Lukas Pioch
36dea62662
Replace double grass and large fern with placed block
2017-04-06 11:14:27 +02:00
Lukas Pioch
6c420ce557
API: Removed function GetChar ( #3664 )
2017-04-05 22:31:42 +01:00
Lukas Pioch
fb20517435
APIDoc: Documented missing functions and variables. ( #3634 )
2017-04-04 07:53:14 +02:00
Marvin Kopf
dbdcb85346
Added a nullptr check to cEntity::IsA ( #3659 )
...
Fixes #3603
2017-04-01 23:15:08 +02:00
Marvin Kopf
974c054bc9
fix endless loop in StringReplace ( #3658 )
...
* Fixed a recursive loop where the replacement would again be searched for the needle.
* Skip if the needle is empty. Find(needle) always matches if needle is empty.
2017-04-01 12:57:51 +01:00
Lukas Pioch
fd6faedd55
NBT: Corrected firework loading
2017-03-22 14:21:48 +01:00
Bond-009
9c9734282d
Fireworks can be fired from a dispenser
2017-03-22 11:35:14 +01:00
Bond-009
76c39dad0f
Added blocks that can be washed away by water ( #3637 )
2017-03-21 09:47:03 +01:00
Bond-009
e8de42fcbb
Return bowl when eating beetroot soup
2017-03-20 21:21:02 +01:00
Bond-009
ef85c2e686
Deadbushes drop sticks
2017-03-19 21:57:41 +01:00
mathiascode
4656be19b7
Removed development plugins from settings file
2017-03-19 21:54:01 +01:00
Lukas Pioch
74ee255cae
Detach player from entity / object if he is dead
2017-03-19 09:48:15 +01:00
Lukas Pioch
043a82344f
Boat spawned, remove it from player's hand
2017-03-17 19:33:18 +01:00
johnsoch
f269565e73
Fixed looping when unable to bind port ( #3621 )
...
Fixes #3593
2017-03-17 13:44:28 +01:00
Lukas Pioch
4b1bc1cc5c
Removed unnecessary check for lower and upper folder
2017-03-16 17:50:19 +01:00
willi123yao
eb7d684aad
Allow mobs to walk through dead_bush ( #3623 )
...
Fixes #3618 .
2017-03-16 08:54:14 +01:00
Pokechu22
19094e7aa6
Add 1.11 entity metadata ( #3601 )
2017-03-03 10:59:17 +01:00
Bond-009
2a630e8421
Fixed which blocks can be harvested with what type of pickaxe ( #3586 )
2017-02-26 12:13:53 +01:00
mathiascode
65ee749013
Corrected particles ( #3577 )
...
Fixes wrong IDs causing particles to become unknown to the server.
2017-02-26 01:31:08 +01:00
Bond-009
6fe863c2ad
Fixed cactus detection and zombie pigman sword ( #3584 )
...
Fixes for issues #902 and #2917
2017-02-25 19:14:08 +01:00
Mattes D
7c17f77c84
BlockCrops: Fixed comments and reformatted control flow. ( #3576 )
2017-02-25 10:54:44 +01:00
mathiascode
330d66097f
Removed a few default plugins ( #3580 )
2017-02-24 10:11:38 +01:00
Bond-009
ca3aa4ca06
Changed world_end to world_the_end #3531 ( #3538 )
2017-02-24 10:02:16 +01:00
Jacob
f59bd02e0d
Finishers now update the heightmap for tall flowers. ( #3545 )
2017-02-24 09:55:25 +01:00
Gareth Nelson
1c31cb7eec
Add support for alternate config file locations ( #3578 )
2017-02-22 14:10:32 +01:00
mathiascode
c89b20695d
Add 1.11.1/1.11.2 protocol ( #3575 )
2017-02-21 16:11:28 +01:00
Alex
9cb1ad546f
Changed fish launching mechanism ( #3520 )
...
Fish and other fishing loot now correctly fly towards played when reeled in.
2017-02-20 10:03:19 +01:00
Bond-009
750e2c1944
Dead bushes will generate in mega mega taigas ( #3571 )
2017-02-15 20:55:32 +01:00
mathiascode
dae2adde65
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
mathiascode
4311f4a658
Added some blocks and items ( #3503 )
2017-02-14 11:13:55 +01:00
Mattes D
72e401313b
StringUtils: Dropped an unneeded copy in lower-/upper-casing. ( #3512 )
2017-02-13 19:56:34 +01:00
Mattes D
585571d78c
PieceGenerator: Added rotation-aware vertical connectors.
2017-02-13 16:50:35 +01:00
Lawton Mizell
043aa4e574
Made survival the default gamemode ( #3563 )
2017-02-07 16:00:30 +01:00
Mattes D
cbff1378fd
Fixed bindings for cBlockArea:Read and Write. ( #3568 )
...
The original bindings accepted nil as the World param, causing a crash.
2017-02-05 16:00:38 +01:00
Altenius
0896b3b079
Changed big flowers so they don't need air above them.
2017-01-28 13:55:38 +01:00
Altenius
2d376304c2
Changed big flowers so they can only be placed on dirt
2017-01-28 13:55:38 +01:00
Mattes D
6b0c795655
Fixed ClientHandle:GetProtocolVersion returning wrong number.
2017-01-28 10:31:04 +01:00
Mattes D
97980d1103
World: Remember the age persistently. ( #3556 )
2017-01-19 22:45:23 +01:00
Mattes D
dfa8f278ea
World: Removed LineBlockTracer test code. ( #3555 )
...
The test for LineBlockTracer is already in the Debuggers plugin (/spidey and testtracer commands).
2017-01-19 21:06:42 +01:00
Jacob
0f687c7182
Fixed placing of double tall flowers and an inconsistency with vanilla ( #3541 )
2017-01-19 17:21:05 +01:00
Mattes D
a4955dfda3
Removed asserts about chunk queued.
...
The assumption is not needed and was invalid under a stress-test.
2017-01-19 16:25:07 +01:00
Mattes D
dfb5722fb1
WebAdmin: Renamed two neighboring locks for better clarity / style.
2017-01-18 22:44:44 +01:00
Mattes D
20205d33ba
Webadmin: Added a missing CS lock.
...
This fixes an assert when accessing the login-page and the plugin-failure pages in the webadmin.
2017-01-18 16:30:28 +01:00
Mattes D
7cc3fb098d
DeadlockDetect now lists some tracked CS's stats.
