Tycho Bickerstaff
2e113c63f9
fixxed warnings in Server.cpp
2013-12-31 09:16:42 +01:00
Tycho Bickerstaff
3152c72959
fixed warnings in Inventory.cpp
2013-12-31 09:16:42 +01:00
Tycho Bickerstaff
c83dfdb66e
fixed warnings in bytebuffer.cpp
2013-12-31 09:16:41 +01:00
Tycho Bickerstaff
e41dec458c
fixed ClientHandle warnings
2013-12-31 09:16:41 +01:00
Tycho Bickerstaff
9ebc623a0a
fixed warnings in webadmin.cpp
2013-12-31 09:16:41 +01:00
Tycho Bickerstaff
25d42c44d5
fixed warnings in BlockArea.cpp
2013-12-31 09:16:40 +01:00
Morgan Redshaw
782818ffb5
Fixed a cPlayer::IsGameModeAdventure. It was determined based off of gmCreate rather than gmAdventure.
2013-12-30 21:30:20 -07:00
STRWarrior
cd435ffca9
Implented OnPlayerFishing and OnPlayerFished.
2013-12-30 22:56:08 +01:00
madmaxoft
ee15d4e08e
Fixed compilation in VC2008.
...
Also removed an unused inline header file (yuck).
2013-12-30 17:41:59 +01:00
madmaxoft
a1211bcdff
Added support for out-of-source builds.
2013-12-28 14:42:11 +01:00
madmaxoft
90213d324a
Merge branch 'master' into cmake-win
2013-12-27 11:53:12 +01:00
madmaxoft
1cf6502be2
Made cmake compilation possible on Windows.
2013-12-27 11:51:08 +01:00
Tiger Wang
f1142af455
Server now handles death messages
2013-12-26 14:55:19 +00:00
Mattes D
ac0c024e31
Merge pull request #472 from mc-server/Extreme_Hills_M
...
Extreme hills
2013-12-26 06:20:31 -08:00
madmaxoft
2560fb40c6
Added proper precompiled headers for MSVC.
2013-12-26 14:54:46 +01:00
STRWarrior
6884d4235e
Simplefied Extreme Hills M pattern select.
2013-12-26 14:37:48 +01:00
madmaxoft
5689c00131
cBlockArea: Fixed writing full-height areas.
2013-12-26 10:59:01 +01:00
Mattes D
e0e01d0615
Merge pull request #461 from mc-server/repeaters
...
Repeaters, pressure plates, and others
2013-12-25 23:57:02 -08:00
Tiger Wang
d0572e73a0
Moved increment operator to back of variables
2013-12-26 00:12:06 +00:00
STRWarrior
b767fd784c
Extreme Hills M biomes now generate gravel, stone and grass patterns.
2013-12-25 23:18:33 +01:00
STRWarrior
e282eb73c8
Changed tbGravel. Vanilla has 3 layers of gravel and then stone.
2013-12-25 23:05:22 +01:00
STRWarrior
caf3b6d70c
Normal extreme hills (plus) now generate a stone/grass pattern.
2013-12-25 22:43:26 +01:00
STRWarrior
2f59a93f2a
Re-added empty line.
2013-12-25 22:10:27 +01:00
STRWarrior
59b80c84fa
This generates gravel in Extreme Hills M biomes.
2013-12-25 22:08:41 +01:00
Mattes D
abbb82d442
Merge pull request #471 from mc-server/Fishing_Catapult
...
You are now able to sweep mobs to your position using fishing rods.
2013-12-25 11:48:26 -08:00
madmaxoft
77aaa5c367
Merge branch 'fixes&features' of git://github.com/tonibm19/MCServer
2013-12-25 19:50:18 +01:00
madmaxoft
c2befd9777
Fixed block area height check.
...
The block area couldn't be read up to chunk height.
2013-12-25 19:39:07 +01:00
tonibm19
4cee3d8fe3
(Hopefully) fixed if conditions
2013-12-25 19:32:45 +01:00
STRWarrior
5eacf327b7
Fixed Parentheses.
