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5386 Commits

Author SHA1 Message Date
mathiascode 3ebcf0fd5c Leashes work in 1.12.1 2017-08-26 20:56:10 +02:00
Alexander Harkness 0140923c35 Fix mobs not burning in daylight when on snow (#3961)
* Fix mobs not burning in daylight when on snow

or other non-transparent partial blocks.

Fixes #3945

* Change from floor to ceil
2017-08-25 16:26:45 +01:00
Bond-009 3c8712d871 Gives all entities the default airlevel on creation (#3942)
* Guardians don't take damage on land
* Squids suffocate on land
2017-08-25 14:44:36 +01:00
mathiascode 4b84288801 Don't assert when placing beds in older versions (#3916) 2017-08-25 14:52:32 +02:00
peterbell10 f4f2fc7c3d Add cUUID class (#3871) 2017-08-25 13:43:18 +01:00
Lane Kolbly 87c89a1727 Bed piston fix (#3956)
* Threaded world interface into ConvertBlockToPickups

* Changed how cBlockPiston::PushBlocks sets the old block to air, so that the block exists for the DropBlock call.

* Removed unused a_Digger argument.

* Removed incorrect comment

* This time actually removed a_Digger references.
2017-08-25 10:56:01 +01:00
Lukas Pioch b55e5f5ad1 Use ref instead of pointer 2017-08-24 14:36:29 +02:00
mathiascode 02775e52c4 Minor changes (#3909) 2017-08-24 11:19:40 +02:00
Lane Kolbly 92ac45d27e Added check to deactivate existing entity effects when new entity effects are added. 2017-08-24 11:19:01 +02:00
peterbell10 0854ed01a4 Fix use after move in cItemBowHandler::OnItemShoot 2017-08-24 11:17:51 +02:00
Safwat Halaby c1b1cb87a1 Removed outdated pathfinder comment (#3955) 2017-08-23 22:05:33 +03:00
Lane Kolbly af6963f40f Added check in cEntity::TickBurning for whether the entity is planning to change worlds. (#3943) 2017-08-22 15:05:13 +01:00
peterbell10 cc2d719c59 Potential spawn prepare fix (#3924) 2017-08-22 14:34:43 +02:00
peterbell10 096cdac80d Implement protocol level chunk sparsing (#3864) 2017-08-21 17:56:53 +01:00
Bond-009 ad3192d696 Award player an achievement when creating a beacon (#3930) 2017-08-21 15:00:49 +01:00
Bond-009 d510c977f6 Snow only generates on blocks with a block light level of 10 or less (#3931) 2017-08-21 15:13:18 +02:00
Bond-009 ce87b73127 Fixed build for older clang versions (#3935) 2017-08-21 10:40:05 +01:00
Bond-009 a262bacc9d Give arthropods slowness IV when hit with bane of arthropods (#3932) 2017-08-21 10:51:26 +02:00
Pablo Beltrán b18f6637b6 Fully implemented leashes (#3798) 2017-08-21 10:46:41 +02:00
Lane Kolbly f81e6f6b6d Changed MoveToWorld to ScheduleMoveToWorld in cPlayer::Respawn (#3922)
* Changed MoveToWorld to ScheduleMoveToWorld

- Removed empty line
2017-08-18 11:40:35 +01:00
Tiger Wang 0e10464ac5 Merge pull request #3921 from lkolbly/removeAssert
- Removed incorrect assert in SendRespawn
2017-08-18 11:36:01 +01:00
Tiger Wang e7a5e29522 Merge pull request #3918 from peterbell10/GetBlockEntity
cChunk: Don't assume GetBlockEntity coords are valid
2017-08-18 11:33:46 +01:00
peterbell10 b8dda388e0 Represent cItem::m_Lore as an AStringVector (#3882)
* Replace cItem::m_Lore with AStringVector

* Reword deprecation warning

* Fix lua bindings
2017-08-18 11:29:54 +01:00
Lane Kolbly 8f1ddfa6c3 Changed type of FastRandom in monster drop calculation. (#3920)
* Fixed type of FastRandom in monster drop calculation.

