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5421 Commits

Author SHA1 Message Date
peterbell10 307e7aaff5 Fix switch warnings (#4013)
* Fix switch warnings
  * Fix a variety of -Wswitch and -Wswitch-enum warnings
  * Remove unneeded -Wno-error flags

* Reorganise some eMonsterType switches
  * Alpha sort eMonsterType cases in WriteMobMetadata
    and in cNBTChunkSerializer::AddMonsterEntity
  * List all mob types in protocol 1.12 and NBTChunkSerializer

* cStructGenTrees::GetNumTrees: remove switch default

* cWSSAnvil::LoadOldMinecartFromNBT: Log unhandled minecart type
2017-09-14 09:48:57 +01:00
Alexander Harkness a4c07d2f98 Adjust lava damage values (#4020)
Fixes isue #2925
2017-09-12 09:02:17 +01:00
peterbell10 3ec9e6ec87 Limit how long cRoot::InputThread may block (#4019)
Limit how long cRoot::InputThread may block
Only calls `std::getline` when there is input available
which removes the need to "notify" the input thread.
Fixes #2494 and fixes #3177
2017-09-12 07:41:39 +01:00
peterbell10 e225b7f826 Replace ItemCallbacks with lambdas (#3993) 2017-09-11 23:20:49 +02:00
peterbell10 115bc5609a cBlockArea: change MakeIndex to return size_t 2017-09-11 23:20:12 +02:00
peterbell10 4a0355f065 cBlockArea: use unique_ptr 2017-09-11 23:20:12 +02:00
Alexander Harkness 4e7325c9e2 Fix crash for players out of the world. Fixes #4006 (#4007) 2017-09-10 17:45:18 +01:00
Alexander Harkness c334824199 Shutdown connection when disconnect packet sent (#3999) 2017-09-08 09:36:23 +02:00
Lane Kolbly b12f4ef7d5 Made world data paths adjustable, and added API to temporarily disable saving chunks to disk. (#3912) 2017-09-07 13:41:16 +01:00
Alexander Harkness b5a23e5cd9 Lighting now generally consistent with vanilla (#3988)
* Lighting now generally consistent with vanilla

Skylight is now dispersed by some blocks, instead of passing
through unimpeded.

Some blocks which were not marked as transparent are now marked as
such.

Water and other such blocks now attenuate light with the correct
intensity.

Generally changes were based on documentation in the Minecraft
Wiki: https://minecraft.gamepedia.com/Opacity#On_block_light ,
however during play-testing on vanilla lava was found not to
attenuate sky or block-light so the attenuation was removed.

This fixes #3849

* Add API documentation for IsSkylightDispersant

* Rename m_SkylightDispersant to m_IsSkylightDispersant

* Update comment for m_Transparent property of Blocks
2017-09-07 11:56:17 +01:00
Lane Kolbly dc294cdc51 Switched player statistic store to save with UUID filenames. (#4002) 2017-09-07 11:57:12 +02:00
Alexander Harkness e33eb529ad Fire effect now shown for creative and spectator mode players (#3998)
* Fire effect now shown for creative and spectator mode players

Fixes #3989

* Add documentation for IsFireproof
2017-09-07 09:59:08 +01:00
Lukas Pioch ed7adef1ca Updated APIDoc (#3985) 2017-09-07 10:33:46 +02:00
Bond-009 104f9e127b Changed some int parameters to vector parameters (#3937) 2017-09-07 10:25:34 +02:00
peterbell10 ef1f371dab Add cWorld::RemoveEntity and use in cEntity (#4003)
* Add cWorld::RemoveEntity and use in cEntity

* cEntity: Remove uneeded asserts from Destroy and DoMoveToWorld
2017-09-05 15:11:35 +01:00
Lane Kolbly 028a35ef0d Added assert to cProtocolRecognizer::GetPacketId. (#4001) 2017-09-04 16:58:38 +01:00
Lane Kolbly aebfbfb8c8 GetPacketID for protocol packet IDs (#3977)
* Added GetPacketId method to protocol, implemented for all protocols.

* Moved GetPacketID methods into a single file, alpha-sorted.

* Fixed 1.12.1 HandlePacket switch statement.

* Added SendLogin to the GetPacketId framework.

* Added SpawnObject to GetPacketId framework.