2013-12-25 18:14:00 +01:00
STRWarrior
17a84111ce
You are now able to sweep mobs to your position using fishing rods.
2013-12-25 17:26:17 +01:00
Tiger Wang
548273c8f7
Preliminary mobile entity saving
...
* Fixes #252
* Alleviates #380
+ Adds mob saving
* Fixed some debug !ASSERTs
2013-12-25 16:07:52 +00:00
tonibm19
6b6b6e7498
Implemented xoft suggestion (partly)
...
I only get it working in first condition. It seems it's not compatible with else if...
2013-12-25 16:59:26 +01:00
Tiger Wang
1a02d94ed2
Fixed rails not updating with diagonals
2013-12-25 14:12:48 +00:00
Tiger Wang
40c2826a21
Braced up some code
2013-12-25 14:05:37 +00:00
Tiger Wang
508e505ace
Used IsGamemodeCreative() function
2013-12-24 23:47:04 +00:00
tonibm19
258bb45880
BLOCKTYPE...
2013-12-24 19:31:32 +01:00
tonibm19
96c94a79a7
Fixed compilation
2013-12-24 19:25:34 +01:00
tonibm19
e3f89400d8
Implemented xoft suggestion
2013-12-24 19:13:18 +01:00
tonibm19
276f7dae5c
Using BLOCKTYPE instead of int
2013-12-24 19:08:22 +01:00
tonibm19
59f8068cf4
Fixed comments
2013-12-24 18:41:49 +01:00
tonibm19
85fc1478fa
Changed a little how detection works and added comments.
2013-12-24 18:37:09 +01:00
tonibm19
c06388aa4a
Storing Y -1 and -2 blocks in a variable
2013-12-24 18:07:33 +01:00
Tiger Wang
9e5e415674
Merge pull request #469 from mc-server/Android_Update
...
Android update
2013-12-24 08:20:55 -08:00
Tiger Wang
ae6cb01e56
Fixed comments in main.cpp and Player.cpp
2013-12-24 15:16:30 +00:00
Tiger Wang
c6314e8935
Implemented stone and wooden pressure plates
2013-12-24 15:02:55 +00:00
Tiger Wang
89f87f66a5
Improved knockback animation
...
* Critical hits now actually increase damage
* Looking down at an entity and hitting them still produces upwards
motion (as per Vanilla experience)
* Reduced force to be more realistic
2013-12-24 15:02:35 +00:00
STRWarrior
b424877448
Fixed getting configure button going to port 0.
2013-12-24 14:44:24 +01:00
Alexander Harkness
200f37c41f
removed the function def also
2013-12-24 13:26:54 +00:00
Alexander Harkness
e1d3b201bd
Finally removed the function.
2013-12-24 13:25:58 +00:00
tonibm19
5e24577373
Using parenthesis
2013-12-24 12:35:40 +01:00
tonibm19
84bfffcc15
Fixed a possible crash
2013-12-24 12:23:20 +01:00
Alexander Harkness
8c91f7062a
fixed compile?
2013-12-24 10:36:06 +00:00
Alexander Harkness
af6389ea7a
finally removed them all?
2013-12-24 10:30:36 +00:00
Alexander Harkness
8674c6800f
updated another file...
2013-12-24 10:29:18 +00:00
Alexander Harkness
b397dc438b
Updated MakeColour's defenition in the header.
2013-12-24 10:24:08 +00:00
Alexander Harkness
085008ff8c
Update as per xoft's instructions.
2013-12-24 10:17:44 +00:00
Alexander Harkness
be79d12966
Update chat colours
...
@madmaxoft, is this right? fixes #467
2013-12-24 10:14:33 +00:00
madmaxoft
5bbe72bc90
Replaced esCreeper with esMonster.
...
Any monster will be able to explode, and also this fixes #425 .
