Remove an leftover return.

This commit is contained in:
vlj
2014-04-19 23:20:40 +02:00
parent c353a60443
commit ce6397c5e7

View File

@@ -572,7 +572,6 @@ void drawObjectUnlit(const GLMesh &mesh, const core::matrix4 &ModelViewProjectio
void drawDetailledObjectPass2(const GLMesh &mesh, const core::matrix4 &ModelViewProjectionMatrix)
{
return;
irr_driver->IncreaseObjectCount();
GLenum ptype = mesh.PrimitiveType;
GLenum itype = mesh.IndexType;