* Added missing sendEntityEquipment packet ID update for 1.12.1

* Added LeashEntity packet ID change to 1.12.1

* Alphabetized packet enum, added SpawnGlobalEntity to GetPacketId framework

* Fixed clang errors

* Indented cases, expanded comment for GetPacketId

* Changed dyslexic comment.
2017-09-02 17:46:57 +01:00
LogicParrot 49c443896d Revert "Replace ItemCallbacks with lambdas (#3948)"
This reverts commit 496c337cdf.
2017-09-02 08:50:23 +01:00
Alexander Harkness 700bbdabf5 SetSwimState now takes into account head height
This affects m_IsSubmerged and IsSubmerged() for entities of all
types.

Also prevent squids from suffocating in water.
2017-09-01 14:50:02 +01:00
Alexander Harkness 765db880f9 Remove double-checking below world for burning 2017-09-01 14:50:02 +01:00
Alexander Harkness 7f2c0ef0d6 OnLogin now kicks players properly (#3980) 2017-09-01 15:49:35 +02:00
peterbell10 496c337cdf Replace ItemCallbacks with lambdas (#3948) 2017-09-01 13:04:50 +02:00
Bond-009 00d077de1b Drop enderchest when broken by a silk touck pick (#3986) 2017-08-31 17:50:07 +02:00
Tiger Wang da0778dfaa Merge pull request #3969 from peterbell10/cuboid
cCuboid: restore default copy construct and assign
2017-08-30 15:04:09 +01:00
Lane Kolbly 5d64451f74 Protocol Spawn Position Should Use LastSentPosition (#3929)
+ Added GetLastSentPos

* Fixed spawn position bug in 1.8.
2017-08-30 15:01:33 +01:00
peterbell10 84941bcc9f Update mbedtls to 2.5.1 (#3964)
* Renaming changes:
  * macro prefix "POLARSSL" -> "MBEDTLS"
  * functions now prefixed with "mbedtls_"
  * rename PolarSSL++ -> mbedTLS++
  * rename polarssl submodule

* Use mbedtls' AES-CFB8 implementation.

* Add cSslConfig to wrap mbedtls_ssl_config

* Update cTCPLink and cBlockingSslClientSocket to use cSslConfig

* Use cSslConfig in cHTTPServer

* Use cSslConfig for cMojangAPI::SecureRequest

* CI Fixes

* Set -fomit-frame-pointer on the right target
2017-08-30 15:00:06 +01:00
Lane Kolbly 1f9788a801 Added ShouldSendRespawn parameter to ScheduleMoveToWorld (#3979) 2017-08-30 02:35:53 +03:00
peterbell10 fa5bf7d5cd cUUID: Fix FromHexDigit for digits >= 'a' 2017-08-29 16:09:39 +02:00
peterbell10 1779db1201 cWorld: Add entities without holding of m_CSEntitiesToAdd
* Fixes deadlock when cWorld::AddEntity is called while holding chunk map CS.
2017-08-29 15:46:36 +02:00
peterbell10 96ce841417 Add TOLUA_EXPOSITION for readability 2017-08-28 14:36:23 +01:00
peterbell10 f89becc761 cCuboid: restore default copy construct and assign. 2017-08-28 13:48:10 +01:00
peterbell10 3687ef397c Cleanup Vector3 constructors and Abs 2017-08-28 13:48:07 +01:00
Bastien ADAM a5869b3c09 Repair the removed constructor of cCuboid `cCuboid(otherCuboid)` (#3966)
* Repair the removed constructor of cCuboid `cCuboid(const cCuboid & a_Cuboid) : p1(a_Cuboid.p1), p2(a_Cuboid.p2) {}`

* Update Cuboid.cpp

* Update Cuboid.h
2017-08-28 10:01:12 +01:00
satoshinm 6bc5031517 Implement Forge protocol handshake support (#3869) 2017-08-27 23:10:20 +02:00
peterbell10 447d929da1 Implement anvil chunk sparsing 2017-08-26 20:56:44 +02:00
mathiascode 3ebcf0fd5c Leashes work in 1.12.1 2017-08-26 20:56:10 +02:00
Alexander Harkness 0140923c35 Fix mobs not burning in daylight when on snow (#3961)
* Fix mobs not burning in daylight when on snow

or other non-transparent partial blocks.