2013-12-23 22:36:22 +01:00
Tiger Wang
1014c737a4
Improved player fall particle positions
2013-12-23 21:18:01 +00:00
Tiger Wang
76444470a4
Provides an enhancement to daylight sensors
2013-12-23 15:22:05 +00:00
tonibm19
99ade2fa12
Improved iron golem detection algorithm
...
- You need to make it like in vanilla
- Only used blocks are removed
2013-12-23 12:00:08 +01:00
Tiger Wang
9c796bf6b4
Clarified some code in Player.cpp
2013-12-23 09:51:41 +00:00
Tiger Wang
d8221854d2
Fixed a comment in Entity.cpp
2013-12-23 09:41:45 +00:00
Tiger Wang
003043f8ab
Added some comments in main.cpp
2013-12-23 09:41:34 +00:00
tonibm19
c6946fb8c4
Some fixes (SEE DESC)
...
-Added missing mobs (wither, enderdragon and iron golem) to type to string list.
-Wither and iron golem can now spawn
2013-12-23 10:32:49 +01:00
tonibm19
b95ee2d230
You can now spawn iron golems.
...
You can spawn them like in vanilla.
2013-12-23 10:26:45 +01:00
Tiger Wang
11fbfb458d
Daylight sensor sensing enhancement
2013-12-22 23:20:43 +00:00
Tycho Bickerstaff
d0cd9a2b36
added link dependency between WorldStorage and OSSupport
2013-12-22 22:52:21 +00:00
STRWarrior
5af74fe77c
Fixed bug where snowgolems could replace non-solid blocks to snow blocks.
2013-12-22 21:12:34 +01:00
Tiger Wang
48b388aa97
A fix for daylight sensors
2013-12-22 20:06:15 +00:00
Tiger Wang
b02a81678c
Implemented knockback and critical hit
2013-12-22 20:04:17 +00:00
Tiger Wang
43e8196309
Added many event catchers
...
* Window close
* CTRL-C
* etc.
2013-12-22 20:03:58 +00:00
Tiger Wang
945ba36d1b
Implemented fall particles
2013-12-22 20:03:09 +00:00
STRWarrior
5a9b26d322
Snow golems die in hot biomes and leave a snow trail.
2013-12-22 20:40:07 +01:00
STRWarrior
4115724736
You can spawn snow golems with snow blocks and pumpkins.
2013-12-22 20:15:56 +01:00
STRWarrior
488d7ddd7d
EnderDragons and SnowGolems are able to spawn.
2013-12-22 20:15:09 +01:00
STRWarrior
05c670dc50
Fixed cacus breaking when next to any non-air block.
2013-12-22 18:37:56 +01:00
Tycho Bickerstaff
75abce905d
fixed bad merge
2013-12-22 16:33:40 +00:00
Tycho Bickerstaff
10e5540f98
merged in more warning fixes
2013-12-22 16:25:02 +00:00
Tycho Bickerstaff
a295e0c342
merged in changes
2013-12-22 16:22:25 +00:00
Tycho Bickerstaff
09b9661fff
Merge branch 'master' into threadsafequeue
2013-12-22 16:14:34 +00:00
Tycho Bickerstaff
15a980a616
merged in warnings changes
2013-12-22 16:11:34 +00:00
Tycho Bickerstaff
a7a4b2886d
fixed accedental commit
2013-12-22 15:55:57 +00:00
Tycho Bickerstaff
a71299c46b
fixed rdynamic as its not acctually needed a cmake handles it, looks like the problem was caused by the linux linker accepting the option twice and the os x linker not
2013-12-22 15:41:01 +00:00
Tycho Bickerstaff
1a9d93665f
Merge remote-tracking branch 'upstream/master' into threadsafequeue
2013-12-22 15:21:34 +00:00
madmaxoft
248ba1ea9f
Added HOOK_PLUGINS_LOADED.
...
This fixes #482 .
