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Commit Graph

335 Commits

Author SHA1 Message Date
Tycho
3a7c0c8ce9 Fixed tigers weird enums 2014-06-16 15:29:49 +01:00
Tycho
d5c84b5fe6 Merge branch 'master' into redstonerefactor
Conflicts:
	src/Simulator/IncrementalRedstoneSimulator.cpp
2014-06-16 15:22:02 +01:00
Tycho
ee50790398 Merge branch 'master' of github.com:mc-server/MCServer 2014-06-16 15:12:50 +01:00
Tycho
aa3537112d Moved repeater handling to seperate pass 2014-06-16 15:07:41 +01:00
Tiger Wang
c1deda5d8f Fixed a repeater issue
* Repeaters now properly continuously update their powering
* Minor cosmetic improvements
2014-06-14 10:47:10 +01:00
Tiger Wang
1bce1ac432 Fixed two redstone bugs
* Fixed chunk border powering
* Fixed quick place-replace powering
2014-06-12 17:13:52 +01:00
madmaxoft
dcc71a3b7b Merge remote-tracking branch 'howaner/Redstone' 2014-06-09 21:20:26 +02:00
Mattes D
af4a21ea06 Fixed deadlock when moving players to other worlds.
Fixes #1039, fixes #851
2014-06-08 21:58:30 +02:00
Tiger Wang
d5649df326 Further improvements on redstone speed
Based on suggestions of @worktycho
* Repeaters now walk their data structure only when needed
* Fixed a bug with cChunkData returning an incorrect value for whether a
meta had changed
2014-06-07 10:39:36 +01:00
Tiger Wang
5f56773dde Further reduced redstone idle CPU consumption
* Repeaters and wires are no longer unnecessarily ticked
* Fixed #1063, likely addressed #1062
* Fixed bugs regarding duplicate values
2014-06-06 20:36:50 +01:00
Tiger Wang
22236a103a Redstone fixes and improvements [SEE DESC]
Haha, see desc.

* Improved redstone speed through a marking dirty system. Only a select
few devices are still continuously simulated
* Fixed redstone crashing with recent piston changes
2014-06-04 23:23:22 +01:00
Mattes D
c11488ccd7 Merge pull request #1011 from SphinxC0re/SomeWarningFixes
Fixed some warnings
2014-06-04 18:02:45 +02:00
Julian Laubstein
8604dedfdf Update IncrementalRedstoneSimulator.cpp 2014-06-04 10:20:20 +02:00
Tiger Wang
5fc7592cba Merge remote-tracking branch 'origin/pistonfixes'
Conflicts:
	src/Chunk.cpp
2014-06-02 19:49:14 +01:00
Howaner
b4ba220934 Add SetOpen() and IsOpen() to BlockDoor.h and fix door redstone bug. 2014-05-29 19:21:56 +02:00
Tiger Wang
ae4371a733 Fixed piston power checking 2014-05-29 11:56:22 +01:00
Tiger Wang
ee929793f0 Hopefully fixed piston duplication issues
* Fixes #879
* Fixes #714
2014-05-25 13:46:34 +01:00
Julian Laubstein
6687848a7e Fixed warnings in IncrementalRedstoneSimulator 2014-05-19 14:49:18 +02:00
Julian Laubstein
e9abf9a498 Rolled some changes back 2014-05-19 13:02:02 +02:00
Julian Laubstein
cfbb256360 Fixed some warnings 2014-05-19 10:37:43 +02:00
Tycho
d478e3cfb1 Merge branch 'master' into chunksparsing/structs
Conflicts:
	src/Chunk.h
2014-05-10 05:05:44 -07:00
Mattes D
fb58ef55be Fixed MSVC 64-bit build warnings. 2014-05-09 18:32:03 +02:00
Tiger Wang
e5b42b9f16 Fixed wires powering wires diagonally below them 2014-05-06 23:05:14 +01:00
Howaner
7fe6e40bf7 Add clicks, exp subtraction, item check, ... 2014-05-05 17:34:29 +02:00
Tiger Wang
bde40af406 Fixed formatting 2014-05-05 15:43:45 +01:00
Tiger Wang
a94546a047 Fixed 027efe09ea 2014-05-04 14:42:12 +01:00
Tiger Wang
0d1804e439 Merge branch 'master' into redstoneimprovements
Conflicts:
	src/ClientHandle.cpp
	src/Entities/FallingBlock.cpp
	src/Mobs/AggressiveMonster.cpp
	src/Simulator/IncrementalRedstoneSimulator.cpp
2014-05-04 14:15:10 +01:00
Tiger Wang
027efe09ea Fixed lever and button powering direction 2014-05-04 14:00:59 +01:00
Tiger Wang
bcd8f727b4 Fixed pressure plate oversights
* Fixed stone pressure plates not checking for the correct distance for
players
* Fixed pressure plates in general not link powering the blocks beneath
them
2014-05-04 00:39:03 +01:00
madmaxoft
4377a5c31e Fixed vanilla fluid simulator.
