Merge branch 'NewGPCutscene'
This commit is contained in:
commit
ceb8265203
@ -47,9 +47,6 @@ private:
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* one time only (which might get triggered more than once). */
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enum AnimTimeType { ATT_CYCLIC, ATT_CYCLIC_ONCE } m_anim_type;
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/** True if the animation is currently playing. */
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bool m_playing;
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/** The current time used in the IPOs. */
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float m_current_time;
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@ -66,6 +63,9 @@ protected:
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/** All IPOs for this animation. */
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PtrVector<Ipo> m_all_ipos;
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/** True if the animation is currently playing. */
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bool m_playing;
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public:
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AnimationBase(const XMLNode &node);
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AnimationBase(Ipo *ipo);
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@ -81,6 +81,8 @@ void ThreeDAnimation::update(float dt)
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//m_node->setPosition(xyz.toIrrVector());
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//m_node->setScale(scale.toIrrVector());
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if (!m_playing) return;
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// Note that the rotation order of irrlicht is different from the one
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// in blender. So in order to reproduce the blender IPO rotations
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// correctly, we have to get the rotations around each axis and combine
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@ -1811,14 +1811,21 @@ void IrrDriver::update(float dt)
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World *world = World::getWorld();
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if (GUIEngine::getCurrentScreen() != NULL &&
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GUIEngine::getCurrentScreen()->needs3D())
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GUIEngine::getCurrentScreen()->needs3D() &&
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world != NULL)
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{
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//printf("Screen that needs 3D\n");
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m_video_driver->beginScene(/*backBuffer clear*/true, /*zBuffer*/true,
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video::SColor(0,0,0,255));
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m_scene_manager->drawAll();
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//m_video_driver->beginScene(/*backBuffer clear*/true, /*zBuffer*/true,
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// video::SColor(0,0,0,255));
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//m_scene_manager->drawAll();
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if (m_glsl)
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renderGLSL(dt);
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else
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renderFixed(dt);
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GUIEngine::render(dt);
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m_video_driver->endScene();
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//m_video_driver->endScene();
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return;
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}
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else if (!world)
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@ -111,9 +111,9 @@ void MaterialManager::setAllMaterialFlags(video::ITexture* t,
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mb->getMaterial().ColorMaterial = video::ECM_DIFFUSE_AND_AMBIENT;
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if (World::getWorld() != NULL && World::getWorld()->getTrack() != NULL)
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if (World::getWorld() != NULL)
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{
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mb->getMaterial().FogEnable = World::getWorld()->getTrack()->isFogEnabled();
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mb->getMaterial().FogEnable = World::getWorld()->isFogEnabled();
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}
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@ -212,7 +212,7 @@ void IrrDriver::renderGLSL(float dt)
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renderSolidSecondPass();
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PROFILER_POP_CPU_MARKER();
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if (UserConfigParams::m_dynamic_lights && World::getWorld()->getTrack()->isFogEnabled())
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if (UserConfigParams::m_dynamic_lights && World::getWorld()->isFogEnabled())
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{
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PROFILER_PUSH_CPU_MARKER("- Fog", 0xFF, 0x00, 0x00);
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m_post_processing->renderFog();
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@ -253,7 +253,7 @@ void STKAnimatedMesh::render()
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for_in(mesh, TransparentMesh[TM_BUBBLE])
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drawBubble(*mesh, ModelViewProjectionMatrix);
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if (World::getWorld()->getTrack()->isFogEnabled())
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if (World::getWorld()->isFogEnabled())
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{
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if (!TransparentMesh[TM_DEFAULT].empty() || !TransparentMesh[TM_ADDITIVE].empty())
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glUseProgram(MeshShader::TransparentFogShader::Program);
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@ -858,7 +858,7 @@ void initvaostate(GLMesh &mesh, TransparentMaterial TranspMat)
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break;
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case TM_DEFAULT:
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case TM_ADDITIVE:
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if (World::getWorld()->getTrack()->isFogEnabled())
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if (World::getWorld()->isFogEnabled())
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mesh.vao_first_pass = createVAO(mesh.vertex_buffer, mesh.index_buffer,
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MeshShader::TransparentFogShader::attrib_position, MeshShader::TransparentFogShader::attrib_texcoord, -1, -1, -1, -1, MeshShader::TransparentFogShader::attrib_color, mesh.Stride);
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else
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@ -501,7 +501,7 @@ void STKMeshSceneNode::render()
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for_in(mesh, TransparentMesh[TM_BUBBLE])
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drawBubble(*mesh, ModelViewProjectionMatrix);
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if (World::getWorld()->getTrack()->isFogEnabled())
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if (World::getWorld() ->isFogEnabled())
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{
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if (!TransparentMesh[TM_DEFAULT].empty() || !TransparentMesh[TM_ADDITIVE].empty())
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glUseProgram(MeshShader::TransparentFogShader::Program);
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@ -45,6 +45,8 @@
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#include <string>
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bool CutsceneWorld::s_use_duration = false;
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//-----------------------------------------------------------------------------
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/** Constructor. Sets up the clock mode etc.