2017-01-18 09:03:05 +01:00
Mattes D
a52de8e8cd
DeadlockDetect: Provide more information for debugging.
2017-01-17 18:35:12 +01:00
Mattes D
e9547101b1
LuaState: Fixed untracking references.
...
One thread may untrack a ref while another thread was closing the LuaState, which had emptied the tracked refs.
2017-01-15 12:54:58 +01:00
Mattes D
e28cecb3d1
Moved cPrefab parser self-check to the LoadablePieces test. ( #3536 )
2017-01-15 11:40:10 +01:00
Mattes D
fb0fc07579
Fixed race conditions and forgotten clear in Lua ref tracking. ( #3530 )
...
This fixes occasional crashes on plugin reload.
2017-01-13 10:31:05 +01:00
Mattes D
f62711f97c
LuaState: Fixed race condition in ref tracking. ( #3529 )
2017-01-09 15:56:16 +01:00
sweetgiorni
6522385897
Disconnect sent flag added
...
Truthiness no longer assumed
2017-01-03 13:14:28 -08:00
Mattes D
ff1c0605db
TCPLink: call networking callbacks with LibEvent unlocked. ( #3515 )
2017-01-03 13:11:27 -08:00
Pokechu22
28cc26c54c
Track skin part and main hand preferences ( #3498 )
2017-01-03 13:11:26 -08:00
sweetgiorni
0718d82e1a
Player check
...
Checks if there are any players connected to the server before running
PlayerCallback and waiting 1 second.
2017-01-03 12:31:07 -08:00
sweetgiorni
78b6d54bf8
Api Documentation
...
Added API documentation for GetShutdownMessage.
Style fix in Root.cpp
2017-01-03 12:18:53 -08:00
sweetgiorni
25e4f15488
Custom Disconnect Message
...
Adds a m_ShutdownMessage option to the settings. When the stop command
is issued, players are kicked with said message before the server shuts
down.
2017-01-03 11:15:34 -08:00
Fabian Stein
ad476e1cf9
Fix crash after attempting to kill a non-running thread ( #3504 )
...
Fixes #3221
2017-01-01 22:43:24 +01:00
LogicParrot
d4353f8084
Disabled anticheat ( #3511 )
2017-01-01 15:47:17 +02:00
Fabian Stein
c8b1d8a37d
Fix crash after calling OnTick on removed effect ( #3501 )
2016-12-30 00:06:30 +01:00
Fabian Stein
4170ab62c0
Fixed entity effect ticking ( #3497 )
...
Fixes #3386
2016-12-29 15:21:41 +01:00
Fabian Stein
90fcf9814f
World: Add check for unknown RedstoneSimulator ( #3496 )
2016-12-29 00:41:20 +01:00
Mattes D
b3b723b453
Refactored to put URL Encoding / Decoding in a single place. ( #3491 )
2016-12-25 18:29:21 +01:00
mathiascode
efc7fed05b
Updated links and docs ( #3488 )
2016-12-19 17:08:19 +01:00
Mattes D
1a81eb0f07
CMake: Output the binary to Server folder in all configurations. ( #3486 )
2016-12-18 14:40:27 +01:00
Mattes D
c7ce9909c8
CompositeChat: Use shorter JSON format.
2016-12-16 00:07:23 +01:00
Mattes D
0e3b3be766
Initial support for the 1.11 protocol.
2016-12-16 00:07:22 +01:00
Mattes D
caa05e7935
Fixed minecart destruction using deallocated memory.
2016-12-15 14:57:48 +01:00
Tiger Wang
8c6d0b51c7
Use CMake's Android generators to crosscompile
2016-12-12 14:32:32 +00:00
Lukas Pioch
0c10704d1f
Export GetPosition and GetSpeed from cEntity as a copy instead of a pointer to lua.
2016-12-10 13:32:11 +01:00
Marvin Kopf
ff4be64edc
Powered rails can kick-start minecarts ( #3472 )
2016-12-10 09:53:35 +01:00
Mattes D
e8fb85be88
Fix meta mirror ( #3470 )
2016-12-09 12:29:04 +01:00
Marvin Kopf
d394042694
Fix comparator segfaults
...
The handler would get called for any BlockEntity, but not every BlockEntity is a BlockEntityWithItems. Downcasting with static_cast is UB on fail.
2016-12-06 19:40:00 +01:00
James Balajan
df5be57c1e
Fix floating large trees ( #3460 )
2016-12-02 10:52:29 +01:00
Mattes D
bb78bd88b5
Fixed villages generating under-water.
...
The CompoGenBiomal didn't update the heightmap properly.
2016-12-01 17:45:31 +01:00
QuImUfu
fb2eaaa847
Added code to handle signs replacing blocks
2016-12-01 15:20:03 +01:00
Mattes D
6b70574da9
Prefabs: Implemented support for ExpandFloorStrategy.
2016-11-24 15:51:53 +01:00
Mattes D
d17b21da55
cWolf: Fixed targetting a nullptr.
2016-11-22 17:51:53 +01:00
Mattes D
2aecc7d701
Fixed race conditions in cClientHandle's State.
2016-11-19 23:24:01 +01:00
Mattes D
0bffa29358
Removed ClientHandle.h dependencies from common headers.
2016-11-18 20:00:04 +01:00
Mattes D
eedc1174a5
Added NoiseSpeedTest project.
2016-11-15 07:38:00 +01:00
Mattes D
da2ea3c2ff
Added missing "override" specifier.
2016-11-13 16:22:03 +01:00
mohe2015
a990a6d133
Add Lua API export for titles. ( #3408 )
2016-11-13 16:04:18 +01:00
Mattes D
9af17f7c39
LuaState: Fixed stack balance when calling functions ( #3428 )
2016-11-10 16:46:31 +01:00
Mattes D
0870649994
Fixed TrappedChest saving. ( #3423 )
...
Vanilla uses "Chest" in NBT for trapped chests.
2016-11-07 21:16:55 +01:00
mohe2015
32b38fb264
Anticheat fastbreak ( #3411 )
...
Added block hardness checks when breaking blocks.
2016-11-06 19:30:19 +01:00
Mattes D
9eff6f390d
LuaJson: Report serialization errors instead of crashing.
2016-10-27 23:47:36 +02:00
Lukas Pioch
b088123d18
Added SendMessageRaw for sending json string.