Fixes #919.
2014-05-03 19:23:59 +02:00
Tycho
ec407dd27d Merge branch 'master' into chunksparsing/structs
Conflicts:
	src/Chunk.cpp
2014-05-03 06:07:56 -07:00
madmaxoft
58224863c0 Fixed vanilla fluid simulator.
Fixes #919.
2014-05-02 22:07:30 +02:00
Tiger Wang
bbc5faa723 Redstone simulator now directly accesses cChunk
* Redstone simulator performance improvements
* Added return values to some functions
* Minor fixes
2014-04-27 17:35:41 +01:00
Tycho
57b8ee9163 Merge branch 'master' into chunksparsing/structs
Conflicts:
	src/Chunk.cpp
	src/Chunk.h
2014-04-27 06:35:27 -07:00
Tycho
e40f9d6e5b Implemented Chunk Sparsing with segments 2014-04-26 10:50:23 -07:00
archshift
e47dab84f3 Cmake generated projects for IDEs include headers in project files. 2014-04-25 09:56:15 -07:00
jfhumann
67344a3782 Merge remote-tracking branch 'origin/master' into fixes
Conflicts:
	src/Authenticator.cpp
	src/ClientHandle.cpp
	src/Entities/Minecart.cpp
	src/Protocol/Protocol17x.cpp
2014-04-18 21:44:58 +02:00
jfhumann
013da806ec Did some static analysis, fixed some bugs and optimized a lot of code 2014-04-18 21:09:44 +02:00
madmaxoft
193dcca1e3 Removed unsupported C++11 features. 2014-04-18 09:36:11 +02:00
Tiger Wang
18c3b18a3f Compile fix? 2014-04-17 13:02:20 +01:00
Tiger Wang
2151ee997c Implemented weighted pressure plates 2014-04-17 12:11:31 +01:00
Tiger Wang
82b3d543e7 Rewrote redstone powering to use power levels 2014-04-15 13:15:56 +01:00
Tiger Wang
c3fcc5b132 cRedstoneSimulator.cpp style improvements 2014-04-08 18:49:53 +01:00
wiseoldman95
6a0c122dfb Uppercased Z
Minor, no code changed.
2014-04-08 17:59:42 +03:00
wiseoldman95
fb90afd651 Comments: Inverted Z axis.
-Comments fix, No code has been changed.
-Inverted the Z axis in the comments and changed all dependent comments accordingly.
-Added NORTH/SOUTH/EAST/WEST in addition to LEFT/RIGHT/UP/DOWN.
2014-04-08 17:55:03 +03:00
wiseoldman95
506f5def04 Added comments regarding latching and orientation
No real code was changed.
2014-04-08 17:14:23 +03:00
Alexander Harkness
4d32f41b8b Fixed the thing properly. 2014-04-08 14:48:24 +01:00
Alexander Harkness
8d251601cf Merge pull request #862 from mc-server/redstonefix
Fixed #859
2014-04-08 07:37:26 +01:00
wiseoldman95
dab01b27c6 Fixed IsOn 2014-04-07 21:04:06 +03:00
wiseoldman95
011123726b Removed stray IsLocked 2014-04-07 20:26:23 +03:00
wiseoldman95
45eb539a17 Removed unneeded spacings 2014-04-07 20:00:38 +03:00
wiseoldman95
4f8f686292 Slight cleanup
It is more efficient and readable if we do nothing unless we're not locked.