Fixes #3945

* Change from floor to ceil
2017-08-25 16:26:45 +01:00
Bond-009 3c8712d871 Gives all entities the default airlevel on creation (#3942)
* Guardians don't take damage on land
* Squids suffocate on land
2017-08-25 14:44:36 +01:00
mathiascode 4b84288801 Don't assert when placing beds in older versions (#3916) 2017-08-25 14:52:32 +02:00
peterbell10 f4f2fc7c3d Add cUUID class (#3871) 2017-08-25 13:43:18 +01:00
Lane Kolbly 87c89a1727 Bed piston fix (#3956)
* Threaded world interface into ConvertBlockToPickups

* Changed how cBlockPiston::PushBlocks sets the old block to air, so that the block exists for the DropBlock call.

* Removed unused a_Digger argument.

* Removed incorrect comment

* This time actually removed a_Digger references.
2017-08-25 10:56:01 +01:00
Lukas Pioch b55e5f5ad1 Use ref instead of pointer 2017-08-24 14:36:29 +02:00
mathiascode 02775e52c4 Minor changes (#3909) 2017-08-24 11:19:40 +02:00
Lane Kolbly 92ac45d27e Added check to deactivate existing entity effects when new entity effects are added. 2017-08-24 11:19:01 +02:00
peterbell10 0854ed01a4 Fix use after move in cItemBowHandler::OnItemShoot 2017-08-24 11:17:51 +02:00
Safwat Halaby c1b1cb87a1 Removed outdated pathfinder comment (#3955) 2017-08-23 22:05:33 +03:00
Lane Kolbly af6963f40f Added check in cEntity::TickBurning for whether the entity is planning to change worlds. (#3943) 2017-08-22 15:05:13 +01:00
peterbell10 cc2d719c59 Potential spawn prepare fix (#3924) 2017-08-22 14:34:43 +02:00
peterbell10 096cdac80d Implement protocol level chunk sparsing (#3864) 2017-08-21 17:56:53 +01:00
Bond-009 ad3192d696 Award player an achievement when creating a beacon (#3930) 2017-08-21 15:00:49 +01:00
Bond-009 d510c977f6 Snow only generates on blocks with a block light level of 10 or less (#3931) 2017-08-21 15:13:18 +02:00
Bond-009 ce87b73127 Fixed build for older clang versions (#3935) 2017-08-21 10:40:05 +01:00
Bond-009 a262bacc9d Give arthropods slowness IV when hit with bane of arthropods (#3932) 2017-08-21 10:51:26 +02:00
Pablo Beltrán b18f6637b6 Fully implemented leashes (#3798) 2017-08-21 10:46:41 +02:00
Lane Kolbly f81e6f6b6d Changed MoveToWorld to ScheduleMoveToWorld in cPlayer::Respawn (#3922)
* Changed MoveToWorld to ScheduleMoveToWorld

- Removed empty line
2017-08-18 11:40:35 +01:00
Tiger Wang 0e10464ac5 Merge pull request #3921 from lkolbly/removeAssert
- Removed incorrect assert in SendRespawn
2017-08-18 11:36:01 +01:00
Tiger Wang e7a5e29522 Merge pull request #3918 from peterbell10/GetBlockEntity
cChunk: Don't assume GetBlockEntity coords are valid
2017-08-18 11:33:46 +01:00
peterbell10 b8dda388e0 Represent cItem::m_Lore as an AStringVector (#3882)
* Replace cItem::m_Lore with AStringVector

* Reword deprecation warning

* Fix lua bindings
2017-08-18 11:29:54 +01:00
Lane Kolbly 8f1ddfa6c3 Changed type of FastRandom in monster drop calculation. (#3920)
* Fixed type of FastRandom in monster drop calculation.

* Distribute dropped items into stacks.

* Moved while loop outside if statement.
2017-08-18 11:23:08 +01:00
peterbell10 5e81024f89 cBeaconEntity fix no world crash 2017-08-18 11:22:22 +01:00
Tiger Wang 72d7027861 Merge pull request #3489 from cuberite/EntityOwnership
* Changed entity ownership model to use smart pointers
2017-08-18 11:17:56 +01:00
Bond-009 05045860c2 Sitting cats block enderchests from opening (#3906) 2017-08-17 16:29:43 +02:00
Lane Kolbly 1ec85a2b2c Add cLuaWindow OnClicked Callback (#3901) 2017-08-17 16:27:43 +02:00
Bond-009 238f5bb338 Add support for 1.12.1 (#3908) 2017-08-17 16:25:53 +02:00
Lane Kolbly 7bdbfad1bb Changed int parameters to vector parameters in cCuboid and simulators (#3874) 2017-08-17 15:48:38 +02:00
Lane Kolbly 4dd2af27e0 Added knockback to arrows, fixed knockback enchantment handling (#3900)
* Added knockback for arrows, fixed knockback enchantment handling.
2017-08-13 12:40:23 +01:00
Tiger Wang fdd4b6e7c4 Merge pull request #3897 from peterbell10/PlaceSound
cBlockInfo: Remove/deprecate place sound
2017-08-13 12:37:37 +01:00
Lane Kolbly 62bc951474 Shortened DoIntervalsIntersect to two comparisons, made inline. (#3883)
* Shortened DoIntervalsIntersect to two comparisons, made inline.

