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Fixed cacus breaking when next to any non-air block.

This commit is contained in:
STRWarrior 2013-12-22 18:37:56 +01:00
parent 318dc76fc9
commit 05c670dc50

View File

@ -54,7 +54,7 @@ public:
NIBBLETYPE BlockMeta;
if (
a_Chunk.UnboundedRelGetBlock(a_RelX + Coords[i].x, a_RelY, a_RelZ + Coords[i].z, BlockType, BlockMeta) &&
(BlockType != E_BLOCK_AIR)
(g_BlockIsSolid[BlockType])
)
{
return false;