* Distribute dropped items into stacks.

* Moved while loop outside if statement.
2017-08-18 11:23:08 +01:00
peterbell10 5e81024f89 cBeaconEntity fix no world crash 2017-08-18 11:22:22 +01:00
Tiger Wang 72d7027861 Merge pull request #3489 from cuberite/EntityOwnership
* Changed entity ownership model to use smart pointers
2017-08-18 11:17:56 +01:00
Bond-009 05045860c2 Sitting cats block enderchests from opening (#3906) 2017-08-17 16:29:43 +02:00
Lane Kolbly 1ec85a2b2c Add cLuaWindow OnClicked Callback (#3901) 2017-08-17 16:27:43 +02:00
Bond-009 238f5bb338 Add support for 1.12.1 (#3908) 2017-08-17 16:25:53 +02:00
Lane Kolbly 7bdbfad1bb Changed int parameters to vector parameters in cCuboid and simulators (#3874) 2017-08-17 15:48:38 +02:00
Lane Kolbly 4dd2af27e0 Added knockback to arrows, fixed knockback enchantment handling (#3900)
* Added knockback for arrows, fixed knockback enchantment handling.
2017-08-13 12:40:23 +01:00
Tiger Wang fdd4b6e7c4 Merge pull request #3897 from peterbell10/PlaceSound
cBlockInfo: Remove/deprecate place sound
2017-08-13 12:37:37 +01:00
Lane Kolbly 62bc951474 Shortened DoIntervalsIntersect to two comparisons, made inline. (#3883)
* Shortened DoIntervalsIntersect to two comparisons, made inline.

* Applied DeMorgan's

* a_Max1 => a_Max2

* Moved DoIntervalsIntersect definition into header file.

* Moved DoesIntersect into header.

* Unindented line
2017-08-13 12:36:22 +01:00
Lukas Pioch 743a50014a Replaced includes with forward declarations 2017-08-13 12:31:10 +01:00
Lane Kolbly 9cc48ac2a3 Removed incorrect assert in cClientHandle::SendRespawn. 2017-08-11 11:00:21 -05:00
peterbell10 0979cd8f17 cChunk: Don't assume GetBlockEntity coords are valid 2017-08-10 19:06:37 +01:00
Tiger Wang 4ef47aed62 Changed entity ownership model to use smart pointers 2017-08-07 19:24:16 +01:00
peterbell10 9472380494 cBlockInfo: Deprecate place sound 2017-08-07 09:31:36 +01:00
Lukas Pioch 07f25253a2 Removed unneeded includes (#3902) 2017-08-06 20:57:44 +01:00
Dan Čermák 028ed77ca9 Fixed compilation for clang 4.0 & gcc 7.1 2017-08-04 11:17:39 +02:00
peterbell10 79eb4c3aed Implement invisibility effect 2017-08-03 15:34:38 +02:00
peterbell10 759618b035 Remove double includes part 2 (#3890) 2017-08-03 15:34:19 +02:00
Lukas Pioch 0397535fa7 Removed unused forward declarations (#3888) 2017-08-03 15:10:29 +02:00
peterbell10 2ef8a62339 Fix BSD build 2017-08-02 22:51:16 +02:00
Lukas Pioch 4691bc5a29 Removed double includes (#3885) 2017-08-02 19:57:20 +01:00
Lane Kolbly dc49092ae5 Handle Teleport Confirmation Packet (#3884)
+ Added code to drop incoming client position packets until the most recent teleport was confirmed.
2017-08-02 15:46:29 +01:00
peterbell10 0d0323608d cBlockHandler: take player by ref 2017-08-01 08:21:20 +02:00
peterbell10 8eb5672920 cWorld::SendBlockTo take player by ref 2017-08-01 08:21:20 +02:00
Lane Kolbly 10d42a2452 Consolidated food effects into EatItem, added all fish type FoodInfos. (#3875)
* Consolidated food effects into EatItem, added all fish types.