* Applied DeMorgan's

* a_Max1 => a_Max2

* Moved DoIntervalsIntersect definition into header file.

* Moved DoesIntersect into header.

* Unindented line
2017-08-13 12:36:22 +01:00
Lukas Pioch 743a50014a Replaced includes with forward declarations 2017-08-13 12:31:10 +01:00
Lane Kolbly 9cc48ac2a3 Removed incorrect assert in cClientHandle::SendRespawn. 2017-08-11 11:00:21 -05:00
peterbell10 0979cd8f17 cChunk: Don't assume GetBlockEntity coords are valid 2017-08-10 19:06:37 +01:00
Tiger Wang 4ef47aed62 Changed entity ownership model to use smart pointers 2017-08-07 19:24:16 +01:00
peterbell10 9472380494 cBlockInfo: Deprecate place sound 2017-08-07 09:31:36 +01:00
Lukas Pioch 07f25253a2 Removed unneeded includes (#3902) 2017-08-06 20:57:44 +01:00
Dan Čermák 028ed77ca9 Fixed compilation for clang 4.0 & gcc 7.1 2017-08-04 11:17:39 +02:00
peterbell10 79eb4c3aed Implement invisibility effect 2017-08-03 15:34:38 +02:00
peterbell10 759618b035 Remove double includes part 2 (#3890) 2017-08-03 15:34:19 +02:00
Lukas Pioch 0397535fa7 Removed unused forward declarations (#3888) 2017-08-03 15:10:29 +02:00
peterbell10 2ef8a62339 Fix BSD build 2017-08-02 22:51:16 +02:00
Lukas Pioch 4691bc5a29 Removed double includes (#3885) 2017-08-02 19:57:20 +01:00
Lane Kolbly dc49092ae5 Handle Teleport Confirmation Packet (#3884)
+ Added code to drop incoming client position packets until the most recent teleport was confirmed.
2017-08-02 15:46:29 +01:00
peterbell10 0d0323608d cBlockHandler: take player by ref 2017-08-01 08:21:20 +02:00
peterbell10 8eb5672920 cWorld::SendBlockTo take player by ref 2017-08-01 08:21:20 +02:00
Lane Kolbly 10d42a2452 Consolidated food effects into EatItem, added all fish type FoodInfos. (#3875)
* Consolidated food effects into EatItem, added all fish types.

* Changed type of NumFishInfos to satisfy clang.

* Removed unused call for a_Item in EatItem
2017-07-30 18:53:21 +01:00
peterbell10 8fbb9dbf53 cParsedNBT: Improved error reporting (#3876)
* cParsedNBT: Improved error reporting

* Fix typos
2017-07-30 17:55:19 +01:00
Lane Kolbly 790e15f2e6 Added anvil enchantment handling. (#3857)
+ Added anvil enchantment handling.
2017-07-28 18:00:20 +01:00
Lane Kolbly 5402b214b3 Check for intersection between placed blocks and entities. (#3850)
* Check for intersection between placed blocks and entities.

+ Implemented GetPlacementCollisionBox, to permit custom placement collision boxes for blocks.

* Factored block-entity placement checking into another function in cPlayer.

- Removed vector min/max functions

* Use GetWorld to get the world in DoesPlacingBlocksIntersectEntity.

+ Added block height checks, allow different cEntity subclasses to decide whether they will prevent block placement.
2017-07-28 17:59:21 +01:00
Tiger Wang eb4432bb62 Tentative fix for player-limit race condition (#3862)
* Attempts to fix #2257

Derived from d233e9843148313c71fbaba96ccff660e47b07b1

* Changed player count type to int

* Clarified certain actions
2017-07-28 17:54:40 +01:00
peterbell10 e0a44fb3bc Handle incomplete packets in cProtocolRecognizer 2017-07-26 11:04:08 +01:00
Lane Kolbly 87af95b67c Updated armor cover calculation. (#3858)
* Updated armor damage calculation.