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*/
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@ -152,6 +154,9 @@ void CutsceneWorld::init()
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}
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}
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if (!s_use_duration)
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m_duration = 999999.0f;
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if (m_duration <= 0.0f)
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{
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Log::error("[CutsceneWorld]", "WARNING: cutscene has no duration");
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@ -367,6 +372,7 @@ void CutsceneWorld::enterRaceOverState()
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if (m_aborted || partId == -1 || partId == (int)m_parts.size() - 1)
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{
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// TODO: remove hardcoded knowledge of cutscenes, replace with scripting probably
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if (m_parts.size() == 1 && m_parts[0] == "endcutscene")
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{
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CreditsScreen* credits = CreditsScreen::getInstance();
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@ -377,6 +383,14 @@ void CutsceneWorld::enterRaceOverState()
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StateManager::get()->resetAndSetStack(newStack);
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StateManager::get()->pushScreen(credits);
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}
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// TODO: remove hardcoded knowledge of cutscenes, replace with scripting probably
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else if (m_parts.size() == 1 && m_parts[0] == "gpwin")
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{
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MainMenuScreen* mainMenu = MainMenuScreen::getInstance();
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race_manager->exitRace();
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StateManager::get()->resetAndGoToScreen(mainMenu);
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}
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// TODO: remove hardcoded knowledge of cutscenes, replace with scripting probably
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else if (race_manager->getTrackName() == "introcutscene" ||
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race_manager->getTrackName() == "introcutscene2")
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{
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@ -417,6 +431,9 @@ void CutsceneWorld::enterRaceOverState()
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*/
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bool CutsceneWorld::isRaceOver()
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{
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if (!s_use_duration && !m_aborted)
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return false;
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return m_time > m_duration;
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} // isRaceOver
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@ -45,18 +45,15 @@ class CutsceneWorld : public World
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double m_duration;
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bool m_aborted;
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// TODO find a better way than static
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static bool s_use_duration;
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/** monkey tricks to get the animations in sync with irrlicht. we reset the time
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* after all is loaded and it's running withotu delays
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*/
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bool m_second_reset;
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double m_time_at_second_reset;
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void abortCutscene()
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{
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if (m_time < m_duration - 2.0f) m_duration = m_time + 2.0f;
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m_aborted = true;
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}
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std::vector<std::string> m_parts;
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public:
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@ -107,6 +104,14 @@ public:
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};
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// ------------------------------------------------------------------------
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virtual void escapePressed() OVERRIDE { abortCutscene(); }
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// ------------------------------------------------------------------------
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static void setUseDuration(bool use_duration) { s_use_duration = use_duration; }
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// ------------------------------------------------------------------------
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void abortCutscene()
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{