2016-10-21 11:17:39 +02:00
mohe2015
502b5ec732
StyleCheck: Add "else has to be on a separate line" ( #3412 )
2016-10-20 19:09:18 +02:00
bibo38
cb640ffea4
Spectators added ( #2852 )
2016-10-12 14:38:45 +02:00
LogicParrot
4e33569110
Fixed cProjectileEntity double destroy bug ( #3397 )
2016-10-09 17:22:34 +02:00
LogicParrot
1e8cae6415
cChunk::SetAlwaysTicked implies cChunk::stay ( #3361 )
2016-10-09 15:46:09 +03:00
sgtbigman
7bcc3535fd
Initialize m_bIsInBed in cPlayer constructor.
...
This fixes an issue where the return value from the IsInBed method of
the cPlayer class in the lua API would not return a boolean value.
2016-10-08 00:58:43 -04:00
Mattes D
e0f158bba9
Fixed cRankManager API docs.
2016-10-06 21:24:31 +02:00
Moritz Borcherding
b268db4caa
Use cChunkDef::Height for Y coord comparison where applicable.
2016-09-27 14:32:20 +02:00
Mattes D
b1530bb28e
LuaAPI: Fixed possible crashes in HTTPRequest bindings.
2016-09-26 12:47:40 +02:00
Mattes D
e169043a84
Fixed cCompositeChat's constructor LuaAPI bindings.
...
The tolua-generated constructor would return an extra string value.
2016-09-25 12:42:05 +02:00
Mattes D
2622a8622a
APIDump: Reformatted the docs to include type information.
...
Also fixed a bit of documentation in the CPP source.
2016-09-12 23:21:15 +02:00
Mattes D
c83b051c1a
Bindings: Fixed some function signatures comments.
2016-09-08 23:06:38 +02:00
Mattes D
d3cf47cc5d
APIDump: Removed trailing whitespace.
2016-09-08 23:05:52 +02:00
bibo38
015ab00e12
Enclosed Clang pragmas with ifdef's ( #3373 )
...
Fixes a warning in MSVC
2016-09-06 23:00:28 +02:00
Mattes D
f7029eddd4
Merge branch 'master' of https://github.com/cuberite/cuberite
2016-09-05 15:05:54 +02:00
Mattes D
08110ae91b
PluginLua: Removed unneeded assignment.
...
Duplicated in SetLoadError().
2016-09-05 15:05:25 +02:00
LogicParrot
7e9e7f7911
Configurable dirty unused chunk cap to avoid RAM overuse ( #3359 )
...
Configurable dirty unused chunk cap to avoid RAM overuse
2016-09-03 18:38:29 +03:00
LogicParrot
90be4e7efd
Entities now bail out of ticks if destroyed ( #3363 )
2016-09-03 14:31:27 +03:00
LogicParrot
5625598afa
Improve cPlayer::DoMoveToWorld ( #3113 )
2016-09-03 10:39:52 +03:00
bibo38
61078e8402
Added support for the Minecraft 1.10 protocol( #210 ) ( #3348 )
...
* Added support for the Minecraft 1.10 protocol(#210 )
* Fixed the Clang compilation errors
* Fixed wrong sound pitch value and fixed SendPlayerSpawn Metadata value.
* Prefixed each enum item with the appropriate class name.
2016-09-02 20:22:06 +03:00
LogicParrot
dd8daaf63e
Remove settings.ini world migration code ( #3360 )
2016-08-29 17:27:38 +03:00
LogicParrot
c088f7ff0a
Proper respawn packets on dimension travel
2016-08-29 11:16:06 +03:00
LogicParrot
d5b3fbcadb
Fixed SendUnloadChunk bug ( #3353 )
2016-08-28 12:42:34 +03:00
ElNounch
40b929c02e
Fix breaking ice in survival not giving a water's source ( #3356 )
...
Fix #3355
2016-08-28 08:18:32 +03:00
Mattes D
d2e8643607
Fixed type-casting-related warnings.
2016-08-24 22:26:53 +02:00
Mattes D
c45bd4b968
HTTP: Fixed empty headers parsing.
2016-08-24 08:28:44 +02:00
Mattes D
5ca371bb9a
cUrlClient: Exported to Lua API.
2016-08-23 13:20:43 +02:00
Mattes D
74918ce805
cUrlClient: Refactored callbacks to use UniquePtr.
2016-08-22 23:44:37 +02:00
Mattes D
641cb063bc
cTCPLink supports TLS out of the box.
2016-08-22 23:44:36 +02:00
Mattes D
6c760ee348
UrlClient: Basic HTTP implementation.
2016-08-22 22:16:42 +02:00
Mattes D
11682d1386
cLuaState: Moved function param counting to PushCallPop() template.
...
The Push() functions can be used not only for function params, but also returns or temporaries, so it doesn't make sense to count the params there.
2016-08-22 20:10:48 +02:00
Mattes D
9493488e48
cLuaState: Added direct support for pushing a nil constant.
2016-08-22 20:09:56 +02:00
Mattes D
89c9c6fe46
cLuaState: Added support for optional params and AStringMap values.
2016-08-22 20:01:23 +02:00
ElNounch
e9d1a942d1
Delay EntityChangedWorld players' callback until Entity fully linked to world ( #3330 )
...
Otherwise, some API calls just don't seem to happen
.gitignore tweak for test executables
2016-08-22 19:43:43 +02:00
Mattes D
07c5f09ecf
WebAdmin: Report opened ports. ( #3333 )
2016-08-21 11:03:26 +02:00
Mattes D
d4aff474c2
cLuaState: Added template to push multiple values in a single call. ( #3331 )
2016-08-21 11:03:10 +02:00
LogicParrot
2f11655f00
Fix minecart destruction crash ( #3336 )
2016-08-20 23:12:48 +03:00
LogicParrot
7b3a8a535a
Fixed minecraft with chest destruction crash ( #3335 )
2016-08-20 18:19:54 +03:00
Mattes D
7549f468b3
Fixed implicit rounding warnings.
2016-08-19 14:09:10 +02:00
Mattes D
c66bd7e206
Pull the cSettingsRepositoryInterface::noID constant into cIniFile Lua API.
...
This re-adds the cIniFile.noID constant into the Lua API
2016-08-18 12:12:31 +02:00
ElNounch
787173351d
Fix cWorld:QueueTask() Lua's binding
...
Manual binding expect three parameters : self, a number, a function
And then read self and a function...
Removing the extra check for the broken second argument
2016-08-17 23:27:26 +00:00
ElNounch
d75bbdd03d
Fixing string literal catching word letter as hexa-digit
...