2013-12-29 12:51:58 +01:00
Mattes D
d40ed86907
Merge pull request #481 from MikeHunsinger/master
...
Added function to create large birch tree images in birch forests
2013-12-29 00:04:08 -08:00
Mike Hunsinger
b93b4c4825
Added function to create Tall Birch tree in BirchTreeForest biomes
2013-12-28 23:49:51 -07:00
madmaxoft
725b997a28
Fixed a (valid) warning in RCONServer.
2013-12-28 22:00:01 +01:00
STRWarrior
318dc76fc9
Made the lure enchantment work.
2013-12-22 16:03:11 +01:00
madmaxoft
dfa81829fe
Fixed signedness warning in cItemGrid.
2013-12-22 15:45:45 +01:00
STRWarrior
5f18abaa27
Fixed compiler warning.
2013-12-22 15:30:47 +01:00
STRWarrior
8d51c22b36
Fishing underground is slower and fishing while raining is faster.
2013-12-22 15:22:50 +01:00
STRWarrior
caccf72b46
Fixed compiler warnings.
2013-12-22 14:54:07 +01:00
STRWarrior
9de847c9b1
Countdown time is between 100 and 900 ticks.
2013-12-22 14:51:19 +01:00
STRWarrior
7a299f1ba6
Fishing now uses a countdown instead of a random number each tick.
2013-12-22 14:48:22 +01:00
Tycho Bickerstaff
d724241407
converted commneted paramater names to the unused macro
2013-12-22 13:46:55 +00:00
STRWarrior
e9d1352f6e
Implented BroadcastParticleEffect
2013-12-22 14:45:25 +01:00
Tycho Bickerstaff
94ca07cfbf
Merge branch 'master' of github.com:mc-server/MCServer
2013-12-22 13:19:27 +00:00
Tiger Wang
acb5a36a6a
Daylight sensors
2013-12-22 00:33:22 +00:00
Tiger Wang
5b2ac381b6
Fixed them again, confound it
2013-12-22 00:30:21 +00:00
STRWarrior
c676216791
Using regular assignments.
2013-12-21 22:20:54 +01:00
STRWarrior
76ff71810a
Once again better Y direction for the items given when fishing.
2013-12-21 20:42:43 +01:00
STRWarrior
f244dbfb12
You are now able to get different items from fishing.
2013-12-21 19:58:52 +01:00
madmaxoft
abd1ca4fef
Bindings regen script updated.
...
The Bindings.cpp / .h files are no longer stored in the git repo.
2013-12-21 19:30:16 +01:00
STRWarrior
bd6574230a
Floater now dissapears when the player doesn't have an fishing rod equipped.
2013-12-21 17:31:05 +01:00
Tycho Bickerstaff
b3046a09e5
Chunk is now warnings clean
2013-12-21 15:58:21 +00:00
Tycho Bickerstaff
3289abde73
fixed hidden bug with furnaces ignoring time burnt
...
this patch fixes an issue with furnaces where they would ignore the time burnt in setBurnTimes
this did not cause a problem as this function was only called with the same value as the one
it was using for time burnt
2013-12-21 15:49:59 +00:00
Tycho Bickerstaff
9f41761e8e
Root is now warnings clean
2013-12-21 15:38:37 +00:00
Tycho Bickerstaff
5034ae29b8
Piston is now warnings clean
2013-12-21 15:08:01 +00:00
Tycho Bickerstaff
38f808ac3d
ChunkSender is now warnings clean
2013-12-21 15:00:31 +00:00
Tycho Bickerstaff
14d2085e35
basic threadsafe queue interface
2013-12-21 14:43:32 +00:00
Tycho Bickerstaff
b4fb8ace03
Merge branch 'cmake' of github.com:worktycho/MCServer into cmake
2013-12-21 13:33:09 +00:00
Tycho Bickerstaff
779aca6051
Merge branch 'master' into cmake
2013-12-21 13:32:40 +00:00
STRWarrior
128de10a2f
You could now only get fish from non-source blocks. Fixed it.