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if (m_time < m_duration - 2.0f) m_duration = m_time + 2.0f;
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m_aborted = true;
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}
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}; // CutsceneWorld
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@ -1180,4 +1180,11 @@ void World::escapePressed()
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new RacePausedDialog(0.8f, 0.6f);
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}
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//-----------------------------------------------------------------------------
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bool World::isFogEnabled() const
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{
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return m_track != NULL && m_track->isFogEnabled();
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}
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/* EOF */
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@ -302,6 +302,8 @@ public:
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/** Returns a pointer to the track. */
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Track *getTrack() const { return m_track; }
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// ------------------------------------------------------------------------
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bool isFogEnabled() const;
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// ------------------------------------------------------------------------
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/** The code that draws the timer should call this first to know
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* whether the game mode wants a timer drawn. */
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virtual bool shouldDrawTimer() const
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@ -685,8 +685,18 @@ void RaceManager::exitRace(bool delete_world)
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if (someHumanPlayerWon)
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{
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StateManager::get()->pushScreen( GrandPrixWin::getInstance() );
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GrandPrixWin::getInstance()->setKarts(winners);
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if (delete_world) World::deleteWorld();
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delete_world = false;
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StateManager::get()->enterGameState();
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race_manager->setMinorMode(RaceManager::MINOR_MODE_CUTSCENE);
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race_manager->setNumKarts(0);
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race_manager->setNumPlayers(0);
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race_manager->setNumLocalPlayers(0);
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race_manager->startSingleRace("gpwin", 999, false);
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GrandPrixWin* scene = GrandPrixWin::getInstance();
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StateManager::get()->pushScreen(scene);
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scene->setKarts(winners);
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}
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else
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{
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@ -33,8 +33,13 @@
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#include "items/item_manager.hpp"
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#include "karts/kart_properties.hpp"
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#include "karts/kart_properties_manager.hpp"
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#include "modes/cutscene_world.hpp"
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#include "modes/world.hpp"
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#include "states_screens/feature_unlocked.hpp"
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#include "states_screens/state_manager.hpp"
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#include "tracks/track.hpp"
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#include "tracks/track_object.hpp"
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#include "tracks/track_object_manager.hpp"
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#include "utils/translation.hpp"
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#include <IGUIEnvironment.h>
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@ -48,56 +53,54 @@ using namespace irr::core;
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using namespace irr::gui;
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using namespace irr::video;
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const float KARTS_DELTA_Y = 0.03f;
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const float INITIAL_Y = -3.0f;
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const float INITIAL_PODIUM_Y = -3.6f;
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const float KARTS_X = -0.62f;
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const float KARTS_DELTA_X = 0.815f;
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const float KARTS_DELTA_Y = -0.55f;
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const float KARTS_DEST_Z = 1.2f;
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const float INITIAL_Y = 0.0f;