2014-04-07 19:55:17 +03:00
Alexander Harkness
57a474ba01 Fixed some more minor issues with the redstone simulator. 2014-04-07 17:37:53 +01:00
Alexander Harkness
5374730753 Improved the speed a little more. 2014-04-07 17:28:16 +01:00
Alexander Harkness
634c4d6770 Fixed the redstone simulator. 2014-04-07 17:12:06 +01:00
Tiger Wang
440b74af6c Fixed #859 2014-04-07 12:02:41 +01:00
Alexander Harkness
4082adbbad Fix some of the comments in the PR tycho just did. 2014-04-07 11:35:37 +01:00
Tycho
f5cb81eb1b Added support for redstone latching
fixes #856
2014-04-06 11:09:33 -07:00
worktycho
5260146f3c Merge pull request #838 from mc-server/lilypads
Lilypads
2014-03-30 15:17:35 +01:00
Tiger Wang
283a66bcae Some fixes to lilypads
* Fixed placement on lava
* Fixed placement on side of blocks
* Fixed placement through blocks
+ Added washing-away of pads
+ Added ice as a block that fully occupies its voxel
2014-03-28 22:51:30 +00:00
madmaxoft
1802234b4a Fixed compilation after last PR merge. 2014-03-28 16:44:12 +01:00
Howaner
9c46112486 Change SpreadSource prefix to ss 2014-03-27 23:20:28 +01:00
Howaner
3774b1be64 Add SpreadSource 2014-03-27 23:20:28 +01:00
Howaner
c4a8336e84 Add HOOK_BLOCK_SPREAD 2014-03-27 23:20:28 +01:00
Tiger Wang
b8fe024f9d Merge branch 'master' into awesometnt
Conflicts:
	src/ChunkMap.cpp
2014-03-18 20:49:08 +00:00
madmaxoft
89027cb675 Fixed double to float conversions. 2014-03-16 22:00:28 +01:00
andrew
b4bf13aa4f Unified Vector classes 2014-03-11 16:02:25 +02:00
Tiger Wang
e672988577 Merge remote-tracking branch 'origin/master' into awesometnt
Conflicts:
	src/Items/ItemLighter.h
	src/Simulator/IncrementalRedstoneSimulator.cpp
2014-03-10 18:59:11 +00:00
Alexander Harkness
411c4ddd79 Merge pull request #779 from mc-server/tntburnexplode
TNT explodes when consumed by fire
2014-03-10 18:57:12 +00:00
Tiger Wang
cc2d805238 Merge branch 'master' into awesometnt 2014-03-10 18:36:55 +00:00
Tiger Wang
b2733fad22 Fixed compile 2014-03-10 18:23:12 +00:00
Tiger Wang
0f412a0a02 Removed uneeded meta obtain 2014-03-09 21:48:18 +00:00
Tiger Wang
09c5542123 Merge pull request #768 from Howaner/BlockEntitys
Add TNT load/save
2014-03-09 21:44:32 +00:00
Tiger Wang
ff186f9735 TNT explodes when consumed by fire
Fixed FS#406
2014-03-09 01:23:55 +00:00
Tycho
307fad0f25 Fixed issues with int vs size_t and a few other warnings 2014-03-08 08:33:38 -08:00
Howaner
527f358510 Merge branch 'master' into BlockEntitys 2014-03-08 12:29:45 +01:00
Howaner
b37966fd21 Change TNT Fuse to ticks 2014-03-08 12:24:33 +01:00
andrew
d86fc1af06 Added some comments 2014-03-07 20:49:40 +02:00
andrew
8808523942 Fixed water/lava interaction 2014-03-07 15:42:03 +02:00
madmaxoft
3e80e63665 Merge remote-tracking branch 'xdot/master' 2014-03-06 13:24:28 +01:00
Tiger Wang
53231bebd6 Added extra awesomeness to TNT
+ TNT now has a chance of flinging FallingBlock entities around
* Improved TNT damage
* Improved TNT spawning visuals
* Possible fix for 'SetSwimState failure' messages in debug
2014-03-05 22:12:48 +00:00
andrew
1ea17c0a75 Implemented vanilla-like fluid simulator 2014-03-05 15:54:38 +02:00
