From 05c670dc50093e5bc678c30766f383a3a0dbb4d3 Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Sun, 22 Dec 2013 18:37:56 +0100 Subject: [PATCH] Fixed cacus breaking when next to any non-air block. --- src/Blocks/BlockCactus.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Blocks/BlockCactus.h b/src/Blocks/BlockCactus.h index f77df5e42..88be25dc0 100644 --- a/src/Blocks/BlockCactus.h +++ b/src/Blocks/BlockCactus.h @@ -54,7 +54,7 @@ public: NIBBLETYPE BlockMeta; if ( a_Chunk.UnboundedRelGetBlock(a_RelX + Coords[i].x, a_RelY, a_RelZ + Coords[i].z, BlockType, BlockMeta) && - (BlockType != E_BLOCK_AIR) + (g_BlockIsSolid[BlockType]) ) { return false;