2013-12-21 14:11:21 +01:00
STRWarrior
3c73076be4
Fixed bug where you could pickup the floater only to get one spawned instantly or the other way around.
2013-12-21 14:08:58 +01:00
STRWarrior
8efde94e4e
Fixed bug where you could get fish from non-source blocks.
2013-12-21 14:07:32 +01:00
Tiger Wang
432a28d935
Fixed repeaters delay, maybe
...
Also added basic daylight sensors, though because GetBlockSkylight
always is 15, it doesn't work.
2013-12-20 21:19:13 +00:00
STRWarrior
9c575681f8
Merge branch 'master' of https://github.com/mc-server/MCServer
2013-12-20 19:50:47 +01:00
STRWarrior
6afe6b7928
Increased the range an Floater can shoot to.
2013-12-20 19:49:30 +01:00
madmaxoft
f5e6124ee0
Fixed the rest of constructor reorders.
2013-12-20 19:10:15 +01:00
STRWarrior
61120686c6
Fish now actualy jumps to the player instead of a few block bellow them.
2013-12-20 18:35:13 +01:00
STRWarrior
af98fc6170
Fixed bug where the floater could pop in the water while you could already get a fish.
2013-12-20 18:34:08 +01:00
madmaxoft
8570d08eb4
More reordering fixes.
2013-12-20 17:11:51 +01:00
tycho
f739246e52
added precompiled headers
2013-12-20 16:05:12 +00:00
madmaxoft
fc97cb8c58
Fixed a typo in cBlockArea merging code.
2013-12-20 16:48:45 +01:00
madmaxoft
d6de11da07
Sorted a few constructors to remove warnings.
2013-12-20 16:39:20 +01:00
tycho
f6d5a788aa
fixed include of math on windows
2013-12-20 15:37:35 +00:00
Tycho Bickerstaff
32e6be002d
Merge branch 'master' into cmake
2013-12-20 15:33:04 +00:00
madmaxoft
eabb88eb74
Fixed minor warnings.
2013-12-20 16:22:16 +01:00
madmaxoft
b66722f735
Fixed warnings in HTTP parser.
2013-12-20 16:20:54 +01:00
madmaxoft
812375fab1
Attempt at fixing cChunkDef::Height signedness.
2013-12-20 16:15:39 +01:00
madmaxoft
b6e4d2c263
Properly fixed warnings in cFastRandom.
2013-12-20 16:11:25 +01:00
madmaxoft
8610d45ef1
Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).
2013-12-20 16:01:34 +01:00
madmaxoft
b19d765666
Fixed melon and pumpkin growing.
2013-12-20 15:50:46 +01:00
madmaxoft
00911c5f94
Fixed missing parenthesis.
2013-12-20 15:44:56 +01:00
madmaxoft
ea65243119
Fixed clang warnings in Noise.cpp.
...
Fix-a-random-warning-per-day :)
2013-12-20 10:11:33 +01:00
Tiger Wang
c08910d4af
Fixed assertion during dirt block OnUpdate()
2013-12-19 23:06:26 +00:00
Mattes D
39251bccd3
Merge pull request #450 from mc-server/redstonefixes
...
Multiple fixes
2013-12-19 13:58:49 -08:00
STRWarrior
a1ce0a6d73
Fixed #include in Floater.cpp.
2013-12-19 22:44:10 +01:00
STRWarrior
32d117a498
The floater now actualy dives under water.
2013-12-19 22:18:05 +01:00
STRWarrior
018c65b4e3
You can get fish from fishing :D. Only one type of fish though.
