Fixed cacus breaking when next to any non-air block.
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@ -54,7 +54,7 @@ public:
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NIBBLETYPE BlockMeta;
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if (
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a_Chunk.UnboundedRelGetBlock(a_RelX + Coords[i].x, a_RelY, a_RelZ + Coords[i].z, BlockType, BlockMeta) &&
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(BlockType != E_BLOCK_AIR)
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(g_BlockIsSolid[BlockType])
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)
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{
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return false;
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