* Changed type of NumFishInfos to satisfy clang.

* Removed unused call for a_Item in EatItem
2017-07-30 18:53:21 +01:00
peterbell10 8fbb9dbf53 cParsedNBT: Improved error reporting (#3876)
* cParsedNBT: Improved error reporting

* Fix typos
2017-07-30 17:55:19 +01:00
Lane Kolbly 790e15f2e6 Added anvil enchantment handling. (#3857)
+ Added anvil enchantment handling.
2017-07-28 18:00:20 +01:00
Lane Kolbly 5402b214b3 Check for intersection between placed blocks and entities. (#3850)
* Check for intersection between placed blocks and entities.

+ Implemented GetPlacementCollisionBox, to permit custom placement collision boxes for blocks.

* Factored block-entity placement checking into another function in cPlayer.

- Removed vector min/max functions

* Use GetWorld to get the world in DoesPlacingBlocksIntersectEntity.

+ Added block height checks, allow different cEntity subclasses to decide whether they will prevent block placement.
2017-07-28 17:59:21 +01:00
Tiger Wang eb4432bb62 Tentative fix for player-limit race condition (#3862)
* Attempts to fix #2257

Derived from d233e9843148313c71fbaba96ccff660e47b07b1

* Changed player count type to int

* Clarified certain actions
2017-07-28 17:54:40 +01:00
peterbell10 e0a44fb3bc Handle incomplete packets in cProtocolRecognizer 2017-07-26 11:04:08 +01:00
Lane Kolbly 87af95b67c Updated armor cover calculation. (#3858)
* Updated armor damage calculation.

+ Added lua docs, added casts from float to int.

* Changed verbage in docstring and comment.
2017-07-23 10:46:38 +01:00
Bond-009 6e8ec2fe34 Creepers explode when burned by flint and steel (#3865)
Fixed an issue where creepers didn't explode when they were burned with flint and steel
2017-07-22 22:05:09 +01:00
Mattes D 64561175ab BlockArea: Added the GetBounds function. 2017-07-22 19:57:25 +02:00
Lane Kolbly 6a261e451d Fixed check to see if block entity is in merge source. 2017-07-21 21:10:39 -05:00
Tiger Wang 6e749dacd3 Increment fire block iterator
* Resolves potential deadlock
2017-07-21 14:42:38 +01:00
peterbell10 7c687b77ee Remove comment 2017-07-21 14:41:51 +01:00
peterbell10 502b726a7b Simplify SizeCheck 2017-07-21 14:41:51 +01:00
peterbell10 55a5ffdf5c Remove stricmp macro in favour of NoCaseCompare 2017-07-21 14:41:51 +01:00
peterbell10 5a5297974b Remove alignment macros 2017-07-21 14:41:51 +01:00
peterbell10 a56cfd1f42 Remove smart pointer macros 2017-07-21 14:41:51 +01:00
Mattes D 895987a111 FastRandom: Remove discrepancy between arg and return value type. (#3846) 2017-07-21 12:06:21 +02:00
Bond-009 f9b56dd859 Break the cactus block when it grows next to a block. (#3851) 2017-07-18 15:14:52 +02:00
Lane Kolbly 93e1690253 Made cBlockHandler OnPlacedByPlayer call OnPlaced, made BlockRailHandler use NeighborChanged instead of OnNeighborChanged. 2017-07-18 15:12:55 +02:00
peterbell10 60dfaa0967 Allocate redstone component handlers upfront 2017-07-17 21:40:43 +02:00
Mattes D 167c4bf2e6 Simulators: Added area-based wakeup. 2017-07-16 10:01:19 +02:00
peterbell10 41d016cf5b Handle middle mouse drag (#3847) 2017-07-13 15:43:48 +02:00
Bond-009 6a19841121 Added basic ocelot behavior (#3829) 2017-07-12 12:42:02 +02:00
Lane Kolbly b61898c30c Lua plugin cColor (#3833) 2017-07-12 12:30:43 +02:00
Lane Kolbly 793acd267f Changing pickup lifetime and combining semantics, making these adjustable in the lua api. (#3843) 2017-07-12 12:13:27 +02:00
Lane Kolbly 647d9082b8 If entity is a player, send relmove packets. 2017-07-12 12:12:56 +02:00
peterbell10 d6ee1caf4c Remove double delete of PrepareChunk lua callback (#3844) 2017-07-12 11:56:01 +02:00
Lukas Pioch e38a2a1e8c Send player message when clicking on advancements or green book. (#3845) 2017-07-12 10:11:29 +02:00
Lane Kolbly 67e4bbde0c Made cBlockArea:cChunkReader AreaBounds inclusive on both sides. (#3842) 2017-07-10 11:10:06 +02:00
Pablo Beltrán 7adec790e6 Sound effect horse rejects player when taming 2017-07-10 05:47:04 +02:00
Lane Kolbly a561886bf3 Implemented draggingitem API. 2017-07-10 05:46:04 +02:00
peterbell10 b2634bade0 cItemGrid bounds check (#3837) 2017-07-09 22:54:56 +02:00
peterbell10 bbf5bec817 BigFlower fixes (#3826)
* BigFlowers fixes

