialog(0.8f, 0.9f);
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}
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else if(name == "apply_resolution")
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{
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