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const float INITIAL_PODIUM_Y = -0.89f;
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const float PODIUM_HEIGHT[3] = { 0.325f, 0.5f, 0.15f };
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DEFINE_SCREEN_SINGLETON( GrandPrixWin );
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// -------------------------------------------------------------------------------------
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GrandPrixWin::GrandPrixWin() : Screen("grand_prix_win.stkgui")
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GrandPrixWin::GrandPrixWin() : Screen("grand_prix_win.stkgui", false)
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{
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setNeeds3D(true);
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m_throttle_FPS = false;
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try
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{
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std::string path = file_manager->getAsset(FileManager::MUSIC,"win_theme.music");
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m_music = music_manager->getMusicInformation(path);
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}
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catch (std::exception& e)
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{
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fprintf(stderr, "[GrandPrixWin] WARNING: exception caught when trying to load music: %s\n", e.what());
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m_music = NULL;
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}
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m_kart_node[0] = NULL;
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m_kart_node[1] = NULL;
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m_kart_node[2] = NULL;
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m_podium_steps[0] = NULL;
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m_podium_steps[1] = NULL;
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m_podium_steps[2] = NULL;
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} // GrandPrixWin
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// -------------------------------------------------------------------------------------
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void GrandPrixWin::loadedFromFile()
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{
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m_kart_node[0] = NULL;
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m_kart_node[1] = NULL;
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m_kart_node[2] = NULL;
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m_podium_x[0] = 1.4f;
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m_podium_z[0] = 0.0f;
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m_podium_x[1] = 2.2f;
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m_podium_z[1] = 0.5f;
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m_podium_x[2] = 3.0f;
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m_podium_z[2] = 0.0f;
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} // loadedFromFile
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// -------------------------------------------------------------------------------------
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void GrandPrixWin::init()
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{
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std::vector<std::string> parts;
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parts.push_back("gpwin");
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((CutsceneWorld*)World::getWorld())->setParts(parts);
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CutsceneWorld::setUseDuration(false);
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Screen::init();
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World::getWorld()->setPhase(WorldStatus::RACE_PHASE);
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if (PlayerManager::getCurrentPlayer()->getRecentlyCompletedChallenges().size() > 0)
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{
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const core::dimension2d<u32>& frame_size = GUIEngine::getDriver()->getCurrentRenderTargetSize();
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@ -140,8 +143,6 @@ void GrandPrixWin::init()
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m_unlocked_label->m_w = message_width;
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m_unlocked_label->m_h = label_height;
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m_unlocked_label->setText(message, false);
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//const irr::video::SColor orange(255, 255, 126, 21);
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//unlocked_label->setColor(orange);
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m_unlocked_label->add();
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manualAddWidget(m_unlocked_label);
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@ -151,77 +152,8 @@ void GrandPrixWin::init()
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m_unlocked_label = NULL;
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}
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m_phase = 1;
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m_sky_angle = 0.0f;
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m_global_time = 0.0f;
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video::ITexture *t = irr_driver->getTexture(FileManager::TEXTURE,