+ Added lua docs, added casts from float to int.

* Changed verbage in docstring and comment.
2017-07-23 10:46:38 +01:00
Bond-009 6e8ec2fe34 Creepers explode when burned by flint and steel (#3865)
Fixed an issue where creepers didn't explode when they were burned with flint and steel
2017-07-22 22:05:09 +01:00
Mattes D 64561175ab BlockArea: Added the GetBounds function. 2017-07-22 19:57:25 +02:00
Lane Kolbly 6a261e451d Fixed check to see if block entity is in merge source. 2017-07-21 21:10:39 -05:00
Tiger Wang 6e749dacd3 Increment fire block iterator
* Resolves potential deadlock
2017-07-21 14:42:38 +01:00
peterbell10 7c687b77ee Remove comment 2017-07-21 14:41:51 +01:00
peterbell10 502b726a7b Simplify SizeCheck 2017-07-21 14:41:51 +01:00
peterbell10 55a5ffdf5c Remove stricmp macro in favour of NoCaseCompare 2017-07-21 14:41:51 +01:00
peterbell10 5a5297974b Remove alignment macros 2017-07-21 14:41:51 +01:00
peterbell10 a56cfd1f42 Remove smart pointer macros 2017-07-21 14:41:51 +01:00
Mattes D 895987a111 FastRandom: Remove discrepancy between arg and return value type. (#3846) 2017-07-21 12:06:21 +02:00
Bond-009 f9b56dd859 Break the cactus block when it grows next to a block. (#3851) 2017-07-18 15:14:52 +02:00
Lane Kolbly 93e1690253 Made cBlockHandler OnPlacedByPlayer call OnPlaced, made BlockRailHandler use NeighborChanged instead of OnNeighborChanged. 2017-07-18 15:12:55 +02:00
peterbell10 60dfaa0967 Allocate redstone component handlers upfront 2017-07-17 21:40:43 +02:00
Mattes D 167c4bf2e6 Simulators: Added area-based wakeup. 2017-07-16 10:01:19 +02:00
peterbell10 41d016cf5b Handle middle mouse drag (#3847) 2017-07-13 15:43:48 +02:00
Bond-009 6a19841121 Added basic ocelot behavior (#3829) 2017-07-12 12:42:02 +02:00
Lane Kolbly b61898c30c Lua plugin cColor (#3833) 2017-07-12 12:30:43 +02:00
Lane Kolbly 793acd267f Changing pickup lifetime and combining semantics, making these adjustable in the lua api. (#3843) 2017-07-12 12:13:27 +02:00
Lane Kolbly 647d9082b8 If entity is a player, send relmove packets. 2017-07-12 12:12:56 +02:00
peterbell10 d6ee1caf4c Remove double delete of PrepareChunk lua callback (#3844) 2017-07-12 11:56:01 +02:00
Lukas Pioch e38a2a1e8c Send player message when clicking on advancements or green book. (#3845) 2017-07-12 10:11:29 +02:00
Lane Kolbly 67e4bbde0c Made cBlockArea:cChunkReader AreaBounds inclusive on both sides. (#3842) 2017-07-10 11:10:06 +02:00
Pablo Beltrán 7adec790e6 Sound effect horse rejects player when taming 2017-07-10 05:47:04 +02:00
Lane Kolbly a561886bf3 Implemented draggingitem API. 2017-07-10 05:46:04 +02:00
peterbell10 b2634bade0 cItemGrid bounds check (#3837) 2017-07-09 22:54:56 +02:00
peterbell10 bbf5bec817 BigFlower fixes (#3826)
* BigFlowers fixes

* Correct upper part meta
* Documented parameters to DoesIgnoreBuildCollision
2017-07-07 16:37:53 +02:00
Lukas Pioch 885d828712 Added bed entity (#3823)
* Added bed entity