* Correct upper part meta
* Documented parameters to DoesIgnoreBuildCollision
2017-07-07 16:37:53 +02:00
Lukas Pioch 885d828712 Added bed entity (#3823)
* Added bed entity

* Export cBedEntity to lua
* Set color of bed through item damage value
* Added bed entity to APIDoc
* NBT: Added loading and saving
* Crafting recipes for the colored beds
2017-07-07 09:31:45 +02:00
Lane Kolbly 10a3bd9d12 Changed Lua plugins to only execute files ending in .lua (#3831) 2017-07-07 08:42:35 +02:00
peterbell10 d838ef7ba4 cBlockInfo static initialisation (#3832) 2017-07-03 18:34:27 +02:00
Pablo Beltrán 7606448b05 Fixes double right click on entities till off-hand actions gets implemented (#3821) 2017-07-03 09:37:38 +02:00
Bond_009 070cb0d21f You can't use beds when there are hostile mobs nearby 2017-07-02 17:10:57 +02:00
Lane Kolbly 7c7f85117b Added armor durability reduction when player is attacked. 2017-07-02 07:45:49 +02:00
Bond-009 b1628846d9 Fix horse taming (#3820)
* Horses rear when untamed and right-clicked with an item
2017-07-02 07:40:59 +02:00
Bond-009 cf22bc4e60 Players in creative and spectator aren't affected by cacti (#3824) 2017-07-02 07:39:19 +02:00
Bond_009 445abe001a When right-clicking on a passive mob with 'his' spawn egg spawn a baby 2017-07-02 07:38:41 +02:00
Bond-009 a944ac3b06 Endermen take damage from rain 2017-06-30 23:53:23 +02:00
Bond-009 0c0bfe54bb Spider should attack only when the light level is lower than 11 (#3815) 2017-06-30 10:48:06 +02:00
Bond-009 7fd3899796 Added 1.12 blocks (#3760) 2017-06-30 10:46:58 +02:00
peterbell10 33527067ed Update tolua and export EffectID 2017-06-29 18:58:48 +02:00
Mattes D 399ea0bf1d cNetwork bindings: Use ApiParamError and CheckParam(Static)Self. 2017-06-26 10:52:59 +02:00
Mattes D e05ca49459 Moved ApiParamError into cLuaState. 2017-06-26 10:52:59 +02:00
Mattes D f6bab71d05 Fixed memory leak in cClientHandle. (#3794) 2017-06-26 09:11:30 +02:00
Lukas Pioch 9c25520b69 Corrected APIDoc for cBlockArea and exported missing functions (#3808) 2017-06-26 09:02:06 +02:00
Lukas Pioch beda050341 Added check if datatype is present in block area (#3811) 2017-06-26 08:49:52 +02:00
peterbell10 bd025e2bdb Fix cBlockArea assertion and mis-indexing (#3810) 2017-06-25 11:07:16 +02:00
peterbell10 f0f001c10d Fix cBlockArea null deref 2017-06-24 23:27:26 +02:00
Mattes D fe42538349 cBlockArea supports block entities. (#3795) 2017-06-24 11:58:06 +02:00
Lukas Pioch cc3a67b9df Load entities from old and new names 2017-06-23 18:32:51 +02:00
Bond-009 8484d05d65 Pressure plates can be placed on fences and hoppers (#3796) 2017-06-22 21:11:46 +02:00
Mattes D ea6660721b NetworkSingleton: Fixed a throw warning in VS2017. (#3792)
Also fixed the misleading name.
2017-06-22 21:10:41 +02:00