2013-12-19 22:16:15 +01:00
Tiger Wang
03a8dfc4a8
Fixed PlayerAbilities and creative
2013-12-19 20:53:47 +00:00
Tycho Bickerstaff
cb9f30d4ee
Merge branch 'cmake' of github.com:worktycho/MCServer into cmake
2013-12-19 17:21:29 +00:00
tycho
162b085d80
fixed include paths on windows and added build dir to gitignore
2013-12-20 00:31:52 +00:00
tycho
c7d766bbcc
fixed compile errors with headers and math library
2013-12-20 00:22:06 +00:00
tycho
7735a956f0
Merge branch 'master' into cmake
2013-12-20 00:13:04 +00:00
tycho
44638cd24a
fixed multiprocessing on windows and removed redundend compile of headers
2013-12-19 23:37:24 +00:00
Tycho Bickerstaff
fbb47cd2ae
Merge branch 'master' into cmake
2013-12-19 17:14:52 +00:00
STRWarrior
d9c8ae37cf
Implented cItemFishingRodHandler.
2013-12-19 17:34:03 +01:00
STRWarrior
3d70d7198d
Implented IsFishing, SetIsFishing and GetFloaterID().
2013-12-19 17:33:21 +01:00
STRWarrior
86bfed735e
Added cFloater class.
2013-12-19 17:32:06 +01:00
Tycho Bickerstaff
0e6107bfdd
Merge branch 'master' into cmake
2013-12-19 16:16:35 +00:00
Tiger Wang
53e8c067ea
Fixed 1.7 arm swing animation
2013-12-19 16:03:43 +00:00
Tiger Wang
53ff372624
Fixed dust from being placed on nonsolids
2013-12-19 15:57:35 +00:00
Tiger Wang
b083979cb2
Fixed repeaters not updating power
2013-12-19 15:57:15 +00:00
tycho
7d096c41f7
fixed a number of windows issues
2013-12-19 15:07:45 +00:00
Tycho Bickerstaff
95c7407dd3
added md5 as a dependency for bindings
2013-12-19 00:55:01 +00:00
Tycho Bickerstaff
e2549dfcb2
added expat as lua bindings dependincy
2013-12-19 00:52:52 +00:00
Tycho Bickerstaff
afa259e530
added all cpp files to bindings
2013-12-19 00:24:47 +00:00
Tycho Bickerstaff
d2f29cb866
moved HTTPServer to globs
2013-12-19 00:16:44 +00:00
Tycho Bickerstaff
e02fbd37ab
added pthread linking code to OSSupport
2013-12-19 00:15:30 +00:00
Tycho Bickerstaff
0a96bf1c03
moved protocol to glob
2013-12-19 00:11:04 +00:00
Tycho Bickerstaff
3585f93fc9
added blocks and blockentities
2013-12-19 00:06:24 +00:00
Tycho Bickerstaff
9515ece2bd
linked in lua
2013-12-19 00:02:15 +00:00
Tycho Bickerstaff
cdca5a3eac
Merge branch 'master' into cmake
2013-12-19 00:00:14 +00:00
Tycho Bickerstaff
7dd1561a88
fixed bindings generation
2013-12-18 23:59:07 +00:00
Tycho Bickerstaff
0dbd55614b
bindings regenration logic
2013-12-18 23:14:11 +00:00
Tiger Wang
2dd823da09
Disconnection message no longer shown if ping
2013-12-18 22:06:36 +00:00
Tiger Wang
b4ac4a14fa
Prettified command error messages
...
Using the magic of overlords (overloads) and standards compliance.
2013-12-18 22:05:41 +00:00
Tycho Bickerstaff
95ebc37faa
added zlib and UI
2013-12-18 19:10:47 +00:00
Tycho Bickerstaff
e627f2f98c
Merge branch 'master' into cmake
2013-12-18 19:06:11 +00:00
Tiger Wang
aaaa53ce9d
The "<>" of a player name is now coloured
2013-12-18 18:18:06 +00:00
Tiger Wang
26632bbb8a
Fixed 1.7 player disconnection not calling hook
...
This fixes #357
2013-12-18 18:17:17 +00:00
Mattes D
acf90a2c1a
Merge pull request #440 from mc-server/repeaterfixes
...