* Export cBedEntity to lua
* Set color of bed through item damage value
* Added bed entity to APIDoc
* NBT: Added loading and saving
* Crafting recipes for the colored beds
2017-07-07 09:31:45 +02:00
Lane Kolbly 10a3bd9d12 Changed Lua plugins to only execute files ending in .lua (#3831) 2017-07-07 08:42:35 +02:00
peterbell10 d838ef7ba4 cBlockInfo static initialisation (#3832) 2017-07-03 18:34:27 +02:00
Pablo Beltrán 7606448b05 Fixes double right click on entities till off-hand actions gets implemented (#3821) 2017-07-03 09:37:38 +02:00
Bond_009 070cb0d21f You can't use beds when there are hostile mobs nearby 2017-07-02 17:10:57 +02:00
Lane Kolbly 7c7f85117b Added armor durability reduction when player is attacked. 2017-07-02 07:45:49 +02:00
Bond-009 b1628846d9 Fix horse taming (#3820)
* Horses rear when untamed and right-clicked with an item
2017-07-02 07:40:59 +02:00
Bond-009 cf22bc4e60 Players in creative and spectator aren't affected by cacti (#3824) 2017-07-02 07:39:19 +02:00
Bond_009 445abe001a When right-clicking on a passive mob with 'his' spawn egg spawn a baby 2017-07-02 07:38:41 +02:00
Bond-009 a944ac3b06 Endermen take damage from rain 2017-06-30 23:53:23 +02:00
Bond-009 0c0bfe54bb Spider should attack only when the light level is lower than 11 (#3815) 2017-06-30 10:48:06 +02:00
Bond-009 7fd3899796 Added 1.12 blocks (#3760) 2017-06-30 10:46:58 +02:00
peterbell10 33527067ed Update tolua and export EffectID 2017-06-29 18:58:48 +02:00
Mattes D 399ea0bf1d cNetwork bindings: Use ApiParamError and CheckParam(Static)Self. 2017-06-26 10:52:59 +02:00
Mattes D e05ca49459 Moved ApiParamError into cLuaState. 2017-06-26 10:52:59 +02:00
Mattes D f6bab71d05 Fixed memory leak in cClientHandle. (#3794) 2017-06-26 09:11:30 +02:00
Lukas Pioch 9c25520b69 Corrected APIDoc for cBlockArea and exported missing functions (#3808) 2017-06-26 09:02:06 +02:00
Lukas Pioch beda050341 Added check if datatype is present in block area (#3811) 2017-06-26 08:49:52 +02:00
peterbell10 bd025e2bdb Fix cBlockArea assertion and mis-indexing (#3810) 2017-06-25 11:07:16 +02:00
peterbell10 f0f001c10d Fix cBlockArea null deref 2017-06-24 23:27:26 +02:00
Mattes D fe42538349 cBlockArea supports block entities. (#3795) 2017-06-24 11:58:06 +02:00
Lukas Pioch cc3a67b9df Load entities from old and new names 2017-06-23 18:32:51 +02:00
Bond-009 8484d05d65 Pressure plates can be placed on fences and hoppers (#3796) 2017-06-22 21:11:46 +02:00
Mattes D ea6660721b NetworkSingleton: Fixed a throw warning in VS2017. (#3792)
Also fixed the misleading name.
2017-06-22 21:10:41 +02:00
Bond-009 0e1649a0f1 Fix shears (and vines)
* Shears now lose durability when breaking any block
* Leaves don't drop 2 leaves anymore when broken by shears
* Removed the chance to drop saplings or apples when leaves are broken by shears
* Vines can't be attached to ender chests, pistons and redstone repeaters
2017-06-21 08:09:03 +02:00
Mattes D 99b4c2bd09 Anvil storage: load block entities from both old and new name-styles. (#3784)
* WSSAnvil: Load the sign text from JSON, too.
2017-06-21 07:47:26 +02:00
peterbell10 fbe17a4e8a Lighting Optimisations (#3785) 2017-06-20 09:28:33 +02:00
Bond-009 3d56ad01aa Let water vaporise in the Nether by default 2017-06-20 09:28:00 +02:00
peterbell10 9201c7be7a Generated tall flowers have flower type meta in both blocks 2017-06-19 20:18:44 +02:00
Mattes D b0f3336533 MSVC Debug builds: Added operator new redirection to provide more info. (#3781) 2017-06-19 11:09:16 +02:00
Mattes D 801084c38c LuaState: Fixed VS2017's throw warnings for destructors. (#3779) 2017-06-19 11:08:08 +02:00
Mattes D 7ac3b0fa0b Removed the LeakFinder for Windows. (#3777) 2017-06-19 11:05:19 +02:00
Mattes D bb020bbe78 NetworkSingleton: Fixed an object leak upon termination. 2017-06-17 07:14:20 +02:00
Mattes D 0f21bda12c Fixed missing "override" 2017-06-16 16:20:33 +02:00