Bond-009 0e1649a0f1 Fix shears (and vines)
* Shears now lose durability when breaking any block
* Leaves don't drop 2 leaves anymore when broken by shears
* Removed the chance to drop saplings or apples when leaves are broken by shears
* Vines can't be attached to ender chests, pistons and redstone repeaters
2017-06-21 08:09:03 +02:00
Mattes D 99b4c2bd09 Anvil storage: load block entities from both old and new name-styles. (#3784)
* WSSAnvil: Load the sign text from JSON, too.
2017-06-21 07:47:26 +02:00
peterbell10 fbe17a4e8a Lighting Optimisations (#3785) 2017-06-20 09:28:33 +02:00
Bond-009 3d56ad01aa Let water vaporise in the Nether by default 2017-06-20 09:28:00 +02:00
peterbell10 9201c7be7a Generated tall flowers have flower type meta in both blocks 2017-06-19 20:18:44 +02:00
Mattes D b0f3336533 MSVC Debug builds: Added operator new redirection to provide more info. (#3781) 2017-06-19 11:09:16 +02:00
Mattes D 801084c38c LuaState: Fixed VS2017's throw warnings for destructors. (#3779) 2017-06-19 11:08:08 +02:00
Mattes D 7ac3b0fa0b Removed the LeakFinder for Windows. (#3777) 2017-06-19 11:05:19 +02:00
Mattes D bb020bbe78 NetworkSingleton: Fixed an object leak upon termination. 2017-06-17 07:14:20 +02:00
Mattes D 0f21bda12c Fixed missing "override" 2017-06-16 16:20:33 +02:00
Mattes D 0dd1cd750b BlockEntities: Support cloning self. 2017-06-16 14:11:28 +02:00
peterbell10 705132011a Change error no data to no name 2017-06-16 14:06:27 +02:00
Mattes D e4b60b6a26 Protocol: Do not assume anything about unknown packets. (#3647) 2017-06-16 14:03:13 +02:00
peterbell10 f4de38af80 Remove sign conversion 2017-06-16 07:07:02 +02:00
Mattes D 885d80ccdb Entity: Replaced a mutexed counter with a std::atomic. (#3773) 2017-06-15 16:06:50 +01:00
peterbell10 035ecdc9e2 Replace evdns with getaddrinfo and getnameinfo (#3766) 2017-06-15 11:03:49 +02:00
mathiascode 7fa5725f3b Added missing 1.12 packet changes 2017-06-14 21:57:59 +02:00
Mattes D d61d6b5b96 Protocol 1.12: Fixed missing override specifier 2017-06-14 15:27:05 +02:00
dbhicks 8d5f01530d Double tall grass drops seeds when broken by water (#3763) 2017-06-14 14:23:33 +02:00
Lukas Pioch 5a228fbc16 Added support for protocol 1.12 (#3757) 2017-06-14 11:22:51 +02:00
peterbell10 4dc72fe00b Remove redundant heighmap code 2017-06-14 11:15:44 +02:00
peterbell10 360d8eade0 FastRandom rewrite (#3754) 2017-06-13 21:35:30 +02:00
Mattes D 9c08b4524c Fix assert when clicking blocks at the top of the world. 2017-06-09 13:44:06 +02:00
Mattes D c82facab1b Fixed skylight going down through transparent blocks. 2017-06-09 12:17:27 +02:00
Lukas Pioch 4e0ae63ec2 Added WriteBlockEntity to 1.10 and 1.11 and fixed mob spawner 2017-06-09 12:16:44 +02:00
Mattes D 3c4e443ddc Fixed handling Lua errors in nested callbacks (#3755) 2017-06-09 12:16:31 +02:00
