Clarified some code in Player.cpp
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@ -987,8 +987,11 @@ void cPlayer::SetGameMode(eGameMode a_GameMode)
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m_GameMode = a_GameMode;
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m_ClientHandle->SendGameMode(a_GameMode);
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SetFlying(false);
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SetCanFly(false);
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if (a_GameMode != gmCreative)
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{
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SetFlying(false);
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SetCanFly(false);
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}
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}
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