Was sending "\x08C""uberite" as plugin identifier, aka a String of lenght (Varint 0x8c 0x75 ->) 14988 characters but only 7 provided
Now sending "\x08""Cuberite" as plugin identifier, aka a String of lenght (Varint 0x08 ->) 8 characters, with 8 provided
Fix BungeeCord compatibility
2016-08-17 07:37:48 +00:00
ElNounch
343531bafa
Added cWorld:SetSpawn() API and Lua binding ( #3316 )
2016-08-15 10:41:32 +02:00
Mattes D
0f51f7e358
Fixed cWorld:ChunkStay bindings. ( #3319 )
...
Introduced new cLuaState::cOptionalCallback for representing optional callbacks (nil from Lua side).
Introduced new cLuaState::cStackTable class for easy access to Lua table's elements.
Fixes #3305 .
2016-08-14 16:26:31 +02:00
NiLSPACE
ab6e8b790c
Implemented OverworldClumpFlowers
2016-08-14 13:32:39 +02:00
Mattes D
dd5567a90c
IPLookup: Fixed a soft memory leak when looking up invalid IPs.
2016-08-13 21:16:21 +02:00
Mattes D
2d58789d66
Converted cLuaState::cTableRef to use cTrackedRef.
...
This makes the table-based callbacks resistent to LuaState unloads and safer to use.
2016-08-13 21:16:21 +02:00
Mattes D
6a6f0fb9e4
Revert "Added a BasicStyleCheck for virtual functions without override keyword."
...
This reverts commit a800b5bd9f
.
2016-08-13 10:22:41 +02:00
Mattes D
a800b5bd9f
Added a BasicStyleCheck for virtual functions without override keyword.
2016-08-13 10:19:55 +02:00
Alexander Harkness
baefed8061
Fix issue #3312
...
Nether brick fences now drop their item.
2016-08-12 13:55:41 +01:00
Mattes D
ec235e7120
Removed debug log message.
...
Ref.: #3308
2016-08-11 21:15:54 +02:00
Mattes D
c4578db4df
Fixed LuaAPI library registrations. ( #3308 )
...
lsqlite3 didn't clean up the stack properly.
lxp didn't register itself properly.
2016-08-11 21:04:29 +02:00
Mattes D
876496c953
Removed "." and ".." from cFile:GetFolderContents(). ( #3301 )
2016-08-07 12:50:19 +02:00
Mattes D
778b29b6f4
Fixed cFile API bindings.
2016-08-06 22:08:18 +02:00
Mattes D
f07dc71648
Commented out code_out.cpp generating.
...
Fixes #3296 .
2016-08-06 18:28:57 +02:00
Mattes D
d1dee3c909
Fixed RasPi builds of unit tests.
...
On RasPi with gcc 4.8.2, the asserts wouldn't compile when tests were enabled.
Enforced the assumption that ASSERT code is generated only in Debug builds.
2016-08-04 20:47:53 +02:00
LogicParrot
70e4214a2a
Added compile.sh folder check warnings
2016-08-04 18:51:12 +03:00
Alexander Harkness
58b29adc88
Fixed cFastRandom Test. ( #3291 )
...
This resolves #3290
2016-08-03 09:35:42 +02:00
Tiger Wang
38368f361d
Simplified cChunkMap chunk storage ( #2565 )
2016-08-03 00:56:53 +02:00
Tiger Wang
d46f7ce2c8
Redstone fixes ( #3285 )
...
* Comparators and pistons no longer update instantly
* Fixes #3168 .
* Consolidated comparator code
* As a result, fixed an issue where GetPowerLevel didn't consider block
entities behind it (only GetFrontPowerLevel did)
2016-07-31 21:54:35 +01:00
Alexander Harkness
320d1c6151
Fix tab list sometimes not updating after a player leaves. ( #3280 )
...
When a player leaves the game, their client handle has its state
changed to csDestroyed.
This should fix issue #3138
2016-07-31 12:02:21 +01:00
Alexander Harkness
62702cab48
Fixed port command line argument. ( #3287 )
2016-07-30 12:21:11 +01:00
Alexander Harkness
fb2e231f5e
Fix the error in #3270 .
2016-07-29 19:51:33 +01:00
Mattes D
a3112cdc45
Revert "Redstone fixes"
2016-07-29 07:56:50 +02:00
Tiger Wang
62090e7bed
Consolidated comparator code
...
* As a result, fixed an issue where GetPowerLevel didn't consider block
entities behind it (only GetFrontPowerLevel did)
2016-07-28 23:20:53 +01:00
Tiger Wang
04cc8aa0f5
Comparators and pistons no longer update instantly
...
* Fixes #3168 .
2016-07-28 23:20:52 +01:00
Alexander Harkness
a2a9341c24
Tab completion across worlds ( #3270 )
...
Fixes #2563 .
2016-07-21 13:00:30 +02:00
Mattes D
fc5fb03fec
CMake: Fix system Lua usage for non-5.1 versions. ( #3271 )
2016-07-21 10:46:31 +01:00
Mathias
e7b4d7a776
Dropped 1.7 support ( #3253 )
2016-07-21 09:47:42 +02:00
Alexander Harkness
36da108e5d
Fix endianness issue with ODROID-C2 Boards ( #3268 )
2016-07-20 16:34:22 +01:00
Mattes D
8eaa8613da
CMake: Remove needless minimum version specifications.
2016-07-18 22:11:42 +02:00
Mattes D
430b623223
Use system Lua, if available, to generate bindings.
...
Closes #1031 .
2016-07-18 22:11:41 +02:00
Mattes D
f8e1df2476
Updated API documentation.
2016-07-18 22:11:40 +02:00
Mattes D
28732bc339
Vector3: Removed useless NormalizeCopy overload from LuaAPI.
2016-07-18 22:11:39 +02:00
Mattes D
abf35f3976
DiffAPIDesc: Support optional params in desc.
2016-07-18 22:11:39 +02:00
Mattes D
f0c53dbad4
LuaAPI: Fixed bindings for cChunkDesc:GetBlockTypeMeta
2016-07-18 22:11:38 +02:00
Mattes D
b11605e951
Bindings: Added a script to generate a diff between APIDesc and ToLua.
...
This allows a simple copy operation from the DoxyComments into APIDesc.
2016-07-18 22:11:38 +02:00
Mattes D
984c0a2cef
Bindings: Don't generate docs for private symbols, mark static symbols.
2016-07-18 22:11:38 +02:00
Mattes D
61f76dd7a5
Bindings: Output description is valid Lua file.