Mattes D
71ae689eb7 Merge pull request #746 from Howaner/Slabs
Add Trapdoor Functions to cWorld and fix Trapdoor Redstone Bugs
2014-03-03 20:52:08 +01:00
Mattes D
b17d04737d Merge pull request #738 from xdot/master
Refactored global block property arrays
2014-03-02 16:13:43 +01:00
Howaner
e4b2502896 Add Trapdoor Functions to cWorld and fix Trapdoor Redstone Bugs 2014-03-02 16:01:37 +01:00
andrew
d73cdba1f6 g_BlockXXX => cBlockInfo::XXX 2014-03-01 21:34:19 +02:00
Howaner
66c8425041 Fix Double Slabs, fix Slab Meta and add more things to burnable 2014-02-28 15:26:32 +01:00
madmaxoft
ffc4691f48 Removed problematic utf8. 2014-02-20 22:17:01 +01:00
Howaner
337c4e5cd4 Bad UTF-8 o.O 2014-02-20 22:02:14 +01:00
Howaner
d47f421e2d Remove typeinfo import in IncrementalRedstoneSimulator 2014-02-20 21:00:16 +01:00
Howaner
4dd39f8cd6 Add Pressure Plate Sound 2014-02-20 19:21:04 +01:00
Howaner
69961fc4df Add Light weighted pressure plates 2014-02-20 19:07:32 +01:00
Howaner
4b7891f290 Add Hay Bale to Burnable 2014-02-20 17:56:35 +01:00
Tiger Wang
55a6306e2b Fixed a glaring bug with chunk cross-simulating
* A chunk's redstone blocks list is no longer touched if AddBlock was
being called with another chunk's coordinates
* Fixed chunk boundary checks
2014-02-16 00:45:14 +00:00
Tiger Wang
d273cc4142 Added a 'default:' for SimChunk()'s switch 2014-02-15 20:22:51 +00:00
Tiger Wang
c494d0f6f2 A fix and an improvement
* Fixed a special case with the wrong ChunkX/Z values being used to
calculate a relative position
* Simplified data structure adding and removing operations (no more
pointers!)
- Removed one character of whitespace :D
2014-02-15 19:56:45 +00:00
Tiger Wang
6eeeb2aa01 Sizeable speed improvements to redstone
+ Moved all simulator data into individual chunks
* Cleaned up parameters for functions and some code
* Fixed repeaters powering off faster than they power on

The main issue before was that, although the redstone simulator stored
blocks to be simulated in individual cChunks, other data, such as
powered lists, and etcetera, were global regardless of which chunk was
being simulated. Therefore, with worlds with lots of redstone, each tick
saw the ticking of chunks, which themselves iterated through the entire
dataset needlessly, creating LOTS of lag. Should be better now :)
2014-02-15 15:51:49 +00:00
Howaner
70a0dcb1eb Add more Sounds to Redstone Simulator 2014-02-15 16:30:28 +01:00
Howaner
87e79de4b7 Add Fence Gate to Redstone Simulator 2014-02-15 16:30:27 +01:00
Tiger Wang
a0a44b969e Improved pressure plates
+ Two (or more) pressure plates can be triggered at the same time
* Fixed issues caused by pressure plates not being in the sources list
2014-02-11 23:13:49 +00:00
STRWarrior
3a897844a0 Renamed cRedstoneManager to cRedstoneSimulator and renamed cRedstoneSimulator to cIncrementalRedstoneSimulator (Might change later). 2014-02-07 22:59:08 +01:00
STRWarrior
09a23fa114 Fixed some end of lines 2014-02-07 22:25:15 +01:00
STRWarrior
176664810b Implemented an easy way of adding new redstone simulators.
