Added many event catchers
* Window close * CTRL-C * etc.
This commit is contained in:
parent
945ba36d1b
commit
43e8196309
34
src/Root.cpp
34
src/Root.cpp
@ -22,6 +22,7 @@
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#include "inifile/iniFile.h"
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#ifdef _WIN32
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#include "conio.h"
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#include <psapi.h>
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#elif defined(__linux__)
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#include <fstream>
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@ -29,6 +30,8 @@
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#include <mach/mach.h>
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#endif
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extern bool g_TERMINATE_EVENT_RAISED;
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@ -76,7 +79,7 @@ void cRoot::InputThread(void * a_Params)
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cLogCommandOutputCallback Output;
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while (!(self.m_bStop || self.m_bRestart) && std::cin.good())
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while (!self.m_bStop && !self.m_bRestart && !g_TERMINATE_EVENT_RAISED && std::cin.good())
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{
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AString Command;
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std::getline(std::cin, Command);
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@ -85,10 +88,10 @@ void cRoot::InputThread(void * a_Params)
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self.ExecuteConsoleCommand(TrimString(Command), Output);
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}
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}
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if (!(self.m_bStop || self.m_bRestart))
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if (g_TERMINATE_EVENT_RAISED || !std::cin.good())
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{
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// We have come here because the std::cin has received an EOF and the server is still running; stop the server:
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// We have come here because the std::cin has received an EOF / a terminate signal has been sent, and the server is still running; stop the server:
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self.m_bStop = true;
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}
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}
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@ -99,6 +102,12 @@ void cRoot::InputThread(void * a_Params)
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void cRoot::Start(void)
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{
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#ifdef _WIN32
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HWND hwnd = GetConsoleWindow();
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HMENU hmenu = GetSystemMenu(hwnd, FALSE);
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EnableMenuItem(hmenu, SC_CLOSE, MF_GRAYED); // Disable close button when starting up; it causes problems with our CTRL-CLOSE handling
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#endif
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cDeadlockDetect dd;
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delete m_Log;
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m_Log = new cMCLogger();
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@ -192,12 +201,20 @@ void cRoot::Start(void)
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finishmseconds -= mseconds;
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LOG("Startup complete, took %i ms!", finishmseconds);
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#ifdef _WIN32
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EnableMenuItem(hmenu, SC_CLOSE, MF_ENABLED); // Re-enable close button
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#endif
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while (!m_bStop && !m_bRestart) // These are modified by external threads
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while (!m_bStop && !m_bRestart && !g_TERMINATE_EVENT_RAISED) // These are modified by external threads
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{
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cSleep::MilliSleep(1000);
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}
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if (g_TERMINATE_EVENT_RAISED)
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{
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m_bStop = true;
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}
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#if !defined(ANDROID_NDK)
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delete m_InputThread; m_InputThread = NULL;
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#endif
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@ -222,7 +239,7 @@ void cRoot::Start(void)
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delete m_FurnaceRecipe; m_FurnaceRecipe = NULL;
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delete m_CraftingRecipes; m_CraftingRecipes = NULL;
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LOGD("Forgetting groups...");
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delete m_GroupManager; m_GroupManager = 0;
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delete m_GroupManager; m_GroupManager = NULL;
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LOGD("Unloading worlds...");
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UnloadWorlds();
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@ -233,12 +250,11 @@ void cRoot::Start(void)
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cBlockHandler::Deinit();
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LOG("Cleaning up...");
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//delete HeartBeat; HeartBeat = 0;
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delete m_Server; m_Server = 0;
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delete m_Server; m_Server = NULL;
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LOG("Shutdown successful!");
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}
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delete m_Log; m_Log = 0;
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delete m_Log; m_Log = NULL;
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}
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64
src/main.cpp
64
src/main.cpp
@ -11,6 +11,10 @@
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#include <dbghelp.h>
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#endif // _MSC_VER
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// Here, we have some ALL CAPS variables, to give the impression that this is deeeep, gritty programming :P
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bool g_TERMINATE_EVENT_RAISED = false; // If something has told the server to stop; checked periodically in cRoot
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bool g_SERVER_TERMINATED = false; // Set to true when the server terminates, so our CTRL handler can then tell Windows to close the console
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@ -33,14 +37,21 @@
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void ShowCrashReport(int)
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void NonCtrlHandler(int a_Signal)
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{
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std::signal(SIGSEGV, SIG_DFL);
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LOGD("Terminate event raised from std::signal");
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g_TERMINATE_EVENT_RAISED = true;
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printf("\n\nMCServer has crashed!\n");
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exit(-1);
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switch (a_Signal)
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{
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case SIGSEGV:
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{
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std::signal(SIGSEGV, SIG_DFL);
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LOGWARN("Segmentation fault; MCServer has crashed :(");
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exit(EXIT_FAILURE);
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}
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default: break;
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}
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}
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@ -111,13 +122,33 @@ LONG WINAPI LastChanceExceptionFilter(__in struct _EXCEPTION_POINTERS * a_Except
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#ifdef _WIN32
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// Handle CTRL events in windows, including console window close
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BOOL CtrlHandler(DWORD fdwCtrlType)
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{
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g_TERMINATE_EVENT_RAISED = true;
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LOGD("Terminate event raised from the Windows CtrlHandler");
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if (fdwCtrlType == CTRL_CLOSE_EVENT)
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{
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while (!g_SERVER_TERMINATED) { cSleep::MilliSleep(100); } // Delay as much as possible to try to get the server to shut down cleanly
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}
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return TRUE;
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}
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#endif
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// main:
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int main( int argc, char **argv )
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{
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(void)argc;
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(void)argv;
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UNUSED(argc);
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UNUSED(argv);
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#if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
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InitLeakFinder();
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@ -149,6 +180,13 @@ int main( int argc, char **argv )
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}
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#endif // _WIN32 && !_WIN64
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// End of dump-file magic
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#ifdef _WIN32
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if (!SetConsoleCtrlHandler((PHANDLER_ROUTINE)CtrlHandler, TRUE))
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{
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LOGERROR("Could not install the Windows CTRL handler!");
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}
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#endif
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#if defined(_DEBUG) && defined(_MSC_VER)
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_CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF );
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@ -160,7 +198,9 @@ int main( int argc, char **argv )
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#endif // _DEBUG && _MSC_VER
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#ifndef _DEBUG
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std::signal(SIGSEGV, ShowCrashReport);
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std::signal(SIGSEGV, NonCtrlHandler);
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std::signal(SIGTERM, NonCtrlHandler);
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std::signal(SIGINT, NonCtrlHandler);
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#endif
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// DEBUG: test the dumpfile creation:
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@ -188,8 +228,10 @@ int main( int argc, char **argv )
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#if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
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DeinitLeakFinder();
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#endif
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return 0;
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g_SERVER_TERMINATED = true;
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return EXIT_SUCCESS;
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}
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