2016-07-18 22:11:37 +02:00
Mattes D
751d0d0736
Bindings: Extract unexported DoxyComments.
2016-07-18 22:11:36 +02:00
Mattes D
c5714f6e4b
Bindings: Extract DoxyComments
2016-07-18 22:11:36 +02:00
Mattes D
1a30c2262b
Added a Pure-Lua implementation for bindings generation.
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The BindingsProcessor.lua script can be opened in ZeroBraneStudio and debugged from there, it invokes the entire ToLua++ processing.
Also added docs-generation to the ToLua++ processor.
2016-07-18 22:11:35 +02:00
beeduck
db65e11d57
Fixes for boat entities ( #3265 )
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protocol for vehicles now properly handled, protocol for boat paddles now properly handled, boats can no longer spawn underwater, boats now properly float, boat metadata now properly broadcasted.
2016-07-18 22:10:00 +02:00
Mattes D
5095a9f48b
Fixed Lua Json serializing a bool.
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Fixes #3257 .
2016-07-10 08:16:44 +02:00
gaurav sehgal
97b9422a3e
removed cast from BlockTrapdoor.h ( #3256 )
2016-07-07 09:55:07 +02:00
Altenius
c54f9cede2
Fixed piston destroying other pistons
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Fixes #3251
2016-07-06 08:04:58 -04:00
Altenius
510614e8ef
Fixed falling block spawning
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Fixes #3222
2016-07-05 17:10:58 -04:00
Mattes D
a184f57eb3
Bindings: Added missing dependencies.
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Fixes #3245
2016-07-02 00:30:22 +02:00
Mattes D
0eea5c9fc5
CircleCI: Check for missing Bindings dependencies
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This commit fails the CircleCI tests on purpose, so that we know that the check works.
2016-07-02 00:30:22 +02:00
Lukas Pioch
2b78fd6227
Revert "Made redstone handlers static"
2016-07-01 23:23:22 +02:00
Lukas Pioch
9b96c0d18d
Close chest window if minecart is destroyed
2016-06-30 11:08:09 +02:00
Mattes D
bf88312a16
Converted cLuaState::cCallbackPtr into a UniquePtr.
2016-06-27 20:51:53 +02:00
Mattes D
7a6670d1d1
Removed dead code related to callbacks.
2016-06-27 20:51:52 +02:00
Mattes D
257c5a1a54
cPluginManager: Use a callback for command handler registration.
2016-06-27 20:51:52 +02:00
Mattes D
24853397ef
LuaState: Implemented proper locking for cCallback.
2016-06-27 20:51:51 +02:00
Mattes D
fb4c3fc4d9
Changed cLuaWindow callbacks to use cLuaState::cCallback.
2016-06-27 20:51:50 +02:00
Mattes D
a473725121
Removed the cPluginLua::cResettable class.
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The functionality provided by that class has been superseded by cLuaState::cCallback, with better multithreading support.
2016-06-27 20:51:50 +02:00
Mattes D
b7e1a66815
Changed world tasks to use cLuaState::cCallback.
2016-06-27 20:51:49 +02:00
Mattes D
4489a89fde
Changed plugin hook registrations to use cLuaState::cCallback.
2016-06-27 20:51:49 +02:00
Mattes D
af8c96026d
Removed cWebPlugin, WebAdmin uses cLuaState::cCallback.
2016-06-27 20:51:48 +02:00
Mattes D
1f75d45222
Added cLuaState::cCallback for representing (resettable) Lua callbacks.
2016-06-27 20:51:48 +02:00
Mattes D
1462e4f70e
Self tests ( #3242 )
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* SelfTests: Added a cEvent stress-test.
* cNetwork: Fixed startup event hang.
The original code used to hang with a ~ 1:50000 chance, because on Linux the cEvent was destroyed before its "Set()" returned.
2016-06-26 14:51:12 +01:00
Mattes D
8610083a8e
cNetwork: Fixed possible hang when terminating immediately after init.
2016-06-18 13:12:12 +02:00
Mattes D
96034810df
Flush immediately after each line when running tests.
2016-06-18 13:12:11 +02:00
Mattes D
36eefbf0f2
SelfTests: Removed the unneeded cSelfTests class.
2016-06-18 13:12:10 +02:00
Mattes D
75a81cf753
SelfTests: Moved BoundingBox test to a separate project.
2016-06-18 13:12:09 +02:00
Mattes D
a781be5456
SelfTests: Moved SchematicFileSerializer test into a separate project.
2016-06-18 13:12:08 +02:00
Mattes D
db17f585af
SelfTests: Moved cCompositeChat test to a separate project.
2016-06-18 13:12:08 +02:00
Mattes D
ab6f68b42c
SelfTests: Moved ByteBuffer test to a separate project.
2016-06-18 13:12:07 +02:00
Mattes D
3184433756
Moved NetworkInterfaceEnum test to a separate test project.
2016-06-18 13:12:06 +02:00
QUSpilPrgm
33cd7f4e75
- Add a activation flag to droppers and dispensers. Previously droppers and dispensers shot items with every block update.
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- Fixes a range check inside cIncrementalRedstoneSimulator::Simulate
2016-06-15 10:33:49 +02:00
Mattes D
ce30e3f666
Normalized Vector3 API to use the same capitalization as all else.
2016-06-10 17:59:33 +02:00
Mattes D
c2759186c0
Bindings: Fixed cBoundingBox API.
2016-06-05 18:23:16 +02:00
Mattes D
fbe9866524
Bindings: Add a const-ptr variant to all stack getter functions
2016-06-05 17:20:50 +02:00
QUSpilPrgm
f1192c6860
Makes tall grass and large flowers bonemealable
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Adds the bonemeal particle effect to some more places
2016-06-03 15:45:49 +02:00
QUSpilPrgm
706257f8fb
Update Dispensers and let them act more like in Vanilla
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- Added code to make bonemeal, potions, minecarts, XP bottles and boats work inside dispensers
- Dispensers are now able to place TNT if the block is transparent but not air
- Added return value that indicates the success of pumpkin, melon, sugarcane and cactus growing functions
- Changed return value of "GrowRipePlant" so that it actually indicates if the block was able to grow
- Fixed "GrowSugarcane" and "GrowCactus" in "GrowRipePlant" so that it only grows them a single block
2016-06-03 15:45:49 +02:00
Tiger Wang
a5ec2d8ca2
Fixed fall damage
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* Fixes #3216
2016-06-01 23:46:24 +01:00
Mattes D
5618e453e6
LuaState: Inter-plugin calls now support simple tables. ( #3220 )
2016-05-31 00:01:55 +01:00
PlasmaPower
b4d9732fe9
Added GetTeamNames to cScoreboard ( #3217 )
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Resolves #3210
2016-05-29 19:12:18 +02:00
QUSpilPrgm
a567b36a8a
Don't let redstone blocks power adjacent blocks. ( #3214 )
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* Don't let redstone blocks power adjacent blocks.