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"clouds.png ");
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m_sky = irr_driver->addSkyDome(t,
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16 /* hori_res */, 16 /* vert_res */,
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1.0f /* texture_percent */,
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2.0f /* sphere_percent */);
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m_camera = irr_driver->addCameraSceneNode();
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m_camera_x = 3.0f;
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m_camera_y = 0.0f;
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m_camera_z = -5.0f;
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m_camera->setPosition( core::vector3df(m_camera_x, m_camera_y, m_camera_z) );
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m_camera->setUpVector( core::vector3df(0.0, 1.0, 0.0) );
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irr_driver->getSceneManager()->setActiveCamera(m_camera);
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m_camera_target_x = 1.5f;
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m_camera_target_z = 0.0f;
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m_camera->setTarget( core::vector3df(m_camera_target_x, -2.0f, m_camera_target_z) );
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m_camera->setFOV( DEGREE_TO_RAD*50.0f );
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m_camera->updateAbsolutePosition();
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scene::IMesh* model_village = irr_driver->getMesh( file_manager->getAsset(FileManager::MODEL,"village.b3d") );
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assert(model_village != NULL);
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m_village = irr_driver->addMesh(model_village);
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#ifdef DEBUG
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m_village->setName("village");
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#endif
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m_village->setPosition( core::vector3df(2, INITIAL_Y, 0) );
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|
||||
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scene::IMesh* podium_model = irr_driver->getMesh( file_manager->getAsset(FileManager::MODEL,"wood_podium.b3d") );
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assert(podium_model != NULL);
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m_podium_step[0] = irr_driver->addMesh(podium_model);
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#ifdef DEBUG
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m_podium_step[0]->setName("Podium 0");
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#endif
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m_podium_step[0]->setPosition( core::vector3df(m_podium_x[0], INITIAL_PODIUM_Y, m_podium_z[0]) );
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m_podium_step[1] = irr_driver->addMesh(podium_model);
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#ifdef DEBUG
|
||||
m_podium_step[1]->setName("Podium 1");
|
||||
#endif
|
||||
m_podium_step[1]->setPosition( core::vector3df(m_podium_x[1], INITIAL_PODIUM_Y, m_podium_z[1]) );
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||||
m_podium_step[2] = irr_driver->addMesh(podium_model);
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#ifdef DEBUG
|
||||
m_podium_step[2]->setName("Podium 2");
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#endif
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||||
m_podium_step[2]->setPosition( core::vector3df(m_podium_x[2], INITIAL_PODIUM_Y, m_podium_z[2]) );
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|
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scene::ISceneManager* sceneManager = irr_driver->getSceneManager();
|
||||
sceneManager->setAmbientLight(video::SColor(255, 95, 95, 95));
|
||||
|
||||
const core::vector3df &sun_pos = core::vector3df( 0, 200, 100.0f );
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m_light = irr_driver->addLight(sun_pos, 300.0f, 0.25f, 0.25f, 0.25f);
|
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|
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m_finish_sound = sfx_manager->quickSound("gp_end");
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if (!irr_driver->isGLSL())
|
||||
{
|
||||
scene::ILightSceneNode *lnode = (scene::ILightSceneNode *) m_light;
|
||||
lnode->getLightData().DiffuseColor = irr::video::SColorf(0.25f, 0.25f, 0.25f, 1.0f);
|
||||
lnode->getLightData().AmbientColor = irr::video::SColorf(0.25f, 0.25f, 0.25f, 1.0f);
|
||||
lnode->getLightData().SpecularColor = irr::video::SColorf(0.0f, 0.0f, 0.0f, 1.0f);
|
||||
}
|
||||
m_phase = 1;
|
||||
|
||||
sfx_manager->quickSound("gp_end");
|
||||
} // init
|
||||
@ -231,26 +163,9 @@ void GrandPrixWin::init()
|
||||
void GrandPrixWin::tearDown()
|
||||
{
|
||||
Screen::tearDown();
|
||||
irr_driver->removeNode(m_sky);
|
||||
m_sky = NULL;
|
||||
((CutsceneWorld*)World::getWorld())->abortCutscene();
|
||||
|
||||
irr_driver->removeCameraSceneNode(m_camera);
|
||||
m_camera = NULL;
|
||||
|
||||
irr_driver->removeNode(m_light);
|
||||
m_light = NULL;
|
||||
|
||||
irr_driver->removeNode(m_village);
|
||||
m_village = NULL;
|
||||
|
||||
for (int n=0; n<3; n++)
|
||||
{
|
||||
irr_driver->removeNode(m_podium_step[n]);
|
||||
m_podium_step[n] = NULL;
|
||||
if (m_kart_node[n] != NULL) irr_driver->removeNode(m_kart_node[n]);
|
||||
m_kart_node[n] = NULL;
|
||||
}
|
||||
for(unsigned int i=0; i<m_all_kart_models.size(); i++)