Fixed redstone wire and certain repeater scenarios
2013-12-18 09:59:31 -08:00
Mattes D
b6e1f62df7
Merge pull request #442 from mc-server/Nether_Wart
...
Implented Nether Wart.
2013-12-18 09:58:41 -08:00
STRWarrior
ffca4f94c1
Implented Nether Wart.
2013-12-18 18:33:18 +01:00
Tiger Wang
db5d7963e2
Renamed back EntityAnimation to PlayerAnimation
...
This fixes #411 and partially reverts
30ead79049
2013-12-18 16:11:15 +00:00
madmaxoft
4402725c61
Removed offending tr1/memory header inclusion.
...
We already use <memory> at line 160, this was a double include, additionally causing problems (#424 ).
2013-12-18 12:04:31 +01:00
Tiger Wang
13a22918e5
Fixed wire powering blocks beneath
2013-12-17 23:05:42 +00:00
Tiger Wang
09c47fabd2
Fixed bad repeater power queuing in corner case
...
Repeaters remain queued to power even if their original source has since
unpowered. Also functionised and cleaned up code.
2013-12-17 23:05:27 +00:00
madmaxoft
f8f4ab88f6
Fixed player falling through the floor on spawn.
...
The 1.7 client seems to have math issues with exact coords. Adding 0.001 to the Y coord fixed the problem.
2013-12-17 20:16:06 +01:00
madmaxoft
bd568ed089
cBlockArea: origin is initialized in the constructor and the loader.
2013-12-17 20:16:06 +01:00
madmaxoft
a4f4ba534e
Fixed naming and initialization.
2013-12-17 20:10:03 +01:00
STRWarrior
a74fdd9023
Forgot to change one Vector3d to Vector3i.
2013-12-17 20:04:39 +01:00
STRWarrior
a1bfc89118
Renamed Pos to m_Pos.
2013-12-17 20:02:44 +01:00
STRWarrior
f1a1d6fa5c
Using Recommendations.
2013-12-17 19:42:06 +01:00
STRWarrior
d28142ff71
Made buckets work when the player does not 'look' at a block. This fixes #265
2013-12-17 17:33:48 +01:00
Tiger Wang
ed80ff9fc8
Merge pull request #438 from mc-server/Boats
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Implemented boating functionality.
2013-12-16 14:14:44 -08:00
madmaxoft
daade8ddee
Fixed multiple inheritance in ToLua++.
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This fixes #422 .
2013-12-16 22:13:46 +01:00
STRWarrior
59165dcba5
Boats spawn on top of a block. not between 4 blocks.
2013-12-16 21:50:57 +01:00
STRWarrior
6b21dc6d11
Using suggestions for Boat placing.
2013-12-16 20:53:43 +01:00
Tiger Wang
3e6fd5c6e5
Removed some old cRedstone remnants
2013-12-16 17:35:20 +00:00
STRWarrior
199123d4f2
Boats drop a boat pickup when destroyed by hand. You can now actualy use boats.
2013-12-16 18:03:39 +01:00
STRWarrior
459d636948
Added HandleSpeedFromAttachee so an entity can override the function.
2013-12-16 18:02:33 +01:00
STRWarrior
324fa55bf0
You can spawn boats on water.
2013-12-16 18:01:33 +01:00
madmaxoft
f521cbeb31
Fixed cClientHandle::Tick() being called from two threads.
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When the player was initialized, the Tick() function continued to stream chunk, while the cWorld called Tick() from its tick thread.
Final fix for #187 .
2013-12-16 10:41:51 +01:00
madmaxoft
e024278b02
Fixed multiple player spawn broadcasts.
2013-12-16 10:41:50 +01:00
STRWarrior
007d668c1b
Server saves if a player is flying.
2013-12-15 21:25:13 +01:00
STRWarrior
9b8112dbc2
Merge pull request #437 from mc-server/ShootTo_function
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Shoot to function
2013-12-15 12:05:18 -08:00