Also added a "noop" redstone simulator that does the same as the fluid version.
2014-02-07 22:13:55 +01:00
Tycho
8ba6f73169 Fixed most of the reordering warnings 2014-02-05 09:43:49 -08:00
Tycho
8464f689ea Improved Type safety of eBlockFace
May Fix #640
2014-02-04 10:59:05 -08:00
Tycho
f8881622a4 Removed unused lookups 2014-02-03 12:31:18 -08:00
Mattes D
b090547c17 Merge pull request #602 from mc-server/improvementsandfixes
Redstone crash fix and current console line replace function
2014-02-02 22:02:25 -08:00
Tycho
b82fc394dd Changed Signiture of OnUpdate 2014-02-02 06:49:37 -08:00
Tiger Wang
b0784d1931 Split cCoord template into one and two data types 2014-02-01 21:40:02 +00:00
Tycho
c6304b2b4f Changed pointers to references 2014-02-01 05:06:32 -08:00
Tycho
25ec7750aa Changed signitures of Several BLockHandler Methods
Changed the signitures of the following to use interfaces:
GetPlacementBlockTypeMeta
OnPlaced
OnPlacedByPlayer
OnDestroyed
OnNeighbourChanged
NeighbourChanged
OnUse
CanBeAt
Check
2014-01-31 15:17:41 -08:00
Tiger Wang
ed7816419d Fixed redstone simulator crash found in #570 2014-01-29 19:19:14 +00:00
andrew
9a9b51a513 Basic command block implementation 2014-01-18 15:16:47 +02:00
Tiger Wang
1d81db6446 Fixed wire, rail, and pressure plate unpowering 2014-01-12 23:19:08 +00:00
Tiger Wang
318c353ee4 Fixed rails powering 2014-01-11 21:32:42 +00:00
Tiger Wang
ff57381631 Did some stuff with the vectors 2014-01-11 14:26:18 +00:00
Tiger Wang
6b25ef4fa3 Fixed a door bug and reduced code
Doors wouldn't get powered by repeaters, and some blocks, like glass,
were viable middle blocks when they shouldn't have been.
2014-01-11 01:52:14 +00:00
Tiger Wang
d5b38402ed Fixed doors, fixes #453 2014-01-10 21:35:41 +00:00
Tiger Wang
e7fba08e6c Major refactoring of redstone
This commit is a refactoring of the redstone code, mainly the functions
handling the removal of invalid blocks from power supplier data
structures. Its aim is to improve performance and potentially reduce the
memory footprint of the data structures.

It works to reduce the amount of GetBlock()s triggered every tick.
Before, a GetBlock() was requested for every single item in the data
lists, as well as for every single redstone block in a chunk. Following
these changes, the AddBlock() event is utilised more effectively to only
update the lists when needed (a block is changed), as well as to insert
the block type (and update it when needed) alongside the coordinates
into the main redstone simulator chunkdata list.

In short, a single GetBlock() is now cached, with this cache being
updated when the simulator is awoken due to a block change.

At least, I *hope* that this is what it does :P
2014-01-10 20:31:05 +00:00
Tycho Bickerstaff
2e1588820d fixed warnings in World.cpp 2013-12-31 09:16:42 +01:00
Tycho Bickerstaff
d724241407 converted commneted paramater names to the unused macro 2013-12-22 13:46:55 +00:00
Tycho Bickerstaff
94ca07cfbf Merge branch 'master' of github.com:mc-server/MCServer 2013-12-22 13:19:27 +00:00
Mattes D
e0e01d0615 Merge pull request #461 from mc-server/repeaters
Repeaters, pressure plates, and others
2013-12-25 23:57:02 -08:00
Tiger Wang
d0572e73a0 Moved increment operator to back of variables 2013-12-26 00:12:06 +00:00
Tiger Wang
c6314e8935 Implemented stone and wooden pressure plates 2013-12-24 15:02:55 +00:00
Tiger Wang
76444470a4 Provides an enhancement to daylight sensors 2013-12-23 15:22:05 +00:00
Tiger Wang
11fbfb458d Daylight sensor sensing enhancement 2013-12-22 23:20:43 +00:00
Tiger Wang
48b388aa97 A fix for daylight sensors 2013-12-22 20:06:15 +00:00
Tiger Wang
acb5a36a6a Daylight sensors 2013-12-22 00:33:22 +00:00
Tiger Wang
5b2ac381b6 Fixed them again, confound it 2013-12-22 00:30:21 +00:00
Tycho Bickerstaff
5034ae29b8 Piston is now warnings clean 2013-12-21 15:08:01 +00:00
Tycho Bickerstaff
38f808ac3d ChunkSender is now warnings clean 2013-12-21 15:00:31 +00:00
Tycho Bickerstaff
779aca6051 Merge branch 'master' into cmake 2013-12-21 13:32:40 +00:00
Tiger Wang
432a28d935 Fixed repeaters delay, maybe
Also added basic daylight sensors, though because GetBlockSkylight
always is 15, it doesn't work.