|
||||
for (unsigned int i = 0; i<m_all_kart_models.size(); i++)
|
||||
delete m_all_kart_models[i];
|
||||
m_all_kart_models.clear();
|
||||
|
||||
@ -260,12 +175,14 @@ void GrandPrixWin::tearDown()
|
||||
delete m_unlocked_label;
|
||||
m_unlocked_label = NULL;
|
||||
}
|
||||
|
||||
if (m_finish_sound != NULL &&
|
||||
m_finish_sound->getStatus() == SFXManager::SFX_PLAYING)
|
||||
{
|
||||
m_finish_sound->stop();
|
||||
}
|
||||
|
||||
m_kart_node[0] = NULL;
|
||||
m_kart_node[1] = NULL;
|
||||
m_kart_node[2] = NULL;
|
||||
|
||||
m_podium_steps[0] = NULL;
|
||||
m_podium_steps[1] = NULL;
|
||||
m_podium_steps[2] = NULL;
|
||||
} // tearDown
|
||||
|
||||
// -------------------------------------------------------------------------------------
|
||||
@ -274,11 +191,6 @@ void GrandPrixWin::onUpdate(float dt)
|
||||
{
|
||||
m_global_time += dt;
|
||||
|
||||
m_sky_angle += dt*2;
|
||||
if (m_sky_angle > 360) m_sky_angle -= 360;
|
||||
m_sky->setRotation( core::vector3df(0, m_sky_angle, 0) );
|
||||
|
||||
|
||||
// ---- karts move
|
||||
if (m_phase == 1)
|
||||
{
|
||||
@ -290,24 +202,27 @@ void GrandPrixWin::onUpdate(float dt)
|
||||
if (m_kart_node[k] != NULL)
|
||||
{
|
||||
|
||||
if (fabsf(m_kart_z[k] - m_podium_z[k]) > dt)
|
||||
if (fabsf(m_kart_z[k] - KARTS_DEST_Z) > dt)
|
||||
{
|
||||
if (m_kart_z[k] < m_podium_z[k] - dt)
|
||||
if (m_kart_z[k] < KARTS_DEST_Z - dt)
|
||||
{
|
||||
m_kart_z[k] += dt;
|
||||
}
|
||||
else if (m_kart_z[k] > m_podium_z[k] + dt)
|
||||
else if (m_kart_z[k] > KARTS_DEST_Z + dt)
|
||||
{
|
||||
m_kart_z[k] -= dt;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_kart_z[k] = m_podium_z[k];
|
||||
m_kart_z[k] = KARTS_DEST_Z;
|
||||
}
|
||||
karts_not_yet_done++;
|
||||
}
|
||||
|
||||
m_kart_node[k]->setPosition( core::vector3df(m_kart_x[k], m_kart_y[k], m_kart_z[k]) );
|
||||
core::vector3df kart_pos(m_kart_x[k], m_kart_y[k], m_kart_z[k]);
|
||||
core::vector3df kart_rot(0, m_kart_rotation[k], 0);
|
||||
core::vector3df kart_scale(0.5f, 0.5f, 0.5f);
|
||||
m_kart_node[k]->move(kart_pos, kart_rot, kart_scale, false);
|
||||
}
|
||||
} // end for
|
||||
|
||||
@ -328,8 +243,16 @@ void GrandPrixWin::onUpdate(float dt)
|
||||
if (m_kart_rotation[k] < 180.f)
|
||||
{
|
||||
m_kart_rotation[k] += 25.0f*dt;
|
||||
m_kart_node[k]->setRotation( core::vector3df(0, m_kart_rotation[k], 0) );
|
||||
m_podium_step[k]->setRotation( core::vector3df(0, m_kart_rotation[k], 0) );
|
||||
|
||||
core::vector3df kart_pos(m_kart_x[k], m_kart_y[k], m_kart_z[k]);
|
||||
core::vector3df kart_rot(0, m_kart_rotation[k], 0);
|
||||
core::vector3df kart_scale(0.5f, 0.5f, 0.5f);
|
||||
m_kart_node[k]->move(kart_pos, kart_rot, kart_scale, false);
|
||||
|
||||
core::vector3df podium_pos = m_podium_steps[k]->getInitXYZ();
|
||||
core::vector3df podium_rot(0, m_kart_rotation[k], 0);
|
||||
m_podium_steps[k]->move(podium_pos, podium_rot, core::vector3df(1.0f, 1.0f, 1.0f), false);
|
||||
|
||||
karts_not_yet_done++;
|
||||
}
|
||||
}
|
||||
@ -349,38 +272,22 @@ void GrandPrixWin::onUpdate(float dt)
|
||||
if (m_kart_y[k] < y_target + KARTS_DELTA_Y)
|
||||
{
|
||||
m_kart_y[k] += dt*(PODIUM_HEIGHT[k]);
|
||||
m_kart_node[k]->setPosition( core::vector3df(m_kart_x[k], m_kart_y[k], m_kart_z[k]) );
|
||||
m_podium_step[k]->setPosition( core::vector3df(m_podium_x[k],
|
||||
INITIAL_PODIUM_Y - (INITIAL_Y - m_kart_y[k]) - KARTS_DELTA_Y,
|
||||
m_podium_z[k]) );
|
||||
core::vector3df kart_pos(m_kart_x[k], m_kart_y[k], m_kart_z[k]);
|
||||
core::vector3df kart_rot(0, m_kart_rotation[k], 0);
|
||||
core::vector3df kart_scale(0.5f, 0.5f, 0.5f);
|
||||
m_kart_node[k]->move(kart_pos, kart_rot, kart_scale, false);
|
||||
|
||||
|
||||
core::vector3df podium_pos = m_podium_steps[k]->getInitXYZ();
|
||||
core::vector3df podium_rot(0, m_kart_rotation[k], 0);
|
||||
podium_pos.Y = INITIAL_PODIUM_Y - (INITIAL_Y - m_kart_y[k]) - KARTS_DELTA_Y;
|
||||
m_podium_steps[k]->move(podium_pos, podium_rot, core::vector3df(1.0f, 1.0f, 1.0f), false);
|
||||
}
|
||||
}
|
||||
} // end for
|
||||
|
||||
}
|
||||
|
||||
if (m_phase > 1)
|
||||
{
|
||||
//m_camera_x = 3.0f;
|
||||
if (m_camera_z < -2.0f) m_camera_z += dt*0.2f;
|
||||
|
||||
if (m_camera_x < m_podium_x[1] - dt*0.1f) m_camera_x += dt*0.1f;
|
||||
else if (m_camera_x > m_podium_x[1] + dt*0.1f) m_camera_x -= dt*0.1f;
|
||||
else m_camera_x = m_podium_x[1];
|
||||
|
||||
if (m_camera_target_x < m_podium_x[1]) m_camera_target_x += dt*0.1f;
|
||||
|
||||
if (m_camera_y > -1.8f) m_camera_y -= dt*0.1f;
|
||||
|
||||
|
||||
m_camera->setTarget( core::vector3df(m_camera_target_x, -2.0f, m_camera_target_z) );
|
||||
|
||||
m_camera->setPosition( core::vector3df(m_camera_x, m_camera_y, m_camera_z) );
|
||||
m_camera->setUpVector( core::vector3df(0.0, 1.0, 0.0) );
|
||||
m_camera->updateAbsolutePosition();
|
||||
}
|
||||
|
||||
|
||||
// ---- title
|
||||
static const int w = irr_driver->getFrameSize().Width;
|
||||
@ -413,8 +320,7 @@ void GrandPrixWin::eventCallback(GUIEngine::Widget* widget,
|
||||
PlayerManager::getCurrentPlayer()->getRecentlyCompletedChallenges();
|
||||
PlayerManager::getCurrentPlayer()->clearUnlocked();
|
||||
|
||||
FeatureUnlockedCutScene* scene =
|
||||
FeatureUnlockedCutScene::getInstance();
|
||||
FeatureUnlockedCutScene* scene = FeatureUnlockedCutScene::getInstance();
|
||||
|
||||
assert(unlocked.size() > 0);
|
||||
scene->addTrophy(race_manager->getDifficulty());
|
||||
@ -434,47 +340,67 @@ void GrandPrixWin::eventCallback(GUIEngine::Widget* widget,
|
||||
|
||||
void GrandPrixWin::setKarts(const std::string idents_arg[3])
|
||||
{
|
||||
TrackObjectManager* tobjman = World::getWorld()->getTrack()->getTrackObjectManager();
