1
0
Fork 0

Added many event catchers

* Window close
* CTRL-C
* etc.
This commit is contained in:
Tiger Wang 2013-12-22 20:03:58 +00:00
parent 945ba36d1b
commit 43e8196309
2 changed files with 78 additions and 20 deletions

View File

@ -22,6 +22,7 @@
#include "inifile/iniFile.h"
#ifdef _WIN32
#include "conio.h"
#include <psapi.h>
#elif defined(__linux__)
#include <fstream>
@ -29,6 +30,8 @@
#include <mach/mach.h>
#endif
extern bool g_TERMINATE_EVENT_RAISED;
@ -76,7 +79,7 @@ void cRoot::InputThread(void * a_Params)
cLogCommandOutputCallback Output;
while (!(self.m_bStop || self.m_bRestart) && std::cin.good())
while (!self.m_bStop && !self.m_bRestart && !g_TERMINATE_EVENT_RAISED && std::cin.good())
{
AString Command;
std::getline(std::cin, Command);
@ -85,10 +88,10 @@ void cRoot::InputThread(void * a_Params)
self.ExecuteConsoleCommand(TrimString(Command), Output);
}
}
if (!(self.m_bStop || self.m_bRestart))
if (g_TERMINATE_EVENT_RAISED || !std::cin.good())
{
// We have come here because the std::cin has received an EOF and the server is still running; stop the server:
// We have come here because the std::cin has received an EOF / a terminate signal has been sent, and the server is still running; stop the server:
self.m_bStop = true;
}
}
@ -99,6 +102,12 @@ void cRoot::InputThread(void * a_Params)
void cRoot::Start(void)
{
#ifdef _WIN32
HWND hwnd = GetConsoleWindow();
HMENU hmenu = GetSystemMenu(hwnd, FALSE);
EnableMenuItem(hmenu, SC_CLOSE, MF_GRAYED); // Disable close button when starting up; it causes problems with our CTRL-CLOSE handling
#endif
cDeadlockDetect dd;
delete m_Log;
m_Log = new cMCLogger();
@ -192,12 +201,20 @@ void cRoot::Start(void)
finishmseconds -= mseconds;
LOG("Startup complete, took %i ms!", finishmseconds);
#ifdef _WIN32
EnableMenuItem(hmenu, SC_CLOSE, MF_ENABLED); // Re-enable close button
#endif
while (!m_bStop && !m_bRestart) // These are modified by external threads
while (!m_bStop && !m_bRestart && !g_TERMINATE_EVENT_RAISED) // These are modified by external threads
{
cSleep::MilliSleep(1000);
}
if (g_TERMINATE_EVENT_RAISED)
{
m_bStop = true;
}
#if !defined(ANDROID_NDK)
delete m_InputThread; m_InputThread = NULL;
#endif
@ -222,7 +239,7 @@ void cRoot::Start(void)
delete m_FurnaceRecipe; m_FurnaceRecipe = NULL;
delete m_CraftingRecipes; m_CraftingRecipes = NULL;
LOGD("Forgetting groups...");
delete m_GroupManager; m_GroupManager = 0;
delete m_GroupManager; m_GroupManager = NULL;
LOGD("Unloading worlds...");
UnloadWorlds();
@ -233,12 +250,11 @@ void cRoot::Start(void)
cBlockHandler::Deinit();
LOG("Cleaning up...");
//delete HeartBeat; HeartBeat = 0;
delete m_Server; m_Server = 0;
delete m_Server; m_Server = NULL;
LOG("Shutdown successful!");
}
delete m_Log; m_Log = 0;
delete m_Log; m_Log = NULL;
}

View File

@ -11,6 +11,10 @@
#include <dbghelp.h>
#endif // _MSC_VER
// Here, we have some ALL CAPS variables, to give the impression that this is deeeep, gritty programming :P
bool g_TERMINATE_EVENT_RAISED = false; // If something has told the server to stop; checked periodically in cRoot
bool g_SERVER_TERMINATED = false; // Set to true when the server terminates, so our CTRL handler can then tell Windows to close the console
@ -33,14 +37,21 @@
void ShowCrashReport(int)
void NonCtrlHandler(int a_Signal)
{
std::signal(SIGSEGV, SIG_DFL);
LOGD("Terminate event raised from std::signal");
g_TERMINATE_EVENT_RAISED = true;
printf("\n\nMCServer has crashed!\n");
exit(-1);
switch (a_Signal)
{
case SIGSEGV:
{
std::signal(SIGSEGV, SIG_DFL);
LOGWARN("Segmentation fault; MCServer has crashed :(");
exit(EXIT_FAILURE);
}
default: break;
}
}
@ -111,13 +122,33 @@ LONG WINAPI LastChanceExceptionFilter(__in struct _EXCEPTION_POINTERS * a_Except
#ifdef _WIN32
// Handle CTRL events in windows, including console window close
BOOL CtrlHandler(DWORD fdwCtrlType)
{
g_TERMINATE_EVENT_RAISED = true;
LOGD("Terminate event raised from the Windows CtrlHandler");
if (fdwCtrlType == CTRL_CLOSE_EVENT)
{
while (!g_SERVER_TERMINATED) { cSleep::MilliSleep(100); } // Delay as much as possible to try to get the server to shut down cleanly
}
return TRUE;
}
#endif
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// main:
int main( int argc, char **argv )
{
(void)argc;
(void)argv;
UNUSED(argc);
UNUSED(argv);
#if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
InitLeakFinder();
@ -149,6 +180,13 @@ int main( int argc, char **argv )
}
#endif // _WIN32 && !_WIN64
// End of dump-file magic
#ifdef _WIN32
if (!SetConsoleCtrlHandler((PHANDLER_ROUTINE)CtrlHandler, TRUE))
{
LOGERROR("Could not install the Windows CTRL handler!");
}
#endif
#if defined(_DEBUG) && defined(_MSC_VER)
_CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF );
@ -160,7 +198,9 @@ int main( int argc, char **argv )
#endif // _DEBUG && _MSC_VER
#ifndef _DEBUG
std::signal(SIGSEGV, ShowCrashReport);
std::signal(SIGSEGV, NonCtrlHandler);
std::signal(SIGTERM, NonCtrlHandler);
std::signal(SIGINT, NonCtrlHandler);
#endif
// DEBUG: test the dumpfile creation:
@ -188,8 +228,10 @@ int main( int argc, char **argv )
#if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
DeinitLeakFinder();
#endif
return 0;
g_SERVER_TERMINATED = true;
return EXIT_SUCCESS;
}