2013-12-20 21:19:13 +00:00
Tycho Bickerstaff
32e6be002d Merge branch 'master' into cmake 2013-12-20 15:33:04 +00:00
madmaxoft
8610d45ef1 Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT). 2013-12-20 16:01:34 +01:00
Tycho Bickerstaff
0e6107bfdd Merge branch 'master' into cmake 2013-12-19 16:16:35 +00:00
Tiger Wang
b083979cb2 Fixed repeaters not updating power 2013-12-19 15:57:15 +00:00
Tycho Bickerstaff
e627f2f98c Merge branch 'master' into cmake 2013-12-18 19:06:11 +00:00
Tiger Wang
13a22918e5 Fixed wire powering blocks beneath 2013-12-17 23:05:42 +00:00
Tiger Wang
09c47fabd2 Fixed bad repeater power queuing in corner case
Repeaters remain queued to power even if their original source has since
unpowered. Also functionised and cleaned up code.
2013-12-17 23:05:27 +00:00
Tiger Wang
ba4eae2d16 Implemented xoft's suggestions 2013-12-15 15:36:20 +00:00
Tiger Wang
b87055f7a5 Fixed wire repeater checking 2013-12-15 13:56:32 +00:00
Tiger Wang
bbcef6d6eb Wires now power repeaters properly 2013-12-15 13:08:08 +00:00
Tiger Wang
ceb11cb477 Fixed the hopefully final wire self-powering bug 2013-12-15 12:17:29 +00:00
Tiger Wang
765b847281 Potentially fixed debug asserts 2013-12-14 19:29:50 +00:00
Tiger Wang
7f9f6f5095 Wires no longer power if a block cuts them off
Also reduced more unneeded code.
2013-12-14 19:11:15 +00:00
Tiger Wang
95be80cdb5 Implemented note block playing and fixed wire
Game of Thrones music in Minecraft, here I come!
2013-12-14 16:52:22 +00:00
Tiger Wang
5685e5ba33 Fixed compilating! 2013-12-14 12:10:05 +00:00
Tiger Wang
0aeece7fda Fixes to redstone wire and torches
+ Wires now power blocks around the block beneath
* Torches no longer power off if it is on a linked powered block
* Enhanced code, split functions, etc.
2013-12-14 02:40:54 +00:00
Tiger Wang
d94ee0fa79 Removed loads of unneeded code again 2013-12-14 01:14:09 +00:00
Tiger Wang
d110d798d2 Reduced loads of unneeded code
Merged wire powering detection code into a single function.
2013-12-14 00:43:05 +00:00
Tiger Wang
cd35bd2c49 Fixed pistons being viable middle block
Also an excuse to update submodules
2013-12-11 18:42:38 +00:00
Tycho Bickerstaff
948fb78fa1 moved simulor to globs 2013-12-10 23:06:15 +00:00
Tycho Bickerstaff
dd633d5a94 Merge branch 'master' into cmake 2013-12-10 23:01:35 +00:00
Tycho Bickerstaff
6cdc990884 more cmake 2013-12-10 21:39:20 +00:00
Tiger Wang
9987611792 Provides a possible fix for repeater timings
Not completely reliable, but at least some types of clock work.