This fixes issue #2966
2016-05-28 21:48:36 +01:00
Tiger Wang
98cc2a9987
Made redstone handlers static
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* Improvements to performance? Maybe. Can't hurt (he says).
2016-05-28 15:06:57 +01:00
Pokechu22
a4f327118b
1.9 / 1.9.2 / 1.9.3 / 1.9.4 protocol support ( #3135 )
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* Semistable update to 15w31a
I'm going through snapshots in a sequential order since it should make things easier, and since protocol version history is written.
* Update to 15w34b protocol
Also, fix an issue with the Entity Equipment packet from the past version. Clients are able to connect and do stuff!
* Partially update to 15w35e
Chunk data doesn't work, but the client joins. I'm waiting to do chunk data because chunk data has an incomplete format until 15w36d.
* Add '/blk' debug command
This command lets one see what block they are looking at, and makes figuring out what's supposed to be where in a highly broken chunk possible.
* Fix CRLF normalization in CheckBasicStyle.lua
Normally, this doesn't cause an issue, but when running from cygwin, it detects the CR as whitespace and creates thousands of violations for every single line. Lua, when run on windows, will normalize automatically, but when run via cygwin, it won't.
The bug was simply that gsub was returning a replaced version, but not changing the parameter, so the replaced version was ignored.
* Update to 15w40b
This includes chunk serialization. Fully functional chunk serialization for 1.9.
I'm not completely happy with the chunk serialization as-is (correct use of palettes would be great), but cuberite also doesn't skip sending empty chunks so this performance optimization should probably come later. The creation of a full buffer is suboptimal, but it's the easiest way to implement this code.
* Write long-by-long rather than creating a buffer
This is a bit faster and should be equivalent. However, the code still doesn't look too good.
* Update to 15w41a protocol
This includes the new set passengers packet, which works off of the ridden entity, not the rider. That means, among other things, that information about the previously ridden vehicle is needed when detaching. So a new method with that info was added.
* Update to 15w45a
* 15w51b protocol
* Update to 1.9.0 protocol
Closes #3067 . There are still a few things that need to be worked out (picking up items, effects, particles, and most importantly inventory), but in general this should work. I'll make a few more changes tomorrow to get the rest of the protocol set up, along with 1.9.1/1.9.2 (which did make a few changes). Chunks, however, _are_ working, along with most other parts of the game (placing/breaking blocks).
* Fix item pickup packet not working
That was a silly mistake, but at least it was an easy one.
* 1.9.2 protocol support
* Fix version info found in server list ping
Thus, the client reports that it can connect rather than saying that the server is out of date. This required creating separate classes for 1.9.1 and 1.9.2, unfortunately.
* Fix build errors generated by clang
These didn't happen in MSVC.
* Add protocol19x.cpp and protocol19x.h to CMakeLists
* Ignore warnings in protocol19x that are ignored in protocol18x
* Document BLOCK_FACE and DIG_STATUS constants
* Fix BLOCK_FACE links and add separate section for DIG_STATUS
* Fix bat animation and object spawning
The causes of both of these are explained in #3135 , but the gist is that both were typos.
* Implement Use Item packet
This means that buckets, bows, fishing rods, and several other similar items now work when not looking at a block.
* Handle DIG_STATUS_SWAP_ITEM_IN_HAND
* Add support for spawn eggs and potions
The items are transformed from the 1.9 version to the 1.8 version when reading and transformed back when sending.
* Remove spammy potion debug logging
* Fix wolf collar color metadata
The wrong type was being used, causing several clientside issues (including the screen going black).
* Fix 1.9 chunk sending in the nether
The nether and the end don't send skylight.
* Fix clang build errors
* Fix water bottles becoming mundane potions
This happened because the can become splash potion bit got set incorrectly. Water bottles and mundane potions are only differentiated by the fact that water bottles have a metadata of 0, so setting that bit made it a mundane potion.
Also add missing break statements to the read item NBT switch, which would otherwise break items with custom names and also cause incorrect "Unimplemented NBT data when parsing!" logging.
* Copy Protocol18x as Protocol19x
Aditionally, method and class names have been swapped to clean up other diffs. This commit is only added to make the following diffs more readable; it doesn't make any other changes (beyond class names).
* Make thrown potions use the correct appearence
This was caused by potions now using metadata.
* Add missing api doc for cSplashPotionEntity::GetItem
* Fix compile error in SplashPotionEntity.cpp
* Fix fix of cSplashPotionEntity API doc
* Temporarilly disable fall damage particles
These were causing issues in 1.9 due to the changed effect ID.
* Properly send a kick packet when connecting with an invalid version
This means that the client no longer waits on the server screen with no indication whatsoever. However, right now the server list ping isn't implemented for unknown versions, so it'll only load "Old" on the ping.
I also added a GetVarIntSize method to cByteBuffer. This helps clean up part of the code here (and I think it could clean up other parts), but it may make sense for it to be moved elsewhere (or declared in a different way).
* Handle server list pings from unrecognized versions
This isn't the cleanest way of writing it (it feels odd to use ProtocolRecognizer to send packets, and the addition of m_InPingForUnrecognizedVersion feels like the wrong technique), but it works and I can't think of a better way (apart from creating a full separate protocol class to handle only the ping... which would be worse).
* Use cPacketizer for the disconnect packet
This also should fix clang build errors.
* Add 1.9.3 / 1.9.4 support
* Fix incorrect indentation in APIDesc
2016-05-14 20:12:42 +01:00
LogicParrot
b3d4e0fca6
Fixed death on teleportation or leaving Minecart ( #3181 )
2016-05-03 10:48:39 +03:00
LogicParrot
adac9cb68e
Fix crash on world travel ( #3180 )
2016-05-03 10:05:48 +03:00
LogicParrot
36754f20f8
Fix Crash on stopping the server ( #3176 )
2016-05-02 00:18:21 +03:00
LogicParrot
5265c6aaf6
Proper minecart DoSetSpeed Override ( #3174 )
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Closes #3173 , Introduced in #3037 .