|
||||
|
||||
// reorder in "podium order" (i.e. second player to the left, first player in the middle, last at the right)
|
||||
std::string idents[3];
|
||||
idents[0] = idents_arg[1];
|
||||
idents[1] = idents_arg[0];
|
||||
idents[2] = idents_arg[2];
|
||||
|
||||
for (int n=0; n<3; n++)
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
if (idents[n].size() == 0) continue;
|
||||
const KartProperties* kp = kart_properties_manager->getKart(idents[i]);
|
||||
if (kp == NULL) continue;
|
||||
|
||||
scene::ISceneNode* kart_main_node = NULL;
|
||||
KartModel* kart_model = kp->getKartModelCopy();
|
||||
m_all_kart_models.push_back(kart_model);
|
||||
scene::ISceneNode* kart_main_node = kart_model->attachModel(false);
|
||||
|
||||
const KartProperties* kp = kart_properties_manager->getKart(idents[n]);
|
||||
if (kp != NULL)
|
||||
m_kart_x[i] = KARTS_X + i*KARTS_DELTA_X;
|
||||
m_kart_y[i] = INITIAL_Y + KARTS_DELTA_Y;
|
||||
m_kart_z[i] = -4; // to 1.2
|
||||
m_kart_rotation[i] = 0.0f;
|
||||
|
||||
core::vector3df kart_pos(m_kart_x[i], m_kart_y[i], m_kart_z[i]);
|
||||
core::vector3df kart_rot(0, 0, 0);
|
||||
core::vector3df kart_scale(0.5, 0.5, 0.5);
|
||||
|
||||
//FIXME: it's not ideal that both the track object and the presentation know the initial coordinates of the object
|
||||
TrackObjectPresentationSceneNode* presentation = new TrackObjectPresentationSceneNode(
|
||||
kart_main_node, kart_pos, kart_rot, kart_scale);
|
||||
TrackObject* tobj = new TrackObject(kart_pos, kart_rot, kart_scale,
|
||||
"ghost", presentation, false /* isDynamic */, NULL /* physics settings */);
|
||||
tobjman->insertObject(tobj);
|
||||
|
||||
m_kart_node[i] = tobj;
|
||||
}
|
||||
|
||||
TrackObject* currObj;
|
||||
PtrVector<TrackObject>& objects = tobjman->getObjects();
|
||||
for_in(currObj, objects)
|
||||
{
|
||||
TrackObjectPresentationMesh* meshPresentation = currObj->getPresentation<TrackObjectPresentationMesh>();
|
||||
if (meshPresentation != NULL)
|
||||
{
|
||||
KartModel *kart_model = kp->getKartModelCopy();
|
||||
m_all_kart_models.push_back(kart_model);
|
||||
kart_main_node = kart_model->attachModel(false);
|
||||
|
||||
m_kart_x[n] = m_podium_x[n];
|
||||
m_kart_y[n] = INITIAL_Y + KARTS_DELTA_Y;
|
||||
m_kart_z[n] = -4;
|
||||
m_kart_rotation[n] = 0.0f;
|
||||
|
||||
assert(kart_main_node != NULL);
|
||||
kart_main_node->setPosition( core::vector3df(m_kart_x[n],
|
||||
m_kart_y[n],
|
||||
m_kart_z[n]) );
|
||||
kart_main_node->setScale( core::vector3df(0.4f, 0.4f, 0.4f) );
|
||||
float susp[4]={0,0,0,0};
|
||||
kart_model->update(0.0f, 0.0f, 0.0f, susp, 0.0f);
|
||||
}
|
||||
else
|
||||
{
|
||||
std::cerr << "[GrandPrixWin] WARNING : kart '" << idents[n] << "' not found!\n";
|
||||
if (meshPresentation->getModelFile() == "gpwin_podium1.b3d")
|
||||
{
|
||||
m_podium_steps[0] = currObj;
|
||||
}
|
||||
else if (meshPresentation->getModelFile() == "gpwin_podium2.b3d")
|
||||
{
|
||||
m_podium_steps[1] = currObj;
|
||||
}
|
||||
else if (meshPresentation->getModelFile() == "gpwin_podium3.b3d")
|
||||
{
|
||||
m_podium_steps[2] = currObj;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
m_kart_node[n] = kart_main_node;
|
||||
} // end for
|
||||
|
||||
assert(m_kart_node[0] != NULL || m_kart_node[1] != NULL || m_kart_node[2] != NULL);
|
||||
assert(m_podium_steps[0] != NULL);
|
||||
assert(m_podium_steps[1] != NULL);
|
||||
assert(m_podium_steps[2] != NULL);
|
||||
} // setKarts
|
||||
|
||||
// -------------------------------------------------------------------------------------
|
||||
|
@ -26,6 +26,7 @@
|
||||
namespace irr { namespace scene { class ISceneNode; class ICameraSceneNode; class ILightSceneNode; class IMeshSceneNode; } }
|
||||
namespace GUIEngine { class LabelWidget; }
|
||||
class KartProperties;
|
||||
class TrackObject;
|
||||
|
||||
/**
|
||||
* \brief Screen shown at the end of a Grand Prix
|
||||
@ -37,39 +38,27 @@ class GrandPrixWin : public GUIEngine::Screen, public GUIEngine::ScreenSingleton
|
||||
|
||||
GrandPrixWin();
|
||||
|
||||
/** sky angle, 0-360 */
|
||||
float m_sky_angle;
|
||||
|
||||
/** Global evolution of time */
|
||||
double m_global_time;
|
||||
|
||||
irr::scene::IMeshSceneNode* m_village;
|
||||
TrackObject* m_podium_steps[3];
|
||||
|
||||
irr::scene::IMeshSceneNode* m_podium_step[3];
|
||||
irr::scene::ISceneNode* m_kart_node[3];
|
||||
TrackObject* m_kart_node[3];
|
||||
|
||||
//irr::scene::IMeshSceneNode* m_podium_step[3];
|
||||
//irr::scene::ISceneNode* m_kart_node[3];
|
||||
|
||||
/** A copy of the kart model for each kart used. */
|
||||
std::vector<KartModel*> m_all_kart_models;
|
||||
|
||||
irr::scene::ISceneNode* m_sky;
|
||||
irr::scene::ICameraSceneNode* m_camera;
|
||||
|
||||
irr::scene::ISceneNode* m_light;
|
||||
|
||||
GUIEngine::LabelWidget* m_unlocked_label;
|
||||
|
||||
int m_phase;
|
||||
|
||||
|
||||
float m_kart_x[3], m_kart_y[3], m_kart_z[3];
|
||||
float m_podium_x[3], m_podium_z[3];
|
||||
//float m_podium_x[3], m_podium_z[3];
|
||||
float m_kart_rotation[3];
|
||||
|
||||
float m_camera_x, m_camera_y, m_camera_z;
|
||||
float m_camera_target_x, m_camera_target_z;
|
||||
|
||||
MusicInformation* m_music;
|
||||
SFXBase* m_finish_sound;
|
||||
|
||||
public:
|
||||
|
||||
/** \brief implement callback from parent class GUIEngine::Screen */
|
||||
@ -90,8 +79,6 @@ public:
|
||||
|
||||
/** \pre must be called after pushing the screen, but before onUpdate had the chance to be invoked */
|
||||
void setKarts(const std::string idents[3]);
|
||||
|
||||
virtual MusicInformation* getMusic() const OVERRIDE { return m_music; }
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -233,17 +233,42 @@ void MainMenuScreen::eventCallback(Widget* widget, const std::string& name,
