Fix too dark screen with MLAA enabled.

This commit is contained in:
vlj 2014-04-14 03:48:35 +02:00
parent 5b47891514
commit 308c9c3b94

View File

@ -777,7 +777,8 @@ void PostProcessing::render()
{
PROFILER_PUSH_CPU_MARKER("- MLAA", 0xFF, 0x00, 0x00);
glEnable(GL_FRAMEBUFFER_SRGB);
blitFBO(in_fbo, irr_driver->getFBO(FBO_MLAA_COLORS), UserConfigParams::m_width, UserConfigParams::m_height);
glBindFramebuffer(GL_FRAMEBUFFER, irr_driver->getFBO(FBO_MLAA_COLORS));
renderPassThrough(in_rtt);
glDisable(GL_FRAMEBUFFER_SRGB);
applyMLAA();
blitFBO(irr_driver->getFBO(FBO_MLAA_COLORS), 0, UserConfigParams::m_width, UserConfigParams::m_height);