2016-04-30 13:07:35 +03:00
benf516
3b64719f55
Disable Enderman Spawn (Issue #3108 ) ( #3170 )
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Temporarily disabled enderman spawning until the glitches can be fixed
2016-04-30 07:57:10 +03:00
LogicParrot
7c7a0a0085
ChunkLayers now stored in std::map
2016-04-24 20:02:24 +03:00
LogicParrot
00e7b65d87
Fixed some logout crashes
2016-04-24 19:09:44 +03:00
LogicParrot
b48b61eca4
Revert "ChunkLayers now stored in std::map"
2016-04-24 17:40:37 +03:00
LogicParrot
51a7465ae1
ChunkLayers now stored in std::map
2016-04-23 11:48:16 +03:00
LogicParrot
3283a9613c
ClientHandle destruction thread safety
2016-04-23 10:22:48 +03:00
LogicParrot
77bf00a599
Out of world blocks are now always considered air blocks
2016-04-23 09:54:34 +03:00
LogicParrot
7f5757eccf
Reduced unnecessary block updates
2016-04-23 00:30:00 +03:00
Woazboat
0d5a219eff
Fix minecart block collision on curved rails
2016-04-22 22:56:40 +02:00
LogicParrot
109a07fd95
Updated vector hashing bit operations
2016-04-22 17:45:45 +03:00
LogicParrot
9b60ee6e43
Auto clean bad world linkages
2016-04-19 12:06:52 +03:00
Alexander Harkness
e0e3f396f2
Proper fix for #3136 ( #3143 )
2016-04-18 23:04:13 +01:00
LogicParrot
250e50c01e
Fix issues below y = 0
2016-04-18 21:58:57 +03:00
LogicParrot
c921f47d85
Prevented snow from killing grass
2016-04-16 21:54:35 +03:00
LogicParrot
373d9f92a4
Updated cChunk::SetMeta, fixed grass growth, reduced markDirty/setMeta usage
2016-04-16 19:04:45 +03:00
Marvin Kopf
01a100dc97
Add speed limit enforcement for minecarts
2016-04-15 01:59:18 +02:00
LogicParrot
df145ca0f3
Revert "Issue3136"
2016-04-14 12:40:46 +03:00
LogicParrot
9bec04ab1e
Fix occasional freeze bug
2016-04-13 15:44:08 +03:00
Alexander Harkness
8658d4ddd6
Fixed port override code.
2016-04-12 21:40:09 +01:00
LogicParrot
c9e80cdeae
Revert "Move mob tick code to cChunk"
2016-04-06 12:16:14 +03:00
LogicParrot
5bbf033a65
Move mob tick code to cChunk
2016-04-06 09:33:43 +03:00
LogicParrot
56a855d599
Manual mob burn code
2016-04-06 09:18:33 +03:00
LogicParrot
bb0e885589
Minor improvements to player freeze
2016-04-05 21:47:49 +03:00
LogicParrot
a431b45641
Improved player freeze code
2016-04-05 14:20:50 +03:00
LogicParrot
4678dbbba3
Prevent Nether teleportation loops
2016-04-04 17:53:08 +03:00
LogicParrot
dd0ce3287f
Players never fall through unloaded chunks or end up inside solids on teleport
2016-03-31 21:35:43 +03:00
LogicParrot
13195cd207
Fix adding players to world
2016-03-31 20:40:58 +03:00
LogicParrot
e223eec1c0
Player death crashfix
2016-03-31 19:55:59 +03:00
LogicParrot
630ceed2c0
Entities are never lost
2016-03-30 14:56:47 +03:00
LogicParrot
9e796f4e62
MoveToWorld defaults to spawnpoint
2016-03-30 11:42:06 +03:00
LogicParrot
8b184e8083
Bed's world is now saved
2016-03-29 15:50:29 +03:00
Mathias
83c4cba1fd
Updated icons and logo
2016-03-28 19:42:14 +03:00
LogicParrot
a3d9bd8ba0
Fix passive mob destruction crashes
2016-03-28 18:37:43 +03:00
LogicParrot
ebd80805ca
Rewrite mob tick code
2016-03-23 10:32:09 +02:00
Mattes D
e3d34d9917
Revert "Lua callback"
2016-03-21 09:58:15 +01:00
Lukas Pioch
5fa9c47f77
Fixed misuse of comma.
2016-03-18 20:20:30 +01:00
Blitz Rakete
4e0f829729
Fixed leaping potion not giving jump boost
2016-03-18 11:54:28 +01:00
Mattes D
af200dfaae
Changed cLuaWindow callbacks to use cLuaState::cCallback.
2016-03-17 19:29:03 +01:00
Mattes D
5dfcc15d1f
Removed the cPluginLua::cResettable class.
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The functionality provided by that class has been superseded by cLuaState::cCallback, with better multithreading support.
2016-03-17 19:29:02 +01:00
Mattes D
d0a04a7a82
Changed world tasks to use cLuaState::cCallback.
2016-03-17 19:29:02 +01:00
Mattes D
eb044e140e
Changed plugin hook registrations to use cLuaState::cCallback.
2016-03-17 19:29:01 +01:00
Mattes D
62d81eb763
Removed cWebPlugin, WebAdmin uses cLuaState::cCallback.
2016-03-17 19:29:01 +01:00
Mattes D
3aa7656823
Added cLuaState::cCallback for representing (resettable) Lua callbacks.
2016-03-17 19:29:00 +01:00
Mattes D
72467fe0d4
HTTP: Added missing HasAuth flag initialization.
2016-03-11 10:44:35 +01:00
Mattes D
6f174b99bf
HTTP: Fixed header parsing.
2016-03-03 16:20:11 +01:00
Mattes D
4bf2dd2d2b
WebAdmin: Finish HTTP responses.
2016-03-03 13:46:45 +01:00
tonibm19
27968aa958
fixed horse bug
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horse could be "controlled" without a saddle or being tamed
2016-03-01 19:52:21 +01:00
Mattes D
6ff389f6d4
HTTP: Fixed typos and bad leftovers.
2016-03-01 16:20:00 +01:00
Mattes D
71a1fa81f0
Renamed HTTPResponse to HTTPOutgoingResponse.
2016-03-01 16:19:59 +01:00
Mattes D
52d18b4559
WebAdmin uses the new HTTP parser framework.
2016-03-01 16:19:58 +01:00
Mattes D
12d95ab047
HTTP: Fixed response parser, unified API.