|
||||
if (selection == "options")
|
||||
{
|
||||
// The DEBUG item
|
||||
|
||||
// GP WIN
|
||||
StateManager::get()->enterGameState();
|
||||
race_manager->setMinorMode(RaceManager::MINOR_MODE_CUTSCENE);
|
||||
race_manager->setNumKarts(0);
|
||||
race_manager->setNumPlayers(0);
|
||||
race_manager->setNumLocalPlayers(0);
|
||||
race_manager->startSingleRace("gpwin", 999, false);
|
||||
GrandPrixWin* scene = GrandPrixWin::getInstance();
|
||||
const std::string winners[] = { "elephpant", "nolok", "pidgin" };
|
||||
StateManager::get()->pushScreen(scene);
|
||||
scene->setKarts(winners);
|
||||
|
||||
// GP Lose
|
||||
/*
|
||||
GrandPrixLose* scene = GrandPrixLose::getInstance();
|
||||
StateManager::get()->pushScreen(scene);
|
||||
std::vector<std::string> losers;
|
||||
losers.push_back("nolok");
|
||||
losers.push_back("elephpant");
|
||||
losers.push_back("wilber");
|
||||
scene->setKarts( losers );
|
||||
*/
|
||||
|
||||
/*
|
||||
// FEATURE UNLOCKED
|
||||
FeatureUnlockedCutScene* scene =
|
||||
FeatureUnlockedCutScene::getInstance();
|
||||
FeatureUnlockedCutScene::getInstance();
|
||||
|
||||
scene->addTrophy(RaceManager::DIFFICULTY_EASY);
|
||||
StateManager::get()->pushScreen(scene);
|
||||
|
||||
/*
|
||||
static int i = 1;
|
||||
i++;
|
||||
|
||||
if (i % 4 == 0)
|
||||
if (i % 2 == 0)
|
||||
{
|
||||
// the passed kart will not be modified, that's why I allow myself
|
||||
// to use const_cast
|
||||
@ -255,7 +280,7 @@ void MainMenuScreen::eventCallback(Widget* widget, const std::string& name,
|
||||
);
|
||||
StateManager::get()->pushScreen(scene);
|
||||
}
|
||||
else if (i % 4 == 1)
|
||||
else if (i % 2 == 1)
|
||||
{
|
||||
std::vector<video::ITexture*> textures;
|
||||
textures.push_back(irr_driver->getTexture(
|
||||
@ -274,23 +299,6 @@ void MainMenuScreen::eventCallback(Widget* widget, const std::string& name,
|
||||
scene->addUnlockedPictures(textures, 1.0, 0.75, L"You did it");
|
||||
|
||||
StateManager::get()->pushScreen(scene);
|
||||
}
|
||||
else if (i % 4 == 2)
|
||||
{
|
||||
GrandPrixWin* scene = GrandPrixWin::getInstance();
|
||||
const std::string winners[] = { "elephpant", "nolok", "pidgin" };
|
||||
StateManager::get()->pushScreen(scene);
|
||||
scene->setKarts( winners );
|
||||
}
|
||||
else
|
||||
{
|
||||
GrandPrixLose* scene = GrandPrixLose::getInstance();
|
||||
StateManager::get()->pushScreen(scene);
|
||||
std::vector<std::string> losers;
|
||||
losers.push_back("nolok");
|
||||
losers.push_back("elephpant");
|
||||
losers.push_back("wilber");
|
||||
scene->setKarts( losers );
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
@ -202,6 +202,7 @@ TrackObjectPresentationMesh::TrackObjectPresentationMesh(const XMLNode& xml_node
|
||||
std::string model_name;
|
||||
xml_node.get("model", &model_name );
|
||||
|
||||
m_model_file = model_name;
|
||||
m_is_in_skybox = false;
|
||||
std::string render_pass;
|
||||
xml_node.get("renderpass", &render_pass);
|
||||
@ -250,6 +251,22 @@ TrackObjectPresentationMesh::TrackObjectPresentationMesh(const XMLNode& xml_node
|
||||
init(&xml_node, parent, enabled);
|
||||
}
|
||||
|
||||
TrackObjectPresentationMesh::TrackObjectPresentationMesh(
|
||||
scene::IAnimatedMesh* model, const core::vector3df& xyz,
|
||||
const core::vector3df& hpr, const core::vector3df& scale) :
|
||||
TrackObjectPresentationSceneNode(xyz, hpr, scale)
|
||||
{
|
||||
m_is_looped = false;
|
||||
m_mesh = NULL;
|
||||
m_node = NULL;
|
||||
|
||||
bool animated = (UserConfigParams::m_graphical_effects ||
|
||||
World::getWorld()->getIdent() == IDENT_CUTSCENE);
|
||||
|
||||
m_mesh = model;
|
||||
init(NULL, NULL, true);
|
||||
}
|
||||
|
||||
TrackObjectPresentationMesh::TrackObjectPresentationMesh(
|
||||
const std::string& model_file, const core::vector3df& xyz,
|
||||
const core::vector3df& hpr, const core::vector3df& scale) :
|
||||
@ -262,6 +279,8 @@ TrackObjectPresentationMesh::TrackObjectPresentationMesh(
|
||||
bool animated = (UserConfigParams::m_graphical_effects ||
|
||||
World::getWorld()->getIdent() == IDENT_CUTSCENE);
|
||||
|
||||
m_model_file = model_file;
|
||||
|
||||
if (file_manager->fileExists(model_file))
|
||||
{
|
||||
if (animated)
|
||||
|
@ -116,6 +116,16 @@ public:
|
||||
m_node = NULL;
|
||||
}
|
||||
|
||||
TrackObjectPresentationSceneNode(
|
||||
scene::ISceneNode* node,
|
||||
const core::vector3df& xyz,
|
||||
const core::vector3df& hpr,
|
||||
const core::vector3df& scale) :
|
||||
TrackObjectPresentation(xyz, hpr, scale)
|
||||
{
|
||||
m_node = node;
|
||||
}
|
||||
|
||||
virtual const core::vector3df& getPosition() const OVERRIDE;
|
||||
virtual const core::vector3df getAbsolutePosition() const OVERRIDE;
|
||||
virtual const core::vector3df& getRotation() const OVERRIDE;
|
||||
@ -193,6 +203,8 @@ private:
|
||||
/** End frame of the animation to be played. */
|
||||
unsigned int m_frame_end;
|
||||
|
||||
std::string m_model_file;
|
||||
|
||||
void init(const XMLNode* xml_node, scene::ISceneNode* parent, bool enabled);
|
||||
|
||||
public:
|
||||
@ -201,10 +213,15 @@ public:
|
||||
TrackObjectPresentationMesh(
|
||||
const std::string& model_file, const core::vector3df& xyz,
|
||||
const core::vector3df& hpr, const core::vector3df& scale);
|
||||
TrackObjectPresentationMesh(
|
||||
scene::IAnimatedMesh* mesh, const core::vector3df& xyz,
|
||||
const core::vector3df& hpr, const core::vector3df& scale);
|
||||
|
||||
virtual ~TrackObjectPresentationMesh();
|
||||
|
||||
virtual void reset() OVERRIDE;
|
||||
|
||||
const std::string& getModelFile() const { return m_model_file; }
|
||||
};
|
||||
|
||||
/**
|
||||
|
Loading…
x
Reference in New Issue
Block a user