Lukas Pioch 7922e6addb Fixes problems with windows:
- Changed cPlayer:OpenWindow to accept a ref, tolua adds a nil check
- Close open lua window in destructor, to avoid dangling pointers
2017-06-05 15:14:23 +02:00
Pablo Beltrán 2b699dc749 Avoid pickups to sink into blocks and disappear (#3739)
* Avoid pickups to sink into blocks and disappear
2017-06-04 06:35:02 +02:00
worktycho 832298e7aa Add command line argument for disabling the logfile 2017-06-03 21:40:35 +02:00
peterbell10 36be4a89f8 Fixed double chests (#3741)
Normal and trapped chests next to each other don't open a double chest window.
Slot changes in the secondary chest are broadcast.
Placing a chest in +x of another updates the original chest's metadata.
2017-06-03 21:17:53 +02:00
Pablo Beltrán 8f1e55611e Fixed exp orb (#3744)
Fixes #3740 
Fixes #2667
2017-06-03 21:10:48 +02:00
mathiascode 5f0d2b902e New icon colors (#3675)
* New icon colors
* New Webadmin favicon
2017-06-03 18:49:02 +02:00
Mattes D bc6e2100c1 LineBlockTracer: Fixed a math rounding error failure. 2017-05-28 20:59:37 +02:00
Mattes D 0551d78dff Fixed tracer usage in Entity physics handling. (#3720) 2017-05-28 20:56:17 +02:00
peterbell10 ad4172d21c Minor cBrewingRecipes cleanup (#3731) 2017-05-28 20:08:23 +02:00
peterbell10 f261a03c14 Double chest window fix (#3735) 2017-05-28 20:07:38 +02:00
mathiascode de0c86a690 Broadcast mob head changes 2017-05-28 19:37:47 +02:00
Heiko Hund a0341d561a Add rank prefix and suffix to player name in chat (#3730)
Fixes issue #1721
2017-05-27 02:15:56 +01:00
Lukas Pioch 73a3c4e3be Exported boat
- NBT: Added saving / loading of material
- Added the material in the item handler of the boat
- Drop the correct boat if destroyed
- APIDoc: Added desc and functions
2017-05-24 19:02:18 +02:00
Pablo Beltrán 84bdba345d Off-hand/shield slot functional, save and load slot, bow + arrow functional (#3725)
Fixes #3714.
2017-05-24 08:09:58 +02:00
peterbell10 8a890cf945 Store cChunk::m_BlockEntities in a map (#3717)
* Store block entities in a map from block index
* Cleanup ForEachBlockEntity
* Cleanup DoWithBlockEntityAt
2017-05-22 22:27:55 +02:00
Lukas Pioch fc49ace897 Spawn eggs works again 2017-05-22 18:10:12 +02:00
Lukas Pioch e35ac1bfb9 Clang 5.0 fixes
- Added override keyword
- Removed inherited member variables
2017-05-21 12:19:06 +02:00
Pablo Beltrán 758622336e Fixed invisible chests (#3722)
Fixes #3479, #3403, #3696
2017-05-21 11:48:33 +02:00
Pablo Beltrán 2359611c57 Don't destroy monster when last target type is a player (#3721)
In current Cuberite version if you are pursued by monsters you just have to disconnect and connect again to get rid of them. If no other player is in your chunk monsters will get destroyed.
2017-05-21 10:29:06 +02:00