2016-03-01 16:19:58 +01:00
Mattes D
52c5ce6598
Fixed HTTP parsing when in insecure mode.
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Parsing would ignore the size of data already buffered, resulting in bad_alloc exception.
Fixes #2898 .
2016-03-01 16:19:57 +01:00
Mattes D
fea556ca1b
Renamed HTTPServer folder to HTTP.
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It contains client code as well.
2016-03-01 16:19:56 +01:00
Mattes D
fce68dc8f3
Added HTTPResponseParser.
2016-03-01 16:19:56 +01:00
Mattes D
b92346e3cc
Moved cHTTPRequest to a separate file, renamed to cHTTPRequestParser.
2016-03-01 16:19:55 +01:00
Mattes D
2dbc54a148
Renamed the HTTP classes to indicate they're for server.
2016-03-01 16:19:55 +01:00
tonibm19
91072e1d62
Mobs no longer spawn at the top of the nether.
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I don't really know if this is the right place for the check, but it
works.
Add bedrock check
fix typo
Using code provided by NiLSpace and fixed a horse's bug
-Horses can no longer be "controlled" if they're not tamed and saddled
removed unrelated horse code
Fixed mobs spawning above bedrock
2016-03-01 12:07:46 +01:00
Mattes D
be9f24d942
Fixed LinearUpscale's bounds checking.
2016-02-24 14:57:36 +01:00
Mattes D
4457110579
Made ProtIntGen's max size compile-time-configurable.
2016-02-24 14:57:35 +01:00
Mattes D
191140dd5e
Removed old and wrong code from Globals.h.
2016-02-24 14:57:34 +01:00
Mattes D
1540f8fb5e
Fixed includes in IntGen.
2016-02-24 14:57:33 +01:00
LogicParrot
8077c49593
Fixed removing entities from parent chunks
2016-02-22 10:30:24 +02:00
Mattes D
98d3bdebb4
LuaTCPLink: Report data received via SSL just before connection closed.
2016-02-21 10:44:34 +01:00
Marvin Kopf
f9506f6405
Add check if entity is in chunk before changing tick status
2016-02-21 00:07:58 +01:00
Alexander Harkness
e628908a7d
Fix #3030
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Logicparrot's instructions
2016-02-20 18:42:43 +00:00
worktycho
4495dd62b9
Merge pull request #3026 from iam10K/master
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Stop Tamed Wolf from following player when he is flying
2016-02-19 22:08:41 +00:00
Tyler Encke
f29908ce77
Stop Wolf from following player when he is flying
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Check to make sure player is not flying before allowing wolf to move to player.
Fixed isFlying to IsFlying
2016-02-19 13:07:07 -05:00
LogicParrot
83459d0d89
Proper entity destruction in non-ticking chunks
2016-02-19 07:05:22 +02:00
Lukas Pioch
dc4ea39755
Don't remove water after ice block has been destroyed
2016-02-18 08:16:34 +01:00
Marvin Kopf
f96903c661
Fix minecart entity collision
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* Minecarts no longer handle a collision if the entity is behind them.
* Minecarts will leave the pushing after a collision on a straight rail to the entity.
2016-02-16 17:02:05 +01:00
LogicParrot
f405c8820e
Fix unicode handling in StringUtils::TrimString
2016-02-16 16:58:27 +02:00
Tiger Wang
3c272b55ea
Merge pull request #2985 from marvinkopf/poweredrail
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Update RedstoneSimulator to delete unused cached PowerData
2016-02-09 22:02:50 +00:00
Marvin Kopf
af514acd8c
Update RedstoneSimulator to delete unused cached PowerData
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When a new block was placed that has a corresponding RedstoneHandler the PowerData for the position was cached, but never deleted and remained unchanged when the block got destroyed. The RedstoneSimulator now erases all cached PowerData for positions where the block doesn't have a RedstoneHandler (i.e. Air).
2016-02-09 22:19:29 +01:00
LogicParrot
3fb32a5535
Write to console when autofixing linkages
2016-02-09 10:02:36 +02:00
LogicParrot
f3e0a5f656
Add forum link to linkage error message
2016-02-09 09:30:22 +02:00
LogicParrot
91fd275c0b
Improve world linkage error message
2016-02-09 00:40:26 +02:00
LogicParrot
6e269de274
Prevent player from falling when block breaking is denied
2016-02-08 14:10:51 +02:00
LogicParrot
bcbfd3348d
Merge pull request #2990 from LogicParrot/defaultWorld
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Add DefaultWorld to newly generated INI
2016-02-08 12:49:20 +02:00
LogicParrot
dd34243521
Add DefaultWorld to newly generated INI
2016-02-08 12:26:21 +02:00
LogicParrot
3efdfca61d
remove cWorld::createAndInitializeWorld
2016-02-08 12:17:10 +02:00
LogicParrot
ed97946bb9
Merge pull request #2961 from LogicParrot/enforce
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[PhantomWorlds - 4] Prevent server from starting if there's bad world linkage
2016-02-08 11:57:57 +02:00
LogicParrot
8fd2cb5db2
Merge pull request #2953 from LogicParrot/worldRebuild
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[PhantomWorlds - 3] Regenerate worlds with proper dimension types and linkages
2016-02-08 11:57:42 +02:00
LogicParrot
aefacbd3cd
Merge pull request #2969 from LogicParrot/ini
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Ignore trailing and leading spaces in INI values
2016-02-08 00:33:16 +02:00
Tiger Wang
f76a964f65
Merge pull request #2981 from Drahoslav7/master
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Fix Pickups of BlockFlower
2016-02-07 14:27:34 +00:00
Drahoslav Bednář
d85c3590fc
Fix Pickups of BlockFlower
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BlockMeta is handled correctly, when converting to pickups, so flowers
now drops right flower type.
2016-02-06 22:04:00 +01:00
LogicParrot
0709f76478
Style checker - Prevent whitespace-only lines
2016-02-06 19:07:03 +02:00
Julian Laubstein
6fdd7194c8
Merge pull request #2974 from LogicParrot/perl
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Bulk clearing of whitespace
2016-02-06 11:37:34 +01:00
LogicParrot
2b81759bdc
Merge pull request #2958 from LogicParrot/fence
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Pathfinder now properly treats nonsolids above fence
2016-02-06 10:25:06 +02:00
LogicParrot
96f9afa278
Proper world linkages and dimension types for newly created world.ini's
2016-02-06 10:18:13 +02:00