2013-12-10 21:24:02 +00:00
Mattes D
9cfd8f6910 Merge pull request #412 from mc-server/fixes
Main feature: repeater delays!
2013-12-10 06:19:38 -08:00
Tiger Wang
e2e8c9624c Readded initial line 2013-12-10 10:31:42 +00:00
Tiger Wang
b6e0234985 Fixed compile (alas, no more goto) 2013-12-10 10:29:36 +00:00
Tiger Wang
0905369fc7 Fixed Floody lava to stone fizzle 2013-12-10 00:29:59 +00:00
Tiger Wang
1dec73be0b Added repeater delays
They DO sometimes get stuck though :P
2013-12-10 00:21:24 +00:00
Tiger Wang
ebad87d870 Slight redstone wire performance improvement 2013-12-09 23:48:06 +00:00
Tiger Wang
aecdfebf36 Changed more FastSetBlocks to SetBlocks
Fixes duplication bugs.
2013-12-09 23:43:26 +00:00
worktycho
187449824c Fix Unused Variable Warning at FluidSimulator.cpp line 169 and 176 2013-12-09 14:15:30 +00:00
Tiger Wang
a61082ffee Changed some FastSetBlocks to SetBlock
Should fix some duplication glitches.
2013-12-07 14:55:19 +00:00
Tiger Wang
1932cc38a1 Fixed trapdoors not toggling
The redstone simulator kept on resetting them.
2013-12-07 14:41:58 +00:00
Tiger Wang
126577214a Re-implemented redstone duplicate checking 2013-12-06 20:33:48 +00:00
Samuel Barney
d62bfdaca4 Merged if statements. 2013-12-05 10:01:23 -07:00
Samuel Barney
3d9396b097 Finished Merge 2013-12-05 07:34:56 -07:00
Samuel Barney
efae54db0a Made suggested changes 2013-12-03 19:05:34 -07:00
Samuel Barney
30906a597c Fire no longer goes out when on top of nether rack 2013-12-02 14:11:45 -07:00
madmaxoft
3dfd051fcb Fixed linux compile errors and formatting in RedstoneSimulator.cpp 2013-12-01 13:58:04 +01:00
Tiger Wang
fad43f0c40 Fixed pistons extending
They didn't when a source was in front, but now they do! Yay!
2013-11-30 15:07:21 +00:00
Tiger Wang
363db1bdc4 Removed redstone duplicate power checking
There was no need for it, and it introduced some bugs.
2013-11-30 13:52:11 +00:00
Tiger Wang
d12106ee97 Improved piston direction checking
Now uses AddFaceDirection, as suggested by xoft.
2013-11-30 13:41:40 +00:00
Tiger Wang
455686e3ad Pistons no longer accept power through front face
This fixes #60.
2013-11-30 12:11:39 +00:00
Tiger Wang
8d88c8f26f Improved redstone speed and fixed a wire bug
The redstone simulator no longer goes through the Powered and
LinkedPowered blocks lists for EVERY item in the chunk data, instead,
only at every tick.
Also, wires powering each other that had the same data value is now
fixed.
2013-11-30 00:30:49 +00:00
Tiger Wang
1d69c80ad3 Implemented trapdoors, fixes #43 and #105
Also updated redstone simulator to support it
2013-11-29 22:27:08 +00:00
Tiger Wang
a6630d3239 Merged master into redstonefixes 2013-11-27 21:35:13 +00:00
Alexander Harkness
d925cf4def Fixed the remaining derps 2013-11-27 07:40:59 +00:00
Tiger Wang
32449f1fca Further attempts to fix compile 2013-11-25 18:29:36 +00:00
Tiger Wang
e3db69c4ae Attempt to fix compilation 2013-11-24 18:44:22 +00:00
Alexander Harkness
c3cd436ec3 Merge remote-tracking branch 'origin/master' into foldermove2
Conflicts:
	GNUmakefile
2013-11-24 14:37:03 +00:00
Alexander Harkness
675b4aa878 Moved source to src 2013-11-24 14:19:41 +00:00